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New Earth- The Dungeon of Madness 166 Voiding the contract 1
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New Earth- The Dungeon of Madness 166 Voiding the contract 1

'The trial comes in the form of a quest? The system no longer wants us to simply protect our dungeon; it is forcing us to be more active and attack the surrounding environment,' thought Iris.

'I suppose this is where the competitive side of the game starts to reach the dungeon masters too. With the rewards depending on how much Destruction Points one can collect, people would definitely try to attack everything around them. It will attract animosity but fortunately, there are no other dungeons nearby.'

Iris was about to start planning her next move but she then realized the presence of the players in front of her. They were still speaking with an accusatory tone. But before she could speak, another series of system prompts sounded.

[System Announcement: A mini update targeting the dungeon masters will immediately take effect.]

[System prompt: We are taking the opportunity that the third trial is starting to bring forward some healthy changes to the game. The following changes will take effect:]

[The system will now distinguish between passive and active characters. A character will be labeled as passive if he/she does not encounter any enemies or use any skill/item for the last thirty minutes after entering a dungeon.

The passive characters will generate less DP over time, half of that produced by an active character: only 5 DP per level per hour.]

[We are introducing a new feature: Scents. The dungeon master can now manipulate the scent of the dungeon and set up different ones for each floor or rooms. Scents are a way to produce additional effects, affecting both the monsters and the invaders.

For example, the scent of the forest will improve all the stats of beast-type and plant-type monsters by 1. The foul scent will deal 1 damage per second to all characters except poison type monsters. The scent of adventure will provide all characters with an increase in experience received of 10%.

The scents can be purchased in the dungeon shop.]

"Hello? Are you just ignoring us?"

Iris was jolted awake by Endless' loud shout. He was looking daggers at her.

Iris frowned as the flow of system prompts was interrupted. She took a deep breath and answered. "You want to void our contract? Looks like you do not even want to negotiate. Here's the contract. Let's void it."

She slammed a piece of paper on the table under the dumbfounded stares of the players. They could not believe she was actually agreeing to cancel the contract and it left them speechless. They thought they would need to deploy Vultex's elite to force her to do so. They were reluctant to, after all, someone who managed to own a town before it was even possible, was not someone to be trifled with.

Players would normally only be able to build their own towns after the second major update but this event had yet to occur.


"You are agreeing?" mumbled one of the players.

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"Of course. What is the point of collaborating with a group who does not trust you? Vultex is not the only large guild out there, nor is Blue Lagoon. I have nothing to do with that guild. You should use your brain; if I was not planning on wholeheartedly collaborate with you, why would I have revealed the location of a dungeon in the North?"

"This..." Endless was taken aback. It was true; Iris did reveal the location of a dungeon. If they managed to take control of its territory, they could use it later on as a foundation for their own town. This information was truly worth a lot and Iris did not have any need to reveal it to them.

"Maybe we were a bit too reckless..." started Endless but Iris would not listen to him anymore. She glanced at Venus who instantly understood what she wanted.

The succubus moved quickly. She dashed toward the table, forcefully taking the contract out of Endless' hands. The latter was unable to resist the strength of the succubus; he could only let go of the piece of paper. At the same time, Venus grabbed Iris' copy of the contract with her other hand.

She brought the two copies of the contract together and as they met, the pieces of paper burst into flames. The contract between the two parties was effectively voided.

"What is the meaning of this?" exclaimed one of the players.

They indeed had the intent of voiding their contract since they believed Iris was in cahoot with their competitor. But now that she was denying the fact, they did not actually want to lose the town they invested so much in.

"Wasn't it what you came here for? From now on, we no longer have anything to do with each other. Vultex is no longer the investor of Venetia," declared Iris with a solemn expression.

The players twitched. Endless remained calm but the other players exploded. "You cannot forcefully cancel our agreement like that. What about the fortune we spent on building this town! We spent almost a quarter of our guild's income in this place, how can we just move on like that? You need to compensate us!"

Iris faintly smiled. "Dream on. We have nothing else to do with each other."

It was precisely what she had been looking for. At first, she was mad at being accused of something she did not do; she had absolutely no contacts with her parents and was not planning on talking to them either. However, she had long been thinking of ways to get out of her contracts with Vultex for a while now; it was precisely why she wanted to get her hands on the Void Contract at the auction.

When she built Venetia, the town was still unknown from the rest of the world. In order to develop, she needed to attract people's attention. She did so by showing herself as a player and speaking to the guilds. They were immediately interested.

The guilds believed they would have to wait for the second major update to start building their town but unexpectedly, a player was already able to do so. Whoever got their hands on the town would have a huge headstart ahead of their competitors. Vultex was the one making the most generous offer. They invested a lot in Venetia and in exchange, they could freely use the town as their base of operation.

They owned 40% of the town; mainly its military part and the commercial area. Iris did not care about those; she was only interested in the DP they generated. However, Vultex became more and more demanding lately. As Venetia developed, they realized its importance and did not want to only own 40% of its shares.

They put pressure on Iris who did not want to reveal her identity as a dungeon master yet. Now that an opportunity presented itself, she naturally did not hesitate to free herself from Vultex. After having already received the initial investment she needed, she was ready to burn the bridges.

Endless lightly coughed, causing the other players to fall silent. "Iris, we might have been too hasty. We did not properly investigate this matter. I believe it would not be beneficial for either of us to go on our own separate ways."

He paused for a moment, allowing his statement to sink through." We will lose our main base of operation while you will lose the town's military side and all the shops in the commercial area will close down. Once we recall our men, this town will just end up like it was before; there would be no traffic. Since you are not receiving any help from Blue Lagoon, how are you planning to resist Count Desmonds without our help? Think about all of these. We both acted on the spur of the moment. Let's take a moment and calm down."

"Let's consider the voiding of the contract as an opportunity for us to come up with better terms for both sides. What do you think?"

Endless was a charismatic young man. He held a high position in Vultex and was confident in himself. When he spoke, he was certain Iris would come back to herself and soon beg them to form another contract. After all, what he said was true. Venetia will just turn into a lawless place without them to keep an eye on the players. Vultex was the one paying all the mercenary guards to protect the town.

They were also the one transporting most of the goods and materials sold at Venetia. As the dominant force of the town, Vultex's players also supplied Venetia with all the loot of the monsters in the surrounding hunting areas.

If they really parted, then the one to suffer the most would without a doubt be Iris. Sure, Vultex would lose its main base of operation but Vultex was a large guild. Losing one base did not mean the end, they could still recover their losses. On the other hand, Iris was a single person. Venetia was all she owned in New Earth. Once it was gone, she would lose everything.

Endless was confident he had the upper hand in this scenario. No one in their right mind would refuse his offer. However, to his surprise, Iris remained unfazed.

Chapter end

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<<Prev
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Catalogue
215 A long night 5
214 A long night 4
213 A long night 3
212 A long night 2
211 A long night 1
210 Borrowing
209 Puzzlebox
208 Black Scale
207 Going to the hub
206 Anarchy
205 Signing the contrac
204 Night of Macabre
203 Invitation 2
202 Invitation 1
201 New system
200 Rewards
199 Venetia
198 E26's first appearance
197 Draw
196 Surrender to Madness
195 External help
194 Meeting again after two years
193 Fierce battle 3
192 Fierce battle 2
191 Fierce battle 1
Chapter 190
189 Preparations
188 Spectators
187 Loo
186 Last moments of the Fire Pi
185 Taking over
184 The light at the end of the tunnel
183 Request of the Dwarves
182 The Seed of Ingeniosity
181 Summoning the totem spirits
180 New Ques
179 Long distance conversation
178 A moment alone
177 Meeting an old friend
176 Trains
175 Stopped at the gate
174 Licensing
173 The enemy of my enemy is my friend
172 Completing the ques
171 New Boss Monsters
170 Evolution
169 Vicious Rhino Tribe
168 Tour of the unwanted gues
167 Voiding the contract 2
166 Voiding the contract 1
165 The third trial
164 Mysterious occurrences
163 Cobalt Eagle
162 Profiting off others
161 Count Desmonds 2
160 Count Desmonds 1
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
149 The Totem Spirits appear
148 Start of the battle
147 Taking down the scouts
146 Quest Failure
145 Entering the secret room
144 Ques
143 Dungeon meeting
142 Declaration of war
141 Peace
140 Necromancy
139 The crafting team
138 Changes
137 Meteor
136 Bountiful Harvest 2
135 Bountiful harvest 1
134 Return
133 Answers
132 Iris
131 101st item
130 Karyn, the elf
129 Bugtopia 2
128 Bugging Dungeon
127 The four alliances
Chapter 126
Chapter 125
Chapter 124
Chapter 123
Chapter 122
121 Balance is key
120 Movement from the tribes
119 Inside the dungeon core
118 A glimpse at the lore
117 An even more terrifying opponen
116 Battle 5
115 Battle 4
114 Battle 3
113 Battle 2
112 Battle 1
111 Earthbound curse
110 The masters appear
109 Psychic attacks
108 A player
107 Tolden Encampmen
106 A sheep
105 So much DP
104 Totem spiri
103 Visitor in the nigh
102 Meeting the tribes
101 Departure
100 Preparations
99 Invitation
98 Disguised angel
97 Should not be greedy
96 Crafting
95 Similar thoughts
94 Fifth floor
93 Circle of truth
92 What do you say?
91 A question
90 Deal
89 Contac
88 Return of Blue Lagoon
87 Attack the dungeon?
86 A harpy and a child
85 Kidnapping?
84 A new floor
83 Change of plans
82 A new companion
81 Improving one's luck
80 Influencing the drops
79 Glowing harpies
78 The update
77 Shooting stars
76 The meeting of the harpies
75 Brewing storm
74 End of the trial
73 Choice of the Forest Tiger King
72 The fall of a king
71 Sacred Ground
70 Clash
69 Arrival of the kings
68 Defence
67 Start of the trial
66 Strange behavior
65 Trial
64 Development of the barbarians
63 Development of the dungeon
62 New monsters
61 The third floor
60 The truth behind death
59 Earnings
58 Post-battle
57 Battle of the Labyrinth 3
56 Battle of the Labyrinth 2
55 Battle of the Labyrinth 1
54 Battle form
53 Going to the second floor
52 Use of the fireflies
51 Skeletons
50 Story of the Black Iron Tribe
49 Deal with the barbarians
48 Earning DP
47 Exploration of the children
46 The first floor
45 Dreidus
44 Founding the dungeon
43 The cave
42 Barbarians
41 Mysterious cloaked man 2
40 Mysterious cloaked man 1
39 Escape
38 Identification
37 Staying at the camp
36 The town
35 Farewell
34 Meeting Gaia again
33 The core's reaction
32 Harriet's choice
31 The deal with Kroff
30 Kroff arrives
29 Threats
28 World Scavenger
27 The monsters' reaction
26 Such a mess
25 Corrupted Servants
24 Arrival of the other guilds
23 The battle of the 4th floor
22 Start of the plan
21 Modifications
20 Finally ready
19 Gunpowder
18 Sketching
17 Plotting against each other
16 Observing the players
15 Arrival of the players
14 As if nothing happened
13 Planning
12 Death
11 Goblin Village
10 Level up
9 Afternoon lesson
8 The pas
7 Communal room
6 Second Floor
5 Observing and taking notes
4 The first lesson
3 The Core of Madness
2 Five's teacher
1 New Beginning
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