Chapter 605 605. Lower the threshold
The two commentators also took the time to briefly introduce some of the skills of each hero, so that players could have an idea of the situation.
The players sitting in front of the computer silently watched the current game situation, and already had some general understanding in their brains.
“The backstories of these heroes seem pretty good.”
Wang Meng sat in front of the computer and discussed the game with his roommates.
"It sounds quite interesting, but I haven't played it and I don't know how effective it will be in the actual game."
"The visuals are quite different from Dota. It feels more like an American comic."
"Yes, Dota is in the same vein as World of Warcraft. It has a unique style that is more epic, and it doesn't look like anyone else, it just looks like me, like the Warcraft system."
"However, we can also see a very interesting point from the lineup selection of both players." Magic Yang explained, "On LGD's side, we take whatever heroes are strong, and on our side, we take whatever heroes are strong." A more elegant and unrestrained way of choosing heroes.”
"Just from the perspective of camp selection, people would probably think that Lao Gan Daddy's side has a better chance of winning than the price, because they are all relatively powerful heroes in the current version, and they have output, control and meat. I feel that this one is we It's going to be tough.”
Back to the game.
After both sides farmed for a while, it seemed that time was almost up, and the junglers of both sides began to wander around.
In League of Legends, in the early stage, jungle heroes roam and gank to achieve advantage expansion or reversal, and junglers are used to catch people.
However, it is a little different from Dota. In League of Legends, the so-called double roaming situation basically does not occur.
There is even a strategy for global flow support in Dota.
Shen first went to find Amumu in the jungle to see if he was playing blue, and then stopped by to catch the lucky girl in the middle.
"Then WE, on the premise of preventing the opponent from catching the other side without success, continued to return to its own jungle area to fight. We saw two heroes here hitting their red buffs, and then The main reason is that I am afraid that the other party will go around this place and place a ward. If there is a ward, it can prevent the other party.
Develop, and then there will be people who can see you in the jungle through tears, and they can catch you. Then they are now two people in this place, one is. Another one is the Son of the Stars. The Son of the Stars is a relatively common auxiliary in the game. He is here to protect the opponent and not let the opponent get his red.
Ah, the fighting begins now. This is very novel, just two people, just make this popular. Red, kill him.
Then their selection culture here is very strange, like when they choose the card in the middle and the hero. Not very. In a real game. When leaving the factory. The appearance rate is relatively low, and he is a hero that rarely appears in games.
The spot that WE grabbed today seems to be different from the spot they grabbed in their previous play style. They are more accustomed to ambush in this position.
Yes, because for a team with Amumu, getting the blue buff is usually a priority.
Everyone knows that Amumu needs blue very much, and he needs it very much in the early stage.
The blue buff can provide Amumu with blue recovery in the early stage, and can also give him the effect of reducing CD, making it easier for him to gank.
Just now, Shen's jungler was playing very fast, mainly because he had the Children of the Stars helping him. This is also an interesting and innovative way of playing, so Shen can be faster than Amumu. "
Since League of Legends was developed not long ago, and the number of players who can participate in the company's internal testing is relatively limited.
The level of development of this game by players is still relatively low. In the future, auxiliary junglers will become more common.
"Amumu is a hero who needs a blue buff to help him in the jungle.
Well, if you can get the blue buff, it will be very advantageous for Amumu in the early stage. Then WE must have thought of it. Mumu will definitely get his own blue first, so he will grab this side first. It's a pity that Already left the wild area.
Shen is still a little late here. "
"Okay, we saw that Amumu had finished hunting in the wild, and we successfully captured him.
Then love. He also gave a money event, and then delayed the opponent's pace. The Son of the Stars came back again. Well, the two of them shrank under the tower without causing any damage and did not get first blood. Amu's roaming was relatively unsuccessful this time. .
At present, the two sides are still fighting fiercely at the beginning. This is still different from their previous battles with each other. "
“On the WE side of the bottom lane is Soraka, Son of the Stars plus Kassadin, and then on Lao Gan Daddy's side is Galen plus the Gem Knight.
This branching situation actually surprised me. how? These heroes are not the usual mainstream heroes. Let's go against Lao Gan Daddy, and everyone can see these cultural differences.
Then Lao Gan Daddy is very pragmatic, that is, in this current version, whichever hero is stronger and has more control skills, just use that hero.
Then for WG, they will choose some unexpected heroes, hoping to disrupt the opponent's rhythm.
If Saladine and the Children of the Stars fight against Galen and the Gem Knight, they will not have a big advantage. To be precise, they should be at a disadvantage. "
"Yes, Garen and Gem Knight are really too tough, and they also have output capabilities. They can basically crush them in the bottom lane."
PDD said, "I have a very strange thing to tell you. I have been playing games with them recently, and then I discovered that many members of the WE team have been selected in recent games, and they feel very elegant when choosing heroes. ah."
Magic Yang smiled and said, "Yes, very elegant."
PDD said, “I just can't figure out what is going on in their hearts.
It may be that we have less information on WE. "
While they were talking, Shen on WE's side had already caught the middle lane and competed with Sister Luck in a wave of skills.
When Sister Luck saw someone coming to catch her, she quickly retreated under the tower.
After using two skills, Shen was in vain, and then entered the wild area again.
“I guess his possible idea is to consume some of Sister Luck's skills.
Many times, gank does not necessarily mean killing the opponent to be successful. It may consume some of the opponent's skills. In this way, when you catch him next time, the opponent no longer has life-saving skills or has already used some skills. In this case, the probability of succeeding next time may be higher.
We see that Shen is now squatting in the grass in the middle river. "
PDD nodded, "Actually, this point is worth learning from many newcomers. WE are also relatively experienced players, but to be honest, the gank success rate in League of Legends is still relatively low. Compared to Dota, Word."
"Well, yes." Magic Yang nodded, "Maybe from a viewing point of view, the success rate of gank in the early stage is a little lower than that of Dota, so the time when first blood is generated will be slower, or it seems that there is no early stage benefit in Dota. People's sense of expectation is so strong.
In fact, we have also seriously discussed this issue internally.
Mainly due to the basic design mechanism of League of Legends. "
PDD asked in confusion, "How do you say it?"
Magic Yang thought for a while and said, "The basic concept of design in our game is to eliminate the parts of the original Dota that are not friendly to new players or to mass players who are not so sharp in operations.
Then, the boss gave us a fatal order before making this game -
In the game, the hero's control ability should be weakened as much as possible.
You can see that in Dota, a hero's skills may cause him to be stunned for 2 seconds, 3 seconds, etc. This is actually a very bad experience for players.
Because once you are stunned by the opponent, and you don't have the Black King's Staff or other registration props on you, and your teammates will ignore you, then during this period of time, you can put away the keyboard.
Not to mention being stunned for 3 seconds, the Chaos Knight in the early stage will stun you for 2 seconds and you can already be killed.
Therefore, according to our analysis, players should not be allowed to exist, or most of the time, players should not be in this embarrassing situation [without any countermeasures] [can only throw away the keyboard].
Therefore, we are very, very careful about the deployment of control skills in our game.
Only some heroes' ultimate moves may give some long-term stuns. But the duration of this dizziness is also very short, estimated to be only 1.5 or even 0.5 seconds.
More often it serves as an interruption and restriction.
And among the negative effects in our game, the most commonly used is actually the deceleration skill. "Magic Yang said.
PDD: "Slowing down skill?"
"Well, the negative effects of slowing down skills are a little more friendly to the opponent. Although you are slowed down, you won't be unable to do anything. You can also have countermeasures and come back to fight again. This way, for new players It would be more friendly.
You won't think that this game is difficult to get started, and you will often be stunned and unable to do anything. At least you can click the mouse to escape, and you can use skills. You will feel that this game has not given up on you.
Players can still struggle a bit.
For some novice players, the difficulty of understanding and getting started in the early stage has been reduced. "
When Bomi Company was working on League of Legends, everything they thought about was to lower the threshold for novices as much as possible.
… (End of this chapter)
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