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Kingdom of the Weak 196 Bigger Picture
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Kingdom of the Weak 196 Bigger Picture

The second day, it was Sandra's turn to scout ahead, and then later, Gammie's. Mindy and Remian simply camped out and waited for their signals to move ahead, and then moved the Wasp farther along their route.

In the meantime, he studied magic. Just before coming to the war zone, they had dropped off the families of the fallen magi from Ecclesia, Father Petrov, and Sir Ivan. Father Petrov started a recruitment desk at the academy for them with a slogan saying 'Come to the Wildlands – We have Dragons!'. He also gave them access to the Church library, and pointed out the archaeological section pertaining to the Black Ruins…

Remian brought back one particularly interesting little booklet from there entitled 'The Black Ruins' Different Magic System'.

The first line on the first page was enough to convince him of the value of this booklet. It said, "According to the Black Ruins Civilization, the magic that we practice today only accounts for half of their system."

In other words, they used magic completely outside of the current system. It wasn't a matter of different spells; the very system they followed was distinct.

It was followed by a whole three pages of explanation on how expeditions in the Black Ruins have progressed over the world over the past decade or so, and then, how a group had put together their findings from seventeen different ruins, and concluded the following…

'The Black Ruins Civilization believed that there were in the end only two kinds of magic; Law, and Chaos. Law magic refers to all systems of magic that rely on laws; for example, the ever-popular fireball spell taught in the Magic Academy of Ecclesia uses the Laws of Fire and Movement. With a Sigil and an Incantation, and a burst of mana, the Laws of Fire form a shape and that shape is launched forward according to the Laws of Movement. In that sense, all magic taught in the Academy are Law Magics; all of them use Sigils, incantations, and Laws. Many of them even require formations.'

'Law magics are generally reliable in their outcome. As long as the system is followed, the result could easily be predicted with a reasonable margin for error. Chaos magics, however, are entirely different.'

'The results of Chaos Magic are often unpredictable. The reason for that is that they rely on variables, and that very reliance on variables is itself variable. For example, the practice of the forbidden 'soul boost'. The use of emotional resonance to increase the power of one's spells is dangerous, and should never, ever be attempted on pain of disciplinary action according to Section 31.5b of the Civil Security Penal Code, and Paragraph 091 of the Bylaws To Ensure Domestic Safety…'

Five pages of issues pertaining to laws and punishments regarding Soul Boost followed before it returned to the topic of Chaos Magic.


'Most intriguingly, Law Magic appears fully rooted in the natural laws and systems of this world; the environment, energy supply, the Sigil and the Incantation. Chaos Magic, however, seems to involve extradimensional factors; feelings, spirits, and apparently an entirely different space through which energy could be 'imported' into this dimension…'

Five of the members of the group who made the booklet agreed that the Draconian abilities to use Fire Magic that bypassed Sigils and Incantations was an example of Chaos Magic. The other three disagreed saying that Draconian Magic merely followed a different system of Law Magic, one pertaining to bloodline and their bond with dragons. They went on for three more pages to explain and discuss the risks and dangers of attempting to bond with dragons. Then the next five pages described nine different bloodlines with magic affectations, three types of eye mutations that also affected magic, the rumors of a Magic Hand, and the myth of a Magic Foot…

Then it went completely off topic and into the stories told of each individual author about their own experiences in the ruins and what they so credibly figured out about the Black Ruins Civilization, as pertaining to Law and Chaos Magic.

That completed the booklet. Throughout the entire thing, there wasn't even a single spell or technique offered. Remian almost threw away the booklet in disgust.

"That bad?" Mindy asked, as they piloted the Wasp to the Fifth Checkpoint that day.

"Not entirely." Remian relented. "Most of it is rubbish, but I did learn a few useful things."

"Such as?"

"Such as the fact that the Black Ruins Civilization used both Law and Chaos Magic." Remian said. "Also, that they used Chaos Magic to acquire energy from another dimension. Like the weapons we got from there, these Runic Nagamaki. Do you remember talking about how we had to manually feed those runes, that they seemed to be designed to be powered by something else? There's no slot or adapter for mana crystals, so…"

"They were supposed to draw power directly from the Chaos Dimension?" Mindy guessed.

"Or maybe they just had to be plugged in to recharge somewhere." Remian shrugged. "Something like that."

"Actually, when you talked about importing magic from another dimension, something else came to mind." Mindy added, frowning.

"What's that?"

"The Source of Magic. It's a crack in space. You don't think…" Mindy trailed off.

"That maybe the Black Ruins Civilization tried to create an endless source of power and created it?" Remian guessed. "That would mean that the Source of Magic is not the source of magic, merely a man-made channel to the chaos dimension. In which case… where does magic come from? Where does all the mana in our world come from, before the Crack was made?"

"I don't know." Mindy shook her head. "I don't even know if the Source of Magic was made by the Black Ruins Civilization, or whether the Black Ruins Civilization figured out Chaos Magic by studying the Source."

"We might find out the answer, if we keep studying the Ruins. There's more of those in the Wildlands than anywhere else in the world, and they're mostly unexplored because of the Wilds." Remian shifted. "If we could just convince the Wilds to let us through…"

"It's a miracle that we've made as many friends as we have already. I'm not sure how many more Wilds we'd be able to befriend." Mindy sighed. "When is the next Beast Tide arriving?"

Remian shook his head. "I'm not sure. Whenever the death toll of the Wilds reach 10,000, I guess?"

"What's it at now?" Mindy asked.

"I'm not sure. I kind of lost track." Remian confessed.

Mindy closed her eyes for a moment. Then, she said, "It has been 71 days since the last Beast Wave. The current death toll is 6129. Yesterday, it rose by 226."

"Wow! How did you find that out?" Remian asked in amazement. "Is it accurate?"

"That's Doom's count, according to Darian." Mindy told him. "That's the count that is going to spring the Beast Tide when it hits 10,000. I don't know if it's accurate, but that's the count that matters."
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"That it is." Remian agreed. "Up by 226 in a day… at the rate we're going, we'll be facing the next Beast Tide in half a month."

Half a month! Remian suddenly felt a chill.

"Are you all right?" Mindy asked, seeing his face pale.

"It's just…" Remian shook his head. "I thought we'd have years, yet. Half a month is…"

"Eighteen days, at the current death rate." Mindy calculated. "That's not good. We better alert George and have them prepare defenses, try to reduce the killing."

"I'll leave you to it, then."

***

Darian was snacking on Wyvern Berries, a rare fruit that grew up around draconic aura, when Mindy's thoughts reached out to him. [Darian! I need some help!]

[Again…?] Darian half-groaned.

[At the rate things are going, the next Beast Tide is going to happen in eighteen days! Do you want that?] Mindy asked. [We have to reduce the death toll!]

[Great idea. So go do that and let me eat in peace!]

[But we don't know what's causing it! I remember George set strict rules on hunting Wilds. How did the death toll rise to over 200 in a day? That's simply not possible!]

[It's not just hunting that's killing the Wilds. It's all human activity. This includes water pollution, losing their homes and dying without shelter, losing food sources and starving to death, poisoning due to eating human litter… as long as it's related to something a human did, the Wilds count it as a manmade death.]

[Does George know that?]

[Seeing the way the death toll is rising, probably not.]

[Tell him! Tell him, quick, before things get worse!]

Darian groaned. [It's the middle of the week, I'm not supposed to go anywhere until the weekend, and on top of that, George is at KarGoth, not Three Pines.]

[But you can do it. Ha'res-dras could probably make the trip there and back within hours. I'm days away even if I rushed back with the Red Fang right now!]

[Within hours, you say? It's going to take even him all night and half the morning! Plus, I don't even know if I can convince him to bother!]

[Just try! Please?!]

[No promises.] Darian growled, half-regretting that he'd told her about the Count when she asked.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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