Chapter 229 227.Sniper steam
Now the stand-alone game has been completed. At the same time, "Shan Hai Jing" will still be developed. The remaining half must be completed first, which is the version of "Shan Hai Jing · Breath of Candles" that will be launched at the end of the year.
Can be purchased on the game platform.
Then develop subsequent sequels.
As for Bomi's content in online games, the only one closest to the online game is "Fantasy Westward Journey" developed by Ding Yingfeng.
I still feel a little bit green and yellow.
Online games are not easy to develop a sequel. Generally, a sequel means stopping the original old version of the game.
For example, the Jianwang series of Xishanju, when Jianwang 3 appears, in fact, there will only be this Jianwang game on the market.
Online games, players are socializing and play, and they don't want to leave after staying in a game for a long time. You name the sequel. For the player, the sequel is another game, which is very strange.
This is why after Fantasy Westward Journey came out, it was still a version until 21, but the subsequent iterations were based on the old version.
When Cao Yang went to the dream project team in his previous life, he would find that the development tools used in the game were almost primitive, and did not feel like a new era at all, but the old man told him that this is feelings, and you will not have that taste if you change it.
Therefore, Audition and Three Kingdoms Online have no idea of 2 for the time being.
Compared to the Three Kingdoms online, Audition can try to be the second generation to improve the picture quality.
Because Three Kingdoms online is not only a strong social game, but also a strong numerical game. Unless you can transplant all the old players' data when you develop the second generation, the players will definitely not buy it.
Transplanting the past, it is better to iterate on the existing basis of the Three Kingdoms online.
So the company has to develop new online games.
Li Lanyun has two more capable planners. They have their own ideas. Li Lanyun thinks it's okay, so let them set up the project first.
This time Cao Yang happily agreed.
If the company wants to develop, it is impossible for every project to be initiated by the boss. What if the boss is gone one day? Or sick and hospitalized?
Using the studio system must reflect the advantages of the studio system. In more cases, the studio should initiate the project and say what project I want to do, not the boss Cao.
If Cao Yang has always come to establish the project, then the people below will not be tempered.
Cao Yang hopes that employees can put forward their own ideas, and Cao Yang will look at the final results, and then make appropriate corrections in the general direction.
Only the game he wants to play, can it be the boss's project.
Since there is a plan to establish a project, Cao Yang is of course happy, at least it shows that some employees in the company still have their own ideas.
Guofeng Studio's two plans, one is called Wang Yuelong and the other is called Xu Qin.
Wang Yuelong wants to make a fairy-like mmorpg, which is similar to the Jianwang 2 of Xishanju, but change the packaging to make the game's character image more fairy, and then make it more professional.
The plot can also be made more sensible.
Xu Qin wants to make a game similar to Three Kingdoms online, but uses the background of the Seven Heroes of the Warring States Period.
After reading the plan, Cao Yang directly asked Li Lanyun, "What do you think?"
Li Lanyun replied, “I don't think there are too many problems, it should be relatively stable.”
Cao Yang felt the same way.
Although there are no major breakthroughs, they are prototypes for reference, but the game is actually very stable in this way.
This approach is also a model that many big manufacturers are good at later. They dare not try things that have not been verified by the market. If they have been verified by the market, you can use them for reference and change some of the settings inside.
In fact, it's right to think about it. Cao Yang feels that you can't expect people of this era to come up with too many things beyond this era. Domestic online games have developed step by step in this way.
If you can see the future, you are either a genius or a traverser.
Genius, not necessarily anyone can be convinced, unless he starts his own company.
Since Li Lanyun has no doubts, Cao Yang also readily agrees.
After communicating with Li Lanyun last time to be a wolf Ak, Boss Cao feels that now his soul has been hollowed out, and it takes some time to give his brain a holiday.
However, Cao Yang was about to take a few days off and took his wife and children to Sanya to play in the water, but he received a heavy news.
People from epic called to inform Cao Yang, "Half-Life 2 is about to be launched on the steam game platform."
Fuck!
This news is simply a blockbuster.
Because Cao Yang has been waiting for this day for a long time.
Since the release of the Frozen Throne in August, the number of people on the Aier gaming platform has been rising.
Recently, Liu Zhiping has achieved a lot of results in the United States. He has successfully persuaded many game manufacturers to join the AIR game platform. It can be said that it is the rising period of the AIR game platform.
Cao Yang has always been concerned about steam's dynamics, so he specifically asked epic to notify him as soon as he heard the news that Half-Life 2 was going to be launched.
I didn't expect that this day would come so quickly.
In the previous life, Steam relied on Half-Life 2 to stand up in one fell swoop. Before Half-Life 2 landed on Steam, this platform was almost in a state of being dead. There were many bugs on its own platform, and the Internet speed was slow, which often caused problems. , There is no masterpiece worth buying.
Until the appearance of Half-Life 2, it completely changed the life of V agency.
Because this work is strongly bound to the Steam platform, whether it is installed via CD or downloaded from Steam, the installation procedure must be completed through Steam before the game can be played, which attracts a large number of players.
"Half-Life 2" is a shooting game. It tells the story of the high-tech alien evil colonial forces that triggered the invasion of the earth by the multi-dimensional space empire's interstellar coalition forces due to the impact of the Black Mountain base incident, and all mankind was forced to succumb to the interstellar union Under the rule of the army.
Players once again play as the protagonist Gordon Freeman in Half-Life 1, who will lead humans to overthrow the tyranny of the coalition army.
The game uses the brand-new Source engine for the first time. The scene is more realistic. At this time in 2004, it was absolutely first-class picture quality, and the shooting sense was also quite good. Coupled with the success of the previous game, it has accumulated a lot of popularity.
So as soon as the news that Half-Life 2 was going to log on to steam was sent out, it immediately attracted a lot of players' attention.
The previous steam platform was relying on the exclusive Half-Life 2 to barricade the first wave of loyal users and lay a solid foundation for future growth.
Fortunately, Cao Yang also pinched a trump card in his hand——
The slow release of "Shan Hai Jing" is to cope with Steam's "Half-Life 2".
The game "Shan Hai Jing" has been fermented for up to 10 months. At the same time, the English version of the promotional film has been continuously released in the Omi region, which has fully mobilized the appetite and interest of Omi players.
In addition, there are many players on the Internet, especially players from island countries, who are full of praise for this game, and some American players bite the bullet and play the Chinese version of "Shan Hai Jing". After they have played it, they also have a good understanding of this game. Very high evaluation.
So the English version of "Shan Hai Jing" is also long-awaited in Omi.
Right now, taking advantage of Steam's half-life 2, you can snipe it.
So Bomi also sent out the advertisement simultaneously-
The English version of Bomi's world-class game "Shan Hai Jing" has been produced and will be launched on the AIR game platform soon.
is an exclusive game by the AIR game platform.
This time Cao Yang adopted the same strategy. Game CDs are sold offline and can be downloaded directly online. The game CDs are bound to the game platform, and the game needs to be launched through the game platform.
The English version of Bomi's "Shan Hai Jing" is about to land in Omi. The news was released and directly set off a wave of tsunami.
"Wow, I have been following this game for a long time. I feel like I have spent a long life. Do you know? This game is amazing. After watching the promotional video sent out last year, I just wanted to buy it. I don't know Chinese or Japanese. I just waited for the day of Yinghua. I didn't expect that this day would really come."
"Really, I agree. This game is really great. As long as you have watched others play this game, there will be a kind of: I must get it, and I must get the urge to get it.
The graphics of the game are great, it is one of the best in the world, and the feeling of fighting against the mysterious monsters of the East is really amazing.
I was attracted by that mysterious eastern island. The ecological chain of the entire island is quite real, giving you the illusion that you are in it and feel that this island really exists.
In short, my friends in the island country strongly recommend playing this game.
I just hope it can be slightly cheaper. "
It's a pity, this player doesn't understand Boss Cao's mind at all.
Be aware that the player's price for a game is not based on the development cost of the game. It does not mean that the more time, money and manpower you spend, the more expensive it will be sold.
has nothing to do with these half a dime. In the end, the game's price is determined by the player's psychological expectations. The higher their psychological expectations, the more valuable the game will be.
3A works are not less than 60 US dollars, and there are many 3A masterpieces that can sell for 100 US dollars.
In this wave, Cao Yang is priced at $79, which is considered a high-end positioning.
The main reason is that Shanhaijing has been building momentum in the United States and around the world from its release to the present, and fully mobilized the expectations of players. Therefore, the low sales did not meet the expectations of others, and it may have counterproductive effects.
It's like selling clothes in a store. People say a pair of Kutcher's pants cost you 20 yuan. You would say that it is a fake, but other people say that this pair of pants sells for 4,800 yuan. You think it's really worth it.
This is the psychological price that the brand gives you, and lower than this psychological price is counterproductive.
So this time, the price of Bomi Shanhaijing is not set randomly, but is the result of investigation by colleagues in the U.S. market.
$79, which is in line with the status of a masterpiece of Shanhaijing, and at the same time it seems not so expensive. It is still a bit cheaper than masterpieces of $100.
November is simply a season for gods to fight.
Steam and AIR game platforms have successively released plans to launch their own exclusive masterpieces.
Steam's Half-Life 2 is expected to be available on November 16th.
AIR's Shanhaijing is on November 15th.
When I heard this news, the boss of steam, G Fat, was a little unbelievable.
"They must have come for us?" said the colleague, "Isn't that a coincidence? It happened on November 15, a day earlier than us?"
But it's too late for you to change the time now.
In order for Half-Life 2 to build momentum, V agency had already announced the release news and release date a month ago.
In this case, if you change to any company, there is no problem in operation.
The normal game release process is also like this. First, a wave of warm-up is required to let players fully know that the game is about to be launched, and then it will be launched. This is in line with the player's psychological expectations. If you lack this process, it will be difficult to get better Effect.
Insufficient publicity or incorrect dates can cause trouble.
Therefore, for the upcoming masterpieces on Steam, there will be a layout, indicating how long the game is about to be released.
Except for the bouncing ticket, I haven't seen the one in advance.
Under normal circumstances, it doesn't make much sense to advance, because the game is very difficult to be crashed by people, not to mention that some people will be in front of you with unpredictable hearts.
But this time, the opponent that V agency met was Bomi.
It happens that people still announce the release date after you. Regardless of the legal or formal business model, there is no problem with the operation.
The problem is that Bomi's game is a heavyweight game, a long-awaited game by Omi players, a game that has been built for a long time, but has been slow to move.
Before this, Bomi was just fake yelling, catching the player's appetite, just not giving you real things.
Who would have thought this time to come true.
And it's so coincidental, a discerning person knows that Bomi was deliberately touching the porcelain steam.
Tactically speaking, this is called late attack.
So G is a little bit uncomfortable to be fat, but this person is naturally more optimistic, is also a stubborn animal, and doesn't care so much.
"Forget it, it's useless to take care of others, it's better to do your own."
G Fat believes that the quality of Half-Life 2 will definitely attract a lot of users for Steam.
Omi players who heard these two news almost at the same time expressed very sadness.
"Fak, which game do we want to play? How come it's platform exclusive? If you want to play Shanhaijing, you have to download the AIR game platform. If you want to play Half-Life 2, you have to download steam, so they can't discuss it. Let's put them together?"
"Would you not play both games directly? Wouldn't it be enough to download both platforms at the same time? Is it possible that these two platforms will fight on their own on the desktop?"
"Hahaha... Fighting is too fun, it's not a question of thinking, but I don't have that much money."
"It's hard to choose. Both games are very good. The Classic of Mountains and Seas is an oriental masterpiece, mysterious islands, and weird monsters. It seems that the adventure is very fun and I like it very much.
Half-Life 2 is a classic shooting classic with strong storytelling, and I want to play it too.
But I don't have that much money, what should I do? "
"Hey, it would be great if the two platforms could be merged together. If Half-Life 2 can be played on the AIR game platform, or "Shan Hai Jing" can be played on steam, I feel very happy.
Why should they separate?
This time, I am not happy anymore. "
"That's right, Bomi is so rich, can't I buy the v agency?"
Boss Cao said, I was thinking about it, but the problem is that G Fat is not for sale! This iron fat man is like a stubborn donkey.
In previous lives, no one could buy Steam from G Fat's hands, even in the most difficult period of V.
On November 15th, Shan Hai Jing began to be sold in the Omi area and landed on the AIR game platform simultaneously.
Countless players came here admiringly and went to the software store to buy "Shan Hai Jing"
More players choose to download directly on the AIR game platform.
The price is the same, $79.
Although it's a little expensive, it's still within the acceptable range. The key is that the game's previous publicity work was done too well, and now Omi players are looking forward to it.
Before the Omi area was despised by Bomi, it was obvious that the English version could be developed earlier, but it has been delayed until now.
The players are taking a sigh of relief, finally waiting until today.
The next day, Steam's Half-Life 2 is on sale. Like Bomi, CDs are sold offline. You can buy them directly online. If you buy a CD, you need the steam platform to activate it. It is strongly bound to the platform.
The advantage of the first day was quickly caught up by steam.
Many players play both Shan Hai Jing and Half-Life 2.
This time, Steam has successfully circled many users.
The average download speed of U.S. netizens this year was around 2.35M, and the upload speed was slightly slower, about 435kb.
Europe is a little slower, it looks like a download speed of 2m and an upload speed of 350kb.
The size of Shanhaijing after installation is 13G. The size of the installation package has been optimized and compressed this time, and it looks like 5G.
For players in Omi countries, it will take a few hours to hang.
The package size of Half-Life 2 is 1.3G, and only the hard disk size is 6.5G after installation.
From the download point of view, Half-Life 2 has more advantages.
But Cao Yang's idea is very simple-
The so-called sniper does not completely limit the inflow of steam users, but only means that it can be reduced as much as possible.
It's not realistic to want to fully sniper.
It's just that without the influence of "Shan Hai Jing", steam should have much more users than it does now.
A part of the players were diverted, and they were taken away by the "Shan Hai Jing".
The next day, due to network reasons, some European players encountered problems when connecting to the steam server, which made it impossible to connect.
Cao Yang was slightly surprised when he saw the news, and then silently said:
"God helped me."
Almost forgot this, steam optimization this year has been very bad.
Due to network reasons, some European players have problems connecting to the server, which prevents them from entering the game in the first time.
This is a real historical event.
However, because Steam had no competitors at the time, the impact was not great.
After Half-Life 2 was released, steam gained the first batch of stable users, and has since embarked on a path of growth.
(End of this chapter)
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