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Kingdom of the Weak 296 Adventurers Raid
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Kingdom of the Weak 296 Adventurers Raid

While the battle raged on at the front, Mindy and George held a private conversation at the back.

"You want me to do what?" Mindy stared at George blankly.

"Get Tang Yin safely to the Rift and guard him for eight hours." George repeated.

"Didn't we just do that?"

"That was to scan the Rift. Now we need to get him there to seal it. Him, and enough crystals to support a spatial loop." George explained.

Mindy hesitated, then looked away. "It's better to ask Darian or Tim. Someone with a Tier 8 comrade and enough power to get the job done."

"They're busy fighting the Tier 8 Spectres. We don't need overwhelming power for this job. We need stealth, and we need someone with knowledge of the terrain." George paused. "That means you."

"But… but I've lost most of my powers. I'm not much stronger than an average Legionnaire and far less skilled with weaponry and Frames and… and…!"

"It's not about combat ability." George shook his head. "It's because you've been there before. You've made the trip on foot."

"And with the Spectres around, it's not likely I'd be able to get Tang Yin there alive!"

"You won't be alone." George assured her. "We'll send adventurers with you."

"Adventurers? A four-man team?" Mindy asked cautiously.

"We were thinking to send nine or ten small teams, spread out and in communication." George said. "With yours in the center."

Mindy thought it over. "Better to send a full raid."

Adventurers normally moved around in teams of 3-8, most commonly four, dividing the three main roles of offense, defense and support as needed between them, with a fourth commonly being recon. Such groups usually stuck together long-term. A raid , though, was a short-term affair, a single job or hunt with three full groups of eight going after a single target together.

"But wouldn't it be harder to sneak in with such numbers?" George queried.

"Sneaking in wouldn't work anyway. Spectres don't use eyes." Mindy pointed out. "Thinking back on our battles so far, there have been several skirmishes where whole platoons of troopers fought without any major fuss on their side. Since they're somewhat accustomed to groups of that size already…"

"They might think you're just another military patrol." George realized. "I see!"

"I'm thinking that we'll still have to fight our way through some Spectres, but it won't be their main force." Mindy figured. "Just whatever has it in mind to try to stop us."

"That might just work." George was getting more and more convinced.

"Also, we should try to use wood." Mindy went on.

George stared, blankly. "Huh?"

"Metal doesn't seem to hurt them very much." Mindy explained. "Magic and fire works better, but I've never seen a reaction from the Spectres as big as what just happened when we threw wood at them. It's possible that maybe… they have that as a weakness."


"Wood? Spectres are weak against wood?!" George felt incredulous, but then thought back on the black area the Spectres occupied. It was truly bereft of all vegetation. All plants and trees had been deliberately wiped out by the Spectres.

"Actually, there's more to that idea." Mindy hesitated. "I think maybe… it's water."

"Water?!" George stared.

"B-because!" Mindy hurried to make her case before George sent her to a mental asylum. "They won't go near the sea! They're coming up north because they can't go south, or east, or west, because that's the sea, and it's water, so…"

"Every plant has water. Even animals and humans have blood… is that why they're trying to kill us?" George gaped. "Because they hate water?!"

"Uh… maybe?" Mindy just felt relieved he wasn't pointing at her and calling her crazy.

"But… but the whole world is filled with water! Even the air…! If they hate water so much, then why do they even come here?!" George protested.

Mindy shrugged. "I have no idea, but there must be something they want. Maybe it's like a dangerous training grounds for their young? Or maybe they want something in the ground, or the air, even…"

George froze. "The air? They want our air…?"

"Or sunlight." Mindy said. "Like plants."

"They want to kill us for sunlight?!" George gaped.

"I think it's more like they want to make this world suitable for themselves." Mindy guessed. "Water and water-based creatures are just nuisances they want to remove from it."

George gulped. Removing water and water-based creatures basically meant wiping out all the native life on their world.

"Anyway, I may be wrong, but that's the best theory I could come up with." Mindy shrugged.

"It's possible. Plausible. Even probable." George mused. "It's a good theory."

"But irrelevant. Whatever the reasons, they want to kill us, and they're much stronger than we are, so we have to seal up that Rift." Mindy summarized. "Before the Rift gets big enough for a Tier 9 to come through. Any word from Tang Yin about how long that could take?"

"By his calculations? Roughly one week from yesterday." George paused. "That's the bare minimum."

"Minimum is all they need. We must seal it before then." Mindy closed her eyes. "It's just…"

"Remian." George grimaced. "He's not back yet."

"We can hope."

"We can hope." George agreed. "But… we can't wait."

Mindy hesitated. "Maybe just a little…"

"Not even a little. We must seal the Rift as soon as we can. Even if a Tier 9 can't come through yet, another Tier 8 could, and even one more, at this point…" George's face was grim.

The Spectres still had four Tier 8's active. Khar'al-dras, Kor'ag-dras, Mal'thor-dras, and the Wind Emperor were able to hold them off, but all three Emperors were already in bad shape and needed more and more support to do so. Already, the Wind Emperor was nearing his limits, and Mal'thor-dras probably wouldn't have interrupted his recovery to join the fight if it wasn't literally on his doorstep. Kor'ag-dras was in better shape, likely because of Darian's support, and Khar'al-dras was in yet better condition, but Tim had nowhere near the kind of power that Darian had.

If even one more Tier 8 Spectre came through…

"Darian can handle one more on his own. He's done it before." Mindy frowned.

"For a short while, maybe, but he won't be able to last in a prolonged battle like the big guys." George shook his head. "That's why he had to take terrible risks and end the fight quickly last time. It's a gamble with his life on the line to go up against a Tier 8 Spectre, and there's no telling if he would win or lose next time. If he loses, it's likely he dies, and all of us with him."

"That, or Doom would step in and save his dear student and solve everything just like that."

"Doom's not even here. I think he and the other Grand Knights went off to Ecclesia to try to get them to come and help." George sighed.

"Fat lot of good THAT has done." Mindy scowled.

"It should. They said they were coming." George frowned. "Except that we haven't seen a single glimpse of any of them so far."

"I'll believe it when I see it." Mindy snorted.

***

They gathered at Darian's old hut at Dragon Lake. Together with Mindy and Tang Yin, twenty-seven Adventurers divided into three full teams of eight, and two forward scout groups of five.

"We want to go too!" Gary spoke for the other orphans who studied at Ecclesia.

"You guys can be the rear guard." Mindy directed them. "Watch our backs."

"Err… I thought we'd be in the middle…" Gary hesitated.

"You don't qualify." Mindy said shortly. "This isn't a picnic."

Gary's face fell. "Uh… then maybe we better not go at all…"

"Great. That's even better." Mindy turned away, ignoring him completely.

Gary stared. "W-what happened to her? She never treated us like this before."

"Maybe you spent too much of her money?" Siti suggested.

Gary shook his head. "She didn't even ask about how much I spent."

"I think she's just upset." George consoled him with a pat on the shoulder. "It has nothing to do with you and everything to do with the Flame Emperor getting hurt. Don't take it personally."

"But I'm a person, you know. How do I NOT take it personally?!" Gary protested.

"Just… don't mind it. If you're willing to do support duties, we could always use extra academic hands inscribing more scrolls."

Gary didn't seem entirely happy about it, but what else could he do? As Mindy said, their skills and abilities were dreadfully lacking for a raid like hers.

"If anyone starts moping around saying they need to get stronger, I'm going to throw a pillow at you." Gary threatened.

The others wisely held back.


Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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