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Kingdom of the Weak 298 Playing with water
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Kingdom of the Weak 298 Playing with water

"Who do we have on active duty?" George asked, as Mindy's raid went out.

"Our own? Almost nobody, today. Everyone's on break." Marcus commented. "The La Vivans and the Ashdalians are on patrol until lunch time."

"Dragons?"

"In really bad shape and worse mood. I'd rather not go anywhere near them right now."

"Other Wilds?"

"Took heavy casualties in that last crazy battle. Many of them already want to withdraw."

George closed his eyes. "Artillery?"

"Down for emergency maintenance. That last fight took almost everything we had and several ballistae have broken down."

"Airships?"

"Mostly exhausted. They can still provide air support, but its best not to ask too much of them." Marcus paused. "Their crews are all human, you know. Since most of them can't afford to buy crystal fuel, they're manually powered by their own magi. Every cannon shot and turbine on all the airships are powered by magi, and those magi are exhausted."

"So… if we provided crystals…" George glanced at the pile of yellow crystals at his side.

Marcus shook his head. "Yellow crystals would hardly make much of a difference. If you had a hundred blue crystals, we could have all our airships blast away at full power non-stop for hours, but four hundred yellow ones could barely afford a few shots from a military-grade cannon."

"Better to use them for water than fire." George mused.

"What about your big friends?" Marcus asked.

"If our Tier 8's make a move, theirs will too. Best to let them rest, and not provoke their big guys."

Tim raised his head. "I have an idea."

George turned. "What is it?"

"Let's NOT provoke the Spectres." Tim suggested.

George nearly facepalmed. "Tim, I'm trying to support Mindy's raid here…"

"But we can do it without provoking a hostile response, can't we?" Tim asked. "We just have to do something that grabs their attention but doesn't make them angry."

"Such as?" George raised an eyebrow.

"Such as digging ditches." Tim shrugged.

George stared. "How does that help?"

"It's a measure of fortification." Tim said. "Especially if…"

"If…?"

"If we fill them with water."

***

It worked. It really did. Tim's lynxmice went to work by the hundreds and dug a ditch five feet wide crossing the entire battle range from one end to the other. A layer of mortar was laid by Iron Legionnaires, dried and hardened with magic. A connection was dug directly to Dragon Lake and water began to fill it up.

The instant water started to fill the ditch, the full attention of the entire Spectre horde was drawn to it. They roared and stamped their feet, and several of them instantly started to attack.

"Mindy's theory is becoming more and more believable." George muttered seeing the Spectres' reaction to the line of water. "At this rate, water hoses might soon become our best weapons."


"It looks like it's time to stop building ballistae and build catapults instead." Marcus sighed.

"Catapults…? Are you thinking what I'm thinking?" George asked.

"Buckets of water? Pretty much, yeah." Marcus nodded. "It might not get through the shields raised by higher Tier Spectres, but it should help us hold off the lower Tier masses."

George snapped his fingers. "We should build a pool around the Rift! Surround it completely with water! That way, Remian could still come back. He'll get soaked, but he'll get through…"

Tim cheered. "Great! And how do you stop the water from flowing through the Rift and draining out the pool in the process?"

George's face fell. "Maybe… dig a lake under it? So that the Rift is hovering over a huge lake?"

"Spectres won't let us, and even if they did, they'll probably just vaporize it later."

"Sink the whole region into the sea!"

"That… might actually work." Tim mused. "But again, we can't get close enough to do it with tools, so we'd need to blast the whole region from afar. Do you happen to have that kind of firepower hidden around somewhere?"

George sighed. "What you see is what I've got. Except for the remaining defense force guarding KarGoth, all the firepower I can muster is already here."

"I could say the same, except I have some half-built magic cannons being built at Fal'Herim. I think we can convert them to magic water cannons without much trouble." Tim said. "But they certainly won't be enough to sink the entire Dead Lands Region."

"Isn't the Dead Lands covered with black oil? Isn't that liquid? How is it that the Spectres don't have a problem with that?"

"It's flammable liquid. The Spectres might even be consuming it as a sort of fuel." Tim shook his head.

"It sounds like they're some sort of fire-beings… but… isn't wood flammable too?"

"Wood seems to be contrary to their nature. They're not exactly fire-beings. They're more like… energy-beings? I guess."

"If the oil is beneficial to them… you think maybe if we gave them the oil, they'll stop coming after us?" George suggested.

"If that were the case, they'd have stopped by now. The oil is already all within their territory. But they're still coming." Tim shook his head. "We don't really know what they want or why they're trying to kill us all, and we have no way to communicate with them. Mindy's theory is as good a guess as it gets. All we can do is fight them off."

"With wood and water?"

"With wood and water."

***

They started building water pumps at Dragon Lake and importing hoses by the ton. Half of George's airships left the field to trade magic cannons for water cannons and ammunition stores for water tanks.

Among the defenders, warriors traded metal swords for wooden staves. The martial quarterstaff instantly became a popular choice, but even that was soon outshone by the demand for oversized wooden warhammers. Meanwhile, wooden armor also became immensely popular, especially the Sea People's bamboo splint mail.

Among the Wilds, the elephant clans suddenly found themselves highly valued and in-demand. Just last week, eagles were the Comrade of choice. Today, everyone wanted an elephant at their side.

The price of water magic scrolls suddenly doubled, then tripled from what it used to be. The previously unpopular water ball spell, often seen as a child's toy or a lazy way to put out a small fire, shockingly became the top choice for all scroll-casting mages and warriors at the Spectral War front. More powerful magi put aside their aspirations for fireballs and lightning bolts and suddenly began to develop their skills and affinities for the spell known as Glacial Spike.

All this activity around water definitely seized the Spectres' attention. There was much gnashing of teeth and snarling to be heard, and several times in that single day, there were sudden incursions. They were fought off with wooden weapons and water hoses and more and more people saw the efficacy of such weaponry against the Spectres and they, too, went to garner their own. As the day went by, the entirety of the defense forces were thoroughly convinced that wood and water were the best ways to fight the Spectres off.

Meanwhile, barely noticed by the horde of Spectres, Mindy's raid slipped by and made their way to Nine Kings Range.


Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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