Chapter 664 664. New Warcraft derivatives
Since the birth of games, or in other words, since the advent of the Internet industry, we have robbed players of their time.
It's just that the whole time snatching in the past will be changed to the fragmented time snatching in the future. This time may be very short, as short as only 5 to 10 minutes to go to the toilet, or even as short as only a few minutes. Ten seconds, ten seconds.
Whoever can seize the user's time to the maximum extent will be able to win the final victory. Future products are not just games, but short videos, news... these are all moving in this direction.
So we have to make arrangements in advance. "
Now Bomi has laid out its layout in the fields of short videos and news, but it has not yet adjusted in terms of games.
In fact, it is slightly better for stand-alone games.
Because the time of stand-alone games can be discontinuous, fragmented, and games that can be played and stopped at any time, players can independently control the length and location of playing stand-alone games. They can play stand-alone games for a while after work before going to bed, and then save Stop sleeping.
Some stand-alone games are even stored directly in the cloud, and there is no need to save them.
However, online games are different, especially large-scale MMOs like World of Warcraft, which have very strict time requirements on players, and they are not just requirements for one player, but for 10 to 25 players. collective demands.
"You think we are so busy with work that we don't even have time to open up wasteland," Cao Yang said with a smile. "I still remember the days when we used to open up wasteland with Xie Tingfeng and Zou Jielun. We were really carefree during that time. Now we can't even open up wasteland." It's not easy to gather people together.”
Li Lanyun sighed silently in his heart -
You're the one who doesn't have time, right boss?
I see that Xie Tingfeng and Zou Jielun are often online.
Now Zou Jielun has made enough money. The copyright fees alone are enough for him to live comfortably for the rest of his life. This person often invites his good friends to play basketball and play games together. The same goes for Xie Tingfeng. After filming, I basically take a few months of rest.
Obviously, Boss Cao is the only one who is relatively busy.
But Li Lanyun would definitely not dare to say these words to his boss.
To a certain extent, it can also be proved that Boss Cao is indeed a good boss. Many people can basically let go of his position and live happily everywhere, but Cao Yang is still conscientious and very concerned about the company's affairs, even So far, Cao Yang is still the biggest engine of the company. It is Cao Yang who pushes everyone forward from behind at the most important times.
"It is conceivable that in the future it will be increasingly difficult to attract players through dungeons and retain players through multi-player collaborative games like this." Cao Yang concluded.
"Well," Li Lanyun nodded, "I understand. After we finish developing the current online games, we will no longer add new homogeneous online games in the future, and I will follow what I just said, combining fragmentation and Personalization is a directional requirement for future game development.”
"Right, that is it."
Existing online games that are already being developed must be developed. You cannot stop them midway. And according to Cao Yang's estimation, it will still be a few years before the entire PC game declines.
Now I can still take advantage of the last wave of bonuses, but after finishing them, I have to focus on mobile games.
"Then our next version of Warcraft development plan should follow this?"
The next version Li Lanyun refers to is of course not the version after Wrath of the Lich King, because the content in the next two years has been completed, and the Lich King content development in Bomimi Country has already been scheduled. It's time for the content two years later.
Because you have to prepare the content in advance, so that there is enough update volume, and adjustments can be made when the goods are available. Otherwise, like the current Wrath of the Lich King, if it is released, it will be found that players have a strong consumption capacity, and it will be very difficult. Graduation is imminent, and if there is no content released in the future, it will easily create a vacuum, and players will also be lost.
"Hmm..." Cao Yang frowned and thought for a moment. He had actually seen the development plan for the future version of World of Warcraft. Now he was not sure where World of Warcraft would go in the future.
"Look, don't we already have two years of reserves now?" Cao Yang said, "Then let's see if we can discuss it with the Bomi country to make a version that can be completed within five years. It must be epic. It's a touching plot that can bring the entire World of Warcraft to a successful conclusion.”
5 years is not a short time, and if we can retire before World of Warcraft begins to decline, it will actually be the best for the game and the players. At least everyone will think about each other before breaking up, and it will not be because of World of Warcraft. The follow-up was so **** that the players quit the game, and there was nothing good about it after they broke up with each other.
At that time, we can also hold a decent retirement ceremony for World of Warcraft.
This can be regarded as a regret for Cao Yang in this life for the World of Warcraft in his previous life.
"Okay." Li Lanyun nodded and recorded Cao Yang's needs.
However, I feel heartbroken when I think that such a ridiculous game has only 5 years of life in the boss's mind.
So why not for Cao Yang?
In fact, as a WoW player, Cao Yang hopes that World of Warcraft can continue to be strong, but unfortunately the future is not going in this direction.
"But Warcraft itself is a good IP, a world-class IP," Cao Yang laughed again, "We may not make World of Warcraft in the future, but we can make derivatives and content related to Warcraft."
"Huh?" Li Lanyun raised his head and took a look, and found that Boss Cao's eyes were shining.
"You should continue to study. In the future, the direction of our company's client games will still follow the two points I just mentioned. One is personalization and the other is fragmentation. Games that can seize users' time should be done in this way. .
And now I have a game that I really want to make, and I need to entrust it to you. "
"Please tell me what to say, you are the boss..." Li Lanyun smiled bitterly.
But he wanted to hear about Boss Cao's new game development plan.
"The new game is a derivative of Warcraft. I want to call it "Hearthstone"," Cao Yang said with a smile. "I hope this game can be made available on PC, mobile phones and tablets newly developed by our company. Universal game above.”
"Huh?!" Li Lanyun was dumbfounded. What kind of game can be used on these different platforms at the same time?
Obviously the operating modes of computers and mobile phones are completely different, okay?
"What does universal mean? Are accounts and data universal?"
"Yes, that's what I mean." Cao Yang said lightly.
Li Lanyun was immediately frightened.
This is crazy...
What kind of game can take into account these platforms at the same time and still give players a better experience?
Does such a game really exist in the world?
Boss, don't you know how difficult it is to play PC games on mobile phones? Until now, the company has only dared to make some relatively simple mini-games on mobile games, even the upcoming “Honor of Kings: GRANDDRDER” 》can only be regarded as a turn-based stand-alone game.
Now it seems that Boss Cao wants to make an online game on the mobile phone that can communicate with computer data. This suddenly confused Li Lanyun.
"Yes. That's it." Cao Yang nodded. Such games do exist in the world, and there are quite a few.
Hearthstone is one of them.
In a previous life—
"Hearthstone: Heroes of Warcraft" is a strategy card game produced by Blizzard Entertainment.
The exclusive operation in China is represented by NetEase.
The background of the game is set in Blizzard's Warcraft series. There are ten characters in Warcraft with ten different professions.
What players have to do is to form a suitable deck based on their existing cards, command heroes, drive followers, cast spells, and compete with game friends or strangers.
Hearthstone is a very good card battle game and can be regarded as a derivative of Magic: The Gathering. Now that the IP of Warcraft is in the hands of Bomi, Cao Yang is simply not sure whether Blizzard has any relevant development plans.
But it seems that there is a high probability that it is gone.
If Bomi doesn't develop "Hearthstone", then the world will be missing another very good game.
Cao Yang himself still likes Hearthstone.
"Have you ever played Magic: The Gathering?" Cao Yang asked him.
Magic The Gathering is the world's first trading card game (TCG) designed in 1993 by American mathematics professor Richard Garfield and published by WizardsOfTheCoast.
Magic: The Gathering is the world's only trading card game. It is the first game of its kind invented and one of the most popular card games
In the Magic: The Gathering game, you play as a powerful mage called a Planeswalker (originally translated as a Planeswalker). You compete with other Planeswalkers for honor, knowledge, and adventure.
Your deck represents the various weapons in your arsenal.
It includes the spells you can cast and the creatures you summon to do your bidding.
Trading card games like Magic: The Gathering illustrate the typical characteristics of trading cards: Unless you open a Magic booster pack, you have no way of knowing what cards are in it. You can use the cards you own to Trade with others to get the cards you want.
The best part about trading card games is the variety. You can design your own unique deck, and every Magic game will be different.
Several Magic sets are released every year, and each new set brings more amazing ideas to help you beat your opponents.
It can be said that Magic: The Gathering is the originator of many later card battle games, such as Yu-Gi-Oh!, which was deeply influenced by it.
… (End of this chapter)
Chapter end
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