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Kingdom of the Weak 42 Looking for Answers
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Kingdom of the Weak 42 Looking for Answers

Atop Three Pines Peak, the Sun Eagle Lord sought to ensure the future of the Wildlands by cleansing all the Destroyers (humans) from it. From deep beneath the Black Depths Lake, the Deepsilver Lord sought vengeance for his fallen kin. The High Crown Stag Lord of the Speckled Highlands believed destroying humans would save the entire world from eventual destruction. The Golden Lion Lord wished to challenge mankind as a matter of pride.

Then, there was the last, mysterious possibility, that the enigmatic Shadowflash himself wanted to rid his territories of these pesky humans.

As to why these five were the suspects rather than one of the many other Lords of the Wilds? It was because these five were the five nearest Lords directly south of Frontier Town; the direction the Beast Waves were coming from. Shadowflash's last known whereabouts was also in that direction.

The most suspicious one? Sun Eagle, because up until now, none of the Wilds in the Beast Waves were birds. It was possible that the Sun Eagle Lord was sending along the 'lower' Wilds, while sparing his own favorites. The least suspicious was the Deepsilver Lord, seeing as most of his Wilds were water creatures, except that he was the nearest of the lot after Shadowflash. Still, he didn't seem to be the type to send in random Wilds; he was more likely to attack in person. The Lion Lord was likely to do that too, except he would bring both his pride and his pride with him. If anything, this random scattering of Wilds in each Beast Wave was more like the Stag Lord's style; he was the sort to prefer borrowing someone else's claws and teeth to fight his enemies.

Then again, knowing Shadowflash, this just might turn out to be one of his weird games. He sometimes had the oddest ideas, such as the one where he simply left humans alone on his land without bothering them.

"We should try and find out." Remian figured. "Just track where the Beast Waves come from. That many oversized Wilds had to have left plenty of tracks. It's going to be a serious expedition."

They packed supplies for a week. Remian, Carrie, Joshu and Xia set out due south.

In a single day, they crossed Shadowflash off their list.

[This is the edge of Shadowflash's territory.] Carrie explained to Remian as they stopped by the river mouth leading into an immense, dark lake. [That lake is Deepsilver's territory. But the tracks do not come from the lake. They merely crossed the river here.]

It was a very wide ford, full of rocks and footholds. Remian could see why they'd pick this crossing. The river, while shallow here, was as wide as the entire town. Crossing it was a physical ordeal only managed by riding on Carrie's back. Actually, to be honest, Remian only made it this far because Carrie carried him most of the time.

"Shall we push on?" Joshu asked, uncertainly.

"Yes. We have yet to find where the Beast Waves come from." Remian grimaced.


"You don't look too well. Are you sure you can manage?" Joshu hesitated.

"I have to." Remian grunted.

They crossed the river. Another day passed as they followed the tracks through a savannah, straight through some sparse woods, through a rocky chasm, and then on the third day…

On the third day, their expedition came to an abrupt stop as Remian keeled over and collapsed.

***

Feverish, he tossed and turned. Completely unaware of where he was or how he got there, Remian found himself aching all over, burning and shivering at the same time, in bed without rhyme or reason with no clue how he got there or how long it had been since they started the Expedition.

Death sat at his side, in a chair, whistling and fishing in mid-air. For some reason, Remian had the impression that he was at a beach, and enjoying a hobby. But why was he fishing? What sort of fishing rod was that anyway…?

"Go away." Remian said grumpily. "I don't want death. I don't want to die. Go away."

"That's really not up to you to decide. But if it's any consolation, you're not going to die today." Death informed him. "I'd end it all here and now if I could, but that's not up to me either. I've got nothing to do here. Why do you think I'm fishing?"

"But you're still haunting me all day, every day." Remian grumbled. "That's why I'm weak, isn't it? Because I've got death hounding me ever since I slipped your grasp a few weeks ago."

"I like to say that you're close to death." He shrugged. "Besides, I've been around you a lot longer than two weeks. It's been… what? Nineteen, almost twenty years now? You just didn't notice me until recently."

That's right. Remian had been weak, 'close to death' all his life. Death was no newcomer. It really was a case of simply not knowing until recently.

"Why? Why me?" Remian asked suddenly.

"Oh, don't worry. It's not just you." Death explained patiently. "It's your entire bloodline."

With that, Remian woke up gasping and dripping with sweat.

***

The first thing he asked for was to be able to send a message back to his family. With his hands being shaky and weak from hunger, he had to rely on Mandy to write the message for him. She also added in a couple paragraphs explaining the situation, introducing herself as 'Remian's girl'.

That brought a blush to Remian's face, weak state or no.

Mandy brought him some food and explained a few things to him.

He was actually back at the Open Frontier Inn, and it had been four days since he collapsed. The airship was due to arrive sometime this afternoon. Xia and Carrie had rushed him back while Joshu continued the expedition. Without needing to track anyone, they had made it back in one day, and Remian had been asleep in that room ever since.

"One week." Remian breathed. "How's the fortifications?"

Arnold had already assembled a functional Repeating Scorpion in the ground floor of the Legion Tower. There were now a Ballista on the first floor of each of the guard towers, and both of them had temporary roofing over their first floors.

"That's it? I thought the first floor should be fully fortified by now, reinforced walls and a solid ceiling…" Remian protested.

"Everyone's been busy." Mandy glanced around. "We've been building the shop and training. George wants to claim the glaive all for himself; apparently there was a contest on who could use it best, and George won. It's rather like a shovel or a hoe, don't you think?"

"What does Tim say about that?"

"Tim wants the Tier 4 spear."

Remian nodded. "That's fine. But they're going to have to pay for those weapons with Points. They can use them now, but they'll have to keep paying a certain amount every week until they've paid off the full prices of those weapons. That glaive is going to cost 7500 Points. The spear will cost 5000."

"And what about the Fire Ball wand? Shouldn't I have to pay for that too?" Mandy hesitated. "Even though it doesn't work anymore."

"I'll pay for that. There were only a few charges left, so it shouldn't be that expensive." Remian pondered. "I think we can give it back to Buff now. That is, if he still wants it without any power. We can drop the price all the way down for a drained wand."

"And what if he's not happy we used up all its power?"

"Then I'll just have to find a way to get him a new one." Remian paused. "I'm actually more worried about George and Tim affording their weapons than Buff."

"Doesn't George earn Points from the farm?" Mandy questioned.

"He should. He definitely should. He should earn a percentage of the total revenue until or unless he decides to buy the farm outright, at which point, he should own all the revenue. I'll have to ask him about it, but I think he actually wants the farm for himself."

"Well, Tim should have no problem. Every 10 portions of Tier 3 rations or meals he cooks up, he earns 100 Points. After all those Tier 3 Wilds in the Beast Waves, if he hadn't bought other things, by now he would already be able to afford that spear. Candice should have no problems with that crossbow either, since she got so many points from Beast Waves and scouting missions. Besides, they're all Tier 2 Adventurers with more than 1000 points earned in total; that means they should all get 10% discounts."

"That's true." Remian glanced at her. "What would we ever do without you? I don't know how the Guild could run if you weren't playing the role of the manager."

"It couldn't." Mandy agreed without skipping a beat. "Therefore, I want a salary."

"50 Points a day." Remian offered.

"Tim could get twice as much cooking rations!" Mandy protested.

"100 Points?" Remian winced. The Guild would eventually have to pay for all those Points when people came looking to exchange them for stuff. Remian was going to have to fill up its stores so it would have goods for redemption when the time came, otherwise those Points would be a joke. "That's practically 200 Lir a day."

Mandy froze, blinked, then ran a few quick calculations. "Goodness. I think you're right! We're actually very well paid!"

"Considering the risks to life and limb on higher Tier missions, I figure it's worth it. Your job would ensure that everything is even able to run. I think it's fair." Remian said.

Besides, 200 Lir a day was the same salary he offered the mercenaries. Remian felt that it was expensive, but they really needed the help, and Mandy's work was an absolute necessity.

"Now, if only I had that much to spend earlier… I could sell to the airship and buy all sorts of stuff from them." Mandy sighed.

"I thought you already did that. With my money." Remian pointed out.

"It's not the same! I have to be responsible with yours. But I can really cut loose if it were mine!"

"Speaking of the airship, it should be in sight by now. Where is it?" Remian frowned, searching the horizon to the north. "I don't see it."

"It's late." Mandy agreed. "Maybe it's just heavily loaded this time."

That was true. They really had ordered quite a bit for this shipment.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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