/ 
Kingdom of the Weak 21 Next Morning
Download
https://novelcool.info/novel/Kingdom-of-the-Weak.html
https://novelcool.info/chapter/Kingdom-of-the-Weak-20-Breakthrough/3752552/
https://novelcool.info/chapter/Kingdom-of-the-Weak-22-Under-Blinding-Ligh/3752554/

Kingdom of the Weak 21 Next Morning

Markus had his head in his hands. "Eighty dead."

That was the sum total of casualties when Kairos counted all the funerals requested by the five gangs. The Burning Steel gang, with the best equipment in town, suffered only eight losses. The Secret Waves and the Circling Ravens suffered much worse, each losing two dozen. Either of their losses were as much as the Cruel Rose's and Blood Claw's combined.

"It could have been worse." Max mentioned. "At least our trainees survived. They might have lost a few limbs, but they're all alive."

"They're saying it's our fault." Markus said grimly. "Since I was the coordinator."

"Hey, I remember you giving orders. The only ones who followed them were us, the Legion. Everybody else didn't, and the Wilds broke through their stations, not ours."

Remian groaned and shifted on the bed.

They were sitting at his bedside, in one of the rooms of the Open Frontier Inn. For lack of a better place to be, the Iron Legion had ended up staying the night at the inn along with the Adventurers Guild. They had all fought to protect this place; the innkeeper thought it only fair to accommodate them for no charge for a couple of days. They didn't have many rooms to offer, and they were roughing it out four to a room, but the food was warm and the beds were dry and the Legionnaires did not complain.

"They want us to pay compensation." Markus went on. "Damages to buildings, condolence money to the families… it totals well over 200,000 Lir."

"Forget it." Max threw up his hands. "I have half a mind to move our camp to join Remian on the west side. Let them face the next wave without us in between! Let's see how well they handle it without us!"

Markus grunted. "They'll probably all die."

"Are they even worth saving?" Max scowled.

Markus sighed. "It's a nice idea, but you know we can't do that."

"For the honor of the Iron Legion." Max made a face. "We'll all die protecting ingrates for the sake of the Legion's reputation!"

"Don't we always?"

"Not always." Max muttered, but he did not meet Markus' gaze.

"We'll help you." A hoarse voice said.

It was Remian. He was awake.

"Are you all right?!" Max asked at once.

Markus asked something else. "You heard?"

Remian nodded to Max, and then again to Markus. "I heard everything. We'll help you. The Adventurers Guild will give you support in battle against every Beast Wave that comes."

Max cleared his throat. "That's great and all, Remian, but if these Beast Waves keep getting stronger, we're going to need a bit more than lights at night to deal with future Waves. Also, I don't want to risk the children…"

"Guard towers." Remian summarized in two words. "We might not have the time, manpower or resources to build walls, but we might be able to manage at least one guard tower. If the walls are strong enough, given scrolls and bows… they can help without being in danger."


"They're going to be in danger anyway. The whole Frontier is in danger. That's why it's the Frontier." Max muttered.

"We'll do it." Markus said. "The Legion will build, own, maintain, and run the guard tower on a permanent basis."

"We will?" Max blinked.

"During Beast Waves, anyone on long-range support duty will be welcome to make use of the tower." Markus went on. "I will give priority to the especially vulnerable."

Remian drew a deep breath. "Any chance of a defense wall?"

Max burst out laughing on the spot. Markus only let out a snort, and shook his head wordlessly. A tower was really all they could manage at this point.

They were going to need to build a really tough one if it were to survive a charge from a creature like last night's Tier 4 elephant. That thing had led the Wave and broken right through the town wall in a single charge all by itself. Whatever tower they built was going to have to be tougher than the previous wall. A lot tougher.

Markus and Max left the room. Mandy came in next with a bowl of hot soup. Mindy came too, and she had some bread… but… "Mindy? What's wrong? Why are you crying?"

Mindy didn't answer. She just dropped the bread into the soup and ran out the door.

Remian's heart was in his throat. "Is everyone all right?"

"We are." Mandy assured him. "But… we've lost friends, back at the Raven Tavern. Kage alone couldn't protect everyone all the time." Her voice was heavy.

"How bad?" Remian asked quietly.

"Half the tavern is destroyed. More than twenty Ravens died in the fighting." Mandy closed her eyes. "Ten of them were not much older than Mindy. They died to knives."

"Knives?" Remian stared. "Wait. That's not possible. Wilds don't use knives."

"Wilds don't. Gangsters do." Mandy said, in a voice like ice.

Remian felt his blood run cold. "Is that why the gangs don't really mind Beast Waves? So they could use them as an excuse to murder?!"

"They're not like that!" Mandy protested. "The Ravens… we… they… they're not like that!"

No longer 'we' but 'they'. Remian appreciated Mandy making the distinction. "We need to ramp up the training. Everyone needs to be able to defend themselves in a fight. Even the kids."

"Especially the kids." Mandy agreed tightly. "They were safer on the battlefield with the Iron Legion than they were on the north side with the Cruel Rose Gang."

"Bring them out." Remian suggested. "Bring the Ravens to the south side with the Legion, or all the way out to the western hills with our Guild. They'll be safer there."

"It's not up to me." Mandy shook her head. "It's up to Aunt Sara."

"But you can talk to her."

"I can try." Mandy bit her lip. "But it will be hard to persuade her. It's not just about safety, it's about business and profits and cost, and being able to access the airship…"

"We'll find a way around town to reach the airship when it lands. We'll just have to trek across the hills and a little patch of desert."

"It's a lot harder to move crates across hills and deserts than town roads." Mandy pointed out. "Also, a lot of the goods in production can't be moved so easily."

"What goods? What do the Ravens produce?" Remian asked.

"What do you think? Beer, mainly. Some wines too. Ever tried to move a barrel of beer over a few hills?"

Remian's face fell. "That would definitely be troublesome."

It also explains why George was so hard up about making a beer that children could drink.

"Can we recruit them?" Remian wondered. "Just… swoop in and take all the children with us to the Guild and turn them all into Adventurers?"

"Not everybody wants to explore the unknown, or hunt Wilds or poke around old ruins." Mandy pointed out. "Some of us just want to stay home and brew beer."

"Maybe if we started our own brewery?"

"Then we'd be directly competing with the Ravens and turn into their enemies. Joining the Guild would amount to betrayal. Just leave them be, Remian. I know you want to protect everybody but starting a brewery is just asking for trouble."

"But it's okay to start an inn?"

"The Ravens main income is from the drinks. That is true for both the inn and the tavern. For us to open an inn is adding another customer to the beer sales, since they'd be our suppliers. For us to open a brewery is to steal customers away from it."

"Still. Opening an inn sounds like gambling with the Ravens."

"No, gambling is what the Blood Claw does. Ravens only do alcohol."

"I was just kidding." Remian let out a deep breath. "So the Burning Steel Gang are arms dealers, the Cruel Rose are slave-traders, the Blood Claw runs gambling dens, the Ravens sell alcohol, and the Secret Waves…?"

"They refine and sell Wonder Oil. It's a kind of chemical that gives you very nice dreams." Mandy supplied.

"Drugs." Remian summarized. "Why am I not surprised?"

"It has good uses too." Mandy mentioned. "That nun Rhema uses it to treat badly injured people sometimes."

"Yeah, well, we need to become more powerful than them. Stronger, richer, and more influential." Remian paused. "We need to corner the market on all goods from the Wilds and the wilderness. That's why we need to get the hunters and the explorers on board."

"But the airship…"

"Once we have enough volume in goods to entice them, we should be able to get the airship to come to us at the western hills." Remian thought about it. "At that point, we should build an airport."

"Won't we have to defend it from Beast Waves?" Mandy queried.

"Maybe. Or maybe not. I mean… we're not worried about the Guild over on the western hills, right?"

"Of course not. Carrie and Buff are there. Why would Wilds attack it when we have Wilds guarding it? At least, I hope they're guarding it."

"What do you mean?"

"I mean, we left a lot of meat in storage, and I'm not sure how much of it would be left by the time we get back."

Remian barked a laugh. "There is that. But I won't begrudge those two a good meal. We can always hunt more meat, but how often do we have a chance to befriend Tier 4 Wilds? We'll just count it as payment, or if they really ate a lot, we can take it out from their points."

"Let's go see, shall we?" Mandy suggested.

"Let's." Remian got up to leave.

But when they finally did get back to the Guild, they found Carrie and Buff had caught someone and had the prisoner cornered between them.

"Save me!" the man pleaded, eyeing the fangs and claws most casually displayed by his captors.

Mandy was astonished to see him. "Uncle Simmons?"

"You know this man?" Remian queried.

"Yeah. He's Aunt Sara's biggest advisor." Mandy replied. "What is he doing here?"

"Looking for you!" Simmons blurted. "I was worried!"

Carrie snarled, showing her fangs some more.

"Carrie…? What's the matter?" Mandy was perplexed.

[Danger!] Carrie's instincts formed very voluble thoughts. Remian could hear it in his own head very sharply. [Bad man!]

"Carrie, back off!" Mandy scolded.

[No!] Carrie growled.

"Remian! Do something!" Mandy tugged at his arm.

"Wait. Just… hold on a minute. Something's wrong here." Remian told her. "Something is very, very wrong."

Chapter end

Report
<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
Setting
Font
Arial
Georgia
Comic Sans MS
Font size
14
Background
Report
Donate
Oh o, this user has not set a donation button.
English
Español
lingua italiana
Русский язык
Portugués
Deutsch
Success Warn New Timeout NO YES Summary More details Please rate this book Please write down your comment Reply Follow Followed This is the last chapter. Are you sure to delete? Account We've sent email to you successfully. You can check your email and reset password. You've reset your password successfully. We're going to the login page. Read Your cover's min size should be 160*160px Your cover's type should be .jpg/.jpeg/.png This book hasn't have any chapter yet. This is the first chapter This is the last chapter We're going to home page. * Book name can't be empty. * Book name has existed. At least one picture Book cover is required Please enter chapter name Create Successfully Modify successfully Fail to modify Fail Error Code Edit Delete Just Are you sure to delete? This volume still has chapters Create Chapter Fold Delete successfully Please enter the chapter name~ Then click 'choose pictures' button Are you sure to cancel publishing it? Picture can't be smaller than 300*300 Failed Name can't be empty Email's format is wrong Password can't be empty Must be 6 to 14 characters Please verify your password again