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Kingdom of the Weak Chapter 216
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Kingdom of the Weak Chapter 216

Published at 9th of October 2019 01:50:10 AM Chapter 216


Directly south of Itarim, south-east of La Vive, east of Hispanol and west of Ceres, were a stretch of islands bearing small towns of short, white structures . These were the islands of the Midlands Sea People, who were currently allied with Ashdale and La Vive in the world war and presently filling up rapidly with refugees from La Vive .

At nine forty-eight in the morning the day after the Beast Tide officially began, lookouts on the southernmost island reported seeing something most unusual; there appeared to be a new island to the south, and it had appeared practically out of nowhere .

An hour later, a panicked report came in; never mind the island, there was a huge flock of Wilds on the horizon, and they did not look friendly . Red eyes, slavering at the fang, and all that .

The hour after that, someone remarked that the new island that appeared seemed to be getting bigger, or perhaps, closer . But by then, everyone was too busy preparing defenses and screaming for help to really listen .

By the third hour, the Sea People were able to make out individual Wilds in the horde of Pegasi about to storm their islands . Some people tried to get away by airship or seaship, but there were just too many people and not enough ships or time .

At twelve fifty three noontime, an enormous tidal wave broke onto the shores of the southernmost island, and the 'new island' slowly bumped onto the edge of the land . Hundreds of smaller Wilds streamed off it, while the skies were covered with flying horses who rained down and trampled through three seaside villages and a port town within minutes .

It was at that point that people began to just dive into the sea regardless of whether there was a boat for them or not . They swam for the northern islands, but for all their desperation, they were instantly overtaken by the flying horses .

Town after town, village after village, the entirety of the Sea People's islands were overrun in a matter of hours . The number of people jumping into the sea overtook the number of people remaining on land before the disaster was half-done . The Sea People were generally skilled swimmers anyway; oddly enough, jumping into the sea was what saved more than half of the islands' population .

Everybody who remained on solid ground was quickly trampled, bitten, struck down with steel-hard wings, even blasted with razor-sharp winds . The Storm Pegasus King spared no human he saw on solid ground .

And then he was past . The Storm Pegasus King, his forces, and all the flying Wilds with him had crossed over the Midlands Sea People's islands, and were continuing north toward Itarim over the remaining stretch of water . Meanwhile, the islands were still overrun by amphibious Wilds and even Wilds who couldn't swim and had come down off the back of the Deep Emperor .


Those who could swim followed the flying Wilds north . Those who couldn't, well…

They never left the islands .

Of the four islands in a row, three of them were accessible to each other through tidal fords . The northernmost one, however, could only be reached by swimming, flying or sailing . As the day passed, the Wilds spread out all across the three southern islands, while the humans ended up clambering onto the northernmost island . This was the island with almost no Wilds, since the flyers, swimmers and amphibians had all continued north, while those who hitched a ride on the shell of the Deep Emperor were basically stuck on the southern islands forevermore .
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As for the Deep Emperor himself, having successfully brought the Tide to the unsuspecting humans in their own lands, he turned around and went back home casually .

***

Around that time, the Southern Tide's forward group had passed Deadly Sands . Again, the settlement there had been completely abandoned, and again, they trampled everything into the dirt .

Their main group approached Three Pines, and Darian pointed out one particularly large white figure . "Dad? See that big bony fellow over there? That's the Bone King . He's the Tier 7 in charge of the Southern Tide . "

"That's one big skeleton . " Damien grimaced . The Bone King was big enough to swallow his Sky Barge whole . He was the biggest, strongest, and meanest Skeletal Serpent in the world, comparable in size to the Roc King and Senior Dragons like Har'es-dras' mother .

Alongside the Bone King were a dozen adult dragons, twice as many younger dragons, and an uncountable horde of scaly, furry, bony beasts from the far south and everywhere in between . At least two hundred of them could fly .

Damien grimaced and picked up a communications crystal . "George, the main group of the South Tide is passing by Three Pines . Bad news; you got flyers incoming . I'm seeing hundreds of flyers, at least thirty Tier 5, about a dozen dragons and twice as many bat and bird types . Better cap the airport . "

From the other side of the line, George sighed . "I was afraid of that . We'll just have to make do . "

"On the plus side, they're not attacking our airships around Three Pines . Also, I don't hear my wife screaming . " Damien added . "Which means that she's not under attack at high altitude either . We still have room to accommodate people if you want to send some over at high altitude . "

"Understood . We'll be sending all the children and as many mothers as we can fit . Your school is going to be a lot busier for a bit . "

"Go ahead and send the children to school . We'll be fine . "

***

As the forward group of the South Tide passed the Black Depths Lake, George filled his entire airfleet with children, mothers and wounded, then sent them all off .

"Make sure you stay above the clouds!" He ordered .

"Got it!" Jim replied . "We're also going to take a roundabout route! We'll go around the Tide, not past it!"

"Good! Stay safe!"

So they left, and George watched them go .

"All right, that's it . Close the airport . " George ordered . "Lower the shell!"

"Lower the shell!" voices rang out, and the shell of Spike's late grandpa, taken whole from Craggy Falls, was lowered over the exposed top of Kar01 .

"Everyone, we're closing up! All doors, windows and hatches, shut and locked! Full lids and camouflage over the windows! Everyone inside, NOW!"

Actually, almost everyone was already inside . There were just a few squads left outside reinforcing the entrances or piling on camouflage or even downright burying a few access hatches .

"FDF, report!" Song Chen barked .

"Three more squads outside, on the way back!"

"Kara Main entrance, five squads, ready for battle!" Two of those squads were armed with breech-loading rifles, two with spears, and one manned an XL runic Ballista .

"Goth Main entrance, five squads, in position and ready!" Their loadout was similar to Kara Main's .

"Kar01 upper accessway, three squads, fully armed and waiting!" One of those squads had rifles .

"Kar02 maintenance entrance, two squads, in position!" One of theirs had rifles too .

"Kar03, exit tunnel guard squad, ready!"

"Enclave Underground Tunnels, four squads, ready!" Half of them had rifles .

"Kara Reserves, five squads, ready!" These guys were meant to be sent in response to emergencies . Two of their squads were armed with rifles .

"Goth and Enclave Reserves, five squads, ready!" Similarly, two of their squads had rifles too .

"Camouflage Squad 2 has returned! Mission accomplished!" one of the squads previously outside reported .

"Camouflage Squad 1, now entering Kara Main!"

"Camouflage Squad 3, we're almost to Kar03's tunnel exit! Just give us another minute!"

"Excellent!" Song Chen smiled in spite of the circumstances . Given the amount of time they had to prepare, everyone in the FDF was well ready for this Beast Tide .

"Mercenaries?" George called .

"Sons of Sand, four squads, standing by . " Salim reported .

"Crescent Saber, five squads, standing by . "

"Moon Runners, three squads, ready . "

"Miscellaneous Mercs, four squads, we're all here . "

"Iron Legion?" George asked next .

"Six squads, all accounted for!" Markus replied . Three of those squads now had rifles .

"Five hundred and fifty regulars ready for battle . " Song Chen summarized . "Militia Volunteers?"

"Almost ready!" Sabriane replied . "We just need to make sure everyone has enough ammunition!"

"There's never enough . " George advised . "Just make sure everyone knows where to get more . "

There were two hundred militia volunteers, and fifty of them had rifles . That meant five squads of riflemen, the rest wielding crossbows or spears .

Literally every weapon wielded today was at least Tier 3, even the volunteer militia's . Every entrance had at least one Ballista rated at Tier 4 . The two Main entrances and the Enclave Underground entrance also had XL runic Ballistae rated at Tier 5 .

Finally, George himself led a special squad of the best mercenaries, legionnaires, and adventurers outfitted with heavy armor . All of them were equipped with ME-Frames and upper Tier 4 weaponry . Several of them had runic weapons that could even harm a Tier 5 .

"Seven hundred and sixty-one defenders all accounted for . " Song Chen breathed .

"We've been preparing a long time for this day . Let's hope it's enough . " George said .

"Do you regret not putting up those traps?" Song Chen asked then . That had been one of the preparation ideas from early on .
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"Nope . Let's not provoke them . " George said . "If possible, I'd rather we didn't have to fight at all . "

Thus, the defenders of KarGoth turtled up and hid, hoping the Tide would pass them by without a single shot needing to be fired .

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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