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New Earth- The Dungeon of Madness 18 Sketching
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New Earth- The Dungeon of Madness 18 Sketching

As they went to the Avian Cavern, Five simply leaned against the wall of Harriet's house and sat down. It was a relatively quiet environment since Harriet went to talk to her sisters.

Taking out a fresh piece of paper, he once again tried to draw satisfactory maps. Time went by as he tried several combinations, for example, he found that trying to communicate only 1 Chinese character per floor was the best option if he wanted to hide his message effectively. However, he could only have 10 floors and so, he could not do so.

He thought for a little while and decided that the best balance would be to write 2 characters per floor. What he wanted to convey was a specific location on the floors, he wanted the players to be able to invade the internal part of the dungeon. He naturally aimed at the special spots like the entry he and Harriet used to enter the floors and the secret treasure rooms.

As for how he wanted to convey this message, he would simply give them the floor, the corridor, and the location in the corridor. Each one of this information would take 2 Chinese characters and so, with the way he planned, he would be able to give away 3 locations in the dungeon.

His final goal was to cause as much damage as possible to Kroff and the best way to do it was to allow the adventurers to plunder his wealth or to kill a lot of monsters and the higher the level of monsters, the better. But Five was well aware that the players were low leveled right now, so he could not aim to big but still causing a loss of a few thousands of DP should serve a lesson to Kroff.

Another detail that Five thought about was that the secret rooms were easier to find than the secret passages that the monsters used. Therefore, he chose to share the location of 2 secret rooms and 1 secret passage through the message. Floor 1 to 3 would contain the information about a secret room, Floor 4-6 would show the location about the second secret room and Floor 7-9, it showed the location of the secret passage.

This way, the players would have more chance of trusting the message. If they found the first 2 secret rooms, they would naturally be more willing to believe that the 3rd location was also true and would spend more time searching for it. As for the tenth floor, he simply decided to write "Good Luck"

With that in mind, Five resumed making sketches. It was still weird to have long tunnels in a part of the floor and a cluster of rooms in another. So he made as many modifications as possible while keeping the message as the base of the map.

Unbeknown to him, an hour already went by as he was making sketches; countless crumbled papers were littered around him. Harriet was happily humming as she flew back towards her house, she already spent quite some time with her sisters but she could not leave Five without any supervision, especially after the incident with Roy.

She returned only to find Five still deeply absorbed in making sketches, she internally sighed, "I bet that guy did not even look over the first 10 floors, why was he so excited to gain their control if he would just ignore them?" She silently flew by and grabbed one of the pieces of paper.


"Still this crazy map!" said Harriet to herself. The map was still weird, although she could see some improvements in making it more normal, it still did not look like a dungeon floor to her.

Sensing her presence, Five raised his head to look at Harriet, "Hello, how are your sisters?"

"They are fine thank you! But you should be more wary of yourself, why don't you focus on the dungeon?" asked Harriet.

"It is fine! Don't worry! You are looking at the old sketches, here! Tell me what you think about these ones!" said Five as he passed her some pieces of paper.

Harriet quickly grabbed the sketches and had a quick glance. "This, they are definitely much better than the first one you showed me but it still weird in some places. Some floors are fine like these ones, but why would there be so many branches in this corridor?" asked Harriet.

"I'll take that into consideration for my next sketch," answered Five as he grabbed back the papers from Harriet. There was still a lot of work to do.

Since Harriet just came back, Five decided to take a small break and talked to Harriet about various things. He also took the opportunity to look at the floors he was in charge of. It looked like most players that arrived were currently hunting on the 6th and 7th floor. About 200 players were in the dungeon. He turned his attention to the amount of DP he had available and saw that it was 7200DP.

Not counting the 1000DP he used to make slimes for himself, he already lost 1800DP and the day was not even over. However, he was not alarmed at this number since he knew that the number of players would increase very quickly and so would his DP income.

...

3 hours later, Five lazily yawned as he placed down his pencil. He was finally satisfied with his sketches and even Harriet gave her seal of approval. He had to sacrifice the legibility of the message to make the floor look less abnormal. He believed that at least one smart person would be able to find the message if he took the time to look at the map attentively. It was true that it looked like a very mediocre writing but that was the best he could do to avoid raising suspicions.

During all this time, Harriet was simply reading the books about the outside world next to Five. To her, it was just like a normal day. "Are you finally finished with your aesthetics improvement?" asked Harriet.

"I am fairly satisfied, I doubt it can be any better!" replied Five.

"Then when do you plan to make these changes? You don't have much DP available for that, I know that it is just rearranging so it costs less DP than adding features but still..." said Harriet.

"Oh! Don't worry about that, I'll probably make changes tomorrow when the adventurers will leave the dungeon," answered Five. While he now had the plans for the rearrangement, that was just a part of his plan, he still had other things to prepare.

...

Meanwhile, Kroff was on his throne closely observing Five. "This is weird, what are these sketches he made? " asked Kroff.

"These are the maps of how he wants to rearrange the floors master, shall we call him to have a look?" asked Melhroth.

"Mmmm Yes, please tell Harriet to bring Five here, he visibly did not do anything changes to the dungeon despite the heavy losses... I guess it's time to give him a wake-up call!" said Kroff while rubbing his hands.

He was closely following the situation of the dungeon and already knew that Five only had 6500DP still available, that meant that one-third of his original capital was already gone. Everything was going according to his plan!

Chapter end

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Catalogue
215 A long night 5
214 A long night 4
213 A long night 3
212 A long night 2
211 A long night 1
210 Borrowing
209 Puzzlebox
208 Black Scale
207 Going to the hub
206 Anarchy
205 Signing the contrac
204 Night of Macabre
203 Invitation 2
202 Invitation 1
201 New system
200 Rewards
199 Venetia
198 E26's first appearance
197 Draw
196 Surrender to Madness
195 External help
194 Meeting again after two years
193 Fierce battle 3
192 Fierce battle 2
191 Fierce battle 1
Chapter 190
189 Preparations
188 Spectators
187 Loo
186 Last moments of the Fire Pi
185 Taking over
184 The light at the end of the tunnel
183 Request of the Dwarves
182 The Seed of Ingeniosity
181 Summoning the totem spirits
180 New Ques
179 Long distance conversation
178 A moment alone
177 Meeting an old friend
176 Trains
175 Stopped at the gate
174 Licensing
173 The enemy of my enemy is my friend
172 Completing the ques
171 New Boss Monsters
170 Evolution
169 Vicious Rhino Tribe
168 Tour of the unwanted gues
167 Voiding the contract 2
166 Voiding the contract 1
165 The third trial
164 Mysterious occurrences
163 Cobalt Eagle
162 Profiting off others
161 Count Desmonds 2
160 Count Desmonds 1
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
149 The Totem Spirits appear
148 Start of the battle
147 Taking down the scouts
146 Quest Failure
145 Entering the secret room
144 Ques
143 Dungeon meeting
142 Declaration of war
141 Peace
140 Necromancy
139 The crafting team
138 Changes
137 Meteor
136 Bountiful Harvest 2
135 Bountiful harvest 1
134 Return
133 Answers
132 Iris
131 101st item
130 Karyn, the elf
129 Bugtopia 2
128 Bugging Dungeon
127 The four alliances
Chapter 126
Chapter 125
Chapter 124
Chapter 123
Chapter 122
121 Balance is key
120 Movement from the tribes
119 Inside the dungeon core
118 A glimpse at the lore
117 An even more terrifying opponen
116 Battle 5
115 Battle 4
114 Battle 3
113 Battle 2
112 Battle 1
111 Earthbound curse
110 The masters appear
109 Psychic attacks
108 A player
107 Tolden Encampmen
106 A sheep
105 So much DP
104 Totem spiri
103 Visitor in the nigh
102 Meeting the tribes
101 Departure
100 Preparations
99 Invitation
98 Disguised angel
97 Should not be greedy
96 Crafting
95 Similar thoughts
94 Fifth floor
93 Circle of truth
92 What do you say?
91 A question
90 Deal
89 Contac
88 Return of Blue Lagoon
87 Attack the dungeon?
86 A harpy and a child
85 Kidnapping?
84 A new floor
83 Change of plans
82 A new companion
81 Improving one's luck
80 Influencing the drops
79 Glowing harpies
78 The update
77 Shooting stars
76 The meeting of the harpies
75 Brewing storm
74 End of the trial
73 Choice of the Forest Tiger King
72 The fall of a king
71 Sacred Ground
70 Clash
69 Arrival of the kings
68 Defence
67 Start of the trial
66 Strange behavior
65 Trial
64 Development of the barbarians
63 Development of the dungeon
62 New monsters
61 The third floor
60 The truth behind death
59 Earnings
58 Post-battle
57 Battle of the Labyrinth 3
56 Battle of the Labyrinth 2
55 Battle of the Labyrinth 1
54 Battle form
53 Going to the second floor
52 Use of the fireflies
51 Skeletons
50 Story of the Black Iron Tribe
49 Deal with the barbarians
48 Earning DP
47 Exploration of the children
46 The first floor
45 Dreidus
44 Founding the dungeon
43 The cave
42 Barbarians
41 Mysterious cloaked man 2
40 Mysterious cloaked man 1
39 Escape
38 Identification
37 Staying at the camp
36 The town
35 Farewell
34 Meeting Gaia again
33 The core's reaction
32 Harriet's choice
31 The deal with Kroff
30 Kroff arrives
29 Threats
28 World Scavenger
27 The monsters' reaction
26 Such a mess
25 Corrupted Servants
24 Arrival of the other guilds
23 The battle of the 4th floor
22 Start of the plan
21 Modifications
20 Finally ready
19 Gunpowder
18 Sketching
17 Plotting against each other
16 Observing the players
15 Arrival of the players
14 As if nothing happened
13 Planning
12 Death
11 Goblin Village
10 Level up
9 Afternoon lesson
8 The pas
7 Communal room
6 Second Floor
5 Observing and taking notes
4 The first lesson
3 The Core of Madness
2 Five's teacher
1 New Beginning
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