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Kingdom of the Weak 245 Trees, Ruins and Settlements
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Kingdom of the Weak 245 Trees, Ruins and Settlements

"Sandraaaaaa!" Mindy yelled as she went down faster and faster.

"Sorry! You weren't supposed to jump from here! There's a clear spot farther down this branch…!"

"Too late." Gammie summarized with a grimace.

Speaking of clear spaces, it really was somewhat clear now that she'd gotten past that patch of branches. There was nothing beneath her for the next few hundred feet, all the way to the ground.

If there was a branch of something, Mindy might have tried to grab on, but lacking that, and seeing absolutely no human way to save herself from this predicament, Mindy gave up entirely.

"Forget this!" Mindy growled, and shouted up. "Sorry, Sandra, I'm going to have to destroy your business tools!"

"What?" Sandra herself was already in a panic and didn't understand what Mindy was trying to say.

Mindy didn't explain further. In a flash, wings of fire erupted from her back, and flapped once, twice, easily bringing her back up to the branch that offended her, then higher, back to the branch where Sandra and Gammie were staring at her.

"That… was NOT a good idea!" Mindy fumed. "A normal human would have died!"

"Like I said! You weren't supposed to go down from here!" Sandra defended herself. "You just jumped before we were ready!"

Meanwhile, thanks to Mindy's fire wings, the vest harness and indeed, the balloon itself, were on fire.

"Even if it had gone down from where you said, even if it made it to the ground…" Mindy shook her head. "The rate of descent was increasing! The hot air cooled as the balloon went down, and by the time someone reached the ground, the balloon would be almost useless! You may as well give them a parachute!"

"Ah, but that's the beauty of it! A parachute can't come back up!" Sandra cut in, once more in her salesgirl mode. "See, it takes one balloon to go down safely… and three to come up!"

"Come… up?" Mindy got the idea immediately. With enough air balloons, a person could use them to come up the tree using that same shortcut. It was a simple idea birthed from living in a tree and working on an airship. Going down a tree was easy. Going up… not so much. "But still! Safety is an issue!"

"We can increase the heat inside the balloon. Maybe make it stay longer with runes." Sandra paused. "And we might need to give the balloon some protection, just in case. Plus, heavier people might need two balloons, not one."

"Frames." Gammie pointed out.

"Right. Two balloons for people with Frames." Sandra nodded thoughtfully. "They'd need five or six to come up, though."

"Frames might actually be a basic requirement." Mindy told her straight out. "Most people around here use them anyway, and the landing is going to be very rough for someone without one."

"Frames, then." Sandra agreed easily enough.


"Also, you guys need some birds to help you out. Just in case." Mindy suggested.

"But I already have a Comrade!" Sandra protested.

"You could just hire them without bonding them. Or hire people with bird Comrades."

"Right, right!" Sandra nodded repeatedly.

***

Speaking of bird comrades, the Eagle Princess Aeyrie was over at her grandfather's place today, so Mindy didn't get to see her. Hmm. Maybe she should also go pay the Roc King a visit. The Red Fang was currently unloading goods, and she'd given Raven a list of stuff to pick up here as well, so they'd probably be here all day.

If she wanted, she could tell them they'd leave tomorrow and fly herself over to see her friend and her grandfather. The Roc King probably wouldn't try to eat her. Probably.

After all, he wasn't like the Eagle King who'd consider eating humans simply… beneath him.

Meanwhile, Mindy made her way to something else beneath the Eagle King, namely the Black Ruins at Three Pines Peak.

"Ruth?" she called as she arrived at the tallest building overlooking the Ruins. Ruth and the folks there had set it up as their command post and watch tower. "Remian and Phoebe are coming back in a couple of days."

"Good to know. How long are they staying this time?" she asked.

"I can't say for sure, but I think they intend to stay for a long, long time." Mindy thought back. "I don't remember them making any plans to leave."

"Huh. Forget about preparing a room, then. They'll want a house." Ruth mused. "Maybe… that one?"

She pointed to an elaborate, dignified building that might very well have been the old town hall.

"I'm thinking they'd prefer something a bit more discreet. Like… that one." Mindy pointed to a small cottage by the side of the road.

"No, no, that won't do!" Ruth immediately shook her head. "Maybe… that one…?" she pointed to an aristocratic looking villa.

"Maybe that?" Mindy pointed to something in between her cottage and the villa, a two-story town house around the corner.

"That's not even fully repaired yet! It's still missing half the roof and a back wall, hasn't been cleaned and doesn't have any intact furniture to speak of! It could take us a week to fix it up properly."

"Well, I think they might want to fix it up themselves when they arrive. I'm pretty sure they're not looking for anything too fancy or troublesome to maintain."

"We could always hire them some help."

"No, I suspect they're going to want their privacy."

"Oh."

***

As it turned out, Remian actually agreed with Mindy's first choice; a simple, small cottage.

Unfortunately, Phoebe sided with Ruth and almost went for the villa.

In the end, like Mindy and Ruth, they settled on the townhouse.

With a dining hall, a kitchen, a toilet and a store room on the lower floor, a study, two bedrooms and a washroom and a toilet above, the place seemed more suited for a family than a couple, but Remian liked the study, and Phoebe liked the garden space out front and at the back. Besides, the extra bedroom could be used as a guest room whenever Mindy or Tim or someone wanted to stay over.

Most of the time, though, Remian would be investigating relics at the excavation headquarters, while Phoebe would help out at the field hospital. Or at least, that was the plan.

Whether the plan would hold or how long it would last, nobody could guess.

After a few days of helping them clean house and settle in, Mindy headed back north to KarGoth.

***

KarGoth had certainly become more and more industrious as time went by. Mindy saw more and more tunnels and homes and workplaces than she ever thought could squeeze into the hills of KarGoth. There were so many people there, it was even starting to feel crowded.

Unfortunately, not all the changes were good.

"What are you doing?" Mindy asked a certain thug who held a knife to a stammering shopkeeper.

The thug barked a laugh. "I'm teaching you all a lesson! A lesson that's going to make me rich for teaching?"

"Oh? And what lesson is that?" Mindy asked, more curious than anything else.

"That the quickest way to get rich is to rob and kill!" the Thug laughed in an ugly manner. "All you naïve people, so secure in your ignorance! This place is a gold mine full of unguarded riches! I'm going to…"

BAM! Mindy's fist hit his head before he could even finish his sentence. The impact slammed that very head directly into the ground, the left cracks in both.

"This place isn't for the likes of you." Mindy said in a voice suddenly filled with steel. "Didn't you know? I grew up in a town filled with people like you. Haven't you noticed? None of them are here any more."

But obviously, the brigand did not notice, or even think to find out.

"George?" Mindy made a call.

"Hmm?"

"I have some trash for pickup on the second floor."
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"Mmm. I'll send someone over. Just how big a heap are we talking about?"

"About… five feet five, slightly chubby, with short black hair and eyes, and a lot of blood over his head. Oh, and a knife he was extorting a shopkeeper with."

"Ah. THAT sort of trash. Got it. I'll send a security team."

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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