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Kingdom of the Weak 212 10,000 deaths
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Kingdom of the Weak 212 10,000 deaths

The number of Wilds killed by humans or human activity in the Wildlands hit 10,000.

With furious roars, the hordes under the command of the Dark Fang King, the Storm Pegasus King and the Bone King erupted into action. A massive flood from the left headed toward the western settlements, a wave that would hit the La Vive, Ashdale, and Itarim colonies simultaneously. A throng from the Five Lakes streamed north-east, found the river created by the Deep Emperor, and followed it north toward the lands of man. A third horde moved out from the far south, heading toward the eastern colonies of Bellas, KarGoth, and the Nine Mountains.

By the way, just in case anyone was wondering…

Asda was still on board the Ira mothership, having lost her entire fleet to mutiny. At this point, she was served and surrounded by Ira's slaves, and none of the people or airships who had gone there with her from Fal'Herim remained. A good many of them joined Ira's air fleet. Was that the plot of someone's doing? Asda had no proof, but she had strong suspicions about everyone on board the Ira Mothership.

Mandy did not return to the warfront. She returned to Ashdale and was involved in the coordination of fifty shipyards and twice as many manufacturers to build parts and assemble Type-A Wasp Bombers.

Mindy, Raven, Robin, Dove and Sparrow went with the Red Fang and the Free Wings to Fal'Herim, and docked as evening approached. They planned to go to the Tavern in the morning to recruit the crew.

By that time, the western horde led by the Dark Fang King was already halfway to the La Vive settlement. The Storm Pegasus throng was already in the middle of the desert, easily making their way north without getting lost thanks to the guidance of the river, plus they never had to worry about water. The eastern horde passed by the Nine Kings Range and gathered up numbers en route.

Back at the world war, around midnight, the Germat and Aurian armies broke past the La Vive lines and charged through their national borders forcefully. The war that started over a mana vein in the neutral zone had escalated to the point of territorial invasion. This showed Germat's and Auria's true ambitions; they wanted more than that one mana vein. Once they defeated their enemies' armies, they wanted to take everything. That was why they were willing to spend so much more on preparing for this war than Ashdale and La Vive; it was because while their opponents considered the costs of fighting over a mana vein, they were sparing no expense to conquer whole countries.

As morning broke and the news spread, there would be yells of international outrage from many a country, but what could anyone do? La Vive's defenses had already fallen, and their border towns were already occupied.
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With their army in tatters, the outraged, proud citizens of La Vive began to form a secret Resistance.

Upon hearing the news, Ashdale's entire industry was given over entirely to military application overnight. Orders were sent for their entire population to be all but drafted into emergency labor and volunteer defense corps. Within hours, the amount of military spending skyrocketed, but the banks basically threw away the credit limits and the country began to spend in a frenzied manner trying to fend off the oncoming attackers.

Also around that time, Germat began to roll out new vehicles, a sort of tracked armored carriage bearing armored turrets armed with heavy magic cannons on top. The first tanks were about to join the world war.

Complete unknown to them, the Deep Emperor was headed straight for the warfront. He had already made it into the Midlands Sea, with the Storm Pegasus King and his share of the Beast Tide merely half a day behind him. Also, more and more Wilds from the Great Deep and the Midlands Sea were joining up on the Tide…

***

When morning broke, Mindy brought Raven and her siblings to go meet her old friends and invite those old friends of hers to join her in the skies and travel the world.

By that time, the Dark Fang King had the La Vive settlement in his sights. It was abandoned, everyone having fled to the Ashdale colony. He turned and led them eastward, while other, quicker elements of the vast Tide already began to surround the Ashdale fortifications.

The Ashdale militia sounded the alert. Their troops and volunteers scrambled to battle stations. Itarim's colony likewise was aroused, and quickly found their own share of the Tide almost within artillery range.

It wasn't hard to figure out. Just taking one look southward in the light of dawn was enough. The entire south was covered in a massive, teeming surge of movement. You couldn't see a single bare patch of grass or ground any more. As far as the eye can see, across the whole horizon, one only saw Wilds.

"The size of this Tide is already three times more than the last and getting bigger even now. Do you think maybe they're overdoing it, just a little?" Darian asked Doom, way, way back at Dragon Lake, both of them monitoring the advance Psionically.

"Considering how fast this Tide broke out after the last one? No, I don't think so. I don't think so at all." Doom answered.

By that time, the quickest Wilds from the southern/eastern Tide had already reached Dragon Lake, and many of the wyverns around the place itched to join them. Doom did not say a single word to deter them from joining.

Incidentally, the quickest Wilds in question were mainly Skeletal Serpents, a specialty of the far south. They mainly lived in or around the Black Fields around the Source of Magic. They were a rarity in that their bones covered the outside of their flesh and organs, rather than hiding inside. They were fast, they were tough, and they were absolutely ferocious, powerful enough to be considered in the lower Tier 5 despite being a lot smaller than most Tier 5 Wilds. They were some of the deadliest creatures in all the Wildlands, and they weren't going to sit around waiting for the rest of the slow horde to catch up. About a hundred of these Skeletal Serpents hissed and like wriggling flickers of white bone, streaked toward the north. About twenty impatient juvenile dragons joined them. The bigger, older, less hasty adult dragons considered it, then slowly readied themselves to join the main southern horde when it passed by. All of them headed toward KarGoth, and the settlements in the north-east.

"I'm going to Three Pines to keep an eye on it. Just in case." Darian declared.

"They're not going to be attacked. The Flame Emperor ordered so."

"Still. Just in case. I'm going."

***

Over on the west side, battle erupted.

"Open fire!" Sir Stout Senior roared, then burst out coughing.

Cannons boomed. From nine emplacements heavy magic artillery launched explosive globs of naphta, nasty, sticky, burning stuff. It was old, obsolete weaponry, but against scattered formations of oversized wildcats, they did the job well enough.

It was just… too little. Nine explosions lit up the early morning, but the sheer flood of Wilds coming at them was barely even scratched. Thousands of Tier 4 and Tier 5 Wilds covered the entire southern approach, and a good many of them were coming from the east too. Sir Stout Senior had his back to the desert, his other flank to the lake, and nowhere to go if this colony fell.

Nowhere to go, but up.

"Get the children onto the airship." He said quietly. "Set course for Fal'Herim and make sure they know enough to be able to get that far on their own."

"Sir…?!" his aide was aghast. The battle had barely even begun and already he was evacuating the children.

"Get them to safety, just in case. If there's extra room, bring their mothers on board." He ordered. There should be a little extra room, just a little. Enough for a few mothers, surely.

A handful of women and a half hundred kids on board an airship. It sounded like the beginnings of a disaster, but that was the best Sir Stout Senior could do at this point.

What was this about little beast waves being no match for the disciplined Ashdale regulars? What was this about a score of Tier 3 and 4 Wilds running suicide raids during the night?

Was this what they meant by twenty Tier 4's? Sir Stout Senior wanted to choke his advisor to death. Can you even count the Tier 5's in this mess, much less the Tier 4's?!

"Who was it that said KarGoth's warning was an exaggeration? I want him shot!" Sir Stout howled, and then aimed his staff at the sky and started casting long-range magic at the incoming Beast Tide.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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