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Kingdom of the Weak 28 Armaments
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Kingdom of the Weak 28 Armaments

In the hottest place of Frontier Town, iron melted like wax. Sparks and flames spontaneously burst into being and lived out brief existences in momentary glory. The roars of man and machine competed to overwhelm any hapless passerby's ears.

There at the heart of the heat, was a man.

Truly, there was no other way to describe him. He was a man's man. Burnished muscles, a towering figure, a six pack middle and shoulders that could bear a cow… women saw him pass by on the streets and murmured with admiration "Now THERE'S a man!"

Do you not believe it? Just ask The Man himself! Surely such a manly man would not lie. Even if he did, your eyes would certainly tell you the truth…

Anyone could see, very obviously, how manly this man was, compared to, for example, that runt of a boy who just walked in with the pretty, long-legged girl with hair like red honey. She was holding his hand as if they were on a date.

A date? What a mockery! To enter the domain of this Manly Man and hold the hand of that runt in front of him when The Man himself still, STILL didn't have a girlfriend…! What a tragedy! What a farce!

On top of that… why would they come here for a date? Did they have a thing for fire? If that were so, nobody handled fire more than The Man…

"Do you customize inscription runes?" the Runt asked suddenly. "I wanted a bow with magic spells inscribed into it…"

"Shop is out front." The Man said sourly. "Don't bother me."

"They don't have a bow I want." The Runt said fussily. "I wanted a bow that can shoot Fire Balls. I was thinking, if you could Inscribe a Fire Ball rune into a bow…"

"It would be a waste." The Man snorted. "Better to simply use a wand."

"But a wand can't cast a spell very far. A bow can easily shoot three hundred meters away."

"That's not the fault of the wand, it's the fault of the rune." The Man grouched. "Whoever forged that rune simply did not give it the power for the range you want."

The Runt exchanged glances with the girl. "So… is there a way for a weapon to shoot something far away and cause an explosion like a Fire Ball?"

"You want to Inscribe a Conflagration Rune into an arrow?" The Man eyed him sideways. "There's nobody on the Frontier with that kind of power in Fire Magic."

The Runt hesitated. "What about a Bonfire Rune? I can inscribe one into a scroll…"

Finally, The Man looked at the Runt seriously. "500 Lir, and I'll forge the rune for you. I guarantee it can contain your Tier 2 Bonfire spell, but you'll have to charge it with your own power."

"500 Lir?!" the Runt spluttered. "For one arrow?!"

"Exactly." The Man nodded, satisfied that the Runt finally learned how expensive and difficult rune-work was.

The Runt sighed. "What about a Fire Ball Wand, then?"

"A Tier 3 Runic Inscription? Even I can't make that." The Man shook his head. "And you better believe nobody else here can either. We're blacksmiths, not mages! It is already rare to find such a talented man as I, who can do both!"


"Well… what Runes can you make?" the Runt queried.

"Mostly Sharpness and Durability Runes. I can even do a Heavy Rune, though most people prefer a Lightness Rune." The Man boasted.

"You can do a Lightness Rune?" the girl perked up immediately.

"No, just the opposite." The Man grimaced. "For some reason, Lightness eludes me."

"Wonder why?" the Runt asked the girl snidely.

"Get out!" The Man roared. He'd had enough of this rude Runt…

"Wait, wait! I'm sorry! Actually, I was wondering if you could teach me Rune-crafting!" the Runt said hurriedly.

"NOW!" The Man threw them out, both the Runt and his girl.

Then, once they had left and he was alone again, he raged at the unfairness of it all in the privacy of his sweltering forge.

***

The prize was awarded at dinner.

Joshu stared at the bow placed in his hands. "Wow!"

"Sorry, this was the best I could do." Remian apologized. "I wanted something better, but this…"

"It's a Tier 3 Runic Bow, Inscribed with Durability and Lightness. It must have cost a fortune!" Joshu gasped. "Genuine Ironwood, with some Wilds Tendon bowstring… how much did it cost?!"

"It won't cost you any points. It's a prize." Remian assured him.

"1000 Lir, after discounts." Mandy whispered from the side. "I haggled for an hour."

Remian shot her a flat look. Then, he turned back to Joshu. "Would you have preferred the scrolls?"

"I would only have sold them for money. Most of that money would probably have gone to a new Tier 2 bow. I've been trying and trying to save up for a Tier 3, but the Tier 2 ones keep breaking and need replacing, so…" Joshu grinned. "A Tier 3 inscribed with Durability… This is awesome! The Lightness Rune also helps, especially when I have to lug it around on long journeys."

Reassured that the money was well spent, Remian left him to it.

Was it worth the spending just to award Joshu a prize he could really appreciate? That sort of price tag pretty much wiped out the savings of the Adventurers Guild and needed him to sell part of their remaining scroll stockpile for cheap besides. Would it have been better simply to give Joshu Tier 2 scrolls and let them sell those instead?

In the eyes of an accountant, most certainly. But Remian wanted more than just a cheap gesture. He wanted to send a message.

The message was this; capability was valued. Having greater ability, being able to do higher Tier missions and fight higher Tier Wilds was all-important. Joshu had the ability to do higher Tier missions and the survival skills to roam farther away from town; that was why he accumulated so many points so quickly and thus ranked up fastest…

It was Remian's hope that this prize would indirectly motivate everyone's training. Increased efforts could very well mean lower casualty rates overall, and that would be priceless.

What if the next casualty was Mandy? Or Mindy? Remian would buy a hundred bows, sell a thousand scrolls if it could save their lives.

But to do that, he first needed to Inscribe those scrolls to sell. Oddly enough, the Burning Steel forge seemed to like the Bonfire scrolls a lot. Most of the staff at the forge were able to cast spells from Tier 2 scrolls, and being able to heat up the forges very quickly seemed very appealing to them.

As for a Tier 3 Conflagration Scroll, if Remian ever managed to Inscribe one… very few of their staff could use such a thing. Heck, not even Mindy could use something like that. Mandy, maybe; she could use the Fire Ball wand, after all. A scroll couldn't be THAT much more demanding than the wand.

Would Buff be able to use a scroll? He could most definitely use the wand… but then again, Buff was a Tier 4 Wild. Mandy might qualify only as a Tier 2 novice.

Thirteen days. The number nagged at Remian like doomsday. Roughly thirteen days before the next expected Beast Wave. What could raise everyone's combat power in thirteen days? The guard tower would certainly boost their defense. As for offense, the quickest way to raise that was to get better equipment. That, and Recruitment, but there was no guarantees for that one.

What sort of equipment? A dozen more Fire Ball wands would have been sweet. Short of that, Remian could only try to get Tier 3 weapons. Tier 2 weapons would hardly bother Tier 3 and 4 Wilds. Tier 1 and 2 spells were minor annoyances at best; the only real contributions they'd made in the last Beast Wave were providing light, the occasional distraction, Mandy's Fire Balls and Remian's super-powered Fire Streams. As for the dozens of Fire Bolts the kids cast from scrolls… they may as well have been throwing stones.

"Remian?" Tim came up to him with some papers in hand. "The Iron Legion had a few blueprints to choose from…"

Remian glanced at the papers in his hand. "Pick one. Consider the time and resources you have, and weigh that with the benefits and combat potential."

Tim hesitated, shifted through the papers, then picked out one. "This one."

He showed it to Remian. It was a four-phase project, the first of which was basically just a hole in the ground. The second was a filled-in hole as a foundation, four walls and a roof over that. The third would be a first floor and a roof above the ground floor. The fourth's phase would be a second floor with a crenellated roof.

There were siege weapons intended for each floor. The ground floor's would be a Scorpion, which was a crossbow-like javelin thrower with a kill-range of 100 meters (maximum range was 400 meters but the power would decrease over distance). The first floor should have a Ballista, which was bigger, heavier, slower, and launched full-sized spears. The Ballista had an estimated kill-range of 200 meters (maximum 800). The roof could have a small catapult, suitable for launching sprays of stones, darts or fire-bombs at 50-200 meter distances, but Tim very decisively crossed it out. "The catapult would have to be dismantled and taken in quickly every time it rains. We could also put a cover on top of it, but that would take at least four or five strong men to be stationed all the time standing by for immediate action, which we really can't manage. Also, stones, darts and fire-bombs won't help much against Tier 3 Wilds, so… the catapult really isn't worth the trouble. We should just skip it."

"That makes sense." Remian agreed. "What's your plan for the next Beast Wave?"

"My plan is to build up to the Second Phase in two weeks, which means a solid foundation, four thick walls and a roof. The scorpion would be nice if we can manage it." Tim hesitated. "It's supposed to be made of stone, preferably cut to fit, but it won't be easy to get such materials. Given our time limits, I vote for thick logs. Eight to ten good trees should be enough to for the ground floor's walls. The roof will need level planks, but there's a sawmill in town that could do it for a good price. There's also supposed to be a reinforcement of steel mesh in between the layers. Later on, if we can get the stone for it, we can add another mesh and build up a third layer of stone outside the log walls. If we can do a fourth layer, we can clear the log layers away and add more space to the interior."

"Is there enough space for twenty people and a Scorpion in the bunker?" Remian questioned.

Tim froze. "Uh… twenty people could fit. But then it would be troublesome to move and aim the Scorpion. Or we could just squeeze everyone to the walls…"

"Do you need some time to re-think the plan?"

"Yeah." Tim grimaced.

He came back half an hour later. "Let's use the double-size option. That means two pillars in addition to everything else. If the Scorpion only fires forward, we can leave the sides to everybody else."

"Just how big are the windows?" Remian questioned.

"Two feet tall, and four feet wide, four on each side except the back, which has two and a door." Tim pointed. "There's supposed to be grills built in as part of the reinforcing steel mesh. The Scorpion crew will have to be careful not to hit them when they fire."

"Do we have time to build it?" Remian asked next.

Tim grimaced. "We probably won't have time to finish the Scorpion if we do."

"Then leave the Scorpion alone first. The most important thing is to have everyone fit into it safely. The next is for the people inside to be able to help the people outside. If it can have roof access with a closeable hatch, that would be even better. Joshu and the archers can shoot from the roof until the Wilds get closer, and then retreat downstairs and close the hatch behind them."

"That would be easier than building a Scorpion." Tim agreed. "I'm actually not very confident in being able to put together a Siege Engine. Max said the Trainees would handle it, but there's a reason why they're called Trainees."

"Good thinking. Go for it." Remian straightened. "Meanwhile, I'll see if I can get the people inside that bunker some better weapons to use."

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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