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Tyrant 144 Demonic Transformation
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Tyrant 144 Demonic Transformation

After the 4th month of training and soul healing, Rahz felt ready to take over the world. Gilgamesh assured him that his soul was in tip top shape and that he was finally able to use energy as before, in order to test it out he quickly used triplication follow by shadow walk and appeared behind Jazz's shadow.

There was no discomfort when using his skills, instead, he felt so adept at them that they felt inborned.

The contract with Xiao boosted his insight into the elements and with this new knowledge, Rahz felt that it was finally the time to sit down and build his Demonic Transformation using the data on the DNA acquired by Apocalypse during their time in mount doom.

There were ten special bloodlines he had analyzed including Riddick's. He had no problem giving Rahz some of his blood and that left 9 others that were sample as well.

Elder Barash's Nephew was sampled and he represented the Volcanic Naga Race, the main characteristic besides their poison was the Rock like constitution of their lower bodies that was even stronger than the hardest metal and was extremely difficult to scratch.

The Myriad Demon race with their ability to used multiple skills and independently use them through their many arms was also analysed but thanks to Apocalypse a secret was discovered about them that made Rahz extremely excited. The Myriad Demons of pure bloodline not only had six arms but they also had a Third Eye. The eye looked like a jewel in their forehead but granted them Infravision, Ultravision and they could see the ripples of energy in phenomena that allow them to determined when somebody was using concealment spells.

The Faceless was probably the trickiest for Rahz to fight during his time at mount doom due to their proficiency in illusion magic. Their head usually didn't have facial features and their bodies were half white and half black, but the weirdest thing of all was the fact that they would take on the face of their opponent during combat.

The Doomguard were the warriors of the demon race and they stood tall at 12 ft and had massive weapons, high regeneration and overwhelming strength. They made up the majority of the demons living in a tribal setting but in the case of the purebloods they had a massive spike coming out of their forehead.

The Gazer was one of the most unique ones around as he was a gigantic eye that was encase in a blob of meat. It had tentacles capable of grabbing things and love to do research of spells and other more darker experiments involving viruses and the construction of chimeras. Their eyes were capable of extracting the soul of those who stare at them for long periods of time as well as shooting beams of highly concentrated energy particles at their enemies.

The devious cousin of the fairies, the evil Rakash were true born assassins with their small size, dark skin and butterfly wings that could propelled them extremely fast without emitting any sound. Unlike their cute outer appearance they loved to torture what they considered weaker races and were pro-war as they considered it to be the best way for them to acquire specimens for their devious games.


The amphibious humanoid race called the Newt were also represented in the council of elders and they mostly resided along the lakeshores and riverbeds of water supplies unpurified by the gnomes machines. The species hated the gnomes for destroying their homes and they were masters in the manipulation of water and ice spells techniques and were extremely deadly in sea warfare.

The elemental demons were also part of the leaders of the Abyss and even though Rahz was unable to gathered blood from then, he was able to analyse parts of their body that felled during their match, this gave him a clue as to how their bodies were created. Rumor had it that they were the epitome of a material that were spiritual in nature and gathered the energy of the realm for thousands of years finally developing a conscience.

The last of the samples came from the Arachnae Demons that looked humanoid in nature but developed from spiders, the purer the bloodline, the more humanoid their shape. The most iconic feature was the eight legs coming out their backs that represented their individuality. They were shapeshifters that could become massive spiders with deadly venom and webs capable of containing level 50 fighters for a few seconds before reverting back in the blink of an eye to their humanoid form to confused their enemies. They were very agile and thanks to their legs, they could performed very tricky movements otherwise impossible for bipedal creatures.

All the demons collected were the top of the line in terms of bloodlines from the pocket of space call the Abyss. The whole demonic transformation could not have been possible without Apocalypse that had implanted itself over Rahz's spinal cord and had access to some of his bone marrow which was the main target of the skill.

The demonic transformation as explained by the Demonic Chamber headmaster was created by using energy to create entropy in their bodies but in Rahz's case there needed to be something more, there was no secret that the classes in the Abyss were developed for the demon race while taking into consideration their elements and their bloodlines no matter how waterdown they were.

In order to simulate the transformation, Apocalypse started introducing the DNA of the Elite demons one by one and it didn't move on down the line until the genetic material was absorbed and tiny mutations that responded to Chaos Energy stimulation were acquired.

The mutations were like a virus that would lay dormant in the body until Rahz supplied the amount of energy necessary to activate. Since the mutations were so minuscule and Rahz own DNA was so strong, there was no risk of mixing the DNA like he did before with the dragon blood and the mutation would usually disappear the moment the Energy supply was removed and the balance was regained.

Apocalypse was very systematic about the introduction of genes, from the Val'gun he introduced the bone density and its properties that were excellent conductors of Chaos Fire. The fire crown formed on the Val'guns head was precisely because of its efficiency, the body had to dissipate some of it in the form of a crown to keep the balance inside the body. From the myriad demon he introduced the third eye with the different Vision modes and the ability to spot concealment. The faceless was a very interesting one and it donated his skin properties that allowed him to integrate to any substance in the realm including living creatures but it came with a risk, although he could integrate without any problem to a rock or a tree if he used it on a warrior there was a chance to be consume by it.

The Volcanic Nagas most valuable a asset was the Rock like constitution of their lower body and this too was assimilated into Rahz. The ability of the Gazer to launch energy beams from his eye was also achieved and introduced into his new eye while the muscle constitution of the Doomguards was secured making him into a juggernaut. The final touch were the pair of wings from the Rakash that help with movement speed and stealth movement. The other two bloodlines contribute resistances to their respective elements.

It took a little over 4th months for Rahz to assimilate the new genes and for his body to achieve a new balance but it was finally completed.

Rahz looked for an isolated location and used all the Chaos Runes that he usually allocated for his Chaos Burst skill and activate the demonic transformation.

AHHHH!!!!

The room started shaking and the First Pain Rahz felt came from his bones that started expanding from the legs and didn't stop expanding until he was standing tall at 10 ft. Rahz's muscles doubled in size and black rock like protrusions covered his body in places where he needed more defense such as the forearms, shoulders, and legs giving a sharp contrast to the white skin in between. A Third eye appeared on his forehead with a blue hue while a couple of wings sprout out his back with protrusions resembling the sharp ends of the Arachnae feet that were as sharp as swords.

RAWR!

Rahz disappeared from where he was standing and reappeared next to a wall.

BOOOM.

His power was at least 100 times more than before and his movements looked to be extremely smooth like there was no air resistance in the realm of Elysian. There was no sound during the fast movements and only when he punched against a wall and the room tremble, people noticed where he was. Although the boost was amazing one thing was readily clear to Rahz, 5 Chaos Runes that lasted 5 minutes on Chaos Burst didn't give him more than 30 seconds of Demonic time.

Chapter end

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<<Prev
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Catalogue
214 Afterthoughts
213 part 6
212 part 5
211 part 4
210 part 3
209 part 2
208 Part 1
207 F U Balthazar
206 The Engine of Destruction part 2
205 The Engine of Destruction
204 The Earth Dragon Part 6
203 The Great Earth Dragon part 5
202 The Great Earth Dragon Part 4
201 The Great Earth Dragon part 3
200 The Great Earth Dragon part 2
199 The Great Earth Dragon part 1
198 The Barren Palace
197 Preparations for the War
196 The Avatar Sets
195 Revelations
194 Reunion and Chaos
193 Call of Duty Part 2
192 Call of Duty Part 1
191 Little Eleana
190 The Tenebrous Sanctum Part 7
189 The Tenebrous Sanctum part 6
188 The Tenebrous Sanctum part 5
187 The Tenebrous Sanctum part 4
186 The Tenebrous Sanctum part 3
185 The Tenebrous Sanctum part 2
184 The Tenebrous Sanctum
183 Illusionary Training
182 The Pearls of Enlightenmen
181 The Temple of the Rising Sun
180 The Sleazy Monk
179 The Second Celestial Beas
178 The Two Paths
177 Am I pregnant?
176 The Ogre Tribe
175 The Wandering Warriors
174 New Information
173 Levanthus
172 The Underwater Temple
171 Fighting Sea Creatures
170 A New Dawn
169 Oceanic Exploration
168 The New Helgahvall
167 Tinker Springsocke
166 Let's go Home
165 Apocalypse, The World Destroyer
164 Confrontation part 6
163 Confrontation part 5
162 Confrontation part 4
161 Confrontation part 3
160 Confrontation Part 2
159 Confrontation
158 Leadership
157 Plan Revealed
156 Caught with his Pants Down
155 King of Beas
154 Tragedy
153 Fadall's Chosen
152 Warning
151 Special Envoys
150 The First Expedition part 3
149 The First Expedition part 2
148 The First Expedition
147 Warsong Valley
146 The Tempering War Begins
145 Old Acquaintance
144 Demonic Transformation
143 Sudden Attack
142 Balance
141 Xiǎo Bái part 2
140 Xiǎo Bái
139 The Celestial Beas
138 Beast Compendium
137 Accepting the Challenge
136 The Secret Alliance
135 Demon Squad Reunited
134 The New Vengeance Chamber
133 Recruitment part 2
132 Recruitmen
131 The New Headmaster
130 Sigfrid vs Nightmare part 4
129 Sigfrid Vs Nightmare part 3
128 Sigfrid vs Nightmare part 2
127 Sigfrid vs Nightmare
126 Relocation
125 Counter-Measures part 2
124 Counter- Measures
123 Infamous
122 Omega Part 3
121 Omega part 2
120 Omega
119 Payback
118 Learning Skills part 2
117 Learning Skills
116 The True Face of the Gods
115 Apocalypse part 2
114 Apocalypse Part 1
113 Hidden Room Tes
112 Impressive Display of Power
111 Worthy Opponen
110 Dreadnought Tes
109 Reunion
108 Fight of Titans
107 Saved by the Bell
106 Unfortunate Events
105 Finding a Mage
104 New and Improved
103 Needle in a Haystack
102 Entrapmen
101 The Powerful Jazz
100 Spooky
99 Fated Encounter
98 A Year in the Making
97 Aftermath
96 Most Wanted
95 Slip up
94 Ancient Knowledge
93 Louxx's Approval
92 Unexpected Help
91 Silverwing Auction House part 3
90 Silverwing Auction House part 2
89 Silverwing Auction House
88 Undercurren
87 Naas
86 Earning Respec
85 The Merchant Caravan
84 Expectations and Rewards
83 Lord Darick part 2
82 Lord Darick
81 Breakthrough Part 2
80 Breakthrough
79 One Step Closer
78 Mode 004
77 Master Assassin Chrysalis
76 The Second Room part 2
75 The Second Room
74 General Acharya part 3
73 General Acharya part 2
72 General Acharya
71 The First Guardian
70 The Fallen Gate part 2
69 The Fallen Gate
68 I..I Think that We are Los
67 Destiny
66 War part 4
65 War part 3
64 War part 2
63 War part 1
62 Basilisk
61 Sinister Message
60 Interrogation
59 Search and Destroy part 2
58 Search and Destroy
57 First Mission
56 The Last Team Member
55 Special Ops
54 Returning Home
53 Division Champion
52 Willowdale Mayor
51 Secret of the Tooth
50 Elune
49 New Skill Se
48 The Third Path
47 Chaos Rune
46 Underground Arena part 3
45 Underground Arena part 2
44 Underground Arena
43 Cleaned ou
42 Willowdale Town
41 New Enemies
40 The Dark Blade
39 Hell Training
38 The Price of Evolution
37 Evolution Task
36 Battle for the Mine part 5
35 Battle for the Mine part 4
34 Battle for the Mine part 3
33 Battle for the Mine part 2
32 Battle for the Mine part 1
31 Elite Team is Back
30 Astonishing News
29 Strange Ore part 2
28 Strange Ore part 1
27 Training Maniac
26 Everlasting Hate
25 Clash of Alignments part 3
24 Clash of Alignments part 2
23 Clash of Alignments part 1
22 The Calm before the Storm
21 Unmasked
20 Lethality Vs Craftiness part 3
19 Lethality Vs Craftiness part 2
18 Lethality Vs Craftiness part 1
17 Fast and Furious
16 TeamWork
15 Smoke and Mirrors
14 Elite Team
13 Undercurrent part 2
12 Undercurrent part 1
11 Village Troubles part 2
10 Village Troubles part 1
9 Bloodlus
8 The Thrill of Battle part 2
7 The Thrill of Battle part 1
Chapter 6
5 Basic Training part 2
4 Basic Training part 1
3 Gifts
2 First Skill
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