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Kingdom of the Weak 36 Mandy's Projec
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Kingdom of the Weak 36 Mandy's Projec

"Three floors and roof access." Max rubbed his chin as he and Mandy met Remian to discuss the shop house. "Walls strong enough to fend off Tier 3 Wilds. Possible accommodation for wolfcats. A basement for storage, and the ground floor should be a shop open to customers. That's…"

"Can it be done?" Remian asked.

"It could take some figuring out." Max said at last. "Maybe a couple days."

"We need the design ready by tomorrow morning." Remian told him. "We'll do it like the Guard Tower. The first phase should be dug and built by tomorrow. I want at least the basement and two floors ready by the time the Beast Wave arrives."

"That's going to put a hold on all the other projects." Max winced. "Also, given the size you want and the plot of land you have, I'm afraid you'll have to bid goodbye to the yard."

"We don't need a whole yard. We could use pots and put them on the roof. Or just make gardening beds on the roof. Would that work?" Mandy asked.

"It should work. We'll need stronger materials, but you were planning to make the roof sturdy enough to run around on anyway." Max nodded.

"I actually wanted to use it for laundry." Mandy admitted. "But we should put up guard rails at the side to prevent children falling off."

"Right. So if we put the garden beds lining the sides, the roof would be surrounded by hedges of green in the future." Max made a note in the already messy design plans. "That should also keep people away from the edges."

Mandy grinned. She seemed to like that idea. "So why build it in town? Why not outside town, near the Legion camp? We can have all the space we want. The building is designed to fend off Tier 3 Wilds, right?"

"Tier 3 Wilds, yes. But what would you do when a Tier 4 shows up?" Remian asked. "Beast Waves usually have a few of those."

Mandy grimaced.

"Plus, they seem to be getting stronger." Max added. "The first wave I faced here had only one Tier 4. The second one had three. Whatever's coming next… I'm guessing there'll be more."

"Can the Guard Towers survive a Tier 4 Wild?" Mandy had to ask.

"If a bear like Buff attacked our Tower in its current state… it would hold for a while, but not forever. Eventually, the walls would be torn to pieces and then everyone inside would have to run for their lives." Remian answered. "That's also why we're trying to reinforce the walls and build a stone layer for the second phase early. To really fend off a Tier 4, simply building thicker, stronger walls won't be enough. The towers will need some serious firepower, something stronger than those ground floor Scorpions. We'll need the Ballistae."

"We have a man on it." Max grunted. "He's a petty criminal who used to be a siege engineer for the Ashdale Kingdom. He tried to steal something, was caught, then opted to join the Iron Legion instead of rotting in prison for five years."


"And you guys are okay with him joining the Legion and handling siege weapons?"

"Yeah. More than half the Legion have some sort of criminal record. Their kingdoms chuck them at us in the name of supporting the noble cause of the Legion. As long as they're not too shady, nobody makes a fuss about it. Their lives might be at risk, but at least they get to work for redemption that way."

Mandy had a queer look on her face.

"What's the matter?" Remian had to ask.

"Can we… import stuff? From the airship?" Mandy asked. "Furniture and such?"

"Of course. Just take a look at whatever's in their hold the next time they come by." Remian shrugged.

"Not those. I mean… special orders. The kind where we ask them specifically for things." Mandy explained. "Matching sets of rosewood furniture from Ashdale, for example."

Remian hesitated. "That would be expensive. I'm not sure we can afford that sort of thing…"

Mandy looked at him in disbelief. Remian tried his utmost to keep a straight face despite his sudden gnawing worries.

She knew, of course, about the mana potions. While she seemed to understand the part about being suddenly rich, she did not seem to really understand the part about keeping it quiet. In her mind, they were wealthy, and thus spending a big amount in public was just natural, and never mind that they lived smack dab in a settlement of gangsters and criminals.

Then again, perhaps she thought she could speak freely in front of Max, because it was Max, after all. As for buying stuff on order, if they asked Charlie, they might actually manage to do it discreetly. Images of fluffy beds and rosewood furniture flickered in Remian's mind. A truly comfortable, beautiful home might be worth the risk…

Except that anyone visiting would immediately spot it all.

"One month." Remian decided with a sigh. "If you want to order luxury furniture, do it after one month, after the mine is up and running and everyone who works in the Guild is richer."

One year would have been safer, but the look on Mandy's face was strained enough already. But above all else, safety was Remian's concern.

Pointing out a tree on an open field was easy. It was not so easy pointing one out from a forest. If everyone was barely able to afford a few Lir for meals every day, spending thousands on furniture was just begging for trouble. But if anyone could do it themselves with a little budgeting, such spending might incite little more than a few comments.

"Phase by phase." Remian advised at last. "First, we use the cheap stuff, asking the airship only for what we need that we can't get around here, and we ask for cheap versions. We can improve everything else bit by bit over time. More importantly, we need to build the place first, and we need to build it strong."

"If you want our help, we need logistic assistance." Max spelled out, then. "We'll help you design and build your shop house, and you help us transport the stones for the Towers from the quarry."

"We'll have to put the farm on hold." Remian decided. "While the hunters and the wolfcats cart stone and the bear helps the boys with the roof. We need everyone in on this first. The towers and the shop house take priority. Max, can your engineer build a ballista in our tower too?"

"Take care of all our meals this week, and we'll handle that too."

"Can the girls manage?" Remian asked Mandy.

"We'll even take care of your laundry if it'll help us get our home faster." Mandy offered.

"They'll have to manage without you. I need you on the shop house project." Remian pointed out. "Design, amendments, furniture and everything."

"What about you? Where will you be?" Mandy asked.

"I'll be out with Carrie looking for mana crystals and books."

"Books?" Mandy blinked.

"They might be valuable…" Remian paused. "Or truly invaluable."

***

It took them four days to finish the ground floor, and even then they had to borrow the wolfcats to dig out the basement and foundation. This delayed the transportation of the stones for a bit, but when Carrie and Remian got back, they turned their focus to the stones and managed to haul enough for the towers' Second Phase by the time the Shop House's basement First Phase was done.

The Second Phase of the shop house, that is, the ground floor, was built by the Legion while the Adventurers built the towers outside. It was odd that they would exchange places like that, but the shop house had complex issues like indoor plumbing and ventilation and insulation that were over the kids' heads. Sticking stones around already built walls was much simpler, though possibly more tiring. With the help of over twenty wolfcats and a bear, however, they managed.

After the Guard Towers were reinforced, and the shop house was completed to the Second Phase, they held a day of celebration. Everyone was in attendance except for the poor engineer building the Ballistae… and, oddly enough, Remian Vin.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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