/ 
New Earth- The Dungeon of Madness 27 The monsters' reaction
Download
https://novelcool.info/novel/New-Earth-The-Dungeon-of-Madness.html
https://novelcool.info/chapter/New-Earth-The-Dungeon-of-Madness-26-Such-a-mess/3456205/
https://novelcool.info/chapter/New-Earth-The-Dungeon-of-Madness-28-World-Scavenger/3456207/

New Earth- The Dungeon of Madness 27 The monsters' reaction

In the internal corridors of the dungeon, Colonel Gaydon madly charged towards the monsters. Although he looked tall and frail, that guy was, in fact, a powerful paladin. It would normally take much longer than that to reach the secret room but being a paladin, he used his aura skill to buff himself and many other guards at the camp also buffed him to greatly increase his speed.

As such, he was able to quickly climb the dungeon. The other guards were closely following behind him but they were clearly slower than him; it would at least take them a full minute to reach the colonel.

However, he did not have time to wait, the colonel disdainfully swung his hammer around, smashing to death 3 players of the Gem Family in a single swing. He did not care if the Gem Family was the ally of the general, it was their fault if the general's son was in danger and he did not have time to politely ask them to move out of the way.

Colonel Gaydon charged forward and eventually caught sight of the general's son who was fighting on the frontline, beside him, several guards were desperately trying to protect their leader.

The monsters were not extremely smart but they had good instinct; they easily pointed out that the weakest target of this group was definitely the general's son and chose to eliminate the weakest member first.

"Colonel Gaydon! You are finally here, quick! Help me there!" shouted the general's son as soon as he saw the colonel madly rushing towards him.

...

In the throne's room, the monsters tensed as they saw the colonel easily slaughter the level 30 monsters they dispatched. Although he was a paladin, the colonel was someone who had a high offensive power and should not be underestimated.

While Five was not aware of that since he could not see the monster's level, the colonel was in fact not any weaker than any of those present in the room. One of them would definitely have to go and stop him if they wanted to stop that rampage.

Harriet quickly spoke: "We need to do something! You should contact master!"

"No, Master is very busy at the moment! He is in a conference with the duke and cannot be disturbed for such a small matter! In fact, it might be a good opportunity! Master recently asked me to possess more humans! That colonel or the man he is trying to protect would be perfect targets!" commented Mehlroth.

"mmmm"

"Mehlroth is right, we can strike 2 birds with a stone this way! But neutralizing the colonel will not be that easy!" said Roy

"As long as two of you help me, this will be an easy task! But we must act quickly! The guards are coming and they might have also asked for more reinforcement from the city!" declared Mehlroth.

"I can send some harpies to scout the path to the city!" said Harriet.

"Good! Let's go then, Master will be pleased!"

Immediately, the tall figure covered in the black cape started to float towards the exit. He was quickly followed by the frogman and another monster that looked like a pile of moving goo. These two did not have much battle strength, but they were extremely good at pinning down their opponents and so, were the best choice to deal with the colonel that they did not want to kill.


"Stay here! I'll speak to my sisters and come back!" said Harriet before quickly taking her leave.

Now, Five was left with 5 other monsters who were quietly looking at the screen, three of which were leader monsters. Five naturally recognized Roy who pretended that he never saw him before, as for the other 2, one looked like a Lionman and the other looked like a young child, but her hair and body were completely green; she was a dryad!

Only the Lionman seemed to have brought followers but Five was wondering if lizardmen like Roy could also blend with their environment and so, be invisible.

The atmosphere was tensed and no one seemed to care about him. But Five was very careful nevertheless. On the surface, he looked very focused on the screen but in reality, all his mind was thinking of was the defenseless dungeon core on the pedestal.

He estimated that there were less than 5 meters between him and the dungeon core but Five highly doubted that he would be able to reach it before Kroff's monsters would react. He carelessly readjusted his posture, getting closer to the dungeon core by 20cm but stop there.

He still had time and did not want to attract suspicions.

On the screen, the colonel was swinging his hammer around him, smashing the monsters head on the ground. He just wanted to retreat and bring the general's son to safety but upon the request of the latter, he ended up continuing to push forward, killing monsters left and right.

The colonel naturally came to the dungeon countless time in the past and had even gone as far as the 42nd floor but never did he see the monsters that the adventurers were killing. In his mind, he was starting to celebrate! A new type of monster meant an unexplored area, that meant that many treasures were probably hidden nearby and he was actually the strongest person present.

While he wanted to protect the general's son, he also did not want to miss the treasures. After debating with himself, he estimated that he would be able to handle the monsters. In the worst scenario, he would just bring the general's son away and flee. By now, the guards had already caught up and were actively helping in exterminating the monsters.

Many players died in this messy fight going back and forth but the majority was still alive. That was especially true for the Gem Family who stuck to the general's son and took advantage of the NPCs' strength.

It looked like they would have a great harvest, but at that precise moment, a sudden cloud of black smoke flew towards the guards and the players. The smoke was so dense that they could no longer see anything. Many players panicked but the guards were very calmed, they had been trained for this kind of situation, the worst thing to do was to panic since they might end up hurting a comrade by doing so.

But seconds after the black cloud surrounded, many players started to loudly cursed before falling one by one, "F*ck, this smoke is poisonous! Don't inhale the smoke! Use your antidotes! Quick!"

"Our antidotes are useless!!"

"The items, someone please pick my items!"

"Captain! What do we do!?"

Cries of despair filled the corridors as the players fell one by one. The black cloud was, in fact, the frogman's skill:[Poisonous Miasmic Cloud], a powerful skill that could be used to both blind and poison his opponents. His poison was so potent that a specific antidote was required to get rid of the poison.

While all the players perished one by one, the guards managed to survive. They were stronger and had better vitality. But more importantly, they also had items to help them resist the poison. While they could not completely cure the poison, for now, they could temporarily suppress its effect.

However, being alive now was not necessarily a good thing as several monsters took advantage that they were blinded to attack them.

The colonel was also blinded and naturally heard the shouts of the adventurers. His first instinct was to go back to the general's son but he could not pinpoint his location. Without hesitation, he took out a small item from his storage bag before smashing it on the ground.

A small explosion was heard but more importantly, the black cloud with a radius of 10m of the colonel was blown away. He used a special explosive which did upon detonating, would release the air compressed inside. With that, the colonel successfully caught sight of the general's son who was unconscious but he was still moving. The general's son was lying on the floor but a greenish arm was pulling him by his leg.

"D"mn" shouted the colonel as he charged towards the general's son. [Aura of light: Protection] He immediately used a skill, projecting a powerful aura that could suppress his enemies. The greenish arm seemed to react for a second but then, 3 more green arms appeared and grabbed onto the general's son.

An alarm rang in his head as the colonel charged to help the general's son but at that moment, he instinctively chose to jump to the side! And his instinct did not fail him as a projectile flew and landed precisely on the path where he was going.

"Sh*t, there's more than one monster!"

Chapter end

Report
<<Prev
Next>>
Catalogue
215 A long night 5
214 A long night 4
213 A long night 3
212 A long night 2
211 A long night 1
210 Borrowing
209 Puzzlebox
208 Black Scale
207 Going to the hub
206 Anarchy
205 Signing the contrac
204 Night of Macabre
203 Invitation 2
202 Invitation 1
201 New system
200 Rewards
199 Venetia
198 E26's first appearance
197 Draw
196 Surrender to Madness
195 External help
194 Meeting again after two years
193 Fierce battle 3
192 Fierce battle 2
191 Fierce battle 1
Chapter 190
189 Preparations
188 Spectators
187 Loo
186 Last moments of the Fire Pi
185 Taking over
184 The light at the end of the tunnel
183 Request of the Dwarves
182 The Seed of Ingeniosity
181 Summoning the totem spirits
180 New Ques
179 Long distance conversation
178 A moment alone
177 Meeting an old friend
176 Trains
175 Stopped at the gate
174 Licensing
173 The enemy of my enemy is my friend
172 Completing the ques
171 New Boss Monsters
170 Evolution
169 Vicious Rhino Tribe
168 Tour of the unwanted gues
167 Voiding the contract 2
166 Voiding the contract 1
165 The third trial
164 Mysterious occurrences
163 Cobalt Eagle
162 Profiting off others
161 Count Desmonds 2
160 Count Desmonds 1
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
149 The Totem Spirits appear
148 Start of the battle
147 Taking down the scouts
146 Quest Failure
145 Entering the secret room
144 Ques
143 Dungeon meeting
142 Declaration of war
141 Peace
140 Necromancy
139 The crafting team
138 Changes
137 Meteor
136 Bountiful Harvest 2
135 Bountiful harvest 1
134 Return
133 Answers
132 Iris
131 101st item
130 Karyn, the elf
129 Bugtopia 2
128 Bugging Dungeon
127 The four alliances
Chapter 126
Chapter 125
Chapter 124
Chapter 123
Chapter 122
121 Balance is key
120 Movement from the tribes
119 Inside the dungeon core
118 A glimpse at the lore
117 An even more terrifying opponen
116 Battle 5
115 Battle 4
114 Battle 3
113 Battle 2
112 Battle 1
111 Earthbound curse
110 The masters appear
109 Psychic attacks
108 A player
107 Tolden Encampmen
106 A sheep
105 So much DP
104 Totem spiri
103 Visitor in the nigh
102 Meeting the tribes
101 Departure
100 Preparations
99 Invitation
98 Disguised angel
97 Should not be greedy
96 Crafting
95 Similar thoughts
94 Fifth floor
93 Circle of truth
92 What do you say?
91 A question
90 Deal
89 Contac
88 Return of Blue Lagoon
87 Attack the dungeon?
86 A harpy and a child
85 Kidnapping?
84 A new floor
83 Change of plans
82 A new companion
81 Improving one's luck
80 Influencing the drops
79 Glowing harpies
78 The update
77 Shooting stars
76 The meeting of the harpies
75 Brewing storm
74 End of the trial
73 Choice of the Forest Tiger King
72 The fall of a king
71 Sacred Ground
70 Clash
69 Arrival of the kings
68 Defence
67 Start of the trial
66 Strange behavior
65 Trial
64 Development of the barbarians
63 Development of the dungeon
62 New monsters
61 The third floor
60 The truth behind death
59 Earnings
58 Post-battle
57 Battle of the Labyrinth 3
56 Battle of the Labyrinth 2
55 Battle of the Labyrinth 1
54 Battle form
53 Going to the second floor
52 Use of the fireflies
51 Skeletons
50 Story of the Black Iron Tribe
49 Deal with the barbarians
48 Earning DP
47 Exploration of the children
46 The first floor
45 Dreidus
44 Founding the dungeon
43 The cave
42 Barbarians
41 Mysterious cloaked man 2
40 Mysterious cloaked man 1
39 Escape
38 Identification
37 Staying at the camp
36 The town
35 Farewell
34 Meeting Gaia again
33 The core's reaction
32 Harriet's choice
31 The deal with Kroff
30 Kroff arrives
29 Threats
28 World Scavenger
27 The monsters' reaction
26 Such a mess
25 Corrupted Servants
24 Arrival of the other guilds
23 The battle of the 4th floor
22 Start of the plan
21 Modifications
20 Finally ready
19 Gunpowder
18 Sketching
17 Plotting against each other
16 Observing the players
15 Arrival of the players
14 As if nothing happened
13 Planning
12 Death
11 Goblin Village
10 Level up
9 Afternoon lesson
8 The pas
7 Communal room
6 Second Floor
5 Observing and taking notes
4 The first lesson
3 The Core of Madness
2 Five's teacher
1 New Beginning
Setting
Font
Arial
Georgia
Comic Sans MS
Font size
14
Background
Report
Donate
Oh o, this user has not set a donation button.
English
Español
lingua italiana
Русский язык
Portugués
Deutsch
Success Warn New Timeout NO YES Summary More details Please rate this book Please write down your comment Reply Follow Followed This is the last chapter. Are you sure to delete? Account We've sent email to you successfully. You can check your email and reset password. You've reset your password successfully. We're going to the login page. Read Your cover's min size should be 160*160px Your cover's type should be .jpg/.jpeg/.png This book hasn't have any chapter yet. This is the first chapter This is the last chapter We're going to home page. * Book name can't be empty. * Book name has existed. At least one picture Book cover is required Please enter chapter name Create Successfully Modify successfully Fail to modify Fail Error Code Edit Delete Just Are you sure to delete? This volume still has chapters Create Chapter Fold Delete successfully Please enter the chapter name~ Then click 'choose pictures' button Are you sure to cancel publishing it? Picture can't be smaller than 300*300 Failed Name can't be empty Email's format is wrong Password can't be empty Must be 6 to 14 characters Please verify your password again