Chapter 603 603. This is feelings
"Wow, can I understand that?" PDD said, "In other words, in League of Legends, mages are no longer useless in the later stage, or can only play control heroes, and may even Become a very important firepower output point in the team?”
"Yes, that's what it means." Magic Yang said with a smile, "This is where the combat mechanism of our newly developed League of Legends is very different from that of Dota. Under normal circumstances, the wizard hero skills in Dota games will cause damage to the later stage. There will be no growth. Of course, if some heroes are buffed by the effect of the stick, that is another matter, or if one day Ice Frog wants to change the equipment in the game so that the equipment affects the skills, that is another matter.
According to the current version of the discussion, the damage of mage skills in Dota in the later stages is relatively fixed.
But it's completely different in League of Legends. In this game, mages can also become an important firepower output point in the later stage.
Or put it this way, a regular team will have two outputs, one is called the legal output, and the other is called the physical output. The difference between the two is that the legal output deals magic damage, and it mainly uses high bursts. In a short period of time, it can kill people in seconds. As for physical output, it mainly deals physical damage, with sustained high output, similar to the late stage in Dota.
This allows many mage-type heroes in League of Legends to be useful in the later stages.
The same goes for characters in support positions.
As long as it is equipped later, it can take on more responsibilities. "
Magic Yang said.
"Well, I understand, so in the League of Legends, it is equivalent to a combat system established in two dimensions: magic and physics. At the same time, they are distinguished by different equipment, and their personal characteristics are continuously strengthened. , right?" PDD said.
"Yes." Magic Yang nodded, "However, this does not mean that Dota is not as good as League of Legends. Relatively speaking, from the calculation model given by our company's numerical planning, what we can see is that Dota The game type has a very obvious advantage area and disadvantage area, and its growth curve is not smooth. In the early stage, the advantage of the mage heroes is, and then in the later stage, when the physical heroes rise, they become their world.
Therefore, in terms of tactical changes, more tend to be 4-guaranteed 1, or 3-guaranteed 2.
And because the rhythm changes in Dota are not continuous, we see many different types of combat strategies and team battle timings in the game...
In fact, these are many areas worthy of study.
Relatively speaking, League of Legends' values are not as unrestrained as Dota's. For the game, we will better adjust the values. "
"Hmm..." Magic Yang thought carefully, "It might be easier to understand this way. The game Dota is a bit like rock-paper-scissors, but it may be rock-paper-scissors with more elements, such as rock-scissors bun mahjong. Slipper cloth... I just said it casually, as long as you understand it.
Certain heroes have nemesis of certain heroes.
For example, the Black King's Staff is the nemesis of all mages.
Then rebound armor is the nemesis of physical heroes...and so on.
There is a clear restraint relationship.
In League of Legends, the transition of this value will be smoother, it is 123456... something like this. When playing against each other, it is also based on whose value is greater, rather than a purely restrained relationship.
Any hero has a chance to kill another hero.
Of course, some heroes may still have natural advantages over other heroes, which should be inevitable in our game design. "Magic Yang said, "After all, there will be many more heroes in the League of Legends in the future, and no one can guarantee what the future will be like.
However, as far as the current combat system is concerned, our internal and many numerical planners from Bomi Company generally believe that the new League of Legends combat system will have a smoother and more controllable numerical system.
It's also easier for us to adjust ourselves. "
"That's it." PDD said.
"Okay, let's take a look at the branch situation," PDD explained -
"LGD's mid laner is a huntress with two guns, and her name is Sister Good Luck."
Magic Yang said, "It's very interesting to say, Sister Good Luck. Our players who have experienced this character before prefer to call her that. And when I had a meeting with my boss before, the boss also called this character Sister Good Luck. But in fact, Sister Good Luck's real name in the game League of Legends is—
Bounty hunter Miss Fortune. "
"Then why does everyone call her Sister Luck?"
Magic Yang said with a smile, "Because the English name of Miss Good Luck is Miss Fortune, it can mean Miss Good Luck to oneself, or it can mean Miss Luck to others. The English uses a pun, and the Chinese translation uses a connotation.
From another perspective, her successful enlargement move will bring bad luck to the opponent and good luck to herself. "
"Oh, that's it." PDD said.
"By the way, you will find a very interesting thing in our game. For example, the adc just now, we call her the bounty hunter Miss Fortune, and there are also the Mummy of Sorrow, Amumu, and Dusk in the game. Eyes of Light · Shen.
The naming seems a bit out of place. Our boss thinks that such a name gives players a more fashionable feeling, so we continue to use such a naming system.
But in fact, players do not call so many complicated names during the game, but directly call them by their own names. "
"Hey, this is really interesting," PDD said. "It seems that the way people call heroes in League of Legends is somewhat different from that in Dota. In Dota, we all call them Juggernaut, Clockwork, Bounty, etc. Tide Hunters and the like, few people care about their names, and they won't say that the Sword Master is called Julian, or the old deer is called Malfurion Storm.
But in League of Legends, people call them Shen, Amumu, etc. "
"Maybe it's because it's easier to call him. After all, Shen only has one word. It's actually quite troublesome for you to call him Eye of Twilight, and it's actually not very convenient when explaining it later.
There is another very important reason, maybe it is more affectionate to call it this way?
I have no idea.
But our company actually really wants to create relevant cultural and story backgrounds.
After all, this new game is not like World of Warcraft. It has a relatively deep background and has formed a very complete world view, story, and various character settings in the minds of players.
We are now equivalent to writing a background for the game and writing the story of the hero, but it has not been promoted yet, and no one knows what happens next. It is a relatively weak hero system.
In the future, we may strengthen its construction and promotion in this area. I don't know, but I think the boss may have this idea. "
"As we all know, our boss is a rather wild artist."
"Is it really okay for you to say this about your boss?"
"Okay, I am praising our boss. To be honest, there are few people in this world who are as charming and admirable as our boss. I really admire him.
When you think he is on the second floor, our boss is actually on the fifth floor. When you think he is on the fifth floor, he is actually in the atmosphere. "
Magic Yang was not wrong.
In fact, there are many uncomfortable aspects in developing the game League of Legends.
The first is that League of Legends is a MOBtype game. In the early stages, it is inevitable to compare it with Dota, and even risk being overly fond of Dota.
But fortunately in this life, League of Legends was originally created by the original team of Dota and has legitimacy. What's more, both games are owned by Bomi, so there is no risk in this regard.
Even if someone says it's like Dota, but it was originally made by Dota people, so what if it looks like, you have nothing to say.
Secondly, League of Legends actually does not have any mass base. That is because now it is in the hands of Bomi. Bomi has its own player base, and Dota has a part of the player base. However, the conversion rate of these players may be Not optimistic.
The third is that League of Legends itself has no cultural foundation. The so-called cultural foundation means that others do not know the story background of the game, as well as the character settings and character background stories...
These are all original and brand new things.
Mainly to satisfy Boss Cao's own personal wishes.
The most reasonable approach is to use the mechanics of the League of Legends game, and then apply it to a relatively mature worldview that already has a mass and cultural foundation, as well as character settings that have already been foreshadowed. If you make this game, it will be more exciting. If it is suitable, it will be easier to promote and can produce the greatest benefit effect.
For example, if Bomi is not made into League of Legends, but directly made into [League of Legends Base] but using the skin of King of Glory, then the effect will be much better than now.
After all, Honor of Kings Bomi has been laying the groundwork for almost 10 years, whether it is the heroes in the original Honor of Kings, such as Qin Shi Huang, A Ke, Han Xin, Li Mu... or King Arthur Artoria in the Destiny series of the branch of Honor of Kings. , Emiya, Jin Shining...
As long as these characters enter the current MOBA game, or directly use [Honor of Kings Online], the benefits they can get are many, many times greater than what they are now.
Then players will not feel unfamiliar when they see the relevant promotional videos, and it can also be linked with other company games.
To be honest, if League of Legends hadn't been brought up by the boss and someone else had brought up the story and character settings, they would have been criticized to death by colleagues in the company.
… (End of this chapter)
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