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Kingdom of the Weak 200 When Things Go Wrong
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Kingdom of the Weak 200 When Things Go Wrong

"We're going to be in trouble."

That was the conclusion Phoebe came up with upon hearing the scout reports for the morning. Aurian forces were swarming all over the area. Surveyors were all over the highlands. Heavy construction machinery was starting to arrive one after the other at a new base site two hills away. Phoebe felt quite certain that Auria was intending to fortify these highlands, and the plateau where the Red Fang was sitting on was soon to be a building site. In a matter of hours, somebody, maybe one of those surveyors, was going to come up to the plateau and spot their airship.

"What do we do? Do we fight or flee?" Alex asked.

"We're leaving." Phoebe decided. "But not without our people. We're going to pick them up."

"Is that even possible? They're hours away even by airship, and there are soldiers all over the place."

Phoebe turned to a lynxmouse. "I need you guys to steal something."

"Squik?" [What is it?]

"It's a piece of cloth that looks like this." Phoebe drew a picture. "We need two or three. The bigger, the better."

"Sqeek!" [On it!]

Alex stared at the picture as the lynxmice scurried off. "That's… are you sure? I mean… that's really quite a risk."

"I'm sure." Phoebe nodded.

The picture she drew was the Aurian flag.

***

That day, several sentries and base managers got into a lot of trouble. The general in charge of the area was particularly miffed when he ran an inspection of the base camps and found several of them neglecting to raise their very own flag!

"But… but it was right there!" was the common excuse almost all of them gave.

He didn't believe a word of it.

One particularly creative manager said that mice had stolen the flag. Mice!

He was punished double.

***

A tense five hours followed, with a lot of tiptoeing and hoping that neither the Aurians or the Germat forces would notice…

But at last, the two parties reunited and took to the skies hastily.

"Shall we keep flying low?" Mindy asked.

"No, we might get shot at by some desperate defender." Remian said. "Take us into the cloud cover…"

Phoebe jumped. "No! There are Bulraki Horned Ships in the cloud cover! Take us above it! There are whole fleets in the skies above the clouds, but they're all tiptoeing around each other and nobody's shooting yet! We'd have better chances there!"

"Okay!" Mindy darted in to captain the ship, leaving Remian and Phoebe on deck.

Remian and Phoebe started their own private reunion, with a lot of catching up and planning and sharing hopes and fears about their trip back…

They broke through the cloud cover and very quickly wished they hadn't.

***

At this point, it seems best to explain the circumstances that led to the circumstances before continuing any further.


***

Asda had been enjoying the authority and respect of rulership when, over the past month or so, she began to realize she had been losing the authority and respect of rulership, and in fact, all other sorts of authority and respect while she was at it. Was it because she didn't dress in a properly dignified manner? Was it because enemies were spreading lies and rumors behind her back? Was it a growing coup by some malicious cousin? Was it because she was a girl?!

She made great efforts to root out the problem. The Fal'Herim Asda Intelligence Division worked overtime to quash rumors and rumor-mongers. Anyone speaking ill of her was brought in for questioning and thoroughly interrogated, their houses and histories searched. Her entire wardrobe began to be more and more ornamented with symbols of dignity and wealth, such as gold and jewelry. Half her known cousins (and a few she suspected were actually cousins) ended up exiled, the other half practically under house arrest. A large campaign to create literature and educate the masses on the power of girls, especially young girls, was spread throughout the country and all their allies, beginning with the theatrical play, 'Magical Transforming Girl Reina'. All future theatrical productions that lacked an overwhelmingly strong young girl character in the story was banned.

There was one particular old advisor who advised her that all the above were really bad ideas. He was sentenced to death, but managed to escape capture somehow. He could never return to Fal'Herim on pain on death.

Anyway. Asda tried all sorts of means to make herself more popular and more respected among her people, but they just kept giving her weirder and weirder looks. She made herself an actress, and fellow heroine in 'Magical Girl Reina'. She demanded lynxmice and all other sorts of mice be vilified in theatrical plays. She even went around offering free rat traps to all noble households in Fal'Herim.

Nothing worked! In desperation, Asda remembered what her brother had been so focused on – foreign aid and international reputation. Perhaps, if the kings of the world recognized and respected her, she would finally find honor among her own subordinates!

So she went to war, insisting that an image recording crew and broadcast team accompany and record her. Sixteen airships left Fal'Herim to join the world war at the Neutral Zone. Fourteen of them arrived…

What happened to the other two?

"How should I know?" – Asda.

There, they found the great floating island that was the Ira Caliphate Mothership and happily joined up with their allies. Asda had just met the captain of the greeting party at the Mothership's berthing ring, when she saw an altogether familiar airship appear out from the cloud cover below.

"That's the Red Fang!" she gasped, pointing. "It was stolen by bandits who live in the Wildlands!"

"So… what do you want to do?"

"I want it back!"

***

On the other hand, Mandy was there too. She was with the Ashdale Third Logistics Sky Fleet as a member of the ninth 'volunteer' (paid, and rather pressured into enlisting) logistics corp (transport guards), under the command of Sir John Stout.

Sir Stout, as he liked to be called, was speaking to Mandy in a soft and gentle tone that he always used with Mandy (and only with Mandy, ever since he met her) when a certain drab airship popped out from the cloud cover.

"That airship!" Mandy gasped. She snatched up the spyglass in his hands and immediately looked at the figures on deck, marking two of them straight away. "That's my ex-husband… and his new girlfriend!"

Sir Stout's face darkened on the spot.

***
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Remian was murmuring to Phoebe in a low voice about how smart she'd been and how well she had led the others so far, and Phoebe was starting to turn a little red, when the first shots started flying.

"What the…?!" Mindy gaped.

"Incoming fire! UltrLong Range Artillery! From Ashdale!" Sandra shouted.

"What?! Ashdale?!" Mindy's eyes almost popped. "Why are they shooting at us?! What did you say to them?"

"I didn't say anything!" Sandra yelped. "They didn't even hail us! Why are they shooting at us?"

"We're still flying the Aurian flag! What do you think?!"

"Evasive action! Skirt the clouds!" Mindy barked. "Focus barrier power on the Ashdale side!"

"More incoming! Six frigates from the Ira Mothership! They're… oh, scrap, it's Asda! They're… are those… grappling hooks?!"

Bombardment from the left. Boarding parties on the right. What to do?!

"We're dead! We're so dead!" one of the Neutral Zone survivors whined.

"Hard to starboard!" Mindy growled. "We need to get away from that artillery fire!"

"What? But we'll be boarded!"

"At least then we'll have a chance! If we can hold them off long enough, we might just get through! We have no such chance against artillery fire!"

"But… but…!"

"Do it! All hands, battle stations! Prepare to receive boarders!"

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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