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New Earth- The Dungeon of Madness 176 Trains
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New Earth- The Dungeon of Madness 176 Trains

In the meanwhile, Iris was sorting out the documents in her office with the help of her new secretary, Ceres. She was an Elphame, the Boss Monster of the Fairies of Nature. Blessed with good looks and a charming aura, Ceres easily conquered the heart of the inhabitants of the town. She integrated quickly in Venetia's system and spent the day at Iris' side.

Several Fairies of Nature were also summoned but they spent most of their time in the underground dungeon, slowly leveling. They would come in handy when winter would be over. They could fertilize the fields and look after the town's orchard. While Iris could technically manipulate the weather conditions in her dungeon to allow crops to grow in winter, she did not want to attract unnecessary attention to the town.

"What is next on the list?" asked Iris.

Ceres answered with her sweet high pitched voice. "There is a group of engineers coming from the Magic Council. Lord Brann did not say anything about this. I believe they should be players. According to what they said, they want to discuss something called the trainline."

"Trainline? Interesting. Lead the way then."

The two girls went to the meeting room where a small nervous team of players was silently drinking their cup of tea. They immediately stood up and greeted Iris as she entered.

"Players?" asked Iris as she watched the names displayed in front of her.

"Yes, Miss iris. It is an honor to meet you. Thank you for your precious time," said one of the players. His name was Censora.

Iris briefly glanced at each player before sitting in the main seat. "I heard that you want to discuss a trainline? What is it about?"

Censora nervously bit his lips and started his explanation. "It is like this. We are a group of Engineers who joined the Magic Council. There, we tried to apply our knowledge of Earth to come up with some useful inventions and the one we settled on was the train. Right now, there are no real means of transportation between the towns and cities."

"Sure, there are teleportation portals but they only connect the main cities and the capital. Our plan is to set up a railway network across the empire and potentially across the different empires too. Although the trains are not instantaneous like the teleportation portals, they are much cheaper to run. Using the portal costs ten gold and that is without considering that person's luggage. Using the trains will be much cheaper. We estimate that one gold per passenger would be more than enough to provide a healthy profit margin."

Iris calmly listened. "I will not ask about the technology since this belongs to you but why did you come to Venetia for? You want to set up a train station here?"

"Exactly. To be honest with you Miss Iris, we spoke to several people before coming here including the mayor of larger towns and even nobles. They all hold a somewhat conservative mindset. They do not believe in our technology and want others to properly test our system first. When we heard Venetia actually belonged to a player, we immediately rushed here knowing that you would at least hear us properly." Censora looked at Iris with eyes full of expectations.

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Iris paused for a moment. She knew the use of trains; not only could it transport people but it could also transport merchandises! It was in line with her plans of making Venetia a trade center! "So it's like that. What are you expecting from me then? Permission to build a train station? Will the cost be borne by you?"

"This... We received funding from the Magic Council but it is not enough to build up the entire railway, let alone the engines. However, we spoke with many guilds and many showed interest in our projects. We are planning to sell the shares for the railway network soon. Everyone is essentially waiting to see if the trains will really be brought into the game. As long as the towns do not agree to have a station, it would be pointless."

Iris' eyes lit up. "I see but if I agree, to what town will you connect Venetia to?"

Censora fell silent. He simply did not have an answer to this question. It was true that the project needed two towns to agree to the construction and they needed to be close to each other. However, Venetia was the only player-owned town and rumors said that they were not on good terms with the neighboring towns which all belonged to Count Desmonds.

As Iris saw Censora's unease, she spoke, knowing full well that she was in an advantageous position. "You are lucky to have come here. I am very interested in the trains. How about this, first tell me how much money you will need and what will be the lead time? I hope you can give me as much information as possible; it will help me make a decision."

"Depending on which town we would connect to, it can take up to a hundred thousand gold depending on the landscape. We have more or less completed the blueprints of the engine and the passenger wagons. Making one would cost about five thousand gold. We also need to factor in the labor cost. We got twenty thousand gold to fund our project from the Magic Council which is enough to build a train but not the rail line."

"For the stations, we only need a small building to begin with," urgently added another player.

Iris remained silent. Ceres continuously wrote down their conversation; her hand moved so fast that the players could only see a blur.

"How much will it cost to run? And how much were you planning to sell the blueprints of the project for?"

"Our trains are different from those of Earth. They run using magic crystals. We estimated that to connect two cities, the journey would cost fifty gold... Maybe a little more if the train is loaded. As for selling the shares, we haven't thought about it properly yet," honestly answered Censora.

Their exchange continued until Iris obtained all the information she wanted. "I will be honest with you, there are many things you did not consider. First of all, will the train journey be safe? What if the trains were attacked? What would happen? You will need to employ people to protect the train. Second, this is a game. Although you have the blueprints, once released, people would easily copy the engines. There is no copyright system in the game and although the system would make it such that your design would be more efficient because it was the original one, you will fall behind once your competitors develop themselves a little more."

"However, I still have an offer to make. Instead of just designing the engine and being kicked out of the project once the system becomes fully operational, how about you join Venetia and become a team of Engineers working full time on constantly developing the railway network and working on new engine designs?"

"If we work together, it might be possible to turn the trains into the main means of transportation of the game. However, you will need a lot of funding to get yourself started and although I am interested, I don't want my money to fund a project that would end up in someone else's pocket. If you agree, Venetia shall agree to become the first town to accommodate the rail network. You won't have to worry about finding other towns to connect to; I will deal with this sort of things. Your only job would be to ensure that the engines work properly. And if everything goes well, in just a few months, towns across the empire should start requesting us to connect themselves to the railway and at the center of the transportation system will be Venetia."

The players were taken aback. Censora hesitantly asked, "You want us to quit the Magic Council? If we do so, we won't even get the funding of the organization. Your plan is ambitious but without enough gold, it will just be a dream."

Iris smiled. She opened her interface and after hiding sensitive details, she showed it to the players.

The players froze. They had never seen such a large number on the amount of a player possessed. Only large guilds could have this amount of gold. Iris unexpected had more than one million gold in her inventory.

Iris chuckled. She knew showing her inventory would scare the players. Although her town was still developing, it was extremely lucrative. She did not care much about the cost as she could cover for most of her expenses in DP. Her gold accumulated. Furthermore, she obtained quite a fortune from exterminating the bandit groups when she chose to settle down here.

She had been saving gold with a goal in mind. She wanted to develop and promote crafting at Venetia. She wanted her town to become a trade hub for the Sylvester Empire but it would not work if there were no craftsmen to provide a variety of services.

However, a better opportunity presented itself in the form of Censora and his friends. If she secured the exclusivity of the trains, Venetia would develop at an astonishing rate. As for looking for a second town to connect to, she could not build a second dungeon, but there were no rules that prevented her from building a second town. She just needed to build a small settlement on the road to Oceanview, one of the main harbors of the Sylvester Empire. Once she connected her settlement to Venetia, it would drastically reduce the travel time of the merchants. Not only would it promote trains, but it would also encourage people to pass through Venetia!

Chapter end

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<<Prev
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Catalogue
215 A long night 5
214 A long night 4
213 A long night 3
212 A long night 2
211 A long night 1
210 Borrowing
209 Puzzlebox
208 Black Scale
207 Going to the hub
206 Anarchy
205 Signing the contrac
204 Night of Macabre
203 Invitation 2
202 Invitation 1
201 New system
200 Rewards
199 Venetia
198 E26's first appearance
197 Draw
196 Surrender to Madness
195 External help
194 Meeting again after two years
193 Fierce battle 3
192 Fierce battle 2
191 Fierce battle 1
Chapter 190
189 Preparations
188 Spectators
187 Loo
186 Last moments of the Fire Pi
185 Taking over
184 The light at the end of the tunnel
183 Request of the Dwarves
182 The Seed of Ingeniosity
181 Summoning the totem spirits
180 New Ques
179 Long distance conversation
178 A moment alone
177 Meeting an old friend
176 Trains
175 Stopped at the gate
174 Licensing
173 The enemy of my enemy is my friend
172 Completing the ques
171 New Boss Monsters
170 Evolution
169 Vicious Rhino Tribe
168 Tour of the unwanted gues
167 Voiding the contract 2
166 Voiding the contract 1
165 The third trial
164 Mysterious occurrences
163 Cobalt Eagle
162 Profiting off others
161 Count Desmonds 2
160 Count Desmonds 1
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
149 The Totem Spirits appear
148 Start of the battle
147 Taking down the scouts
146 Quest Failure
145 Entering the secret room
144 Ques
143 Dungeon meeting
142 Declaration of war
141 Peace
140 Necromancy
139 The crafting team
138 Changes
137 Meteor
136 Bountiful Harvest 2
135 Bountiful harvest 1
134 Return
133 Answers
132 Iris
131 101st item
130 Karyn, the elf
129 Bugtopia 2
128 Bugging Dungeon
127 The four alliances
Chapter 126
Chapter 125
Chapter 124
Chapter 123
Chapter 122
121 Balance is key
120 Movement from the tribes
119 Inside the dungeon core
118 A glimpse at the lore
117 An even more terrifying opponen
116 Battle 5
115 Battle 4
114 Battle 3
113 Battle 2
112 Battle 1
111 Earthbound curse
110 The masters appear
109 Psychic attacks
108 A player
107 Tolden Encampmen
106 A sheep
105 So much DP
104 Totem spiri
103 Visitor in the nigh
102 Meeting the tribes
101 Departure
100 Preparations
99 Invitation
98 Disguised angel
97 Should not be greedy
96 Crafting
95 Similar thoughts
94 Fifth floor
93 Circle of truth
92 What do you say?
91 A question
90 Deal
89 Contac
88 Return of Blue Lagoon
87 Attack the dungeon?
86 A harpy and a child
85 Kidnapping?
84 A new floor
83 Change of plans
82 A new companion
81 Improving one's luck
80 Influencing the drops
79 Glowing harpies
78 The update
77 Shooting stars
76 The meeting of the harpies
75 Brewing storm
74 End of the trial
73 Choice of the Forest Tiger King
72 The fall of a king
71 Sacred Ground
70 Clash
69 Arrival of the kings
68 Defence
67 Start of the trial
66 Strange behavior
65 Trial
64 Development of the barbarians
63 Development of the dungeon
62 New monsters
61 The third floor
60 The truth behind death
59 Earnings
58 Post-battle
57 Battle of the Labyrinth 3
56 Battle of the Labyrinth 2
55 Battle of the Labyrinth 1
54 Battle form
53 Going to the second floor
52 Use of the fireflies
51 Skeletons
50 Story of the Black Iron Tribe
49 Deal with the barbarians
48 Earning DP
47 Exploration of the children
46 The first floor
45 Dreidus
44 Founding the dungeon
43 The cave
42 Barbarians
41 Mysterious cloaked man 2
40 Mysterious cloaked man 1
39 Escape
38 Identification
37 Staying at the camp
36 The town
35 Farewell
34 Meeting Gaia again
33 The core's reaction
32 Harriet's choice
31 The deal with Kroff
30 Kroff arrives
29 Threats
28 World Scavenger
27 The monsters' reaction
26 Such a mess
25 Corrupted Servants
24 Arrival of the other guilds
23 The battle of the 4th floor
22 Start of the plan
21 Modifications
20 Finally ready
19 Gunpowder
18 Sketching
17 Plotting against each other
16 Observing the players
15 Arrival of the players
14 As if nothing happened
13 Planning
12 Death
11 Goblin Village
10 Level up
9 Afternoon lesson
8 The pas
7 Communal room
6 Second Floor
5 Observing and taking notes
4 The first lesson
3 The Core of Madness
2 Five's teacher
1 New Beginning
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