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HP: A Magical Journey Chapter 94: Tehom, Alchemy, and Sub
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HP: A Magical Journey Chapter 94: Tehom, Alchemy, and Sub

[The chapter is edited by my Editor: Alan_Loo/AlanL]

"Tehom, literally 'the Deep' or 'Abyss'," read Quinn from another old tome in the Hogwarts library.

After having a scare of a lifetime inside the second trial, Tehom's Delight, Quinn's first course of action was to see who or what Tehom in the title was?

"Refers to the Great Deep of the primordial waters of creation in the Bible," hummed Quinn as he summarized the information he had been able to get on Tehom. "An entity from the Christian pantheon mentioned in the Old Testament Bible, Book of Genesis, Genesis 1:2"

Tapping his finger on the table, Quinn thought about his experience of no sight in the second trial room. The complete darkness had taken him by surprise. Being robbed of the sense that he used the most was something deeply unsettling.

"The entire vault is revolving around water, and then there was the word 'law' in the text. The trials are definitely based on something that can be found in water."

Quinn glanced down at the word 'Tehom' on the parchment of the tome.

"There is no light in the depth of an ocean, and Tehom symbolizes deep or abyss. Having no light must be the reason I wasn't able to see anything but darkness," theorized Quinn. "That meant that my sense of sight was okay, but there was no light. Thus, I couldn't see. Ah, that is just plain annoying~. I respect that."

Another thing that Quinn focused on was the ambiance of the second trial room.

"I was inside a water-filled region with no surface beneath my feet," remembered Quinn, while closing his eyes to relive that moment. "Calm water with no violent, turbulent flow like the first room. The temperature; slightly cold."

Even though he had been only inside the second trial room for less than thirty seconds, Quinn ended up having some questions.

"What's the aim of the second trial? Do I need to find another entrance? How do I navigate there? Is there something in there other than me? What danger there is?"

But spending mere seconds inside the second trial room wasn't enough to answer any of the questions. If Quinn wanted to get answers, then he would need to dive in there and get the lay of the land.

Then his thoughts went further beyond the second trial room.

"How many trials are in the third vault?"

The third vault was still covered in mystery because Quinn couldn't see the end, and that unknown element slightly excited Quinn.

Mystery creates wonder, and wonder was the basis of man's desire to understand the world. And Quinn wanted to understand everything. It was in his nature.

- (Scene Break) -

Alchemy was a branch of magic; an ancient discipline that involved studying the secrets of composition, structure, and magical properties of the four classical elements, as well as the transmutation and transfiguration of substances and, thus, it was connected intimately with potion-brewing, charms and transfiguration.

Of course, Quinn didn't believe in the four classical elements because of the atomic theory. But he did believe in the fifth element, which he considered to be magic itself.

Back to alchemy. The branch of magic was a beautiful conjugation of various magics: transfiguration, transmutation, potions, herbology, metallurgy, charms, and other magics used to supplement it according to its needs.

Alchemy was said to be the ultimate transformation magic. Alchemic counterparts were many times more potent than their potion counterparts. Properties could be permanently added to objects: something that was extremely difficult with charms. It could convert materials into completely different states from their initial forms; something that could only be a work of transfiguration but permanent.

Today, inside the Room of Requirement, Quinn was in the middle of performing alchemy. The young alchemist was in the midst of one of his long-term projects. The project was still in its initial stages, but Quinn was making some progress.

"Project sub-zero. Series one (1), formula number twenty-seven (27)," announced Quinn, reading from a sheet of paper that had 'S-1 F#19' written on it.

「Project Sub-Zero.」

Absolute Zero was the alchemic material that Quinn had found inside the first vault, the Icy vault. It was an alchemic material that was at a perpetual temperature of zero Kelvin (0 K). The paradoxical material contained cold energy capable of dropping the temperature of anything it came in direct contact with to zero Kelvin (0 K).

It was the physical incarnation of infinite cold.

And while Quinn couldn't get it out yet, he wasn't going to miss the chance to research it. So twice or thrice a month, Quinn would go down into the vault and collect samples of the cold energy for research.

There was no information on Absolute Zero except the description. Quinn had scoured the Room of Requirement library to find any information on Absolute Zero but couldn't find a creation methodology or a clue to get started.

It was a magic lost to the world.

Project Sub-Zero was Quinn's attempt to study Absolute Zero. So that one day, he could create the alchemic marvel himself. It was an experimental approach where Quinn began at two hundred and seventy-three Kelvin (273 K) and made his way down to zero Kelvin (0 K).

He had divided the project into six stages.

Stage One (S-1) - 273 K - 224 K

Stage Two (S-2) - 223.99 K - 175 K

Stage Three (S-3) - 174.99 K - 126 K

Stage Four (S-4) - 125.99 K - 77 K

Stage Five (S-5) - 76.99 K - 28K

Stage Six (S-6) - 27.99 K - 0 K

The first five stages had a forty-nine Kelvin (49 K) range, the square of the most magical number; seven.

But in the last stage, S-6 had the remaining twenty-two Kelvin (28 K), which was in a seven times four (7 x 4) range. It had the power of seven and a stable foundation of four. The sixth stage signified that, after six stages, Quinn would reach the perfect seventh stage and obtain the paradoxical yet stable Absolute Zero.

Quinn chose the above stages as each would be a milestone in his quest to create Absolute Zero.

Seeing that Quinn was operating on [S-1 F#19] meant that he was still in the initial leg of the project.

"F#18 showed the temperature of 209 K / -63.15°C. Five degrees lower than F#17," recited Quinn as he took notes under [S-1 F#19] paper. "But, F#18 was unstable and broke down in under ten minutes (10 mins). F#19 is the attempt to solve the instability of F#18 and create a stable formula with the temperature of 209 K / -63.15°C or below."

Quinn lit up a fire and placed a potion cauldron on it. Alchemy, or at least the alchemy Quinn knew, closely resembled potion brewing as it required a cauldron.

Slowly Quinn added the ingredients into the cauldrons according to the formula. There were a lot of processed ingredients, like liquid essence extracted from plants, magically treated plant roots, frozen animal organs, transfigured filings of metal, and other ingredients that Quinn had chosen for [S-1 F#19].

After adjusting the heat and stirring at predefined times to activate the ingredients, came some steps that set apart alchemy from potion brewing.

When the mixture inside the cauldron was at the optimal state for the next step, Quinn took a deep breath and raised his hands over the cauldron, and magic flowed.

Potion brewing didn't have a place for spells because they could incite instability in the in-flux mixtures brewing inside the cauldron. But alchemy did precisely that and introduced external magic into the mix.

Quinn, with the utmost caution, injected his magic through alchemic transformation spells. His eyes observed the mixture for any signs of deviation. Any signs of trouble could cause the mixture to deteriorate into instability. The worst outcome would result in the cauldron exploding, which would heavily harm Quinn in the process.

This was the reason such a small number of people pursued alchemy. There was a risk in every alchemic brew; a mistimed decision due to a lapse in concentration could cause injuries.

That is why, even among those who did pursue alchemy, many didn't proceed further because their spell work wasn't good enough to safely perform alchemy.

Of course, not all failed attempts exploded and caused drastic injuries. If one didn't make any major mistakes, the outcome would be a failed cauldron full of sludge. But why tempt fate and attempt a magic that had such high standards?

With an observant gaze and a tight hold on his magic, Quinn injected property-adding charms, state-changing transmutations, and stabilizing flashes of transfiguration.

The initially yellow mixture turned brown, which indicated it was time for the next step. He immediately picked up a bronze metal disc from the ground and carefully covered the cauldron. He used the disc as a lid cover. The second the disc covered the cauldron, Quinn dimmed the heat to a simmer.

Quinn relaxed his body as he exhaled a breath he didn't know he was holding. He walked to the desk at a distance from the cauldron and took the inactive downtime to note his observation. Quinn picked up a pen and started writing.

"[S-1 F#19] has passed both the ingredient activation stage and active magic injection stage. There were no noted anomalies, though the magically treated cold-resistant aluminum gave the initial mixture a yellow color. The cured brown color shows that there was a resonance between the elements, showing signs of binding and stability."

Quinn raised his head and looked at the cauldron before looking back at the table and continuing, "Estimated binding time is fifteen minutes with an error margin of three minutes. The required temperature is 300 °C."

After writing down the notes, Quinn didn't sit down and relax for the next fifteen minutes but got up and moved to another table with a white cloth covering the tabletop. On the tabletop, there was a cloth-covered cage and a small potion vial.

Quinn removed the cloth from the cage and, immediately, three rats squeaked from the sudden exposure to light. Quinn looked at the rats and magically held two rats down as the third rat floated outside the now opened gate.

The three rats were provided to him by Poppy for healing practice. The one he took out was a perfectly healthy rat in which Quinn would perform wound healing.

The other two rats were sick rats with diseases that Quinn practiced cure healing magic on. He had no idea what the diseases were, and needed to first identify the illness from their symptoms and, then, cure them with healing spells or healing potions.

"You two will come later," said Quin to the two sick-looking rats. "So sit tight because the doctor will see you in a bit."

Quinn again covered the cage with a cloth and floated off the table to the floor.

He looked at the squealing rat pinned to the white table. With a twitch of his magic, all the hair from the rat disappeared and turned into an ugly hairless rat.

Quinn picked up the potion vial and, after uncapping the lid, a drop of potion flew out of the vial and entered the rat's mouth. The squealing rat slowly turned quiet and fell unconscious. The potion was a magic anesthetic with a sleeping component attached to it.

"Don't worry, buddy, this won't hurt at all," muttered Quinn as he looked at the unconscious rat. A small cut appeared on the rat's hairless skin with trace amounts of blood leaking from the wound.

Quinn stared at the cut wound as he funneled magic onto the cut wound. Like magic, the blood stopped leaking, the cut knitted back, joining the two sides of the cut together, healing the rat's body like the cut never existed.

"Success," smiled Quinn and shot a diagnostic charm at the rat to see the overall condition. The results came back positive as the rat was at full health, albeit with a slight blood loss. Nothing dangerous.

"Let's try the bones," said Quinn to himself and broke the rat's leg bone with magic. By now, Quinn was used to harming unconscious rats, and breaking bones or detaching limbs elicited nothing out of Quinn.

Once again, Quinn molded his magic as he knitted back the broken bones and healed the muscles, blood vessels, nerves back to normal. The heal was performed phenomenally, and when the rat eventually woke up, he won't notice a difference.

"Snip-snip," clicked Quinn with his tongue as the rat's tail came off from its body. "Operation tail reattachment. Beginning now."

Without moving his hand or arms, Quinn's magic held the detached tail of the rat's body and used healing magic to reattach it. The muscle and skin from both wriggled as they knitted back together. When the outer layer was reattached, the thin bones set themselves together and clicked back together with magic.

After that, Quinn continued to perform the list of activities on the unconscious rats given to him by Poppy.

When ten minutes passed, Quinn stopped harming and healing the rat and moved back to the cauldron before the time was up. He used a spell to check the internal temperature, and the result showed that it was about to get to the desired level. Quinn wore his protective gloves and safety goggles and removed the bronze metal lid from the top after the temperature reached the optimal level.

"Excellent!" grinned Quinn when he saw the change in the downtime.

The brown boiling mixture had turned into transparent bubbling viscous liquid. The brown had a heavy sour smell, but the transparent liquid was scent-free.

"Time to remove it from heat," said Quinn as he cut the heat at the bottom of the cauldron, and then Quinn's eyes shined with focus because it was now time for the last stretch of the process.

Quinn's magic flowed out of his body and assaulted every drop of the transparent liquid with chilling cold. Ice magic came in contact and bled inside the potion, and reached everywhere inside the thick viscous liquid.

The ice magic thrummed with activity as an icy blue light started to taint the transparent liquid. Quinn kept on dropping the internal temperature and the icy blue color deepened. After a minute of channeling magic, the liquid lit up with a brilliant light.

The ethereal light reflected inside Quinn's eyes as he cut the supply of ice magic and stepped back a couple of steps. A smile lengthened on his lips as he saw the condensation appear on the cauldron's outside and froze into a white cover of ice.

Quinn waited till the blue light dimmed to a level that it was faintly present before raising his hand and, with his rising hand, the contents inside the cauldron were levitated outside.

The faintly shining liquid floated in the air as Quinn did a temperature and pumped his hands up and celebrated, "207 K, two Kelvin less than expected!"

Quinn danced around the floating [S-1 F#19] in celebration.

But after celebrating the initial celebration, Quinn conjured an iron rod in his hand.

"Flame on," grinned Quinn and bombarded the conjured rod with powerful heat magic. Focusing his magic so that it would be concentrated on the other end. "Come on, get nice and hot, so papa can hear some sizzling goodness."

The moment the quarter of the rod was red hot, Quinn gestured with his fingers, and half of the liquid broke from the floating blob and flew towards Quinn.

Quinn brought it so that it was floating at his knee level. He held the iron rod in a reverse grip before stabbing it inside the viscous liquid.

Immediately, there was intense sizzling as the iron rod cooled down rapidly, and within seconds, the iron rod had lost all the heat. Quinn removed the rod and threw it away; the rod vanished mid-flight.

Wasting no time, Quinn checked the temperature of the cold liquid in front of him, and the spell showed him the temperature 210 K. The temperature had risen three Kelvin.

"Wait, wait, wait," Quinn raised his hand as if quieting a crowd around him.

He watched as, within seconds, the temperature went back to 207 K.

Quinn threw his arms up and announced, "We've done it, people! It has enough energy to recover. It is stable, it is beautiful, and finally, it is cold. It is Quinn-made!"

Not really thinking that the only ones who could hear his celebration announcements were two rats with hair and one hairless rat who had woken up from the potion's effects.

The two halves merged back together, and they floated to a container that Quinn had prepared for it. The containers were also a progressive project because these containers also got stronger as Quinn continued to improve on project Sub-Zero. Plus, as Quinn had been working on containment longer than Project Sub-Zero, he was way ahead in containment technology.

Quinn hummed in pleasure and joy to the table to make notes, and after that, his day continued to get better because that day, none of his three rats died. This only happened maybe thrice a week because Quinn usually ended up killing the healthy rat after failing to heal a critical injury quick enough.

Quinn West - MC - Alchemist in making

Chapter end

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Chapter 440
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Chapter 434
Chapter 433
Chapter 432
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Chapter 430
Chapter 429
Chapter 428
Chapter 427
Chapter 426
Chapter 425
Chapter 424
Chapter 423
Chapter 422
Chapter 421
Chapter 420
Chapter 419
Chapter 418
Chapter 417
Chapter 416
Chapter 415
Chapter 414
Chapter 413
Chapter 412
Chapter 411
Chapter 410
Chapter 409
Chapter 408
Chapter 407
Chapter 406
Chapter 405
Chapter 404
Chapter 403
Chapter 402
Chapter 401
Chapter 400
Chapter 399
Chapter 398
Chapter 397
Chapter 396
Chapter 395
Chapter 394
Chapter 393
Chapter 392
Chapter 391
Chapter 390
Chapter 389
Chapter 388
Chapter 387
Chapter 386
Chapter 385
Chapter 384
Chapter 383
Chapter 382
Chapter 381
Chapter 380
Chapter 379
Chapter 378
Chapter 377
Chapter 376
Chapter 375
Chapter 374
Chapter 373
Chapter 372
Chapter 371
Chapter 370
Chapter 369
Chapter 368
Chapter 367
Chapter 366
Chapter 365
Chapter 364
Chapter 363
Chapter 362
Chapter 361
Chapter 360
Chapter 359
Chapter 358
Chapter 357
Chapter 356
Chapter 355
Chapter 354
Chapter 353
Chapter 352
Chapter 351
Chapter 350
Chapter 349
Chapter 348
Chapter 347
Chapter 346
Chapter 345
Chapter 344
Chapter 343
Chapter 342
Chapter 329
Chapter 328
Chapter 327
Chapter 326
Chapter 325
Chapter 324
Chapter 323
Chapter 322
Chapter 321
Chapter 320
Chapter 319
Chapter 318
Chapter 317
Chapter 316
Chapter 315
Chapter 314
Chapter 313
Chapter 312
Chapter 311
Chapter 310
Chapter 309
Chapter 308
Chapter 307
Chapter 306
Chapter 305
Chapter 304
Chapter 303
Chapter 302
Chapter 301
Chapter 300
Chapter 299
Chapter 298
Chapter 297
Chapter 296
Chapter 295
Chapter 294
Chapter 293
Chapter 292
Chapter 291
Chapter 290
Chapter 289
Chapter 288
Chapter 287
Chapter 286
Chapter 285
Chapter 284
Chapter 283
Chapter 282
Chapter 281
Chapter 280
Chapter 279
Chapter 278
Chapter 277
Chapter 276
Chapter 275
Chapter 274
Chapter 273
Chapter 272
Chapter 271
Chapter 270
Chapter 269
Chapter 268
Chapter 267
Chapter 266
Chapter 265
Chapter 264
Chapter 263
Chapter 262
Chapter 261
Chapter 260
Chapter 259
Chapter 258
Chapter 257
Chapter 256
Chapter 255
Chapter 254
Chapter 253
Chapter 252
Chapter 251
Chapter 250: The End–Of
Chapter 249– DA Files
Chapter 248
Chapter 247
Chapter 246
Chapter 245
Chapter 244.2: Trial of Dolores Umbridge: Part
Chapter 243.1: Trial of Dolores Umbridge: Part
Chapter 242
Chapter 241
Chapter 240
Chapter 239
Chapter 238
Chapter 237– Third Room
Chapter 236
Chapter 235
Chapter 234– The Date
Chapter 233– The Date
Chapter 232
Chapter 231– DA Files
Chapter 230
Chapter 229: The Second Break
Chapter 228
Chapter 227
Chapter 226: Christmas Ball: Part
Chapter 225
Chapter 224
Chapter 223– DA Files
Chapter 222
Chapter 221
Chapter 220
Chapter 219
Chapter 218
Chapter 217– DA Files
Chapter 216
Chapter 215
Chapter 214
Chapter 213: DA Files: First
Chapter 212: DA Files: First
Chapter 211
Chapter 210: Educational Decree Twenty
Chapter 209
Chapter 208
Chapter 207
Chapter 206
Chapter 205: Educational Decree Twenty
Chapter 204
Chapter 203
Chapter 202
Chapter 201– July 31, 1995
Chapter 200– July 31, 1995
Chapter 199
Chapter 198
Chapter 197
Chapter 196
Chapter 195
Chapter 194
Chapter 193
Chapter 192
Chapter 191
Chapter 190
Chapter 189
Chapter 188: Waking
Chapter 187
Chapter 186
Chapter 185: Pre
Chapter 184
Chapter 183
Chapter 182
Chapter 181
Chapter 180
Chapter 179
Chapter 178
Chapter 177– Second Task, Project
Chapter 176
Chapter 175
Chapter 174
Chapter 173– Yule Ball
Chapter 172– Yule Ball
Chapter 171– Yule Ball
Chapter 170
Chapter 169: Awkwardness, Suits–&
Chapter 168
Chapter 167
Chapter 166
Chapter 165
Chapter 164
Chapter 163
Chapter 162
Chapter 161
Chapter 160– Tournament Launch
Chapter 159
Chapter 158
Chapter 157
Chapter 156
Chapter 155
Chapter 154
Chapter 153
Chapter 152
Chapter 151
Chapter 150
Chapter 149
Chapter 148
Chapter 147
Chapter 146
Chapter 145
Chapter 144
Chapter 143
Chapter 142
Chapter 141
Chapter 140
Chapter 139
Chapter 138
Chapter 137
Chapter 136
Chapter 135: Arrival, Fake
Chapter 134– August 25, 1994
Chapter 133– August 25, 1994
Chapter 132– August 25, 1994
Chapter 131
Chapter 130– Q.W.A.S.P.P
Chapter 129– Q.W.A.S.P.P
Chapter 128
Chapter 127
Chapter 126– Topic
Chapter 125
Chapter 124: Self
Chapter 123
Chapter 122– Apparition
Chapter 121
Chapter 120
Chapter 119
Chapter 118
Chapter 117
Chapter 116
Chapter 115: Preparations and Warm
Chapter 114
Chapter 113: Three
Chapter 112
Chapter 111
Chapter 110
Chapter 109
Chapter 108
Chapter 107
Chapter 106
Chapter 105
Chapter 104
Chapter 103
Chapter 102
Chapter 101
Chapter 100
Chapter 99
Chapter 98
Chapter 97
Chapter 96
Chapter 95
Chapter 94: Tehom, Alchemy, and Sub
Chapter 93
Chapter 92
Chapter 91
Chapter 90
Chapter 89
Chapter 88
Chapter 87
Chapter 86
Chapter 85
Chapter 84
Chapter 83
Chapter 82
Chapter 81
Chapter 80
Chapter 79
Chapter 78
Chapter 77
Chapter 76
Chapter 75
Chapter 74
Chapter 73
Chapter 72
Chapter 71
Chapter 70– Aftermath
Chapter 69
Chapter 68
Chapter 67: De
Chapter 66
Chapter 65
Chapter 64
Chapter 63
Chapter 62
Chapter 61: The Break
Chapter 60
Chapter 59
Chapter 58
Chapter 57
Chapter 56
Chapter 55
Chapter 54
Chapter 53
Chapter 52
Chapter 51
Chapter 50
Chapter 49
Chapter 48
Chapter 47
Chapter 46
Chapter 45
Chapter 44
Chapter 43
Chapter 42
Chapter 41
Chapter 40
Chapter 39
Chapter 38
Chapter 37
Chapter 36
Chapter 35
Chapter 34
Chapter 33
Chapter 32
Chapter 31
Chapter 30
Chapter 29
Chapter 28
Chapter 27
Chapter 26
Chapter 25
Chapter 24
Chapter 23
Chapter 22
Chapter 21
Chapter 20
Chapter 19
Chapter 18
Chapter 17
Chapter 16
Chapter 15
Chapter 14
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Chapter 12
Chapter 11
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