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Kingdom of the Weak 81 Determination
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Kingdom of the Weak 81 Determination

While Spike was stomping about the Black Ruins and therefore taking all the blame for the campsite's destruction, Remian was listening to an interesting story.

"Legend has it that hundreds of years ago, there was a selfish, secretive but highly advanced nation that hid on this continent." Charlie said in a conspirational tone. "They had technology far beyond anything we have today, used magic that could turn the laws of nature upside down! At the center of their civilization was the Black City; and there, they sought to defy heaven."

"I thought you said there were dozens of Black Ruins scattered all over the Wildlands." Remian objected.

"There are. They're all too small to be the Black City, though. They're just outposts or something." Charlie explained. "The real Black City was supposedly immense, like a mountain."

"Has anyone seen ruins like that? Any explorers?"

"Nope. Not a clue. The largest of the Black Ruins are far to the south, and even they aren't much bigger than an average town. The Black City itself seems to have completely disappeared." Charlie cleared his throat. "Anyway. According to legend, the Black City became so powerful, they grew proud and one day challenged heaven to a magical contest. No one knows exactly what happened, but in a single moment, the Black City was gone. Nothing remained, not even wreckage, as if they were simply removed from existence. Supposedly, they were thrown out of the universe. Fearful of God's wrath, all their people fled the Wildlands. All we have left are our records, the relics, and the ruins."

"What happened to the descendants of the people who fled?"

"No idea. Nobody's gone around publicizing such issues."

"Do you think maybe they came back? That they're the ones we just fought?"

"It's possible. At this point, anything is possible."

"It makes sense. I mean, if the Desert King's city is the nearest place anyone fleeing the Wildlands could get to. Maybe the Desert King himself is one of their descendants and simply came back looking to reclaim past glories."

"Or maybe we're overthinking it and he just wants to loot old ruins and steal technology."

"Why hasn't anyone else done so, by the way?"

"Oh, they've tried. Many have even succeeded. Magic has advanced rapidly in the past few hundred years as a result. In fact, I think most of those ruins have already been stripped clean. The exceptions are the ones in places too dangerous to explore."

"Isn't anyone afraid that in using Black City magic, they might also go 'poof'?"

"Of course. That's why it's supposedly forbidden! But every so often, you see some government-linked company use extraordinary methods with extraordinary results and you start hearing rumors… it's all very hush-hush."

"Well, someone definitely didn't want anyone to know about that dig site. The Desert King was calling Beast Waves onto us and suppressing Frontier Town. I thought it was just him, but seeing that there were six communication crystals in the camp, I have to wonder if he has partners."


"If you're really intent on declaring war on him, I'll bet you're going to find out the hard way."

There was a sort silence.

"So these relics we have here…" Remian looked over the pieces set on the table between them.

"Five of them are of similar form; I have a sense of water magic involved here." Charlie said, examining grayish crystalline gourds covered with mysterious runes. "These two over here seem to be a linked pair; I sense wind magic from the runes. The rest, I can't figure out."

"These four feel like fire magic, and these three feel like earth magic." Remian supplied. "But this last one… this one doesn't feel like anything I recognize. In fact, it feels… wrong."

"You mean, it's broken?"

"No. It looks intact and undamaged." Remian examined the canister-like shape. "But it just feels wrong."

"Well, I can't recognize any of the runes on it." Charlie said, peering at the relic. "I recognize about half the runes on the paired wind relics, and quite a few on the water magic relics, but not a single one of those on that wrongness-canister."

"Maybe Andros might recognize some." Remian mused.

"Aren't you going to get an expert look over them?" Charlie prompted.

"Not unless we have no choice. Like you said, everything about Black City magic is very hush-hush. I don't want to invite more trouble on our heads if we can help it."

"You say so, but I doubt we're going to be able to figure out these relics by ourselves."

***

Andros was actually having a rather good week before Black City magic came up. No less than six master smiths, twice as many journeyman smiths and thrice as many apprentices had joined the Burning Steel Forge recently. Along with the recent trip to Ashdale, the profits from sales of runic weaponry and the materials he'd bought there, the forge was expanding on all sides. At this point, they could churn out Tier 4 XL Ballista bolts (a.k.a. steel stakes) at a rate of six per day.

But of course, they weren't doing that, now. They were building tools, specifically workshop tools, for themselves to use for more metalworking…

It was while Andros was contemplating expansion that Remian and Charlie dropped by and invited him to the Guild Hall to study some relics.

"One thousand Lir!" Andros said immediately. "Per relic. Consultation fees."

"What?" Charlie protested. "You're already having it easy here and you still want to charge fees?!"

"Charlie, relax." Remian nudged him. "After all, they're good tax-paying citizens of Frontier Town."

"T-taxes?!" Andros gaped. "Wait! Nobody said anything about taxes!"

"Nobody said anything about consultation fees either." Remian mentioned smoothly.

Andros' face fell. "Fine. Forget I said anything about that. Let's just go see your relics."

"Now, now, let's not be hasty. Taxes are only reasonable, after all." Remian mused. "What do you think? A sales tax on all exports? What about materials import taxes? And land tax?"

"Exports, imports AND land?" Andros choked. "Come on! The main reason so many of my old friends joined up was to avoid taxes! I thought we were on the same side here!"

"Ah, but clearly we're not. You do still charge me for your services, so at the very least, I should charge you rent."

"Rent? For what?"

"For the land your forge is built on. Plus your houses. You seem to be wanting the entire west side, so maybe… 50,000 lir a month?"

Andros choked. "I may as well pay taxes!"

"Right on!" Remian agreed sagely.

"Wait. How high are the taxes, exactly?"

"I'm thinking 5% sales tax, 5% import tax." Remian paused. "I guess we can waive the land tax for smelting services."

"Why not just 10% on sales?" Charlie asked.

"Because we should support local suppliers over foreign goods?"

"I'm not sure 5% is enough of a deterrent for that."

"Well, I don't think we should raise it higher. Taxes do seem to be an issue with Andros' friends."

"They are!" Andros cut in at once. "Isn't there some other way we can handle this? I thought all you wanted were ballista bolts and smelting services! If you tax my sales, I'll have to charge for smelting just to balance…"

It took about an hour of back and forth before they settled.

All consultation would be free. Smelting and work on military equipment would be free. Remian would supply materials for the weaponry he asked for as a norm.

There would be no taxes or rent. The Burning Steel group could have the entire west side. Remian would supply building materials for the Burning Steel to build everything. He would also send workers to help the construction so it could be finished in a single year. He would pay all their salaries meanwhile.

Following that investment, he would also own 50% of the forge and have administrative rights second only to Andros.

Henceforth the Burning Steel would not longer be called a 'forge' but a company. Their first major project? To support Arnold in preparing the XXL Ballista in time for the next Beast Wave. Their second? Fully equipping the defenders of Frontier Town with Tier 4 weaponry and armor. This included the Iron Legion, the Adventurers, the clans, and even the Wilds if they wanted (except for Buff, Remian bet that most of them didn't).

Another new company starting up would be Vin Construction, 100% owned by Remian. Their first major project? Frontier Town's water network. Toward this, Charlie was going to try and recruit skilled workers from Ashdale and other clans from Fal'Herim. In return, Charlie received one of the five water-type relics. He was going to consult an expert about it and promised to share his findings.

Also, Charlie wanted to open a bank. For security's sake he wanted to build it right across the road from the Iron Legion camp. He and Remian would also set up their shops nearby, starting a market zone. The idea was to turn that area into a new South Side. But first, Vin Construction would need to set up a good water system. That could take at least a month.

All this was, of course, assuming that they managed to fend off the next Beast Wave. This time, Remian was determined to do so.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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