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Kingdom of the Weak 324 Clira
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Kingdom of the Weak 324 Clira

The day that Remian feared came at last.

"So, I understand you're in charge around here." A white-whiskered, round man addressed George, looking down at him from a squinting eye and a monocle. "Tell me, boy, where's the oil at?"

George frowned. "Excuse me?"

"Black, sticky stuff." The round man said loudly. "Where's it at?"

George paused, and sent a telepathic message. [Remian, someone's asking about oil.]

[Can you change the subject?]

[Nope. He's very direct about it. I think he came all the way here just to find oil.]

[Can you hoax him with fish oil or something?]

[He's asking for the black, sticky stuff. Shall I just point him south and let him face the Spectres?]

[No, don't. Sooner or later, we'll clear out the Spectres, and then he'll make a claim on the oil saying he'd fought and faced danger for it. Don't even give him the opportunity.]

[So, basically… we don't want him getting it?]

[We don't want anyone getting it.]

George straightened. "The oil belongs to us. You're not getting it."

Monocle-man also straightened. "No, YOU'RE not getting it! I'm from Libertaria, you understand? You couldn't stop me if you tried! But I'm a reasonable man. Why don't you name a price? Let's deal."

[Remian? He's wanting to make a deal.]

[Don't deal. We want to skip the fossil fuel trap entirely.]

[But if he doesn't get it here, he'll find oil elsewhere, you know? Shouldn't we at least get some profit from it?]

[We don't need it. If you want profit, I'll show you how, without selling oil. Tell him to come find me. I'll deal with him.]

George coughed. "If you want to deal, you'll have to talk to someone with more authority than me. You'll have to find Remian at Craggy Falls Town."

"Remian? Who is he? I thought you were the man in charge around here."

"Around here, yes, but this is just one fief in a whole region. The man I'm sending you to is the brother of the king." George simplified everything for the monocle man.

"Brother of the king, eh? I see, I see…" Monocle man nodded sagely, then barked a laugh. "But of course! I thought that all this was fishy! Such a young boy in charge… bollocks! I'll go talk to your superiors, then! Hah!"

George frowned, certain that he'd been insulted, but not intending to say anymore since the man was leaving anyway. Remian could handle him. George put monocle man out from his mind and went to see about the gem mining at Amber Gorge.

***

"So you're Remian?!" Monocle man eyed Remian up and down and scoffed. "Humph! Another wee lad? What's this, is this whole place run by children?"

Children and animals, yes… but Remian didn't tell him that. "What exactly is it you want, mister…?"

"Steiner! Call me Sir Steiner!" Monocle Man declared. "I'm here to buy the oil! More specifically, I want the exclusive mining rights to all the oil!"


"Denied." Remian said flatly. "Goodbye."

"W-wait! WAIT! Don't be hasty, now, surely there's someone I can reason with!" Steiner said. "What about your brother, the king? Surely he understands business and profit."

Remian's eyes narrowed. "I am the highest authority in the Wildlands that you will ever be dealing with, and I am the person who has the final say in any deal you make, where you are permitted to go, and how long you are permitted to live in this land, so watch your tone."

Steiner frowned. "Nobody told me I needed a passport stamped or an entrance permit. Nobody said anything about a limited visit duration. Did I miss a legal process along the way…?"

Remian shook his head. "What I mean is, the Wilds want to eat you. The Lord of the Fief you just left, for example, finds you particularly annoying and wants to chomp your head off."

"Chomp my head off?! Animals!" Steiner exclaimed in horror.

"Literally. He is a wolfcat." Remian agreed. "A very, very big wolfcat. He's about the size of a Frigate."

"B-but… surely… we can deal…" Steiner was looking around furtively now.

"There's even bigger creatures around the place where the oil is at, and giant ghosts who have already killed thousands of our allied forces in the recent war. The Spectres are still there, you know. The Temple Knights have been trying to clear them out, but there's only so much they can do." Remian shook his head, an idea suddenly occuring to him. "Anyone trying to get that oil is going to have to pay a price in blood, and in amounts higher than you or I would ever want to pay. It's just not worth it."

Cost and benefit. That was a businessman's language. Hopefully, this monocle man would understand that.

"I have… much to consider." Steiner finally took a step back.

"There's no need to consider anything. There is no offer, no deal to be made. You're not mining that oil." Remian said firmly. "Now, if there's something else you'd like to deal for, we have a lot of fresh fruit in the market and our ores have been particularly popular since the world war. Feel free to make deals for those with George if you like. Good day."

***

Remian and George watched them go. George sighed. "We really can't make any money off them?"

Remian spared him a sideways glance. "Are you really in such need of money?"

"Not me, specifically, but there's a lot that KarGoth needs, and a lot of good that could be done for our new people if we had the money." George said. "A good many of them are little more than refugees, uprooted and living off their meagre savings or foraging the woods for food."

"What happened to the business loan system? I thought you were going to fund new businesses on condition of being a future shareholder." Remian prompted.

"We can't fund everything. Only a few which offer the most immediate profits or cost cuts." George grimaced. "There's just too many asking, too little to go around."

"Just how much are we talking about?"

"Eight hundred million, easily. And that's just the businesses we think are feasible."

Remian grimaced. "Yikes. What about Deutero? They have banks and loans, right?"

"Rates have spiked, and they've gotten extremely tight-fisted recently. Right now they're very iffy about granting loans to people in risky places. That means most of the world except the Dragon Empire, Libertaria and Torres."

Remian shook his head. "Does it have to be eight hundred million? Can't these people do businesses cheaper to start up? Farms or fishing or something?"

"Most of them are priests or retired knights. What did you expect?" George shook his head. "Half of them want to start schools or libraries. One group of knights want to start a stable and racetrack. The old bishop wants to build a whole housing estate in Ecclesian style and rent out the houses! Some of the knights want to start a bank with low interest rates to aid the poor! We can't afford that!"

Remian perked up. "No, but maybe they can. These knights… they don't happen to be Templar, do they?"

"I have no idea. I only know they're retired." George shook his head. "Anyway, I'm playing it safe and just sticking with those who want to run industries for now. So far, they've been doing well despite the worldwide economic crisis."

"Worldwide economic crisis? What's that about?" Remian blinked.

"What do you think? Transportation costs are skyrocketing. Prices of Imports and Exports are soaring, and entire shipping companies have closed down."

"So we focus on the local markets, take care of our own." Remian shrugged. "I think it's time we started our own currency."

"Create our own currency? How much would that cost?" George yelped. "How is that even done?"

"I would like to base it on energy, but we're just not ready for that." Remian sighed. "We can't use mana crystals or spirit crystals… I guess we'll have to use Clira."

"What's that?" George blinked.

"Basically… it's food pellets." Remian explained. "CLIR stands for Compact Life Infused Rations. 'Clira' is the common plural form. It's supposed to be the nutrient and Life Force equivalent of an adult's meal."

"So… it's a medicine that restores Qi." George summarized.

"It's not medicine, it's food." Remian cleared his throat. "It doesn't have side-effects or medicine toxins, but neither does it work instantly, it takes some time to digest. Skilled martialists could speed it up, of course, and directly draw its essence to restore their vitality, but generally speaking, most people would rather use Qi Restoration Pills or crystals for that. Clira are used more as replacements for meals."

"If they'd rather use Qi Restoration Pills… why don't we use those pills for currency?" George asked.

"Some people do, but we can't. Too many people on our world have no use for them. Our world is a bigger mix of abilities and needs. In such a varied situation, we can only derive from the most basic and universal necessities." Remian mused. "At least we now have the ability to make Clira. We didn't, before."

"We didn't?" George stared.

"Not enough high level martialists." Remian explained. "Not even Marcus had the power to infuse Qi into nutrient pellets. But now we have over twenty ex-Temple Knights at the Earth Qi stage or higher."

"And so the phrase 'eating money' takes on a whole new meaning." George shook his head.

"Yes, that's it, exactly. Warriors on long missions no longer need to pack bulky rations. They just need to bring some money. Just coins, though, not cash."

"You still call them coins?!"

***

Remian and George discussed economics all day.

In addition to the new currency and a new bank, increasing businesses involving the Wilds sprouted up.

This included; rabbit wool, silk farming, region-wide delivery services, an Annual Human+Comrade Obstacle Course Marathon, Comrade Combat Training Centers, Comrade armor and armaments, even Comrade Fashion Salons.

All of these were based around Craggy Falls, mainly due to the fact that the town hadn't quite been completed yet and adding a whole lot of buildings and changes to it would be a lot easier than it would be in an already-occupied settlement.

The little desert at Rocky Ravine suddenly had plans for a Borax mine. Speaking of deserts, Remian sent Tim some plans and coordinates for copper mines and salt mines in the Endless Desert.

Meanwhile a multitude of farms were planned following the streams and rivers all the way from Craggy Falls to the Black Depths. Unlike the farms at KarGoth, these were more luxury crops than staple foods. Cotton, flax, hemp, bamboo, coffee, tea, cocoa, sugarcane…

George whistled. "You really want a self-sustaining economy, huh? At this rate, we'll have no need to import anything, we can make everything ourselves."

"To begin with, yes."

"That's just the start?! What are you going to do, exploit every mineral lode in the Wildlands?"

"I wish! But I doubt the Wilds would like that. No, if we're going to expand our territory, I don't think south is the way to go."

"You still want to expand?! Where are you going to expand to?"

"North-east, I think. Simply because they attacked us first."

"You want to take on the Brotherhood of Six?!"

"Maybe. But that's assuming Tim doesn't wipe them out all by himself first. Anyway, that's all for later. For now, I just want to build."

The knight's bank would be started in KarGoth on the following conditions; 1) they would be supervised by George directly, 2) They would launch the new currency, 3) They would convince the twenty-plus ex-Temple Knights at Earth Qi stage and above to make Clira and manage the creation of Clira, and 4) Remian and George would both hold 10% shares and board positions in the bank.

That was as far as they got before it was time for dinner and they decided to take a break and continue the next day. They spread the news a little to prepare those who would be involved, and by the next morning, Tim called.

"I want in." Tim said. "Ten percent of the bank. Just tell me how much money it will cost to buy in."

"Uh… five hundred million." George suggested tentatively.

"Deal." Tim didn't even balk.

Remian hesitated, exchanging a look with George. [Does he know he's the only one among us actually putting in money?]

[Shh. Don't tell him!]


Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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