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New Earth- The Dungeon of Madness 212 A long night 2
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New Earth- The Dungeon of Madness 212 A long night 2

[System Announcement: The time has come. The Night of Macabre shall officially begin.]

The system announcement rang into the ears of all the players. The atmosphere suddenly changed. An eerie fog rose from the ground, reducing the visibility of the players. Time seemed to freeze as the ambient light suddenly changed; the sky colour changed into strange dark red colour while the moon was gradually turning blue.

It was hard to breathe; all the players felt an invisible pressure onto them but at the same time, as those who stood under the moonlight felt refreshed and at peace. They were all benefitting from the Blue Moon with a buff of five stat points in Intelligence and Wisdom.

All the players fell in a daze. A cold breeze blew over their face, causing the dense fog to dance in the distance. Under the moonlight, strange forms started appearing, hidden by the fog. Dark stars illuminated the blood red sky. For the first time, the players felt that they were truly in a fantasy world.

While the players were admiring the ever-changing landscape, the monsters and NPCs remained on their guards. Their vision decreased to 500m; having their main sense obscured brought a feeling of unease. A few silhouettes appeared in the distance, but none made their way toward Venetia.

For the monsters, it was not their first Night of Macabre. They knew that during the first two hours, only a couple of Undead would appear. The first Undead were extremely weak but as time went by, stronger Undead would appear. For now, they could take it easy and conserve their strength.

Watching from the city wall, Iris frowned lightly. She had naturally seen the actions of the players. Out of the 8000 players who signed up for the quest, only about 1000 moved in their allocated position. The rest all belonged to guilds who gathered at the edge of the city wall.

'What are they thinking? Are they not going to fight?' thought Iris.

"We should return and rest for now. There is nothing to watch for the first few hours." Ceres, the Elphame, advised.

"Let's wait a little bit. You said the first few hours are perfectly safe because the strong undead need more time to awaken. I hope that we will make it through the night. Without a city wall, Venetia is too exposed to attacks. Although I do have enough DP stored in case of emergency, I hope I won't need to use them."
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"Don't worry. We have been leeching off for so long. It is time for us to get to work and protect our home." Neptune, the Naiad confidently said.

"I hope so. Because even if we survive this event, we'll have the fourth trial coming in just a few days." Iris said with worry. She looked at her player interface. She currently had 1.7 million DP, all saved up for the fourth trial. She earned a lot because of the presence of all the guilds but it would not last for very long.

The 10 million DP loan she asked Five did not arrive yet. The latter simply answered that he would consider it but as long as he did not immediately refuse, Iris felt relieved. She knew asking for 10 million DP was a lot.

While the monsters were reassuring Iris, the first battle took place on the East side of the town. A few skeletons emerged from the fog and slowly dragged their body toward Venetia. They seemed completely disoriented, constantly changing directions. Fortunately, these skeletons were extremely weak, still at level 10. The Lionmen easily dealt with them in a single strike.

More skeletons and zombies emerged from the fog at regular intervals but as the monsters said, they were all extremely weak. Nevertheless, the players who did not belong to the guilds, were all excited and got to work. It was an opportunity for them to grab some free loot to exchange for the special items. However, based on the rules, they were only allowed to collect the loot from the Undead they defeated. At first, many wanted to follow behind the guards and sneakily collect the loot but to their surprise, the NPCs were also actively collecting the special loot called "Wish Bone".

"Let's go back inside for now. It is pointless for all of us to stay here and watch." Iris said after confirming that the waves of Undead were unable to threaten Venetia. Staying here would be a waste of time and create unnecessary stress for the monsters. Although she was the mayor, she was also the weakness of all the monsters. She was only level 25 and needed to be protected.

During the first two hours, waves after waves of Undead came crashing into the defenders of Venetia. The number of Undead increased with each wave but their strength was the same; any player could kill the Undead with a single strike. Their only threat was their ever-increasing number.

As the clock indicated 20:00, a changed occurred in the ambient light. The sky became darker and more menacing. The fog in the distance suddenly became denser and mysterious lights appeared in the distance. A new wave of Undead appeared but this time, the Zombies and Skeletons were accompanied by Resentful Spirits and Ghouls ranging from level 15 to level 20.

The new monsters were stronger than the previous ones, but they did not make much of a difference. Nevertheless, Mars remained cautious. "Rotate the guards. Let those who have been the most active rest!"

He glanced at the Templar Knights fighting at his side. He did not like how Iris was receiving help from the religious bodies, but he had to admit that the Temple was taking a lot of pressure off his shoulders. They did not even start to use buffs or large-scale offensive spells, saving their mana for the later portion of the Night of Macabre.

The battle continued. The first waves consisted of about 100 hundred Undead but now, that number increased to 250. The East Side was under the most pressure while the waves crashing on the West Side contained far less Undead.

"Ask the humans on the West Side to move twenty men to the East Side. We need more people here. We should send two Elphames on the West Side to heal the injured."

"The South is still safe. The church's executioners and the adventurers dispatched there do not have any losses yet."

"What about the players? Look, they are just standing there not doing anything. Are they really planning on spending twelve hours doing nothing? Do you think we should do something about it?"

Ceres and Neptune commented on the battle taking place. The Elphames and the Naiad faced the least pressure on the North Side thanks to the city wall. This gave them enough time to observe the progress of the battle.

Neptune shook her head. "No. We can just ignore them for now. Venus should be keeping an eye on them. They are still within the territory of the dungeon; anything they do cannot escape our eyes."

Two hours later, another change occurred in the dense fog and even more monsters joined the waves of Undead, increasing the number of Undead to 400 per wave, crashing on each side. Death Knights, liches and Zombeasts joined the Undead army.

A loud roar sounded in the distance, attracting the attention of all the fighters. It came from the South West, where the Humans and the church's executioners were fighting.

"Karyn. You should go and have a look. Then, take a rest until the next phase of the Night of Macabre," Mars said. He quickly evaluated the situation. The roar most likely came from a boss monster. While he was confident that the church could deal with it by themselves, he still needed to send someone.

"Got it. You should still be able to deal with these pesky Undead. Remember to rotate the fighters too." Karyn left the battlefield and returned to the town. There, she saw the injured being treated by a few humans. Once they noticed her arrival, they quickly brought her a bottle of water and something to eat.

Karyn gladly accepted the food. She was already tired after fighting for four hours but her competitive spirit pushed her to continue. She wanted to prove herself. As long as Mars kept fighting, she would continue too but looking at the bigger picture, she knew it was unwise to compete against the Lionman.

She rested for a few minutes before rushing toward the South Western part of the town. However, her presence here was not required. When she arrived, she saw the large corpse of a level 40 Bone Drake crumbling under the holy spells of the priests. The Bone Drake was a powerful monster but facing the combined strength of the church's executioners and the priests, it did not stand a chance. The light spells were the perfect counter to the undead energy in its body.

"Tsssk. You are too late. Return where you come from. We don't need your help to deal with such weaklings." A voice sounded to Karyn's right.

Looking over her shoulder, the dark elf saw an old priest sneering. She could tell the priest was powerful and was looking down on her. But Karyn simply ignored him. Having been exiled from her tribe, Karyn remained unaffected by such comments. She remained silent and after seeing that the situation was under control, quietly return to the town to rest.

Another two hours later, the third phase of the Night of Macabre started. The moon took a darker shade of blue while the fog further reduced the visibility of the fighters. The new wave of Undead brought with them Phantoms, flying Bone Wings and Revenants.

This time, the pressure on the defenders increased significantly. They already survived half of the Night of Macabre; they only needed to persist for six more hours, but these would be the longest six hours they would live. The new monsters were all around level 30, making them stronger than most of the players engage in the defence. For the first time, the players were facing a challenge and needed to cooperate and make actively use skills to deal with the Undead. If it was not for their equipment, they would be utterly powerless in this fight.

On the other hand, the NPCs could still easily deal with the Undead, but the increasing number of enemies was making it harder and harder. They took longer to deal with each wave of Undead and now, they barely had time to rest between each wave. Fortunately, the Naiad and the Elphames intervened, buffing the defenders on the West and North Side while the Temple and the church helped those fighting on the East and South respectively.

As time went by, the pressure on the defenders kept increasing. The difficulty of the waves of Undead did not change but rather, the number of defenders was slowly going down. They had been fighting for more than six hours, despite the rotation. Many players were already exhausted and wanted nothing more than to drop out of the fight. To them, the Night of Macabre was just a fun event. They did not need to work themselves to the bone; they have already made their contribution and would be rewarded by the adventurer guild.

Nevertheless, the battle continued as the monster persevered. The clock was ticking and the fourth phase of the Night of Macabre was about to start. Out of the 1000 players who joined the fight, less than a hundred were still fighting.

Chapter end

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<<Prev
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Catalogue
215 A long night 5
214 A long night 4
213 A long night 3
212 A long night 2
211 A long night 1
210 Borrowing
209 Puzzlebox
208 Black Scale
207 Going to the hub
206 Anarchy
205 Signing the contrac
204 Night of Macabre
203 Invitation 2
202 Invitation 1
201 New system
200 Rewards
199 Venetia
198 E26's first appearance
197 Draw
196 Surrender to Madness
195 External help
194 Meeting again after two years
193 Fierce battle 3
192 Fierce battle 2
191 Fierce battle 1
Chapter 190
189 Preparations
188 Spectators
187 Loo
186 Last moments of the Fire Pi
185 Taking over
184 The light at the end of the tunnel
183 Request of the Dwarves
182 The Seed of Ingeniosity
181 Summoning the totem spirits
180 New Ques
179 Long distance conversation
178 A moment alone
177 Meeting an old friend
176 Trains
175 Stopped at the gate
174 Licensing
173 The enemy of my enemy is my friend
172 Completing the ques
171 New Boss Monsters
170 Evolution
169 Vicious Rhino Tribe
168 Tour of the unwanted gues
167 Voiding the contract 2
166 Voiding the contract 1
165 The third trial
164 Mysterious occurrences
163 Cobalt Eagle
162 Profiting off others
161 Count Desmonds 2
160 Count Desmonds 1
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
149 The Totem Spirits appear
148 Start of the battle
147 Taking down the scouts
146 Quest Failure
145 Entering the secret room
144 Ques
143 Dungeon meeting
142 Declaration of war
141 Peace
140 Necromancy
139 The crafting team
138 Changes
137 Meteor
136 Bountiful Harvest 2
135 Bountiful harvest 1
134 Return
133 Answers
132 Iris
131 101st item
130 Karyn, the elf
129 Bugtopia 2
128 Bugging Dungeon
127 The four alliances
Chapter 126
Chapter 125
Chapter 124
Chapter 123
Chapter 122
121 Balance is key
120 Movement from the tribes
119 Inside the dungeon core
118 A glimpse at the lore
117 An even more terrifying opponen
116 Battle 5
115 Battle 4
114 Battle 3
113 Battle 2
112 Battle 1
111 Earthbound curse
110 The masters appear
109 Psychic attacks
108 A player
107 Tolden Encampmen
106 A sheep
105 So much DP
104 Totem spiri
103 Visitor in the nigh
102 Meeting the tribes
101 Departure
100 Preparations
99 Invitation
98 Disguised angel
97 Should not be greedy
96 Crafting
95 Similar thoughts
94 Fifth floor
93 Circle of truth
92 What do you say?
91 A question
90 Deal
89 Contac
88 Return of Blue Lagoon
87 Attack the dungeon?
86 A harpy and a child
85 Kidnapping?
84 A new floor
83 Change of plans
82 A new companion
81 Improving one's luck
80 Influencing the drops
79 Glowing harpies
78 The update
77 Shooting stars
76 The meeting of the harpies
75 Brewing storm
74 End of the trial
73 Choice of the Forest Tiger King
72 The fall of a king
71 Sacred Ground
70 Clash
69 Arrival of the kings
68 Defence
67 Start of the trial
66 Strange behavior
65 Trial
64 Development of the barbarians
63 Development of the dungeon
62 New monsters
61 The third floor
60 The truth behind death
59 Earnings
58 Post-battle
57 Battle of the Labyrinth 3
56 Battle of the Labyrinth 2
55 Battle of the Labyrinth 1
54 Battle form
53 Going to the second floor
52 Use of the fireflies
51 Skeletons
50 Story of the Black Iron Tribe
49 Deal with the barbarians
48 Earning DP
47 Exploration of the children
46 The first floor
45 Dreidus
44 Founding the dungeon
43 The cave
42 Barbarians
41 Mysterious cloaked man 2
40 Mysterious cloaked man 1
39 Escape
38 Identification
37 Staying at the camp
36 The town
35 Farewell
34 Meeting Gaia again
33 The core's reaction
32 Harriet's choice
31 The deal with Kroff
30 Kroff arrives
29 Threats
28 World Scavenger
27 The monsters' reaction
26 Such a mess
25 Corrupted Servants
24 Arrival of the other guilds
23 The battle of the 4th floor
22 Start of the plan
21 Modifications
20 Finally ready
19 Gunpowder
18 Sketching
17 Plotting against each other
16 Observing the players
15 Arrival of the players
14 As if nothing happened
13 Planning
12 Death
11 Goblin Village
10 Level up
9 Afternoon lesson
8 The pas
7 Communal room
6 Second Floor
5 Observing and taking notes
4 The first lesson
3 The Core of Madness
2 Five's teacher
1 New Beginning
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