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Kingdom of the Weak 338 Two Weeks Later
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Kingdom of the Weak 338 Two Weeks Later

"Yip."

Alani groaned, slowly becoming aware of sunlight and a furry paw nudging her in the shoulder. "Is it morning already?"

Not just morning. Based on the heat and she brightness of the sun, Alani realized she'd overslept, but that everyone had simply let her sleep in today. After all, yesterday had a long, hard day.

"I'm up." Alani groggily sat up and patted the wolfcat at her side. This time it was Flare who had woken her.

Two weeks had passed since they first landed on this island in the Midlands Sea. True to his word, Darian had put them through a mix of Psionics, martial arts, and weapons training. Juni and Jamie even learned trained with armor. Despite their earlier expectations, however, they had little part in constructing anything or evacuating any refugees. The Order of Light did that, and they did so in growing numbers. Two hundred knights at the beginning had swelled to more than twice as many by now, with more still on the way.

Them, and Alani. Unlike the others, Alani's training also involved her learning to use her newfound strength without accidentally killing someone or demolishing a house. In the whole world, only one guy could have taught her that and sparred with her without getting killed, and he had her help out in the physical construction of the seaside rest stop and hauling supplies and airships around alongside all the knights.

Yes, Alani had carried entire airships around. Just the small ones, the Wasps that Mindy designed, but they were airships nonetheless, even if they could barely fly any more, despite any magi's best efforts. These days, they were used more in the water than out of it.

In fact, with mana fading into nothing, a huge amount of airships were quickly adapted for the sea. Some lighter ones could be adapted to use electric motors and propellers, but there were only so many of Deepsilver's kin to go around, and Mindy's shipyards were already swamped with airships to adapt.

Most of them were being adapted to use a different kind of fuel, something other than the coal and oil used by Libertaria. Remian called it hydrogen, and he was going to show it off at the big Science Conference in a week and a half.

Someday, he said, girls with cold Qi might liquify the fuel for storage and usage, but for now, hydrogen was stored in balloons protected by Xiao Yan's formations. Later, but not too much later, he hoped, they would have machines to compress or liquify hydrogen.

Speaking of Remian, Alani wondered why he hadn't been the one to teach Psionics. He seemed to be a lot more skilled with it than even Darian and the Temple Knights. He came by to visit once, and ended up helping them re-form their Silhouettes without magic. But he hadn't yet taught Alani and her friends any of that yet.

No, most of Alani's training came from Darian and the Order of Light, those knights affectionately referred to as White Knights, due to the color of their tabards, as compared to the Order of Steel's Gray Knights and the Order of Sand's Brown Knights.


Under her tutelage, Alani had over the past two weeks, successfully improved her Psionic abilities to the point of using Small Telekinesis! She was now able to make a rock float with her mind alone!

Hey, don't laugh. Isabella could throw fire with pyrokinesis and Siti could show you dream-like images with Guidance, but Alani herself barely made it as a Class-4 Psionic, an entire level below them. It wasn't that she was untalented or lazy; controlling her physical strength took up most of her time. Plus, she was also learning spear arts.

Why a spear? Because, it could also be used for fishing! But don't tell Darian that.

At least she made it to becoming a Class-4! Jamie and Juni could barely send telepathic messages, hardly qualifying as Class-2's. But of course, they also had a lot more on their plates, between armor care, bodily deflecting blows with armor, using armor in attacks, speed-training for putting on armor quickly…

They even trained with shields and maces. You'd think knights used swords all the time, but a rather large number of Temple Knights favored maces. After training with armor and sparring with people who wore armor, both Jamie and Juni opted for maces as well, though Jamie once sneakily played around with a flail, and Juni seemed interested in warhammers.

Everyone else also trained with armor, a little, but the most they had to handle was light leather armor, or thick clothes they called gambersons. They never had to handle heavy armor like Juni and Jamie.

Compared to the weapons and armor training of those two, Isabella and Siti had the least weapons training. They simply took up crossbows, and though they had a bit of practice with bows and guns as well, they mainly just stuck to using crossbows in target practice. They focused most of their time in Psionics.

Gary was somewhere in between. He had seen Darian form what they called Psi Blades, one on each hand, and from then on, he trained with twin blades. Alani often told him he should focus on Psionics if he wanted to use Psi Blades, but he still spent more time with knives than in Psionic practice. As a result, he, like Alani, was stuck at Class-4 Psionic, barely able to muster an aura barrier, much less forge Psi Blades.

According to Darian, doing this much in two weeks was already very good. Some Temple Knights went on for years before even being able to form aura barriers. But then, they didn't have the benefits of being surrounded by Wilds or having their Psionic abilities awoken by hearing telepathic messages from a young age.

"Reef? How come Wilds have Psionic abilities?" Alani asked once.

It was a question only the eldest of the Wilds could possibly have answered.

"We were magicked into it by the masters of the Black Ruins." Reef shrugged. "But alas, I suspect we may be the last generation of Wilds to exist in this world. As mana fades from the world, the future generations may not possess our Psionic abilities as strongly, until at last, there are Wilds no more, merely animals in the wilderness…"

"Oh no! Can't we do something about it?" Alani spluttered.

"What can we do? Re-open the portal to the Spectres?" Reef snorted. "No, girl. If our time is up, then time is up."

"We'll bring you away with us!" Alani decided. "When we build the Warp Gate and run away to other worlds! We'll find a world with mana for you and all the other Wilds to live happily!"

"Really?" Reef eyed her in humor. He said nothing about how long it would take, or whether Alani herself would be alive by then. He simply smiled. "Thank you, Alani."

***

The island she was on had been renamed 'Midway' since it was the refugees' main stopover from the Midlands to Fal'Herim. Even as Alani went about looking for her friends and some breakfast, another shipload of refugees arrived on the docks and let off a stream of tired, fearful people fleeing the Midlands.

Yes, it was sailing on the water, not in the air. With the Deep Emperor's protection, naval ships in the Midlands Sea were able to ferry no less than fifteen thousand people through Midway Island in the past two weeks. It was crazy just how quickly people adapted to ships on the water instead of ships in the air. A lot of them couldn't even move on their own power and had to be towed by some of the larger marine Wilds.

Other ships turned out to be sailed by bad people and tried to rob them or steal whole ships. Those, the Temple Knights and the Wilds gave special attention to, and they turned out to be excellent fish food.

"Thank you, Reef." Alani stroked the turtle's shell softly as she saw more and more people reach safety.

"You know, I never would have done this, before." Reef yawned. "Humans were just pests to me, or otherwise, mere strangers to be wary of."

The notion that his mind shared with hers was that his feelings about humans were similar to her feelings about fish. Most of the time, she simply didn't care, unless she wanted to eat one, or if one interesting specimen piqued her curiosity. Other than that, if she was swimming and they came close, she had to be wary, because large ones or too many small ones could cause her harm.

But if one particular fish became a good friend, eating the same kind of fish as her friend simply wouldn't feel right any more…

Speaking of fish made Alani think about Deepsilver, and her brother who once had a job feeling that giant electric eel.

He had since forsworn ever going near an eel again. Her father had made him at least five different suits with more and more rubber each time, but Aouli still wouldn't take the job any more. Now at Midway Island were a dozen guys all going around in rubber suits made by their father, feeding younger, smaller electric eels who power electric motors on sailing ships or the few remaining airships. Most of them were brave, trained Temple Knights who dared face suffering for the sake of their fellow man… and their own wallets.

"Well, it's been fun on this island." Alani reflected. "We learned a good bit about how to protect ourselves. But it's time we got back to normal life."

Except that normal life didn't exist for them. It didn't exist for the rest of the world either, at this point. Most of the world was in great turmoil. The Dragon Empire was steadily absorbing every other country and sovereignty in the east. Libertaria had taken over the entire north-western continent and was likely to take over the south-western one too. As for the Midlands…

Right now the strongest power in the Midlands were the Wilds of the Neutral Zone. People were killing each other in the streets out of fear, anger, desperation or sheer madness. Thousands were fleeing by any means they could, with whatever they could carry, or even nothing at all. Darian and the Order of Light had their hands full, and the non-stop exodus didn't seem about to abate any time soon.

At this rate, the Midlands, too, would become part of the Wildlands…


Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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