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Rebirth and Second Chances 92 Mine Entrance
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Rebirth and Second Chances 92 Mine Entrance

We had been delayed days while I crafted and then mastered the technique to use Cyronax aura effectively, but the results were worth the time spent. Cyronax aura worked were Beleros Aura hadn't. It perfectly managed to diffuse and destroy the formation arrays that had been placed in our path.

I felt some remorse that the path I created resulted in the forced hibernation or complete destruction and death of anything the aura touched. There may have been other methods to circumvent the maze, I even wondered briefly, after I was most of the way through the trap, if Sidhe could use magic to fly.

That may have been my childlike wonder and delight at the marvels of superheroes, but that didn't make the question any less valid. There probably was some technology or magic that made flight possible. Sidhe were intricately tied to nature aspects. In fact, I even had spells that were related to Air. Was it possible I could have used the spell Air: Gale Force to blast myself into the air and completely ignore the maze?

Possibly, but that wouldn't have worked for the rest of those traveling with me. I did plan on giving that a try at some point. It seemed certain that controlled blasts at the ground using gale force winds would allow for flight. It worked in Comics.

The worse that would happen while experimenting with this method of flight might be a broken bone or two. I wasn't too concerned about taking damage. Trying something like this was simply too alluring not to make the attempt, and my regen and healing magic would certainly repair anything that might need to be fixed. After all, the ability to fly was worth just about any hardship.

I knew there were species of Sidhe that were born with the natural ability to fly and had high Air Affinity. It was one of the reasons the Sidhe hadn't bothered researching flying craft, at least for cargo and transportation. The Seelie were unwilling to linger in those domains where they were not clearly superior.

It would take even a small Nightflyer only a second to destroy any aircraft that could be constructed.

The crystal mine was well camouflaged. An outcropping and stone formation, a sheer cliff, and a path so steep that the mounts had to be tethered at the top of the cliff left with a guard and the only stable hand we had accompanying us. As we descended, a path that even mountain goats might find treacherous opened before us.

Loose rocks and scruffy sage-brush type vegetation cutting and snagging skin and clothing. I laughed to myself at the thought that if I slipped and fell, I might be giving that flying experiment a go much sooner than I realized.

Fortunately, someone had established and anchored a rope path for those braving the descent. Rustic, the rope had knots at evenly spaced intervals to allow firmer grips and allowed us to navigate more effectively during the most treacherous expanses. Using the rope handrails, we traversed the narrow winding paths, slowly. Honestly, it would have been faster to rappel down the side of the cliff, if we'd had known to bring that type of equipment.


I had no background in geology, so I was unable to identify the type of rock or sediment the strata that was exposed was created with. I knew what lava was and that the planet crust was layered, but that was the limit of my knowledge. There were clear and obvious delineations and layers as we negotiated the path, layers that marked the passage of time as wind and water had weathered the exposed stone.

The canyon narrowed at the bottom of the cliff, more a scar cut into the earth than a rift between landmass. The canyon floor barely measured a mile wide and over half that distance deep, the path leading from the top before widening and opening onto a platform. A system that was bisected by a waterfall that spilled and established the head of the tributary that flowed to the Kelpies lake.

The waterway explained how the Kelpies had found the caves, although it seemed strange that they would have bothered to explore this far from their colony. It was isolated. Perhaps that was why they made the journey.

The pounding sounds of water as the waterfall roared to announce the passage of millions of gallons of water, the spray and fog as water particles vaporized, was augmented by a deep and abiding magical energy that made this area more. I thought it more likely this confluence of magical energy was the more likely reason the Kelpie had investigated this far.

Most of the cave system was hidden behind the roaring waterfall. If we hadn't known what we were searching for, we might have ignored the slight depression and a path that allowed an individual to bypass the falls. Thriving lichen and moss allowed for handholds, while a narrow ledge allowed the party to navigate and pass behind the falls in a single file.

Once we had slipped past the roaring noise and the spraying mists of the falls, the opening expanded dramatically. Light crystals had been placed strategically to illuminate the entrance, causing the water vapor to create dancing rainbows as the light was refracted and dispersed.

As we began our descent into the cave system, I expanded my perception. Surprisingly, there had been no guards at the entrance or at the top of the rift. Granted this cave system was isolated but there should have been people stationed to give warning, if for no other reason than the wild animals that might gather in the area.

It didn't matter how far I stretched my perception; I was unable to detect any life-signs greater than small insects and arachnids. There were obvious signs the cave system had been modified to make pathways easier and lighting more efficient.

Crystal light arrays were spaced evenly, illuminating even the most obscure shadow, while the trail had been cleared of debris and formed. A slope had been hewed and widened to allow passage to occur up and down the path at the same time.

"Irvin," I said when we'd spent almost a half-hour searching for people with no results, "contact your father and find out if the Herd knows what is going on with the people that should be stationed here."

Irvin was quick to find out that Duke A'Daoine had Blayney recall everyone that had been stationed at the mine and dungeon. Those people stationed here had abandoned tools and gear in their rush to comply. Irvin was informed that A'Daoine's people would be here within the next couple of days to claim the mine, assess the impact mining the Silinium would have on the environment, and determine how or if to harvest the dungeon for resources.

That made sense. The mine really had nothing to do with me. If there hadn't been reports of enslavement and a Knocker community and Duchess being held captive, I wouldn't have modified my travel itinerary to investigate in the first place.
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It did cause me to pause in skepticism.

If everyone had been recalled, who was guarding any Knocker captives?

"Where is the dungeon entrance?" I asked our guide, choosing to ignore the question and continue our investigation.

"We are almost there, Your Highness," he replied. Our destination eventually began to expand, branching paths and deeper tunnels being ignored as we continued to follow the main avenue.

"The large Silinium Geode to the right opens to a path that leads directly to the dungeon opening," our guide said, leading us unerringly through the catacombs and mining channels.

Chapter end

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<<Prev
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Catalogue
176 Party Members
175 Not Worth Dying
174 Ryu
173 Exposed
172 Olympus Accused
171 Bloodies Gifts
170 Prologue - Book 4
169 Prologue - Revealed
168 Teigh vs. Mab
167 Life or Death
166 Battle Part 4
165 Battle Part 3
164 Battle Part 2
163 Battle Part 1
162 Curse of Beauty
161 Fire's Fury
160 Blood Calls.
159 Cathair-bhaile
158 Growth
157 Ranked: Queen
156 Interlude: Irvin
155 Ransom
154 Offer
153 Recruitmen
152 Bonus Chapter - Earth Aftermath
151 Parley
150 Liotonis
149 Finishing Touches
148 Saor Construction
147 Saor City
146 Iced
145 Golem
144 Coinchenn
143 Cu-sith
142 Rocket Man
141 Kingdom-Building
140 Danu's Kiss
139 Battle of Death
138 Obvious
137 Again?
136 Delar
135 Reindeer
134 Meala
133 Offer
132 Rescue Delayed
131 Rage
130 First Blood *Warning excessive violence and cruelty*
129 Blow Hard
128 Chess Piece Evolves
127 Ice Queen Una
126 Abhac Toss
125 Lost Innocence
124 Questions and Recriminations
123 Sh!t Happens
122 Abhaic
121 No Place Like Home
120 Children of Danu
119 Fusion
118 New Life
117 Soul Repair
116 Left Behind
115 Epilogue - Arc 2
114 The Divine
113 Benefice
112 Solution
111 Sithern Death
110 Sithern Death
109 Decision Made
108 Decision Made
107 Discussion with Gods
106 Meet the Parents
105 Integration
104 A place of worship
103 Duke Hawthorne
Chapter 102: Volar-Fey Part 2
102 Volar-Fey Part 2
Chapter 101: Volar-Fey Part 1
101 Volar-Fey Part 1
Chapter 100: Closing the Dungeon - Part 2
100 Closing the Dungeon - Part 2
99 Closing the Dungeon
Chapter 98: Through the Portal - Part 2
98 Through the Portal - Part 2
Chapter 97: Through the Portal - Part 1
97 Through the Portal - Part 1
96 Godhood or Idiocy
Chapter 95: God Particles - Part 2
95 God Particles - Part 2
Chapter 94: God Particles - Part 1
94 God Particles - Part 1
93 Dungeon Entrance
92 Mine Entrance
91 Maze
90 Practice
89 Unseelie Nature
88 Permissions
87 Knock Knock
86 The Inner Circle Increases
85 Trial's End.
84 Decision Made
83 Sacrifice
Chapter 82: Phase IV - Part 2
82 Phase VI - Part 2
81 Phase IV - Battle Begins
Chapter 80: Yuletide Part 2
80 Yuletide Part 2
Chapter 79: Yuletide Part 1
79 Yuletide Part 1
78 Phase III
77 Phase II
76 Battle Begins
75 Challenge Issued
74 Faith and Trus
73 Herd Haygen
72 Resolution
71 Inspector
70 Introspection
69 Who done it?
68 Murder most foul
67 Teddy Bear
66 Camp Site
65 The Journey Begins
64 Reality Check
63 Anger leashed
62 Slavery
61 Epilogue - End of Arc 1
60 Aftermath
59 Hard Truths
58 Land Grab?
57 Lord Kel's Fate
56 S-Prime
55 Deus ex Machine
54 Return
53 To Nerf or Not To Nerf
52 Reflections
51 Dead Again
50 Battle
49 Choices Made
48 Gwynn ap Nudd
47 Exposed
Chapter 46: Banquet Part 2
46 Banquet Part 2
Chapter 45: Banquet Part 1
45 Banquet Part 1
44 Plans
43 Anam Cara
42 Fated
41 The Plot Thickens
40 First Hires
39 Knighted
38 Ring Upgrade
Chapter 37: Level up - Part 2
37 Level up - Part 2
Chapter 36: Level up - Part 1
36 Level up - Part 1
35 Hired
34 Beginnings
33 The good, the bad, the ugly
32 Research
31 Planning stage
30 Figuring things ou
29 Kithain's
28 Techno-Magic
27 A Friend Found
26 Haves and Have nots
25 Return
24 Larger Problems
23 Gains
22 First Vassal
21 Victory?
20 Battle Begins
19 Exposed
18 Ambushed
17 Dangling bits
16 Staff
15 Secrets
14 The Real Power
13 Loo
12 Binding
11 Blood Shall Bind
10 Repercussions
9 I Put a Spell On You
8 Woke up
7 Ascended
6 Arrival
5 Magic
4 Creation
3 Race Selection
2 SYSTEM Choices
1 Death is not the end.
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