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Kingdom of the Weak 65 Damage
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Kingdom of the Weak 65 Damage

"We need more speed!" Remian called to Charlie across the deck of the Roving Albatross. "Spike's headed straight for us!"

"This is as much power as I've got!" Charlie panted. "The magic drive is going on full, and I've already exhausted most of my mana fusing that Tier 4 spell! I can't boost it by much more! Don't you realize how much weight we're towing?!"

"How can I help?" Remian asked.

"Don't! Your powers are too unstable! A sudden super-boost like yours could totally wreck my engine!!" Charlie gasped. "Don't try it!"

Remian growled. He glanced at the cannons.

"NO!" Charlie barked at once. "You might very well blow us all up!"

"There has to be SOMETHING I can do!" Remian grouched.

"Use your Light Barriers." Charlie suggested. "They could protect the ship if Spike starts roaring at us."

Remian clambered to the deck as Spike neared. The Tier 5 lizard was completely ignoring the town under reconstruction and seemed to be targeting Remian personally. He even diverted his path more and more to the left as the airship made its way south…

"It really is headed straight for us." Remian realized suddenly. "It's not going to the western settlement! It's targeting this very airship!"

Or was it targeting the Sky Barge? Did an agent of the Desert King somehow manage to sneak a wave-caller crystal onto the Sky Barge along with all the stuff from the western settlement?

"Drop the tow cables!" Remian ordered.

"What?" blank looks were the only response he got.

"The tow cables! Cut them or release them, just STOP TOWING the Sky Barge!" Remian shouted.

"But…"

"Fire!" Remian couldn't wait any more. He directly cast a fire lance at the tow cable. "Fire! Fire!"

The third fire 'lance' erupted as a blade similar in shape to an axe. It cut right through the tow cable and with a snap, the Sky Barge jerked free and was rapidly left behind while the Roving Albatross immediately sped up.

Spike paused in mid-stride, hesitating, then very deliberately, turned left even more.

"That's it. It's on board this ship." Remian concluded grimly. "There's one of those crystals on board this very airship!"

Charlie! What did you do? What have you brought with you? Other than cows and dairy farming equipment… what did you pick up?

There was a flash of blue. A bolt lanced out from Mindy's airship, striking Spike. Spike roared back at them, but they were too far away. Another bolt of blue struck out, and then a third.

Spike roared at them, but kept heading for the Roving Albatross.

Yeah, there was definitely one of those crystals on this airship. If only they had known earlier…

But now wasn't the time to reflect. They had to move. Spike was closing in.

"Charlie!" Remian shouted. "Spike's after your cargo!"

Charlie's response? "Change course! Head directly west!"


"What? No…!" Remian spluttered. "Not yet! We're still too close to the…"

Too late. Already Spike was running with an unstoppable momentum. Without slowing down, he rammed into the western settlement. His spiked back and house-sized feet smashed into the temporary shelters of the workers' quarters, breaking apart everything in his way.

Screams resounded from the Sky Barge, suspended hundreds of feet above the giant Spike-back Lizard rampaging over their previous shelters. For a moment there, Remian's heart was in his throat; he feared that Spike might suddenly decided to take a shot at the workers but the oversized lizard merely looked at them, then turned back to face the Roving Albatross.

Remian didn't realize he'd been sweating until a sweatdrop dripped from his face.

Spike roared.

The roar knocked Remian off his feet. The world suddenly began to spin. There was a terrible buzzing sound in his ears; Remian couldn't hear anything, and suddenly realized that he was actually on the floor, wondering how he got there in the first place.

There was shaking all over. Remian felt rather than heard footsteps, being flat on the floor, but even the sense of those vibrations were half-muted. He felt numb. Everything was numb.

Also, there was blood on the floor. Was that his blood? He couldn't even tell.

"I thought we were supposed to fly too high up to be attacked…" Remian frowned. "This can't be right. We were… we were…"

Oh, right. They were fresh out of the airport and towing another airship that had just launched. They were going to fly higher, but there simply hadn't been enough time.

Some day, Remian figured, we'd actually just go straight up and let Spike roar and jump in futility at something way too high for him to reach.

That could have been today. They could be doing that right now, if only they had known…

But instead, Remian was crawling on the floor wondering where the blood was coming from.

But how? How did the crystal even get on board the airship? Did the Desert King somehow anticipate all of this? If that were the case, he was a fearsome tactician indeed.

"Higher…" Remian choked. He shouted as loud as he could. "We need to go higher!"

He had no idea if anyone could hear him or anything. He had no idea if anyone could hear anything at this point.

Remian blamed himself for it. Next time, doofus, raise the Light Barrier BEFORE Spike roars.

Speaking of which, Spike was opening his mouth again.

"Light!" Remian raised his hand, raised his voice, and raised all his panic in a single unheard shout.

A shimmering wall of light appeared as Spike's roar erupted. Did it block out the sound? Remian couldn't hear in the first place, so he couldn't be sure, but the wall of light rippled, and then the airship shook again.

Was it his imagination, or was this shaking a lot gentler than the first one? Maybe the wall of light did block out some of the roar's power, at least, if not all? Or maybe the shaking of the airship had nothing to do with Spike's second roar…

Or maybe the light barrier was completely useless against sound and the reason the second shaking was gentler was because they were getting farther away.

No, wait. That couldn't be true. Spike was nearer, now, not farther. In fact, he was getting frighteningly close. He roared again.

This time, Remian saw the light barrier torn apart, and then the airship's shaking tripled.

Yep, no doubt about it! The light barrier DID protect the airship earlier but now it was gone and they were in serious trouble!

"Light! Light! Light!" Remian scrambled to raise more barriers, trying three where one failed. On second thoughts, why stop at three? "Light! Light! LIGHT!!"

But the barriers he raised now didn't seem to have the kind of power the earlier one had. They looked flimsy, thin, and one of them even looked more like a curtain than a barrier.

Spike roared. Five layers of Light Barrier were torn apart, the sixth barely holding. This, while Spike got even closer.

"Light! Light! Light!" Remian shouted unheard shouts, but the barriers were becoming even weaker, and Spike was closer than ever. "Light!"

That last barrier wasn't even fully formed. It was full of holes.

And Spike opened his mouth to roar one more time.

"NO!" Remian didn't know what he was thinking, didn't know what he was trying to do exactly, only that he didn't want to die because a turtle yelled at him.

Then, there was a sudden, absolute stillness.

Spike froze. The airship froze. All vibrations around Remian froze.

The red faded from Spike's eyes. He blinked at the airship then looked around in confusion. [Where am I? What am I doing here? Can somebody tell me what is going on?]

Relief flooded Remian and he landed on the floor again. Somehow, it seemed they were going to survive today.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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