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Kingdom of the Weak 138 Tools

George had his own way of ranking the importance of the news he received.

For instance, "The Red Fang is back!" was ranked lower in importance to "Darian came back on a dragon!"

But even "The dragon seems to be on our side!" was ranked lower in his mind than "Remian exhausted himself and is now ill in bed!"

Faced with that dire top-ranking news, George called Taj. "How's our secret project?"

"The herb farm?" Taj blinked. "It's just getting started. It seems secure, and there's been no signals or reports of attacks, but you have to understand, herbs take time to grow, even with life magic, water magic, and earth magic treasures and the most skilled mages of my clan on it."

"Is there anything we can do to…"

"We're already giving it all our best. The herbs will thrive, I guarantee it, but we need time!"

"How much time?"

"A week at least for even the quickest-growing herbs. That is, assuming you want quality."

"Absolutely." George said. "Thanks, Taj."

Also, his comms crystal rang. "Hello?"

Remian coughed, then said, "George? Can you come over to KarGoth for a meeting?"

"I'm coming!" George sprang into action.

He slipped on board the Farm/School Sky Barge bound for KarGoth, and quietly brooded in the corner as Remian's mom ran everyone ragged trying to hurry a junk-grade barge hauled by an industrial-grade Tug across the distance of a day's journey on foot-with-wolfcat-support.

But stealthy as he was, Eriane found him anyway. "George! Let's play!"

"What do you want to play?"

"Let's play Sniper!"

"You want to shoot me again?"

"Not you. Not now. Other things. You pick!" Eriane said generously.

"Huh." George pointed to a normal bird flying by innocently. "That one."

Eriane aimed, fired with her toy sniper rifle, and sent a cork bullet spiraling way off-target, missing the bird by perhaps ten meters or more.

"This is a lousy gun." Eriane complained, looking at the 'rifle' in her hand.

"Well, let's try something bigger and easier." George glanced down. "That sleeping snake thing on that tree."

"Ooh!" Eriane stared, eyes wide.

"Just, this time, use THAT." George pointed to the nearest ballista on the Barge's prow.

He wasn't sure her mom would approve of her shooting Wilds at her age, but everyone had to start somewhere, and out here on the Frontier, George's belief was 'the sooner, the better'.

It didn't seem to be anything to worry about in any case. Eriane missed her next shot by a grand fifty meters. She missed her second shot at the snake by thirty, and then missed her third by twenty.

"If you can't hit it with your next shot, you'll have to give up on it. We'll be out of effective range soon." George advised her.

"I can do it! I know I can!" Eriane jumped as the gunnery crews reloaded the ballista for her. She took careful aim again, then fired.


"HISS!" The snake leapt up with a loud shriek. It looked furious. But of course it would be, having been woken up from its sweet nap by being shot in the tail!

"Well… I guess that counts as a hit?" George scratched his head.

"It's a hit?" Eriane beamed.

"Yes, it's a hit. It's not a kill-shot, but…"

"It's a HIT!" Eriane exulted running around the airship. "Mommy! It's a hit! George said I got a HIT!!"

That totally blew George's cover. In no time flat, Lisa Vin discovered George was on board and immediately pressed him into service lecturing her students on identifying common edible plants in Shadowflash Fief.

This went on for the entire remainder of their trip. By the time they reached KarGoth, George was on the brink of collapse and seriously thinking about joining Remian on his sabbatical.

But when he finally met Remian, the guy was sitting up in bed, swinging his arms left and right experimentally, wearing… "What is that?"

"This?" Remian slowly stood up awkwardly, jerkily. "This is a prosthetic Phoebe had Arnold made for me when I told her I had trouble standing up."

Apparently, somewhere between lunch-time and the arrival of the Farm School Sky Barge, Remian had tried to go to his apartment's living room to hold his meetings. Attempting to get out of bed, however, landed him face-down in the floor and his family yelled for Phoebe on the spot.

Phoebe tried ordering him back to bed and canceling his meetings, but on his promise not to leave the apartment or move around too much, she was eventually persuaded to get him some help in moving around. Instead of the crutches or the wheelchair he'd expected, however, she came back with these.

"These are manpowered motion-assistance prosthetics designed to help for rehab patients who need to recover their movement abilities." Remian explained. "I don't really need it, but it really helps me get out of bed."

George frowned. "If Phoebe says you need it, I strongly suspect that you actually do need it. How badly did you overexert yourself this time?"

"It was just a few days' adventure, nothing much." Remian waved dismissively, but even his wave was jerky and erratic.

A weird idea was occurring to George at this point. "Just how much help does this skeleton frame give you?"

"Um… a little? It falls just a bit short of the average human's." Remian said, still moving around jerkily.

"Yeah, we might want to fix that." George observed. "If it was properly made, if Arnold had time to really smoothen out the kinks and the magic… might we be able to make something more powerful? Like… motion assistance to twice the strength of average humans?"

"That's not good, George." Remian shook his head. "Cheating like that is going to stunt people's growth. It's going to cause a problem with future growth potential. Better to grow stronger by working out as normal."

"That's fine if you have time, but what if I don't?" George asked. "What if I only have weeks before the next Beast Tide hits, and I don't have time to grow stronger?"

"Then your best bet would be an airship with a good ballista."

"That's not going to be very inspiring to our troops on the ground. Not as inspiring as say… standing in front of your own troops, between them and the oncoming hordes, your sword drawn with all their eyes on your back."

Remian chuckled softly. "You'll be designing it for Song Chen, then, because I'm probably never going to be able to do that."

George didn't tell Remian what he was really thinking; that such a suit was something he wanted for himself.

"So, how are the farm and the mines doing?" Remian asked.

"The farm's fine, but it's not expanding any more, because nobody dares to provoke the Wilds." George began.

"That's good. The fewer Wilds we kill, the better." Remian nodded.

"What?" George stared. "But… the dangers to our people…"

"The Beast Tides are triggered when the number of dead Wilds reach ten thousand." Remian told him directly.

"But what about OUR dead?" George asked. "Are we simply to stand around letting them kill our families and friends?"

"No, of course not, but we should try to get along."

"I'd rather have the more dangerous ones killed before losing anyone important to me."

Remian frowned. "Maybe we can't avoid killing one or two, and I don't think it's fair to prohibit hungry people from eating meat if they can hunt either… but don't kill unnecessarily. Remember, there's only so many deaths the Wilds will tolerate before we face another Beast Tide, and next time, the one commanding them might not be as kind as Doom, to let us keep the farms, the mines and the airships. I have it on good authority that the next one might not stop with just wiping us out, they might start wiping out all of mankind."

George shook his head. "I don't think they'll ever manage that."

"Tell me that again after you've seen the Wilds around Dragon Lake. The dragon that Darian brought back was actually one of the smallest ones there. I saw dragons literally a hundred times bigger than him back there."

"Just how many dragons did you see around that lake?" George had to ask.

"Hundreds." Remian said, shaking his head. "Most of them were twenty to thirty times bigger than Ha'res-dras. Think about that the next time you think about a Beast Tide coming for us."

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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