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Kingdom of the Weak 297 Gearing Up
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Kingdom of the Weak 297 Gearing Up

In order to take revenge on Mindy for her curtness, Gary went shopping.

The phrase 'Mindy said she'll pay for whatever' was as good as gold at Dragon Lake. Gary found that he could pick up just about anything he wanted without taking out his own coin even once, all at Mindy's expense. So far, since arriving here, he'd only been sending Mindy the bills for food, lodging and medicine, but now, he was going to get serious.

"I want eight Armored Frames." Gary told Arnold. "The very biggest and best you have!"

"You mean, the kind George uses?"

"Yes, exactly!"

Arnold stared. "Can you guys even manage that kind of Frame?"

Well, it wasn't hard, really, but to be honest, Gary felt rather uncomfortable with the lunkering, heavy movements of the Armored Frames. The kind of Light Frame that Remian and many Adventurers took up was much more comfortable, easier to use and nowhere near as hot and stuffy.

"Isn't there some way you can combine them?" Gary asked, exasperated. "Make it so that the Armored Frames are as easy to use as the Light Frame?"

"I've been working on that, but I have a lot of demands and very little time. Plus, I have a budget, and the purchase of the required materials and parts themselves are expensive enough that I really can't spare much for experimental designs…"

"We'll fund it! Put it on Mindy's tab!" Gary lunged at the opportunity to spend Mindy's money on a productive and worthwhile cause. Even she couldn't complain about that, right?

"Even so, it's going to take some time, days, or weeks, even…"

"That's fine!"

Until then, they bought Frames for themselves, Light Frames for most of them and Tang Yin, with the exception being Juni, who opted for an Armored Frame.

"I thought we weren't going on the Raid." Siti whispered to Gary.

"We're not. But we should at least gear up so that we're not completely helpless here at the warfront." Gary said.

"Didn't we already buy weapons and armor?"

"Frames are different." Gary hesitated. "And the only weapons we have are magic wands."

It would be somewhat reasonable to claim that Frames were more like vehicles. They were means of mobility, and most Adventurers in Three Pines wouldn't dream of taking a long trip outdoors without wearing one. Climbing a tree the size of the Pines was near-impossible for most of them without a Frame. Most Adventurers had Frames as well as light armor.

Together with the leather armor from Sacred Sigil that they bought earlier, the Magic Academy Squad basically had the same set-up as the vast majority of Three Pines Adventurers; light armor and Frames. The difference was in their weaponry.

The only 'weapons' they bought were magic wands and staves. These were limited-use items, eventually to be spent and discarded. Each of them, including Tang Yin, had Tier 3 Fireball wands and Mana Shield projectors. There was also a shared armory of Tier 4 staves; three of Fire Wind, three of Lightning Bolt, and three of Glacial Spike.


All these weapons were suited for students of the magic academy and given the low rate of conflicts requiring the use of deadly spells, usually lasted students their entire academic lives. But here on the war front, wands and staves like theirs could be used up in a single day, possibly even a single hour. Such expensive magic tools were usually kept for contingencies, and not everyone's day-to-day implements.

Which was why they started buying crossbows. They were the easiest long-range weapons to use, and word was that the Spectres were weak against wood, so wooden quarrels were all the rage for the beginning crossbowman around here. Gary especially liked the popular Ebony Bolts, heavy black wood with barbed heads. He was tempted by the more expensive Violet Kingswood and Camelthorn Bolts, but the shopkeepers refused to sell such precious ammunition to amateurs like them.

"Actually, I think Ebony is harder than Kingswood. It just doesn't have that nice purple color." Juni mentioned as they were turned away.

"What about Camelthorn?"

"That… should be about the same as Ebony. Maybe just a little tougher." Juni shrugged. "Actually, I think we should go to that stall. The one specializing in verawood."

"Verawood?"

"It's as tough as Ebony or Camelthorn, but a bit lighter." Juni said. "Most importantly, it's a lot cheaper."

'Cheaper' wasn't what Gary was looking for, but though verawood looked much more common, in terms of performance and hardness, a quick test proved its toughness was as Juni described. Accordingly, they bought crossbows from that stall for Isabelle, Siti, Karen, Tamera and Loh, dividing two hundred bolts between the five.

Jamie, unlike the other girls, picked up a staff-mace and Juni almost went and bought an oar. Gary managed to dissuade him and pointed out a big wooden two-handed greatsword instead. It was originally meant to be a practice weapon for greatsword users, but as far as Spectres were concerned, its wood was deadlier to them than metal.

As for Gary… he went for knives, imagining a cool looking image of himself dual-wielding knives backhanded. A full set of twelve went for only 50 lir, even with the prices of wood weaponry inflating rapidly due to sudden demand.

Then they went to the practice field and started to take lessons from grizzled, half-crippled veterans…

***

Meanwhile, Mindy had a full raid on her hands. Compared to the bills for the wooden ammunition and weaponry for the Adventurers on her raid, Gary's spending went almost unnoticed.

It wasn't just weapons. A lot of the Adventurers needed armor repaired or replaced. Mindy also had Arnold prioritize Light Frames and Armored Frames for her raid members before starting his research. Since she was the one really paying for it, Arnold was quick to comply and promised the Frames ready by the next day. This was possible mainly because more than half the Adventurers already had their own Frames and just needed repairs or maintenance done on them.

Rations, medicine, camping equipment, strong drink… the Adventurers had a lot of requests and Mindy didn't hesitate to fulfill most of them.

As one day passed and the next dawned, Tim's crystals arrived on rushed delivery. Raven's crew had forwarded their supply run and brought the Red Fang all the way from Fal'Herim with the goods two whole days before schedule. They even bought crystal dust fuel to speed their journey south. All of this rushing was costly, but again, Mindy didn't even blink at the cost.

"Is this enough?" Mindy asked Tang Yin, as Raven and her siblings all but collapsed from exhaustion around her.

"I think so. Probably." Tang Yin surmised, eyeing the bag.

George took out another two purple crystals he'd been holding in reserve for an emergency. "Now?"

"Yeah. We should make it. Barely."

Darian pulled out another purple crystal. "Now?"

"Definitely." Tang Yin nodded. "All of this together is more than two red crystals can offer."

Tim shook his head, wearied after yesterday's battle. "There were hundreds of blue, green and yellow crystals in the bag."

"The green and yellow ones hardly amount to much." Tang Yin snorted. "Just one purple crystal is worth a hundred green ones combined. In fact, I could basically leave the hundreds of yellow crystals untouched and it wouldn't make any difference. One purple crystal is worth a thousand of those."

"Then leave us the yellow crystals. We could use them for water scrolls." George decided. "Let's see if we can make it rain."

"Even if it rains the Spectres are simply going to raise aura barriers, you know."

"I know, but it should be enough to keep them off our backs for some time." George glanced at Tang Yin. "I'm hoping it would be enough to keep them off yours too."

Yours and Mindy's. But again, he didn't voice that last bit out loud.

"So… are we ready?" Mindy asked around.

"I think so, yes." Tang Yin answered. Other Adventurers voiced their assent.

��Then let's go." Mindy stood up. "Recon teams, move out! Everyone else, get into formation."

Five teams of Adventurers headed south at her direction, bringing Tang Yin, the crystals and the best hope of mankind to seal the Rift with them.


Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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