Chapter 571 571. So who is she?
Or simply make the next generation a story that takes place 200 years after Li Xiaoyao, and then go back to tell the history related to Li Xiaoyao. There is no problem. As long as the game is good enough, players will not care about these details at all.
To a certain extent, the story of Qin Shihuang has ended when the assassin Mo Shu came here.
If the previous two games revolved around Qin Shihuang, then the next game can really break out of this framework. It seems that the Three Kingdoms is not impossible...
only…
Cao Yang always felt uncomfortable somewhere, and felt a little uncomfortable in his heart.
After a while, Cao Yang raised his head and asked, "Tell me your opinion first. First, determine the gender of this new assassin. Should his gender be male or female?"
Everyone looked at each other, as if they hadn't thought about this issue very deeply at first.
"She should be a girl." Liang Muzhou said, "Since the first generation of our game, the protagonist has always been a girl. Feng is a girl, and Mo Shu is also a girl. Although in the game Mo Shu, half of the characters are girls. In the plot, there is a male spirit with a female body, but the player's experience is still that of a female.
There are several reasons why we are female. The first is because there are not many products using female characters in current action games.
The company's God of War series all features male protagonists.
The advantage of using women is that the battle is more pleasing to the eye and can catch the players' attention immediately when promoting the game to the outside world.
At the same time, women are also better at visual effects, especially in the Assassin series.
Feng's image of a female assassin is already very popular, and then Mo Shu strengthened this.
Therefore, if you want to maintain the consistency and unity of the work, it is better to use female characters. "
"Then the second question," Cao Yang said, "is there a love story in our assassin game?"
"Um…"
Everyone fell silent, and then thought about Boss Cao's question.
After a while, Liang Muzhou replied, "Yes, although the official did not say it clearly, players can still feel it.
In the first generation, the relationship between the heroine Feng and Qin Wang Zhao Zheng can be said to be a master-servant relationship, but it is closer than this relationship. What we narrate in the story is the loyalty of the assassin, and it also expresses the relationship between the two. The bond between each other and the ever-lasting love.
When this feeling is strong enough, players will naturally associate it with love.
So this can be seen from the fan fiction and fan comics of Assassin's Soul created by players. "
"In addition, we can also see similar emotions in the subsequent sequel Assassin Mo Shu. Mo Shu is Fusu's assassin and is also his shadow. In the end, the souls of the two people exchanged, creating this level of fetters. Relationships are deeper.
Players have also created many fan stories for Mo Shu and Fu Su. In these fan stories, they all feel that these two people should be together and are a perfect match.
Therefore, although our Assassin's Soul is about assassins, loyalty, and perseverance, in the end there is still a little bit of love between sons and daughters in it.
It's just that this layer of emotion is buried relatively deep and is not so easy to unearth.
It is always buried by the iron-blooded battles and changes in the environment of the great era, so it is not easy for players to discover this.
But you can't be biased emotionally. You can feel it after playing the game, and the feeling is the most real. "
Perhaps this is also the charm of the Assassin's Soul series.
It is much more profound than ordinary games that purely narrate the love between men and women as a theme, but the final impact and feelings it has on you are even more profound.
This is Assassin's Soul.
After listening to Liang Muzhou's explanation, Cao Yang nodded in approval.
It shows that this chief planner is not in vain, and his understanding of the game is still very deep.
"So do we really want to continue this relationship this time?" Cao Yang touched his chin and continued thinking, "Would it be easier to express it in another way?
Or what new things can you create for players. "
"Um…"
The atmosphere at the scene suddenly became solemn, and everyone was lost in thought.
Therefore, it is difficult to make Assassin's Soul now, and there are many reasons why it is difficult to make.
The main reason is that the previous works have already filled in a lot of content, and the level of creation has also been raised. It is actually very difficult to make breakthroughs later on.
The several plans that Liang Muzhou mentioned before all have some aspects that are not consistent with the previous works, which is the emotion that Cao Yang mentioned just now, which is deeply buried under the story and the big era.
Maybe there is still a little bit of Yu and Liu Bang in the first story, but it always makes people feel a little bit weak.
"Or what if we don't use women?" Liang Muzhou suddenly came back to his senses from his previous thoughts.
"Why?!"
The other planners raised their heads and looked at him in confusion.
Boss, you just said that the assassin should be a woman, why are you starting to slap yourself in the face in just a few minutes?
I feel so much pain.
In fact, what Liang Muzhou was thinking about was—
What the boss asked them just now was actually asking whether this was absolutely necessary.
Liang Muzhou thought for a while, and it seemed that it didn't have to be female, but it was just that it could distinguish Assassin from other games.
After thinking about it carefully, the theme of the Assassin's story, the era in which it took place, and the integration of history, martial arts, and ancient elements are already different from the games on the market. So it is indeed a bit too picky to stick to the gender of the protagonist. .
You can no longer find an antique game from the second Assassin series in the world. It not only allows you to feel the atmosphere of that era, but also allows you to feel the killing pleasure of the Assassin.
The God of War series is all heading in the direction of mythology, and they have found the core of their own games.
So now Liang Muzhou finally understands the core of assassin, which is the word "assassin".
The Assassin gives people the feeling that, first of all, he is definitely not a god. His power is higher than that of ordinary people, but it is definitely lower than that of a god. Even if there are certain mythological elements in the game, it will not be too exaggerated.
Then, the main gameplay of assassins is combat, the design of BOSS battles, and various flying and wall-style assassinations... These are unique to assassins.
As long as these are clarified, the core of the game will not go too far.
As for whether the assassin is male or female, it actually doesn't matter.
But being a woman has advantages.
"If we make it a male, we can create a bigger gap with the previous two games, and if we are a male, we can also have our own story and emotional line in it. So from this perspective, the person the assassin needs to protect should be a female. .
So who is better to choose as this female character? "Liang Muzhou thought.
It's not impossible for men either.
Cao Yang dragged his chin while thinking about this matter. What Liang Muzhou said made sense, because if you want to make a difference in the game, it is most obvious to do it on the protagonist.
Of course, it is also possible that players who originally liked female protagonists will be dissatisfied because of this change.
However, Cao Yang felt that as long as the game could be done well, he could give it a try.
Moreover, Bomi's own data survey found that 70% of action players, especially those in the Assassin series, are male.
Only thirty percent are women.
After investigation and research, these players discovered something very interesting -
Male players play this game mainly for the thrill of combat. Assassins feel great killing people. Execution animations and BOSS battles all give people a thrilling feeling.
Female players play this game mainly because the game graphics are good-looking and the characters in the game are good-looking...
Another point that attracted them was the emotional line buried in the game that Liang Muzhou mentioned before.
Even if Bomi officials have never made this clear, in the game you can only see the loyalty of the assassin to the master, and the bond between the assassin and the master...
But such feelings are actually very attractive to players, especially female players.
You can no longer find a large-scale action game like Assassin's Soul that is beautiful and has a strong ancient style, and you can also enjoy CP in it.
Speaking of the bond between the assassin and the master, this reminded Cao Yang of the fortune game the company made in its earliest days—
"Glory of the King"
Honor of Kings is based on the fate game of the previous life. In Honor of Kings, the character played by the player has an obvious bond with the assassin Akko, so it achieved great success that year.
Looking back now, there is a reason for this.
If you make the protagonist good enough, outstanding enough, and at the same time create her bond well enough, then the game will naturally attract a large number of fans.
Assassin's Souls takes advantage of this.
So just now Liang Muzhou provided several ideas:
The first is the bond between the assassin and Liu Bang.
The second type is the bond between the assassin and Liu Bian.
Both types of bonds are possible.
Now Liang Muzhou has proposed a third type of fetter—
If the protagonist is a boy, then his bond, the person he wants to protect, should be a girl.
Moreover, this girl's character and character setting must be very outstanding, at least she must be loved by the players.
Cao Yang felt that the final plan might be better.
The object of protection is a girl, which can stimulate people's desire to protect.
And this strong love relationship is even more clear.
"Then who is the girl to protect?" Cao Yang also asked this question.
After the boss gave the order, all the planners in the meeting were using their mobile phones to check information online.
After about 5 minutes, a female copywriter named Su Min raised her hand weakly, "Can you use the daughter of King Qin? There is a princess named Ying Yinman in history. It is said that she was very fond of Qin Shihuang. This is also The first princess with a given name in Chinese history.”
… (End of this chapter)
Chapter end
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