Chapter 601 601. New MOBA
“Today Lao Yang and I will live broadcast a very memorable game for everyone here. This will be the first launch day exhibition match of this 5v5 fair game called “League of Legends”.
Before the game starts, we would like to thank our sponsor dad. "
PPD read to the hand card:
“Thank you to Bomi Company, thank you to Mr. Cao Yang, Chairman and CEO of Bomi Group, for your strong support and sponsorship of this game, and thank you to Bomi Company for developing the new MOBA game League of Legends.
grateful. "
Magic Yang next to him was embarrassed to call Master Cao Yang his father, but just smiled and nodded, "Thank you."
PDD immediately burst into laughter, "You have to thank yourself, right? Because we all know that this new MOBA game "League of Legends" was developed by Lao Yang, and the sponsor's father is actually Lao Yang's boss."
"Yes, Cao Yang is my boss, so I'm embarrassed to call him dad. I'm about the same age as him."
"So it's the gold master brother, right?"
"Well... we can be considered relatively good friends in our work relationship. Although the boss doesn't come to our area very often, we play DOTA together in private."
"So how good is Boss Cao's Dota level?" PDD dug a hole for Lao Yang during the live broadcast.
"That's quite powerful." Magic Yang didn't dare to say anything bad.
The audience watching the live broadcast in front of the computer were all amused.
While the players were preparing, the two anchors chatted with each other.
"We all know that this game called "League of Legends" is a brand new MOBA, can you say that?" PDD asked Lao Yang.
"Yes, you can say that, because the design concept of the entire game is different from DOTA."
"How long did it take you to develop such a brand new game?"
"It probably started in the second half of last year, and has continued until now. In fact, before going online today, we were still conducting emergency debugging on some data in the game." Lao Yang is indeed an honest person, and he talks about everything.
"So, as a game developer, can you introduce this new MOBA game to everyone?" PDD laughed and reached out to touch his pocket.
As soon as he put it on his chest, he suddenly remembered something, and then he retracted it alertly.
When I was an anchor before, I was used to it. I couldn't help but want to smoke, so I didn't take this occasion into consideration.
It's easy to find a cigarette when you relax.
"Okay," Magic Yang nodded, observing the situation in the studio as he said, "We see that the game has been connected, the players from both sides have entered the competition room, and the ban selection of characters is now in progress. In this In my spare time, I will introduce this new template game to you.”
In terms of ban selection, Dota is actually quite mature now. There is nothing to change in League of Legends, so we can just use it directly, which saves time and effort.
Therefore, from some interface design and game detail design, we can probably see some shadows of Dota from League of Legends.
In fact, this is normal, after all, Dota is not the original Dota.
It's Dota that was improved by Boss Cao.
Of course, only the peripheral system and UI layout have been improved. Dota has its own core mechanism and charm, and these things cannot be touched.
Moving means the passage of players.
Lao Yang continued, "No one has much impression of this new MOBA game before. Its name is League of Legends, and it is a 5V5 competitive MOBA game recently developed by Bomi Company.
Then many people may want to ask what is the difference between League of Legends and Dota?
So before the players from both sides start the game, I will first explain to you what kind of game League of Legends is.
First of all, his land, his big map.
You can take a look. Does it look similar to our multi-tower game?
It is also divided into two different camps, the upper right corner and the lower left corner. However, its actual map size is much smaller than the multi-tower map size, only about 2/3 of the size of the multi-tower map. In other words, , in this game, the player's line of troops will be pushed much faster than the inspector.
And the game is often greatly shortened. Maybe it takes an hour to play Dota, but it may only take 20 minutes to play League of Legends. The duration is greatly shortened. Then, let's do it Take a look at the other parts.
In the game League of Legends, some of the wits in previous Dota that were previously considered unfriendly to players have been removed.
For example.
In League of Legends, there is no longer an option to deny. This operation means that players cannot deny their own minions.
You can only get money by killing the opponent's minions, but you can't prevent the opponent from killing your own minions. In this case, it is very good for the first mover.
Many players who play Dota know that denying is actually a very labor-intensive thing, and for many new players, they don't even know what denying is. "
"Well, indeed." PDD agreed, "This operation of denial can only be enjoyed by some experienced old players or master players. For new players who want to get into Dota, it is indeed Not friendly enough.”
Magic Yang agreed, "Yes, I think this change in League of Legends is very, very helpful for novice players to enter the game, and it will greatly lower the threshold for players.
In addition, in the game, we can compare and take a look at the hero game.
They no longer have the concept of a tree.
Everyone knows that trees are a very important game concept in Dota.
The difference between ordinary players and experts often depends on your understanding of trees and shadows.
Trees are responsible for restoring blood, blocking, and even providing vision and shadows in Dota. These things will increase the depth of the entire game, but also bring difficulties in understanding, further increasing the threshold for players to get started.
Of course, if you know the game Warcraft, you will find that many settings in Dota are actually inherited from the original Warcraft.
Okay, let's go back to the rules of League of Legends.
After there are not so many trees, players no longer need to know which trees can be eaten and which trees need to be detoured.
But in this way, the strategy in League of Legends is actually relatively limited. In order to make up for this shortcoming and provide more strategies and game depth in the game, we have added a new thing in League of Legends , called grass, I will show it to you later when explaining the game, and then the audience in front of the screen can further deepen their understanding of the concept of grass based on the players' game conditions.
For players, they just need to know, oh, I have a bush here.
Grass is a great improvement made by the Application Alliance.
Then, the hero is in a state of invisibility in the grass.
That is to say, you cannot see inside the grass from outside the grass. It is a state that means you cannot see the people inside the grass from outside the grass.
Unless you put this word carefully.
After inserting the eyes, you can see the people in the grass.
What do you do to someone who wants to steal from you?
I can only crawl into the grass.
League of Legends uses the mechanism of grass to realize the shadows and trees in Dota, adding a strategic space for players.
Then let me talk about the hero mechanism in the game.
This is also the biggest change in design concept we have made.
Before making this game, it was actually hard for me to imagine what kind of thing I would make in the end.
Fortunately, our boss has always had a clear mind. I even suspect that he has designed the entire League of Legends game in his mind.
Including any details in the game, as long as we make changes and submit them to the boss, he will be able to point out our shortcomings and shortcomings as soon as possible.
Then he can also give a plan as soon as possible.
Therefore, our boss is actually the one who has the deepest understanding of MOBA games.
Okay, let me go back to the hero design part of the game just now.
In fact, it seems that the hero skill mechanism of League of Legends is very similar to that of Dota.
The combat effectiveness is very close, but you will find out if you actually play it. In fact, the experiences of these two games are completely different.
In the Dota game, skills are very valuable. We all know this, right?
If that skill is shorted, or if all the skills are hit, the difference in income will be very, very big.
In League of Legends, the CDs of heroes' skills are made very short.
How short is it, maybe eight seconds or five seconds before I can use my little skill again.
What is one of the great benefits he brings?
That is, I no longer need to think about whether my skills need to be retained, or whether it will cause some kind of frustration if I let them go.
This will create a huge income gap in the future.
So you will see in many Dota games that players value skills as much as their lives and are not willing to use them at all, let alone using skills to replenish troops. "
"So, using skills to replenish troops is normal in League of Legends, right?" PDD asked next to him.
PDD is actually a very good commentator. Just because he asked this doesn't mean he doesn't understand the game. In fact, he got the game's internal beta a few months ago, and now he can be said to be one of the players who is most familiar with League of Legends in China. Moreover, I have communicated with Lao Yang in private, so I actually have a very deep understanding of the changes in the game.
The purpose of asking this question is to use the audience's novice tone to help sort out the details so that the players in front of the screen can understand.
It can also be regarded as helping the League of Legends bring goods.
Otherwise, some players may not understand and make rash judgments, thinking that this game is simply insulting Dota. Then it will be more difficult for this game to have a good number of users.
Again, for MOBA games, the player base is very, very important.
It determines life and death. After crossing that line, there will be a positive cycle. If not, it will be a vicious cycle. It will be very difficult to get up.
Magic Yang answered him, "Yes, in League of Legends, I may have used up my skills, but after a few seconds my skills are better again, and I can play again.
In terms of the game design mechanism of League of Legends, every hero basically has four skills, and all of them are active skills.
In addition, there will be a passive skill that enhances the characteristics of the character itself.
This constitutes a complete hero.
When we were designing League of Legends, the design was about what kind of feeling do I want to create for everyone?
Our boss feels that it is no longer a simple matter of relying on physics or some unskilled operations.
Not so cool special effects, that's no longer the case.
All my heroes have many skills that can be released very cheaply. You don't have to worry about being scolded by your teammates if you empty a small skill. At least it's not as serious as in Dota.
The proportion of skills will decrease a lot.
Each hero can complete their own gorgeous operations, and all my skills can be used to unleash a very good effect. This is a game that strongly encourages players to unleash their skills and then gain benefits through their skills.
And you'll see that as players get used to this mechanic.
All heroes will show a higher level of performance because you release skills more frequently.
And the special effects will be even more gorgeous. "
"From this point of view, the experience difference between League of Legends and Dota has been completely widened. In League of Legends, each character can become his own protagonist, but in Dota, the support position is actually relatively miserable, with a lot of trouble and eyesores. Give someone a kill, accidentally hit a teammate's sword and get sprayed.
In League of Legends, each role has a clear positioning and its own clear value, which is also friendly to novices. "
"It sounds very different indeed." PDD said, "So it seems that you have developed a very different MOBA type game. What kind of development do you think such a game will achieve in the future? ?”
"Well... I am still very optimistic about it, but what is the specific situation and what the future will be like..." Magic Yang smiled, "These may not be things I can care about. I believe in our boss's judgment and vision, as long as he determines If you just do things, there will basically be no problem.”
As the two people chatted, time passed quickly. The ban selection of both sides was over and the game officially began.
"Okay, now that both sides have selected their players, let's take a look at their respective camps."
No updates tonight
thank you all
See you tomorrow. (End of this chapter)
Chapter end
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