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The Foolhardies 185 Glider
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The Foolhardies 185 Glider

It was after I'd explained my plan to them that Garm got off his butt and rose to his feet just so he could stare me down at full height.

"I see you're not such a useless pile of mudcrap," he growled. "You've certainly impressed Llewellyn…"

Garm turned his gaze on his other general, but she didn't shy away from his icy stare.

"It's an interesting plan, my lord," she insisted. "If the boy can pull it off… it'll prove quite the blow against our enemy early on in the campaign."

Garm exhaled a deep breath. "Fine… you'll take charge and assign units we know can get this job done to—"

"—I'd like the opportunity to take on this task, sir," I interjected.

I don't think Garm was used to being interrupted. His eyes were certainly threatening to bulge out of their sockets with the way he was looking at me now. Still, I pressed on. I wasn't about to let Garm earn more glory for himself using a plan I made without my direct involvement.

"General Redbull can attest to my unit's competence, sir," I insisted. "We can get the job done."

A vein on the great general's thick neck seemed about ready to pop. Thankfully, his subordinate was level-headed enough to calm everyone down with a question.

"Your unit cannot handle all four locations, Commander," she reminded me. "You aren't even at full strength, are you?"

"The unit stands ready at seven hundred men… we've done much more with much less," I insisted.

Llewellyn nodded thoughtfully. "Your accomplishments in the previous war were impressive… but seven hundred soldiers are still not enough for this plan."

I nodded in agreement. "Yes… that's why I'd like you to assign three units to assist us in carrying it out."

"Which three units?" Redbull asked curiously.

"The Millenium Hawks, Hammerhands, and… Moonlight Marauders," I said, struggling to say that last unit's name.

"An interesting choice," Llewellyn mused. "Tell us why you choose them?"

"I've worked with these commanders before… and although we're not always on good terms, I trust in their ability to make an opportunity count," I explained.

"So… you wouldn't deny your rivals a chance to earn more glory as well, huh," Redbull mused.

"All for the sake of victory," I insisted, and those words weren't a lie. I would do anything to ensure victory for my side, but that didn't necessarily mean Garm's side either.

From the icy stare he was giving me, the great general was thinking along those lines too. He would have to decide if the benefits that come from trusting me with this task outweighed the risks.

"Llewellyn, your recommendation?" he asked coolly.

"The plan is achievable and the units in question are all independent units… it'll be a small loss should we lose them in this gamble as our core forces will remain intact," she said.

Although she didn't say it out loud, I could guess the hidden meaning in her words. If we succeeded, the victory will still belong to Garm and if we failed, they've managed to get rid of the nuisances that the other great generals sent to them. It was a win-win scenario for them.


"Very well," Garm relented. "Don't disappoint me, One-thousand-man Commander…"

I saluted the great general while the bubbling anxiety inside me began to simmer down. I'd survived this first meeting with my head intact. I hoped this trend continued.

---

About thirty minutes after my meeting with Garm, I found myself butting heads with the three most stubborn people after Luca.

I'd been given a tent in the first layer of the fairy fort for meeting with Al Sheridan, Verania Folkor, and Dain Hammerhand so that I could inform them of the task we'd been set.

"It's a good plan, Dean, but can we pull it off?" Al asked.

Al was the pessimist of the group. Even the best-laid plans were flawed in his eyes.

"Of course it won't work," Verania insisted. "This just another of Dapper's reckless plans… why they made him a strategist and not me, I'll never know."

Verania was the skeptic. Any plan that wasn't hers was immediately the wrong plan.

"It's not just risky, it's impossible," Dane said, stamping his foot on the expedition table in front of him. "Show me how you'll make it possible and then I'll consider it."

Dain was the realist. Any plan was flawed until it wasn't. He was the key. If I could get him to agree, then the other two would see reason, too.

I pointed first to the center of the map where different symbols were clustered together.

"This route leads to failure and death…" I insisted. "The fissures around here will prevent any large army from marching forward and going around them just leaves us vulnerable to the sinkholes peppered here…"

"We already know this," Verania insisted.

"We also know that claiming the oases is the only way to move forward," Al added.

"Which is exactly what the enemy will be thinking as well," Dain finished.

I pushed down the urge to roll my eyes at them for stating the obvious. Instead, I opted to point at the north and south sides of the map.

"I noticed this back when we were trying to claim as much of the oases around the area as we could… On this desert, the wind spirits are constantly in flux, especially around oases," I rotated my finger around one oasis and then traced a swirly pattern to the next. "And these spirits have created a natural air corridor that can allow swift passage to a vehicle that can make use of their currents…"

"What kind of vehicle?" Dain asked, his eyes alight with curiosity.

A grin formed on my face as I gazed out at their curious faces. Then I looked over to my quartermaster and asked, "Are they here yet?"

"Arrived first before the rest of the supplies, Commander," Varda stated proudly. "Your theory was correct, sir."

My grin only got wider when I turned back to my fellow young commanders and asked, "You guys want to see them?"

---

The trip took us much less than it did before, and we'd arrived at the oasis valley Redbull and I claimed only a few weeks ago with time to spare before dawn.

The valley below us was crawling with activity.

While I'd left Luca and Aura in charge of the Foolhardies gathered at the rallying point, a second smaller force led by Edo and Azuma had split off from us earlier and made their way to this valley to await the arrival of the equipment Varda had sent this way with the help of the Shanks and Co. Merchant Caravan.

The unit was now busy unloading the supplies that had arrived on the several dozen longboats parked around the valley's upper rim.

"What in blazes are those things?" Dain asked in surprise.

"Boats… in the desert?" Al asked in disbelief.

"Impossible," Verania finished the trio's commentary.

"Sand gliders," I said proudly. "I call them sand gliders."

These sand gliders had two double outriggers attached which Zarz and I had devised to glide along the desert sand while keeping the boats upright. Each glider had a single triangle-shaped sail that was perfect on surfing through high wind corridors.

I would never openly admit it, but I'd actually gotten the idea for these gliders from an old cartoon I used to love watching when I was a kid. Luckily, with a little trial and error, Zarz managed to bring this product to life just like he had with my other out-of-this-world ideas.

"How many can they hold? What's their top speed? How do you navigate the winds?" Dain asked.

His innate dwarven craftsman's curiosity coming out and blowing away his reservations was just what I'd hoped would happen.

"Each glider can hold up to a dozen people and still maintain its top speed, which, with perfect winds could outpace the swiftest swifthart," I explained. "As for navigation..."

I pointed toward the rear of the closest glider where a nearly ethereal boy was waving his hand at me in greeting.

"That's Sora… he and his sylph friends will pilot the gliders and navigate the wind corridors for us," I explained.

"Sylphs could manage to properly guide us and increase the number of wind spirits in the corridor, effectively turning them into a highway on the desert," Al considered.

That was the second gear finally working, I thought.

"How many gliders would each of us get?" Verania asked, and although her eyes were narrowed, I couldn't help but notice the smile threatening to escape her stoic face.

"Enough for eighty to a hundred soldiers each," Varda answered for me.

"We don't need too many soldiers to perform the task of causing a distraction," I added. "Speed is the key."

"You realize what you've created here has consequences that transcend this war, right?" Dain said, raising an eyebrow at me. "You've just changed the way we cross the desert… Not bad, Dapper."

Al chuckled. "I bet he didn't even think of that while formulating this plan of his."

"I hate that he'll get credit for it… but I guess we all get lucky once in a while," Verania finished.

Their praises, however veiled, surprisingly warmed my heart.

"Alright," I said finally. "Now that we have the means… let's go and get the job done."


Chapter end

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Catalogue
227 The Alliance
226 Smackdown!
225 Old School
224 The Message
223 Night School
222 A-Lis
221 Midtown Moments
220 In the Heat of the Nigh
219 Distant Vision
218 Loyal Servants
217 The Retrea
216 Attack on Titan
Chapter 215
214 Sword and Shield
213 The Strategis
212 Cavalry Charge
211 Tactics
210 Strange Negotiations
209 Two Friends
208 Surprise, Surprise
207 March or Die
206 Nothing But Trouble
205 Bullhead
Chapter 204
203 Crisis Managemen
202 Redcap
201 The Spy Gone North
200 Bedtime Worries
199 Exit Strategy
198 Bonfire
197 Go for the Throa
196 Swift Sword
Chapter 195
Chapter 194
193 The Blazing Cannon
Chapter 192
191 Red Dawn
190 The Great Escape
189 Turn of the Tide
188 In Dire Straits
187 Playing with Fire
186 Fort Courageous
185 Glider
184 A Perfect Plan
183 The Night Before
182 Gods and Monsters
181 The Fault in Our Stars
180 Homecoming
179 Conspiracy Theory
178 The Morning After
177 The Changeling
176 Identity
175 Assassins
174 Into the Arms of Danger
173 Clear and Present Danger
172 The Inquisitor
171 Flight of the Intruder
170 The King's Speech
169 A Different View
168 Fools' Parade
167 Never a Dull Momen
166 Clueless
165 Red Dawn
164 The Fast and the Furious
163 A Song of Ice and Fire
162 Over the Hedge
161 The Tomorrow War
160 Bloody Birthday
159 Climb to Conquer
158 The Sand Dune
157 Tale of Tales
156 Tall Tale
155 Join the Club
154 Home Again
153 Blood and Sand
152 Star-Lord
151 Three Kings
150 Battle Oasis
149 The Dark Stairway
148 The Dark Stairway
147 Spiders
146 Mystery Road
145 Veiled Threa
144 Any Number Can Win
143 Bidding War
142 The Late Late Show
141 The Late Show
140 The Sponsor
139 Escape Plan
138 The Plan that Failed
137 Prison Break
136 The Infiltrators
135 Nowhere Inn
134 Rest Area
133 Blood Alley
132 Cloak and Dagger Part 2
131 Cloak and Dagger Part 1
130 The Descen
129 Monster Hunter
128 Omen
127 Be Prepared
126 Prisoner
125 Mission Impossible
124 Duel
123 Broken City
122 Barbarians at the Gate
121 A Confession
120 Where the Truth Lies
119 Ren
118 Bedtime Stories
117 Rumors
116 The Missing
115 Abduction
114 Astral Projection
113 Double Trouble
112 Dinner for Schmucks
111 Rivals
110 Problems
109 Requiem for A Dream
108 A Dog's Purpose
107 Isle of Dogs
106 Overkill
105 A New Hope
104 Survivor
103 The Great Escape Part 2
102 The Great Escape Part 1
101 Out of Time
100 Julius Caesar
99 Lord of War
98 Battle Beyond the Stars
97 Clash of the Titans
96 Ride Like the Wind
95 The Recrui
94 The Medusa Touch Part 2
93 The Medusa Touch Part 1
92 Street Fighter
91 Twister
90 Knights of Badassdom
89 Clash of Steel
88 Cavalry Charge
87 Now You See Me 2
86 Now You See Me
85 Master and Commander
84 Inglorious Bastards
83 Something to Talk Abou
82 Clash of Clans
81 Touched with Fire
80 Fantastic Beasts and Where to Find Them
79 Eagle Eye
78 Missing in Action
77 The Death of Superman
76 Casualties of War
75 A Sense of Guil
74 Living & Dying
73 A Lesson Before Dying
72 A Knight's Tale Part 2
71 A Knight's Tale Part 1
70 Reasons to Kill
69 Why We Figh
68 Call of Duty
67 Against the Wall
66 Last Action Hero Part 2
65 Last Action Hero Part 1
64 Running Turtle
63 The 300
62 Breakthrough
61 How to Rock
60 Toy Soldiers
59 Walk the Line
58 Trollhunters
57 The Front Line
56 Bravehear
55 Orders to Kill
54 A Soldier's Oath
53 Spy Game
52 Inside the Crystal Ball
51 Healing Hands
50 Bushido Blade
49 Rough Riders
48 Run All Nigh
47 Who Can Kill a Child
46 Shockingly Evil and Vile
45 Grave Encounters
44 Waiting to Exhale
43 Danger Close
42 Sense and Sensibility
41 War Machine
40 All the King's Men
39 The Outsider
38 Ain't No Mountain High Enough
37 Good Advice
36 Training Day
35 What Men Talk Abou
34 Date Nigh
33 Firestarter
32 The Negotiation
31 Mistaken for the Culpri
30 Blood Spor
29 Chasing Shadows
28 The Game Plan
27 Friends
26 The Replacements
25 The Handmaid's Tale
24 Art of Submission
23 Agents of Shield
22 Iron Clad
21 A Respectable Trade
20 Almost Famous
19 Market Stree
18 Panic Room
17 Broken Arrow
16 Enemy at the Gates
15 Secret of Mana
14 Iron Fis
13 Tha A-Team
12 Never Back Down
11 Warrior
10 War Games
9 Courage Under Fire
8 What Dreams May Come
7 An Indecent Proposal
6 First Contac
5 The Ritual
4 The Ugly Truth
3 Gone with the Wind
2 A Time to Kill
1 The Gallant Fool
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