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Kingdom of the Weak 52 The Roving Albatross
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Kingdom of the Weak 52 The Roving Albatross

Meanwhile, Charlie brought Mandy and the kids home.

After the relief airships dropped them and the casualties of Remian's crew off at Fal'Herim, Charlie brought these few farther north, across the Midlands Sea, past the peninsula where the Iron Legion first rose up, to a particular city in the southern regions of Ashdale Kingdom. With the help of Deutero services, they were bundled into carriages and delivered safely to his family's front door.

"Charlie… this is the fifth girl you've brought home, but I've never seen one so badly beaten up before…" his mom noted as the servants wheeled Mandy in. "What did you do to her?"

"It wasn't me!" Charlie protested. "The town was attacked by Wilds. These are just some of the survivors."

Charlie's family lived in a hilltop villa. Among their neighbors, theirs was the very highest on the hill. It wasn't overly large, or anything; it was simply where Charlie, his parents, siblings, grandfather, and his brother's wife and children stayed, with just a few servants and a nanny. The structures of the villa formed a square around an inner courtyard which was half a rock-garden, half a mini-waterfall. The outer courtyard had flowering trees, elegant plants, and in the case of the front yard, a whole bunch of vehicles. Two white dogs ran around the yard, kept away from the front yard by a waist-high fence; their names were Snow and Frost, and Charlie had spent many hours in his younger days in their loyal company roaming his own back yard and enjoying the dazzling view of the town and the airport from there with them at his side.

They put Mandy and the kids up at the guest wing, which was the right side of the villa from the front entrance. Charlie's own room was at the far back, overlooking the back yard, along with his parents, grandfather and sisters. His brother, sister-in-law, niece and nephews stayed in the front house. The servants and nanny stayed in the left wing.

Having ensured the care of his wards, Charlie went about looking for a new airship, or rather, an old, second-hand one he could buy over for cheap.

It would be different, this time. The Deutero company wouldn't own this new airship; all the profits, and all the cost and responsibility was going to be solely on Charlie's shoulders. Remian would own a share, of course, but he wouldn't be the one plotting its course, or directing its operations or powering its engines. He just put in some money and took a cut of the profits.

Charlie approached his father about it. "Dad? I think it's time I bought my own ship."

"Finally!" Dad rolled his eyes. "Aurora Shipyards just released their new Wind Voyager series. They currently have a special discount offer. I'll put in half the amount."

"Dad, no, I can't afford that." Charlie grimaced. He'd seen advertisements for the Wind Voyager before. The price range was around 40 million. It was a hybrid airship, a combination of turbine-drive and magic-drive, capable of either or both at the same time. Roughly the size of a Sky Galleon, the Tier 5.2 airship was more of a luxury yacht for holiday cruises rather than a cargo hauler. It was the kind of airship that served kings and high level businesses with grace and dignity, not the kind you'd bring to the Frontier to tangle with Wilds. "I was actually thinking of something hardier, something that could stand up in a fight."


Dad glanced about furtively, then lowered his voice. "Libertaria has this new spy-ship out. They're calling it the Raven. It's a stealth-ship made of pure black Titan-steel, runic-drive and equipped with an Invisibility Runic Formation. It's a single-plane airship, no gondola, and it's crazy fast. Rumor has it, the Raven is the fastest airship ever built."

"No, Dad, I need a cargo-hauler capable of ground support." Charlie grimaced. "And I need it cheap. I was thinking of some old second-hand junker."

Dad stared at him for a moment. "Why? We could easily afford something much better. If you just want any old cargo hauler, you can take one of mine…"

"No, Dad, I want to do this on my own, using my own money, partnering with my own friend." Charlie tried to explain. "It's not the same if you're giving it to me."

"You want to buy it from me? What's the point of me paying half, then?"

"I don't want you to pay half! And I don't want to buy it from you at super-discounts. I want to do it on my own for real."

Dad shook his head with a sigh. "How stubborn."

"Sorry." Charlie shrugged. "It's just… call it a quirk of mine."

"So why come to me, then?" Dad asked.

"Just wanted to know if you had some suggestions, or could point me out to a good dealer."

Dad thought about that. "Damien's scrap yard. There's been a few new additions there. Last I heard, he was feeling reluctant about scrapping some of the old airships because they could still fly and function. It would be a shame to scuttle them, he said."

"Perfect!" Charlie lit up. "Where is it?"

"It's the junk pile over there." Dad pointed at a spot beside the airport.

Charlie was there an hour later, looking through the list and descriptions Damien showed him.

Dad's advice was spot-on. Damien really hadn't the heart to scrap any of the old classics, as he called them. He was actually selling them off whole, at discounted prices.

20 million Lir bought him a bulk freighter in good shape. It was small, smaller than the Deutero frigate-class airships Charlie had flown for so long. This was a Tier 4.4 corvette that had been refitted with a new magic-drive engine not that long ago. It only had two old magic cannons on board, and the firepower of those two were so dismal, Charlie would do better using a Fire Ball wand. The cargo space was good, though; they could stuff in four industry-standard (20 ft) containers easily, and fit two more externally onto the specially prepared frame. Heck, they might even be able to double up the frames to fit four externally; the engine was overpowered for a corvette this small.

Or they could mount more cannons on board, preferably new, powerful ones. Even if they used the old stuff like the old Deutero frigate used, they could fit six, maybe eight of them on board the corvette and rain down just as much firepower. Come to think of it, that old airship could have carried a good deal more firepower if they had wanted…

Charlie fantasized for a moment of mounting a quad of brand new Storm God Thunderbolt Cannons on board this little corvette. Firepower like that could have killed Spike before he could have retaliated.

Of course, for the price of that kind of weaponry, he could have bought a much, much bigger ship.

The name of the airship was the Roving Albatross. Charlie took out a loan from the bank to pay for the airship first, then over the next couple days, he patched up and painted the ship, then loaded the four crates with cargo; tools, cloth, steel and seed. He went around looking for old friends and old colleagues to put together a new crew. Speaking of crews, forty new workers had signed up for construction work; those boarded the ship the morning they set out. Also, he managed to pull the Iron Legion transport duty from Deutero, so that it would be him who delivered their trainees to the Frontier Training Camp from one of three different pick-up locations.

Having acquired a whole lot of debt, a new (old) airship loaded with cargo and passengers, a new crew, and ten Legionnaire trainees picked up from the Iron Legion HQ, Charlie headed back to the Frontier.

***

The journey took two days from Ashdale, starting with a pick-up of the Iron Legion trainees at their HQ. The service was a well-paid one; 500 Lir for each person and their luggage, 5 for every additional kilogram of cargo. They brought a whole ton of supplies; including the passenger fees, that was 10,000 Lir right there. Charlie felt it was well worth the pick-up.

Aside from them and Remian's workers, there was one passenger headed for the Frontier. Deutero still sold tickets for the Frontier, simply replacing the old airship with Charlie's 'new' one on the register, and someone actually bought one. He, too, boarded the ship at the Iron Legion HQ. Strangely enough, he appeared to be one of the Sea People.

Upon coming aboard, he asked, "Have you seen my brother?" he pointed to a figure in what looked like a family portrait.

"I'm not sure, but I think I saw one of the sea people headed for the Frontier some weeks ago." Charlie thought back. There had been one in the same batch as Remian and Markus and Kairos, wasn't there? Whatever happened to that guy. "You can ask around the Frontier. Try the captain of the Iron Legion, or the Priest named Kairos."

"Thank you, captain." The guy said appreciatively.

Captain. Right. Charlie was the captain now, and this ship was entirely his own. It wasn't given to him by his father, or assigned by a company he worked for. This ship was HIS. He was now truly the Captain.

Captain Charlie. He liked the sound of it.

Whistling, Charlie went about his work plotting a course through the winds and the forecasted clouds with the help of air traffic control towers all the way to the Frontier.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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