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The Foolhardies 180 Homecoming
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The Foolhardies 180 Homecoming

We didn't stay for the after-party as fairy parties usually involved dancing — lots of dancing, the kind that made your toes bloody afterward. Plus, neither Aura, Luca nor I were really in the mood for revelries.

Aura and I were bummed over the implications of the past few days. Luca was bummed because he missed it. Priorities, right?

I mean, he should at least have been pissed that someone stole his face, but no, he was more pissed that he didn't get to see it first-hand.

So, we skedaddled out of Shärleden as quickly as we could while stealing Aura away from her duties as Princess Aurana too which was a bonus in her opinion. Especially since Chris Pint was ceaseless in his attempts to flirt with her.

Besides, there were a lot of preparations to be made before the Foolhardies and I could make our transfer to Great General Garm's western army official. That meant a homecoming back to the home base for some planning and a little bit of R&R.

The trip back to Hoodwink Tower from the capital took roughly a week of night travel. We cut this down to half by having all four-hundred members of the unit travel during the day too. It was a harder march than usual but time was of the essence and no one was complaining as everyone was eager to see home for a few days.

Ty and I spent our days in school during the peak of Spring while regaling Arah of tales of our adventure in the Fayne.

Having Ty around really did make a difference. In fact, my nightly visits to the Fayne had gotten a lot more fun when I got to share them with him. Because of this fact, more than once, I was nearly tempted to invite Arah to join us, but that would be the height of foolishness.

Sure, Ty and I were enjoying ourselves with things like fairy revelries but we've had more than a few close shaves these past six months.

And thinking about that last campaign made me remember Dawn, the Dawn Breaker, Knight of the Sunspire Dominion. I wondered if I would see her again in the war. I hoped not. I didn't want to have to fight her.

"Stop spacing, Dean," Arah chided. "All I can do to help is cram Mudgardian military tactics into your brain so I'd appreciate it if you paid attention."

Oh, yeah, after we told her of my new role as a tactician for the western army, Arah had made it her mission to instruct me on hundreds of military strategies from all over the world, past, present, and future. And I swear, those four days in Mudgard were akin to torture by information overload.

That fourth night, we finally arrived at Hoodwink Tower.

The tower had changed over the last six months. The dwarves Varda had hired to complete renovations of the broken battlements and tower wall had done a brilliant job restoring it. Not to mention the many new additions we'd added to it as part of my attempts at what was essentially SimCity.

It was in its early stages, for sure, but as I gazed out at Hoodwink Tower from the nearby hill, I could almost imagine the city Aura and I had talked about that one night on the tower's roof before our search for Ty began.  


The first thing you'd notice was the wide dirt road that skirted its way into the main gate of the circular fifteen-foot stone wall surrounding the tower itself.

We'd expanded the wall so the interior would be much wider than before. In fact, the space was double the size now. This was done to accommodate the unit's barracks, stables, and the merchant shops that had started businesses in Hoodwink.

Speaking of merchants, in the last six months, several had proven to be reliable partners for the Foolhardies and for Hoodwink Tower in general. Chief among them was Shanks who doubled as a mercenary tank for my own fire team.

Shanks' was a good enough manager that he could be gone for weeks at a time and his shop would operate just fine. He had reliable people under him. But I sometimes thought that he just enjoyed hanging out with us, the last people who got to know his big brother, although I wasn't entirely sure if trolls could be sentimental like that.

While Shanks' general merchandise store sold everything from flower-scented bath soaps to black powder grenades, his armory continued to present a popular option for members of the Foolhardies who didn't appreciate the brass-grade scale-mail we provided them. Particularly, guys like Qwipps who liked to stand out.

Once, I heard him boasting to Barda that the padded hauberk he'd bought from Shanks' armory was, in his words, "As light as a sprite's wings and as warm as a pixie's bottom."

Besides Shanks' shops, there were other specialized stores too that had made their homes inside Hoodwink Tower's interior grounds.

The fiery-haired yellow-skinned hobgoblin, Kal Duenne, was a weapon-smith renowned in the Westmarch. He'd set up shop around the same time Shanks did, and now rivaled Shanks' for the top monthly earnings among the merchants.

I actually bought Luca's new broadsword from Kal, and he'd made it extra special with mechanisms that would have made my fight with fake Luca much harder if the hashashin had known about them.

It wasn't just me either. A lot of my subordinates went to Kal to buy new weapons or for repairing their favorites.

Edo, in particular, tended to come by pretty often to have the shadowblade of his glaive re-sharpened. Guys from Ashley's squad often dropped by Kal's to get their shields repaired too.

Perhaps the second most important shop in our growing town was the Apothecary run by the undine, Lilipold. In the last six months, his shop was always running out of stock of healing potions.

From the reports, I gathered the cause was almost always due to Berrian needing stock for treating injuries born from either Edo's or Azuma's training.

Only a month ago, I remember Jensen telling me, "You're building the hardiest bunch in the Fayne, Commander, that's for sure."

To which one of his fellow flag carriers asked, "Shouldn't we be getting hazard pay just for showing up to training?"

For the exotic luxury goods you couldn't find in the Westmarch, there was Luc's material goods shop, which provided a really big draw among fellow merchants around the region who were in need of Starfall spices or Dominion-exclusive pelts or even Hermitage-forged steel.

Luc, who was a very savvy pixie, also provided me with a secondary service. His dealings outside the Trickster Pavilion territory allowed him to retrieve information passed among merchants that normally wouldn't have reached a military officer's ears. Luc offered me these little tidbits in exchange for removing the import tax and sales tax from his exclusive wares.

It was an easy trade. I could live with the lesser income but the intel was priceless depending on how we used it.

The last notable shop in Hoodwink belonged to the gnome, Fantasimo, who owned an artifacts appraisal shop. His shop was extra special because it drew in crowds one might not normally find in a frontier town like ours, the nobility of Westmarch and even courtiers from central.

The one bad trade-off is how every time a notable person of high rank visited, I was required to greet them and offer them elf-tea or some boring crap I often passed down to Aura. She was really good at social stuff.

"Welcome home, Kid!" Zarz Mildew called from just outside the main gate into Hoodwink Tower. "Hope you brought some good news."

"When have we ever brought good news after a long march?" Qwipps interjected.

This prompted a chuckle from most of us as there was some truth to his words.

I rode Myth Chaser all the way up to the portcullis gate and said, "We're going to be busy, Zarz… but first, how about a meal."

"Kitchens are already cooking, boss," Zarz said happily.

I grinned appreciatively at the gnome, who, in the last six months had made himself defacto seneschal of Hoodwink Tower, and I didn't mind that at all. He had a knack for managing the day to day business, and he still had time to tinker with new inventions he and I cooked up.

Then I looked over my shoulder to the four hundred soldiers marching behind me. "A hot meal and free booze for everybody!"

This proclamation was met with raucous cheers that made other tower visitors waiting to enter through the gate look at us with startled faces.

We didn't get any work done that night either. There was too much revelry going on to the point that I'd be surprised if there was a single sober soldier among the men.

And while the soldiers made a mess of their barracks and the tower itself, my officers and I had escaped to a more relaxing spot inside the newly opened Nowhere Inn by the lakeshore.

Aura, Luca, Edo, Varda, Ashley, Qwipps, Azuma, Xanthor, Thor, Ty, Pike, Thom, Enna, Berrian, Zarz, Shanks, and I were all gathered around a long wooden table enjoying the company while digging in on specially prepared meals courtesy of Zephyra and her siblings.

I glanced around the common room that looked much like the old inn we'd visited in Undercroft, but newer and with nicer looking furniture.

It was around this time when Varda raised her mug and called for a toast.

"To the commander and his new promotion!" she yelled.

There was a round of cheers, some catcalls, even some genuine praises from the group. Honestly, it just warmed my heart to have them all around me like this, and it was moments like this one that really drove the point home, the Foolhardies had become my family.

Man, if I only knew what would happen to this family in the coming war, maybe then I would have refused Darah's mission. Maybe things wouldn't have turned to sh*t.


Chapter end

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Catalogue
227 The Alliance
226 Smackdown!
225 Old School
224 The Message
223 Night School
222 A-Lis
221 Midtown Moments
220 In the Heat of the Nigh
219 Distant Vision
218 Loyal Servants
217 The Retrea
216 Attack on Titan
Chapter 215
214 Sword and Shield
213 The Strategis
212 Cavalry Charge
211 Tactics
210 Strange Negotiations
209 Two Friends
208 Surprise, Surprise
207 March or Die
206 Nothing But Trouble
205 Bullhead
Chapter 204
203 Crisis Managemen
202 Redcap
201 The Spy Gone North
200 Bedtime Worries
199 Exit Strategy
198 Bonfire
197 Go for the Throa
196 Swift Sword
Chapter 195
Chapter 194
193 The Blazing Cannon
Chapter 192
191 Red Dawn
190 The Great Escape
189 Turn of the Tide
188 In Dire Straits
187 Playing with Fire
186 Fort Courageous
185 Glider
184 A Perfect Plan
183 The Night Before
182 Gods and Monsters
181 The Fault in Our Stars
180 Homecoming
179 Conspiracy Theory
178 The Morning After
177 The Changeling
176 Identity
175 Assassins
174 Into the Arms of Danger
173 Clear and Present Danger
172 The Inquisitor
171 Flight of the Intruder
170 The King's Speech
169 A Different View
168 Fools' Parade
167 Never a Dull Momen
166 Clueless
165 Red Dawn
164 The Fast and the Furious
163 A Song of Ice and Fire
162 Over the Hedge
161 The Tomorrow War
160 Bloody Birthday
159 Climb to Conquer
158 The Sand Dune
157 Tale of Tales
156 Tall Tale
155 Join the Club
154 Home Again
153 Blood and Sand
152 Star-Lord
151 Three Kings
150 Battle Oasis
149 The Dark Stairway
148 The Dark Stairway
147 Spiders
146 Mystery Road
145 Veiled Threa
144 Any Number Can Win
143 Bidding War
142 The Late Late Show
141 The Late Show
140 The Sponsor
139 Escape Plan
138 The Plan that Failed
137 Prison Break
136 The Infiltrators
135 Nowhere Inn
134 Rest Area
133 Blood Alley
132 Cloak and Dagger Part 2
131 Cloak and Dagger Part 1
130 The Descen
129 Monster Hunter
128 Omen
127 Be Prepared
126 Prisoner
125 Mission Impossible
124 Duel
123 Broken City
122 Barbarians at the Gate
121 A Confession
120 Where the Truth Lies
119 Ren
118 Bedtime Stories
117 Rumors
116 The Missing
115 Abduction
114 Astral Projection
113 Double Trouble
112 Dinner for Schmucks
111 Rivals
110 Problems
109 Requiem for A Dream
108 A Dog's Purpose
107 Isle of Dogs
106 Overkill
105 A New Hope
104 Survivor
103 The Great Escape Part 2
102 The Great Escape Part 1
101 Out of Time
100 Julius Caesar
99 Lord of War
98 Battle Beyond the Stars
97 Clash of the Titans
96 Ride Like the Wind
95 The Recrui
94 The Medusa Touch Part 2
93 The Medusa Touch Part 1
92 Street Fighter
91 Twister
90 Knights of Badassdom
89 Clash of Steel
88 Cavalry Charge
87 Now You See Me 2
86 Now You See Me
85 Master and Commander
84 Inglorious Bastards
83 Something to Talk Abou
82 Clash of Clans
81 Touched with Fire
80 Fantastic Beasts and Where to Find Them
79 Eagle Eye
78 Missing in Action
77 The Death of Superman
76 Casualties of War
75 A Sense of Guil
74 Living & Dying
73 A Lesson Before Dying
72 A Knight's Tale Part 2
71 A Knight's Tale Part 1
70 Reasons to Kill
69 Why We Figh
68 Call of Duty
67 Against the Wall
66 Last Action Hero Part 2
65 Last Action Hero Part 1
64 Running Turtle
63 The 300
62 Breakthrough
61 How to Rock
60 Toy Soldiers
59 Walk the Line
58 Trollhunters
57 The Front Line
56 Bravehear
55 Orders to Kill
54 A Soldier's Oath
53 Spy Game
52 Inside the Crystal Ball
51 Healing Hands
50 Bushido Blade
49 Rough Riders
48 Run All Nigh
47 Who Can Kill a Child
46 Shockingly Evil and Vile
45 Grave Encounters
44 Waiting to Exhale
43 Danger Close
42 Sense and Sensibility
41 War Machine
40 All the King's Men
39 The Outsider
38 Ain't No Mountain High Enough
37 Good Advice
36 Training Day
35 What Men Talk Abou
34 Date Nigh
33 Firestarter
32 The Negotiation
31 Mistaken for the Culpri
30 Blood Spor
29 Chasing Shadows
28 The Game Plan
27 Friends
26 The Replacements
25 The Handmaid's Tale
24 Art of Submission
23 Agents of Shield
22 Iron Clad
21 A Respectable Trade
20 Almost Famous
19 Market Stree
18 Panic Room
17 Broken Arrow
16 Enemy at the Gates
15 Secret of Mana
14 Iron Fis
13 Tha A-Team
12 Never Back Down
11 Warrior
10 War Games
9 Courage Under Fire
8 What Dreams May Come
7 An Indecent Proposal
6 First Contac
5 The Ritual
4 The Ugly Truth
3 Gone with the Wind
2 A Time to Kill
1 The Gallant Fool
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