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Kingdom of the Weak 105 More... well, just more.
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Kingdom of the Weak 105 More... well, just more.

Remian came out of the infirmary after visiting George, Tim, Mindy and Max all in a row later that day and shook his head. "What are we going to do about Deepsilver?"

Jujar wheezed. "Harness the power."

"Harness it?" Remian pondered Jujar's advice for a moment. "You mean, like the Ecclesia's Lightning Rods? Hmm. If we could use their lightning-storage technology, we use it to power our airships and other machines. Or maybe we should do it like the Empire and convert it to mana. But either way, that kind of technology isn't easy to get a hold of. They are closely guarded secrets and the devices produced are well-guarded and monitored."

"So?" Jujar asked.

Remian fell silent. "I guess we could send Mikai and some of his friends to Ecclesia. I don't think we want to risk provoking Zor'khan-dras at this time. Or maybe we could try our luck at Liberteria. I heard they were experimenting with that sort of thing too."

At that point, Asda dropped by. She looked stressed.

"Asda? Are you all right?" Remian blinked.

"I need... I need…"

"Here." Remian grabbed a flask of water right off the Guild Hall table, picked up a clean glass and poured her a drink.

She gulped it down, coughed twice, and said, "I need thirty kilograms of wheat or rice delivered to camp four, a large crate of clothing and three crates of bedding sent to Craggy Falls, nine crates of Fire Coppper and Jade picked up from KarGoth, sixty steel bars and fifteen builders sent to Encles village, and, and…"

"Slow down. How did our logistics get so completely thrown out of order like this?" Remian asked, puzzled.

"Mindy ended up in the infirmary, that's how." Asda groaned. "Nobody else can manage the Red Helm, and even the Red Fang is operating at low efficiency. She's the only real mage around, or haven't you noticed that all your dear adventurers are just scroll-casters? My people have our own carts and convoys, but there's just too much."

Remian sighed. "I'll ask the wolfcats to help with deliveries and pick-ups. It would be a good chance for me to inspect the camps and colonies."

"You? You're going to be a deliveryman?" Asda stared blankly. "Aren't you… well… physically weak?"

"I'll have the wolfcats accompanying me, and riding one the entire time." Remian assured her.

It wasn't good enough for Asda. She had Andros' people assemble an actual carriage and added a few people to Remian's sudden entourage, including Salim, a representative from each of the three clans, four riders from the FDF, two of her own half-sisters, and Asda herself accompanied by all six of her logistics staff and four armed guards.

Their little convoy of twenty-two people, fifty wolfcats, two carriages and ten carts went to and fro along the new trail to KarGoth, Encles, the four road-camps, and the new town shaping up at Craggy Falls. They picked up and delivered goods and personnel, gave orders to the people that would shape the budding settlements, established regular supply lines between them and finally, toward the end of the week, ended the convoy feeling like they had accomplished a lot of good work over the past few days.


By that time, Remian was constantly throwing up by the roadside, barely able to eat, and had to be carried back to his room in the Guild Hall. Phoebe paid him a visit and had Asda's two half-sisters clean out his room every day, bring him regular meals following her diet plans, and stay with him throughout the days to take care of him and whatever he needed, doctor's orders, in spite of Remian's protests. They even partitioned off a whole section of his suite and turned it into another room for the two.

Were they nurses? Maids? A combination of the above? Remian wasn't sure what to call them. When he asked, Asda told him the easiest answer.

"Call that one Dhia, and the other one Jazaa." She shrugged.

Remian gave her a serious look. "You do realize they're only here temporarily, don't you?"

"What, you don't like them?" Asda frowned. "Are they not pretty enough for you?"

"There's nothing wrong with their looks or their care." Remian shook his head. "I'm just… not comfortable with having them look after me in the long term. I get that I'm in bad shape now and they're here to nurse me back to health, but once I'm back on my feet, I can take care of myself."

"Eh… that's…" Asda hesitated. "Just get better first, all right? We'll figure out the rest as we go along."

Dhia and Jazaa looked a bit disgruntled. Both had put in quite a lot of effort into their cosmetics this morning. But Remian, looking half-green and on the verge of throwing up at any time, didn't seem to be thinking along the same lines as they were.

With Remian confined to bed for the day (doctor's orders, part 19), his entourage sat back for a relaxing day…

But within the hour, he sent one out for maps, another to call in the Second Queen, Aren, Taj, Markus and Song Chen. Then he kept calling for more and more maps; mineral maps, geological surveys, weather maps, soil fertility maps…

By dinner-time, all the guards and representatives in his entourage had been sent out at least five times each and every one of them were more tired with Remian in bed than they would have been had they been on the road with the carriage.

The next day, a new plan was announced; Fort Spoas was going to explode in size. The new plan had the current town center becoming the north center. The south market was going to become the new market center, the Forge west side was going to becoming the north-west Forge district, they were going to completely quarry off all the stone of the old quarry, clearing it for a new industrial zone that reached all the way to the new Adventurer's Guild. Also, they were planning a new hospital south of the Guild, where the old temporary workers residences used to be.

Meanwhile, eight more districts were going to spring up, a few to the east and west of the market, and another whole row to the south of it. The Iron Legion camp was going to move to the north, the FDF's new military base would be built at the southern end of the town, along with significant fortifications, the kinds that for years the defenders facing Beast Waves would talk and dream about.

The airport was also going to expand to the east and west. The west end, toward the Adventurers Guild, would be a high security zone for military (Mindy, FDF and Legion) use. The central area was to be a middle security zone for storage and supplies. The east end, overlooking the cliffs, would be a low security zone where most of the airships would be landing and taking off, where cargo and passengers would be loaded.

Construction began that very hour. Asda was scrambling around madly with her crews shifting men and materials. She was flustered and harried and entirely too busy for one person, stressed to the point of breaking pencils, half-scolding everyone as she bossed them around to get moving, on the double, right now, because all of this had to have been done yesterday…

She loved it, and it went on all week.

With all the construction going on over the weekend, not many people noticed that they were missing a Beast Wave. Most of them didn't even know there should have been one, having come straight from Fal'Herim. Those who had been around earlier was tense when the time came, the FDF was on full alert, Spike, DD and the Wilds had been on standby, and the Adventurers had been readying the airships even without Mindy.

Yet no Beast Wave arrived. Some people celebrated. Some people put on suspicious looks. Some said that there would be no more Beast Waves, because the Desert King was done for, and he wasn't going to rebuild the excavation camp and send any more. Others said they were being entirely too optimistic, that there could be something worse coming next time…

But next time was its own concern. This weekend, there was nothing except Charlie and another Deutero airship that arrived to trade.

"So, what do you think?" Charlie asked the Deutero captain. "Worth coming more often?"

"A settlement this size?" the captain squinted at the new, larger town area, the trail leading south that was rapidly becoming a dirt road, the Legion camp building the road to the north…. "Sure. I think we can recommend increased operations in this area."

***

The new Shadowflash Fief spread out from the desert edge to Craggy Falls, establishing seven settlements. From north to south, they were; Fort Spoas (airport, Adventurers Guild, Burning Steel Forge, Iron Legion Camp, FDF Headquarters, Farms), KarGoth (Fire Copper/Jade mines, the Pit, Encles enclave), the four road camps (Rocky Ford, North Black Depths Lakeside, South Black Depths Lakeside, Deadly Sands), and Craggy Falls Town.

Scouts, prospectors and surveyors were sent out to the hills and Misty Heights mountains east of the trail, to the highlands around Craggy Falls, even to the Rocky Thorns. For wealth and profit, the humans that went out didn't even blink at the dangers they would face. Having wolfcats accompany them for added protection didn't hurt either.

On top of that, Arnold received a new instruction from Remian; design an airship-to-land bomb, something that could be employed in the Rocky Thorns against a giant lizard that spat fire, and quickly send dud representatives of the design to the FDF to train in its use…

Chapter end

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<<Prev
Next>>
Catalogue
347 Corporal Ling
346 Portal
345 Meet the Emperor
344 Diversionary Tactics
343 First Electric Flight...?
342 Tim's Story
341 Operation: Rescue
340 Bonus Chapter 1
339 Cold Swea
338 Two Weeks Later
337 New Directives
336 Greener Grass
335 Bringing in more people
334 Silhouette
333 Practicing Psionics
332 Remian's disappearance
331 Group 2 at the Midlands
330 The Reef
329 Comparison
328 North and South
327 Finding One's Own Answers
326 Developments in Fal'Herim
325 Visit to Fal'Herim
324 Clira
323 Difficulties Adjusting
322 Remian's Madness
321 The next student, and so on…
320 One Studen
319 A different sort of schooling
318 Science and Magic 3
317 Gone
316 The General of Fal'Herim
315 Rising Strength
314 Influx
313 Unaccepted
312 Worldwide Chaos
311 New Goals
310 With the Song Clan
309 A Week In The Dragon Empire
308 Uh… urga… woo gu?
307 Bee Hoon and Kuey Teow
306 Priest Leading A Charge
Chapter 305
Chapter 304
303 Good stuff to bring home
302 Seconds and Years
301 Judged and Sentenced
Chapter 300: Unexpected Results
Chapter 299: Costly Journeys
298 Playing with water
297 Gearing Up
296 Adventurers Raid
295 How to Seal a Rif
294 Leaving
293 Rising Costs
292 Cost to come
291 Cos
290 Forward
289 Pierce
288 Fall of an Emperor
287 So much for stealth
286 Young is not a problem here
285 Student Progress
284 Academia
283 Basic Formations
282 Big Movements
281 On Second Thoughts
280 Possible Cures
279 Word of another continen
278 Big Li and Little Li meet Little Yan
277 Environmental Changes
276 I hate this world
275 Rather Stay In Bed
274 Meanwhile Back At The Battle Line
273 Selling Cores
272 One man's work
271 New Tricks
270 Old Stuff
269 Not An Egg
268 Moving Ou
267 Fires
266 Treasure
265 Burn
264 In this world, the best way to gain a girl's attention is...
263 Whispers
262 Ongoing
261 Expeditions
260 Haunting
259 Steps to take
258 Need to Adap
257 A Crazy Idea
256 Spectres Incoming
255 Breach
254 Heroism
253 Hostage Situation
252 Okay, bye!
251 Shove Off
250 Doubtful
249 Revelation
248 Forbidden
247 Piling On
246 Forced March
245 Trees, Ruins and Settlements
244 Developing the Eastern Edge Region
243 Kingship
242 Chain of Challenges
241 Lizard Challenge
240 The Kings Challenge
239 Snake Hun
238 Mindy's Figh
237 Challengers
Chapter 236
Chapter 235
Chapter 234
233 Prep
232 One Week
231 Requiremen
230 Leaving Things To George
Chapter 229
Chapter 228
Chapter 227
Chapter 226
Chapter 225
Chapter 224
Chapter 223
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217
Chapter 216
Chapter 215
Chapter 214
Chapter 213
212 10,000 deaths
211 Mysteries
210 How to survive a Beast Tide 2
209 How to Survive A Beast Tide 1
208 Ravens
207 Dealing with Wasps
206 Destination: Kara-Goth
205 Newcomers
204 Negotiating for a house
203 Off to Ashdale
202 Warped
201 Boarders and Old Fears
200 When Things Go Wrong
199 Dig
198 Closer
197 An offhand though
196 Bigger Picture
195 Strays
194 The Going
193 Ups and Downs
192 Linked
191 Desperation
190 Embroiled in war
189 Confrontations
188 Intrusions
187 First Date
186 Survivors
185 The Burning South
184 Regarding the Source of Magic
183 Encountering the Source of Magic
182 Chirpy 2
181 Chirpy 1
180 Beyond Mount Roc
179 At the foot of Mount Roc
178 Bog and Fog
177 Searching for Magic 7
176 Searching for Magic 6
175 Searching for Magic 5
174 Searching for Magic 4
173 Searching for Magic 3
172 Searching for Magic 2
171 Searching for Magic 1
170 At a corner coffee house
169 Word of War
168 Ecclesia 3
167 Ecclesia 2
166 Ecclesia 1
165 Visit to Itarim
164 Visit to La Vive
163 Downtime 3
162 Downtime 2
161 Downtime 1
160 Burdened Wings
159 Tipping Poin
158 Handling the Underground King
157 Anti-magic for the Pi
156 The First Wasp
155 New industry in Fal'Herim
154 Even More Chaos
153 Fal'Herim in Chaos
152 Phoebe's little trip
151 New Airships and New Plans
150 A night-time conversation
149 George vs the Beast Wave 3
148 George vs the Beast Wave 2
147 George vs the Beast Wave 1
146 Busy Tim
145 Busy George
144 Busy Mindy
143 Busy Darian
142 Deals
141 Hostage Negotiation
140 Grumpy
139 Day 14
138 Tools
137 Inside Kara-Goth
136 Back
135 Stopping by Three Pines Peak
134 Mindy and the Wasp
133 The Fate of a Boy
132 George's Day 3
131 George's Day 2
130 George's Day 1
129 Learning Things
128 Three Pines Ruins
127 Deal
126 Division
125 Two Days Later
124 Broken Wing
123 Trap
122 Offer from Deutero
121 To the east and south-eas
120 To the north
119 To the south 2
118 To the south 1
117 Argumen
116 Fishing
115 Tide 3
114 Tide 2
113 Tide 1
112 Incoming Tide
111 Grim Tidings
110 A Strange Visitor from the Iron Legion
109 To Learn
108 Visiting
107 Vin
106 Families
105 More... well, just more.
104 More Deepsilver
103 Deepsilver
102 Tortoise Wisdom
101 George's Plan
100 A Day at the Frontier
99 After Fal'Herim
98 Fall of Fal'Herim
97 Power by association
96 The Summit of Fal'Herim
95 Asda
94 More Chaos
93 Assaul
92 Airships and the deser
91 War with Fal'Herim
90 Cos
89 Prospects
88 The Phoebe Effec
87 From the sea to the river
86 Return to Frontier Town
85 The Hunt for Spike 2
84 The Hunt For Spike 1
83 Movements
82 Frontier Defense Force
81 Determination
80 Black Ruins
79 Agreements with Wilds
78 Patien
77 Buried
76 Just a little more
75 White
74 Mandy and Mindy
73 Spies everywhere
72 Conditions
71 The Pi
70 Getting a handle on things
69 Swearing
68 Deploymen
67 Mandy and Mindy
66 Anti-magic
65 Damage
64 Approach
63 Onto the Sky Barge
62 Expansion
61 Deals at Breakfas
60 Lynxmouse Going Down
59 Remian's Left Foo
58 Tim's Day Off
57 Beast Blitz
56 Brother from the Sea
55 First Trade
54 The Foresigh
53 The Mines of Kara-Goth
52 The Roving Albatross
51 Espionage
50 Airships
49 Choked
48 Unexpected Aid
47 Men and Wilds
46 The Fall of Frontier Town
45 Unstoppable
44 Smoke
43 Considerations
42 Looking for Answers
41 Increasing Forces
40 Choosing Runes
39 A Long Nigh
38 How?!
37 Beast Wave 3
36 Mandy's Projec
35 Finding Mana
34 Searching for Mana
33 Records
32 Special Offers
31 A Certain Night's Events
30 Growth
29 The Construction Race
28 Armaments
27 Girls' Ambitions
26 Boys' Ambitions
25 Downfall and Rise
24 Inflood
23 No, it's me!
22 Under Blinding Ligh
21 Next Morning
20 Breakthrough
19 Ways to Suppor
18 A Map for Missions
17 Founding a Guild
16 Dreams and Ambitions
15 For a Cave
14 Fire
13 Den wanted
12 Overnigh
11 Magic Contrac
10 Remian's Crew
9 Resource issues
8 North Side Issues
7 Frontier Town's Weakest Gangs
6 Dissen
5 Opposite magics
4 Terrifying
3 Dangerous Encounter
2 Agent of the Iron Legion
1 Death
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