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Kingdom of the Weak 121 To the east and south-eas
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Kingdom of the Weak 121 To the east and south-eas

By the way, some time ago, at Libertaria, a certain letter was received, read, and pondered over day after day by an elderly gentleman.

At length, he called, "Jim."

"Yes, father?"

"I need you to go to the Wildlands."

"The WILDLANDS?!" all posh and decorum fizzled out like vapor.

"You've been chafing around at home, wanting to prove your capabilities and independence. So go prove yourself."

"I thought I'd join one of the caravans headed westwards, maybe the Orestomp Trail…"

"Bah, there's no challenge in this frontier any more. Everything's been tamed since the railroads were built. No, no, your frontier is in another continent entirely, my boy. You should do as I did when I was young and challenge the absolute unknown! Only then can you be called a real man!"

"I don't think the requirements are actually that high for that label…"

"Go forth! Bring my inventions to my friend Arnold! And bring your own inventions too! And never stop inventing! Science is the key to everything!!"

"You just want me out of the house so you can have privacy with my new young stepmom!"

"JUST GO!"

***

It was just one day's flight from Libertaria to Ashdale on Lucky Company's new Great Eagle Cruisers. It was rated as High-grade internationally, not quite Military-grade, but a whole grade beyond the regular Commercial-grade airships. It was fully runic-drive, and had its envelope built into the shape of a large boomerang, as if it were wings.

He arrived there and immediately asked about his connecting flight to the Wildlands aboard something called a 'Sky Barge'.

He was told, "Boarding begins in two hours. You're still early."

So Jim went looking for a bite to eat and a place to settle down and wait for his next flight. He found the cafeteria and bumped into a ditzy blonde girl who didn't see where she was going and she spilled ice-cream all over his jeans.

"Hey!" Jim yelped.

"Whoa! Nice jeans!" she gasped. "Where did you buy them?"

This, incidentally, was how Jim and Jane met, both of them due on board the Sky Barge bound for the airport of Fort Spoas.

The conversation went downhill from there.

"Where are you from?"

"I'm from Libertaria. Now it seems I'm moving to the Wildlands Frontier. You?"

"The Wildlands Frontier, actually. Then I moved here."

"But you're going back?"

"It's just for a short visit. My friends might be going through something, so I'm going to check on them."

"That's very nice of you."

"Really? Thank you! By the way, what do you do? Your stuff seems… expensive."

"Me? Oh, I'm an electrical engineer."

"A what?"

"I'm… uh… I handle machines that use electricity."

"What is electricity?"

"It's a sort of energy. Like mana."

"Why not just use mana?"


"Because mana is unfair. It's biased toward certain places, certain creatures, to the talented and to special bloodlines. Electricity is fair to everybody, and everyone can use and control it equally if you know how, not just magi."

"But I've never heard of it, though?"

"Oh, that's because it's new. It's a Libertaria thing."

"So how do you use it? Some special sort of training?"

"You use devices."

"Isn't that the same for mana? Everyone can use magic devices equally."

"Not equally. And whoever has the bad luck to be unable to control mana or use magic is just doomed to suffering, no matter how much they train or study."

"That sounds like me. I could never control mana as well as Mindy, no matter how much I studied."

"Did you actually even try to study, though…?"

"What's that supposed to mean?"

There was a short pause.

"So… you're a sort of mage?" Jane asked, eventually.

"No. Far from it." Jim sighed, trying not to get frustrated. "I'm just a normal human. I don't use magic at all."

"But isn't electricity some sort of energy, you said? Like mana?"

"It's energy, yes, and mana is energy too, but they're different kinds of energy." Jim tried to explain. "Like… life force, for example. That's energy too. But it's not the same as mana, although people can convert life force to mana or martial energy…"

After that, Jane kind of zoned out. She heard his voice as if from a distance, seeing only the movement of his lips, the quality of his strange new fashion of clothes, the accent in his voice. What he was actually saying went right over her head, in one ear and out the next, words making absolutely no sense whatsoever.

This went on for a remarkably long time. In fact, they were called to board the airship and they'd taken off, and he was still going on about electricity and chemistry and static and lightning and all sorts of queer stuff that sounded very intellectual and very sophisticated and was completely beyond Jane's understanding or comprehension or interest.

She just thought; this guy seems to be really smart and well-educated. He might be rich. Handsome, too, and not much older than me…

Jim was on a total roll, very excited and happy to have such a captive audience, to have a pretty girl listening to him for so long. He went on and on until he was thirsty and bought a drink at their first stop, a place in Itarim where they were joined by a bunch of Iron Legion boys, and of course, he bought her a drink too, and she smiled at him with a smile like sunshine.

That of course, only made him talk more and more, and somewhere along the line, he fainted.

"What happened to him?!" Jane gasped.

The trainee field medic from the Iron Legion took one look and guessed, "Probably lack of oxygen. Self-asphyxiation."

"What?"

"He talked too much."

***

Also joining them on their flight was a representative from Deutero. They picked him up along one of the stops on their way, but by that time, Jim was already out cold and Jane was preoccupied taking care of him, and neither of them ever knew when he got on board.

Unknown to all of them, these two men were going to make huge changes on the Frontier... eventually.

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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