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The Foolhardies 106 Overkill
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The Foolhardies 106 Overkill

Three months after the award ceremony in Shärleden, right about the time Halloween was just around the corner back on Mudgard, my newly reformed Foolhardies was in the midst of our first battle since that fateful war Fayne historians now dubbed the Fall of the Magesong Saga.

It was an apt name depicting one of the biggest betrayals since the Scarlet Moon betrayed and slaughtered the other moon clans. Ironically enough, the previously mentioned Scarlet Moon was also responsible for this most recent act of treachery. Never mind that they weren't supposed to be part of the conflict between the Magesong clan and the Trickster Pavilion. They were still able to steal Great General Darah's thunder and pull the wool over everyone's eyes.

As for the Magesong clan, well, without their lone great general leading them they lost everything. What few soldiers survived the battle returned to the Spellweave River Valley only to later lose their lives in defense of the Magesong capital of Caster's Peak when the Scarlet Moon arrived to sack the city.

They didn't just sack it though. They razed it to the ground, and only its central sorcerer's tower survived the onslaught, blackened beyond recognition and surrounded by a dark pit of inky black earth and the bare boned ruins of a dead city. Many argued that it was now cursed, a shadowy plot of land that only the undead now dared to walk.

The rest of the Magesong territory quickly fell to the Scarlet Moon who in the these three months expanded their territory to encompass their lands in the north to the former Magesong borders of the Gemsea Coast in the east.

Thus came the untimely demise of the Magesong, the first of the twenty-two major clans to fall in the Fayne's five-hundred year conflict to fill the empty throne left behind by a dumbass king who failed to take into account that his would-be successors were all willing to murder each other over his seat.

As for that duplicitous, father-killing son of a whore, Ardeen Spellweaver, well, word on the street was that he and his followers were granted asylum into the Scarlet Moon. They'd even given him the rank of general or some equally bloated title to suit his ego.

But I've spoken enough about the Scarlet Moon and Magesong debacle. This is the tale of the Foolhardies, after all. It was time to get back to the more important stuff.

Where was I? Ah, yes, I was regaling you, dear reader, with how awesome my unit's become since I got promoted to five-hundred man commander, wasn't I?

Well, this part had to do with one of Darah's promises to Kallista, the one where the Foolhardies were required to perform a single task for her, no questions asked.

Kallista's task had us sieging a bandit's hideout north west of Lover's Embrace's territory and about south of the Westmarch gates, the contested area between the Trickster Pavilion and another of their rivals, the Sunspire Dominion.


Incidentally, the Foolhardies were now undergoing operations west of Shärleden, far from the protection of Darah, and pretty darn close to the area under Great General Garm's control.

For those of you who don't remember, he's Aura's half-elf uncle who lost the Patriarch seat to his sickly nephew. So we might as well have been in enemy territory. At the very least, we came here fully expecting no chance of reinforcements.

"Your soldiers seem better trained than last time I saw them, Five-Hundred Man Commander Dapper," Kallista said in her usual sultry tones.

Just hearing her say my title in that husky voice of hers was giving me the weird teenage boy kind of goosebumps. I kind of liked it.

"Um, th-that's because we're better armed thanks to you, Kallista," I said quickly. It was hard to not blab on when you were next to such a sensually appealing salamander like her.

To keep her from commenting on the obvious blush on my cheeks, I turned my attention on the structure fifty yards away from where she and I sat on our mounts.

Under the light of Idunn, the Fayne's golden moon, the ruins of the lone tower that made up the centerpiece of the thieves hideout seemed like the tip of some misplaced iceberg. It had a wide circular base, jagged in some places like it was roughly hewn out of an outcropping of alabaster rock that had reached out its lone middle-finger to the sky. Its white walls had been covered in faded leaf-like geometric patterns indicative of elven architecture, but the near-perfect linear shapes of its entryway and windows were clearly dwarven designs, right down to their equal measurements in length and width. Even the broken down walls, a loose ring around the tower were the same kind of dwarven style common in places like Broken Sellsword's Canyon.

The tower and its surrounding wall were located on the eastern shore of a small lake called Titania, named after the consort of the last fairy king. Legend claimed she'd wept this lake into life with her tears after her king vanished from the Fayne.

At the tower's east, north and south was an expanse of grassy slopes and a spattering of poplar trees which were common in the western regions. These particular grounds served as the battlefield for the Foolhardies and the pitiful thieves who had the unfortunate luck to be on our crosshairs tonight.  

Our newly formed cavalry had gone in first.

When he officially joined the Foolhardies after the war, I ordered Xanthor Xor to lead a group comprised solely of swifthart riders as well as the centaurs formerly of their old Dash Kadash unit. Rechristened as the Dash Riders, the seventy-member cavalry was in charge of sweeping the surrounding field and driving the thieves back into their lair, and they got the job done really quickly too.

The hundred or so thieves group fled to the safety of their broken down walls that were effective enough to force our cavalry back. But unknown to these self-assured criminals, their safety was just an illusion. There would be no safety from me and mine.

I took a quick glance behind me to my quartermaster astride her boarhound mount. "Varda, signal the Talons and Hazy Moon to get started, will you."

Varda gave her boar a good pat on its big head before she replied, "Roger, Commander."

After saluting me like she always did, Varda glanced sideways at Jensen who she instructed to, "Light the fires and start the tires, Jensen. Mission Bat Droppings is a go."

And Jensen, after rolling his eyes at the command words I'd forced on Varda, gave instructions to his own signal crew. My commands relayed, they finally raised the neon green signal flag that would have been noticeable enough from the sky.

I sighed. The new system was incredibly convoluted. There were too many working parts to get that one thing done. Even if this was how the big boys did it, I was going to have to find an alternative to bypass all that crap.

Still, my commands were received by those they were given to, and seconds later, like a lightning bolt crackling down from the sky, more than a hundred drow and pixie warriors descended from the air.

As if he was channeling Batman, Thom, in his shadoweave cloak, landed hard on one of the hooded thieves who hadn't immediately noticed the enemies from above. After he'd taken one down, he reached into the pockets of his new leather utility belt—courtesy of Kallista's auction house—pulled out two throwing stars, and fired them into the chests of the two thieves nearest to him.

Surrounded as he was, Thom's annoyingly confident grin was still plastered on his face. He had cause to look smug though. For no sooner had they charged toward him with weapons raised when they were suddenly peppered with dozens of black-feathered arrows, each one finding its mark and incapacitating the thieves. Drow after drow landed then, securing the area for our side.

"Huh, they're not killing them," Kallista noted.

"On my orders," I explained.

Kallista raised an eyebrow at me but didn't say anything else.

If I'd intended a slaughter, things would have been quick and easy. Our forces were overwhelmingly better than our opponents. Not just because there were more of us now, but because many of my troops were survivors of the previous war, and they had obviously gained experience from that.

I felt a slight chill in the air, as if the wind was a little colder now after it had passed through the lake. I took a deep breath and shrugged it off.

Things would heat up soon enough, I thought. Then I raised my hand and formed a fist.

The effect was instantaneous and much better than using the signal flags, but it was really only useful when the troops were close enough to see me.

Ashley's revamped Shield squad, eighty soldiers strong and mostly comprised of humans and elves of similar height, hefted their new bronze shields, and like the Spartans of myth, proceeded to stroll up the hill in turtle formation.

Just watching them move in unison was giving me goosebumps. They were the linchpin of my new infantry force, after all.

Behind the Shield Squad were three other infantry squads, each one a fifty-man unit led by their new squad leaders.

For precision strikes and hit-and-run tactics, there was Luca's Ravagers. They were a group of veterans from the first days of the Foolhardies and boasted the highest survivability rate in the entire unit.

Luca himself, decked in his new electrum chainmail and midnight blue tabard with the Foolhardies logo splashed across its chest, was standing at their head. Strapped behind him was his new silver-rank broadsword, a gift from the patriarch for his achievements in the last war.

The second infantry unit, the Bastards, was a specialized unit that could perform a myriad of important functions like building ditches and barricades for defense. They served under the command of Edo who I promoted to lieutenant once he'd healed from his injuries and returned to active duty. It was a fitting name, not only because their leader was a bastard himself, but because many of them were the elves leftover from Theren Everleaf's old squad.

Believe it or not, Edo was wearing a steel-rank chest plate now. I'd convinced him to wear armor after reminding him he'd almost died after getting skewered in his bare shoulder.

The final infantry unit was more conventional than the other two and was solely comprised of former viseres of the Magesong clan. Their leader was none other than Azuma, who, after breaking his bond with Ardeen Spellweaver and contracting with Darah, had agreed to serve under me. Partly because Darah asked him to, but mostly because, and this is my own opinion, I think he's grown rather fond of me.

At the very least, the dude who'd traded in his black armor for a much lighter padded gambeson dyed in midnight blue colors had agreed to train me, and I was now spending half my time in the Fayne getting floored by his lessons.

Whatever had happened between him and Darah, Azuma's body seemed to have been revitalized. He still had cancer, but he didn't look like he was dying anymore. There was more meat to him these days.

"Ah, I see your plan now," Kallista said approvingly.

She'd noticed what the thieves hiding in the tower, who in their growing fear of the marching soldiers, failed to notice. And that was the Talons who'd landed on the Tower's roof.

"Hail Mary successful, Commander," Varda chirped.

I looked skeptically up at Qwipps' troops.

"They've got this, right?" I asked.

"I have faith," spoke the masked elf beside me. "We sent Pike to watch Qwipps' back just in case."

"She has become reliable… more reliable than Qwipps, at least," I agreed, turning to look at Aura and admiring the confident look she sent me. "Are you ready?"

Aura raised her staff forward and saluted me playfully. "Foolhardies new Mage Hand Squad reporting for duty, Commander."

I sighed. "Just make sure to remind Donar not to raze the tower to the ground." I jerked a thumb toward Kallista. "Wouldn't want her to charge us for repairs…"

Aura laughed her brilliant laugh that never failed to make me feel all warm and tingly inside.

"Alright, let's begin phase two." Aura raised her staff high, its red orb glowing a fierce orange. "Oh mighty servant of the Pillar of Flames, I beseech you, come forth and rampage across this fairy plane!"

At her command, a giant fireball came to life in the air above us. It expanded and exploded outward, spraying us all in a scorching heat reminiscent of the sun on a beach at high noon.

Then, like an egg that had hatched, the flames gave birth to a fiendish creature formed of shadow and flame.

"I know I'm just a guest, Dean, but isn't all of this bordering overkill?" Kallista asked while she gazed enthralled by the efreet hovering over Aura.

"Yup… but I wanted the unit to stretch its legs, you know," I answered nonchalantly, as if I wasn't at all disturbed by Aura's display of power. "Incidentally, I named this entire op, Operation Overkill."

Chapter end

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Catalogue
227 The Alliance
226 Smackdown!
225 Old School
224 The Message
223 Night School
222 A-Lis
221 Midtown Moments
220 In the Heat of the Nigh
219 Distant Vision
218 Loyal Servants
217 The Retrea
216 Attack on Titan
Chapter 215
214 Sword and Shield
213 The Strategis
212 Cavalry Charge
211 Tactics
210 Strange Negotiations
209 Two Friends
208 Surprise, Surprise
207 March or Die
206 Nothing But Trouble
205 Bullhead
Chapter 204
203 Crisis Managemen
202 Redcap
201 The Spy Gone North
200 Bedtime Worries
199 Exit Strategy
198 Bonfire
197 Go for the Throa
196 Swift Sword
Chapter 195
Chapter 194
193 The Blazing Cannon
Chapter 192
191 Red Dawn
190 The Great Escape
189 Turn of the Tide
188 In Dire Straits
187 Playing with Fire
186 Fort Courageous
185 Glider
184 A Perfect Plan
183 The Night Before
182 Gods and Monsters
181 The Fault in Our Stars
180 Homecoming
179 Conspiracy Theory
178 The Morning After
177 The Changeling
176 Identity
175 Assassins
174 Into the Arms of Danger
173 Clear and Present Danger
172 The Inquisitor
171 Flight of the Intruder
170 The King's Speech
169 A Different View
168 Fools' Parade
167 Never a Dull Momen
166 Clueless
165 Red Dawn
164 The Fast and the Furious
163 A Song of Ice and Fire
162 Over the Hedge
161 The Tomorrow War
160 Bloody Birthday
159 Climb to Conquer
158 The Sand Dune
157 Tale of Tales
156 Tall Tale
155 Join the Club
154 Home Again
153 Blood and Sand
152 Star-Lord
151 Three Kings
150 Battle Oasis
149 The Dark Stairway
148 The Dark Stairway
147 Spiders
146 Mystery Road
145 Veiled Threa
144 Any Number Can Win
143 Bidding War
142 The Late Late Show
141 The Late Show
140 The Sponsor
139 Escape Plan
138 The Plan that Failed
137 Prison Break
136 The Infiltrators
135 Nowhere Inn
134 Rest Area
133 Blood Alley
132 Cloak and Dagger Part 2
131 Cloak and Dagger Part 1
130 The Descen
129 Monster Hunter
128 Omen
127 Be Prepared
126 Prisoner
125 Mission Impossible
124 Duel
123 Broken City
122 Barbarians at the Gate
121 A Confession
120 Where the Truth Lies
119 Ren
118 Bedtime Stories
117 Rumors
116 The Missing
115 Abduction
114 Astral Projection
113 Double Trouble
112 Dinner for Schmucks
111 Rivals
110 Problems
109 Requiem for A Dream
108 A Dog's Purpose
107 Isle of Dogs
106 Overkill
105 A New Hope
104 Survivor
103 The Great Escape Part 2
102 The Great Escape Part 1
101 Out of Time
100 Julius Caesar
99 Lord of War
98 Battle Beyond the Stars
97 Clash of the Titans
96 Ride Like the Wind
95 The Recrui
94 The Medusa Touch Part 2
93 The Medusa Touch Part 1
92 Street Fighter
91 Twister
90 Knights of Badassdom
89 Clash of Steel
88 Cavalry Charge
87 Now You See Me 2
86 Now You See Me
85 Master and Commander
84 Inglorious Bastards
83 Something to Talk Abou
82 Clash of Clans
81 Touched with Fire
80 Fantastic Beasts and Where to Find Them
79 Eagle Eye
78 Missing in Action
77 The Death of Superman
76 Casualties of War
75 A Sense of Guil
74 Living & Dying
73 A Lesson Before Dying
72 A Knight's Tale Part 2
71 A Knight's Tale Part 1
70 Reasons to Kill
69 Why We Figh
68 Call of Duty
67 Against the Wall
66 Last Action Hero Part 2
65 Last Action Hero Part 1
64 Running Turtle
63 The 300
62 Breakthrough
61 How to Rock
60 Toy Soldiers
59 Walk the Line
58 Trollhunters
57 The Front Line
56 Bravehear
55 Orders to Kill
54 A Soldier's Oath
53 Spy Game
52 Inside the Crystal Ball
51 Healing Hands
50 Bushido Blade
49 Rough Riders
48 Run All Nigh
47 Who Can Kill a Child
46 Shockingly Evil and Vile
45 Grave Encounters
44 Waiting to Exhale
43 Danger Close
42 Sense and Sensibility
41 War Machine
40 All the King's Men
39 The Outsider
38 Ain't No Mountain High Enough
37 Good Advice
36 Training Day
35 What Men Talk Abou
34 Date Nigh
33 Firestarter
32 The Negotiation
31 Mistaken for the Culpri
30 Blood Spor
29 Chasing Shadows
28 The Game Plan
27 Friends
26 The Replacements
25 The Handmaid's Tale
24 Art of Submission
23 Agents of Shield
22 Iron Clad
21 A Respectable Trade
20 Almost Famous
19 Market Stree
18 Panic Room
17 Broken Arrow
16 Enemy at the Gates
15 Secret of Mana
14 Iron Fis
13 Tha A-Team
12 Never Back Down
11 Warrior
10 War Games
9 Courage Under Fire
8 What Dreams May Come
7 An Indecent Proposal
6 First Contac
5 The Ritual
4 The Ugly Truth
3 Gone with the Wind
2 A Time to Kill
1 The Gallant Fool
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