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Experimental Log of the Crazy Lich 362 Chess Match
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Experimental Log of the Crazy Lich 362 Chess Match

The battle wasn't going well for the humans. Not a single person was optimistic.

The main strategic objective was once again the former docks of Kagersi, which was currently submerged under more than ten meters of water. The Sea Tribe called this place the "Land of the Dragon's Death" as the SemiGod Hydra's blood had once flowed here and Hydras were considered a species of Dragon. The remnants of the Hydra's blood would be toxic to any ordinary lifeform, but sea beasts would find it incredibly alluring. This was why large numbers of huge sea beasts gathered here.

More than ten nearby former Kagersi street districts of Sea Tribe members would have to be killed off to reach this location. And the Sea Tribe's backup would arrive once the fighting reached a stalemate.

This was why Darsos and his advisers made plenty of preparations for this battle. In the previous sixty-seven waves of attacks, they had chosen to attack this area more than ten times. It was not just to gather information for their true full-force attack or to eliminate any high-priority threats—the main reason was to make the enemy numb to the sight.

"The Land of the Dragon's Death is under attack again? Who knows what those crazy humans are thinking, loving to attack this place so many times? Who cares? Just leave the defense up to those sea beasts."

Actually, the current Sea Tribe's top-priority locations to defend were their royal palace and divine temples. Second priority landed on their entertainment facilities. As for this former dock district where all the sea beasts gathered… did the Sea Tribe need boats? They simply left this place to the sea beasts.

Auland had chosen this location twice out of their five most recent attacks. Although the Sea Tribe still sent their forces to defend this location each time, the warriors on the frontlines with their heightened senses honed through so much combat had long discovered that the Sea Tribe members' reactions were becoming dulled. In fact, backup would always arrive thirty minutes later than in other areas, and the number of reinforcements would also be less than half compared to other locations!

Since the Sea Tribe members were already numb to such attacks, it was now the perfect opportunity for Auland to launch their first real full-force attack, disguised as a regular guerilla strike. This sixty-eighth wave of attacks, code named "Dawn," was about to begin.

Slightly over an hour remained before the warm sun was to rise and illuminate the world. The great majority of the Sea Tribe were still in a deep sleep—they'd only wake up after nine o'clock.


Unlike in the darkest depths of the deep sea, here they could experience the warmth of the sun during the day. The Sea Tribe here hence started imitating the biological clocks of other species and resting at night. It was very possible they believed that victory was in their hands because of Rain City's forbidden spell—they had arrogantly given up on being proactive in battle. It was only a matter of time for them to meet their doom after making such a decision.

As the main instigators of this particular battle, the people of Auland resolutely stood at the very forefront. Their main aquatic fleet had been seriously damaged in the battle where they lost Kagersi—all three of their major fleets had been destroyed. But in this attack to recapture Kagersi, the surviving ships and newly constructed warships banded together. Auland still possessed more than thirty heavy-class warships and over a hundred medium-class warships.

This was the foundation of a mega empire. Once a mega empire like Auland entered war, a large amount of civilian and merchant enterprises would transform themselves to work on military products. Unless one was able to crush them in a single blow, Auland's incredibly developed business industry would drag any opponent into a long and hellish war of attrition.

Obviously, Auland's original warships weren't suitable for combat in this environment. The water here was far too shallow, and the depths were overly complex. Even in areas that appeared to have deep water, the sharp pointed roof of some house that was now submerged might act like hidden coral—fatal for any ship. Yet it would be impossible to fight the Sea Tribe without a ship in the deep waters.

The people of Auland had been stuck between a rock and a hard place. But they finally had a solution when they obtained the floating airship technology from the Northlands, which was now in the hands of every single ship building factory in Auland. None of the shipwrights and ship designers had seen a single day of rest. The people of Auland had put their all into modifying their original ships.

Complete flotation was still impossible. That would require dragon bones as the base material as well as a redesign from the base up. The right materials would have to be chosen, enchanted, and put all together. However, the people of Auland were capable of simply installing flotation engines capable of lowering the ship's overall weight to reduce the ship's draft.

Perhaps this seemed rather meaningless, but it opened up the possibility of making the entire hull the ship metallic.

Since the ship was lighter, there was more power of flotation. Didn't that mean it was possible to equip the ship with heavier armor? And so, countless blacksmiths worked to add thick layers of armor to the hull of their ships. In order to ensure that the hull wouldn't be damaged by coral or any other water obstacles, the people of Auland were crazy enough to utilize precious magical metals. Magical metals were precious enough that no ordinary adventurer would be willing to use them to craft weapons.

After the war was over and Auland calculated the war expenses, the magical metals used for these ships' hull armor alone cost one-fifth of Auland's entire national treasury, which would have been more than enough to reconstruct an entire new Kagersi from scratch.

Although metallic armored ship technology was still in its infancy and engine technology was still under development, Auland's shipwrights had successfully managed to use flotation technology to lighten their ships' weight and create half-metallic armored ships with armor only on the hull. I found this truly amazing.

Unlike the wars fought in my original world of Earth, the metallic warships in this world weren't focused on defending against cannon fire. Instead, this armor was targeted specifically to defend against underwater attackers wanting to sink the ship along with coral and other underwater obstacles.

Once engine technology was improved even further, true, fully armored heavy warships were sure to arrive as well. But right now, these makeshift half-metallic armored warships would be sufficient.

Compared to Auland's original ships, these possessed far superior defenses. Due to the high number of anti-gravity engines installed on each ship, they possessed the ability to float in the air for short periods of time, making them capable of traversing even land. To quote Darsos: "The flotation power is insufficient? Then add more anti-gravity engines and keep lots of backup engines on board to replace any that overload and explode. Outfit every single ship with plenty of workers to run things and mages to provide mana. We have plenty of humans. We also have plenty of money! I'll spend money however I want!"

The humans in this world were just as intelligent as the humans from my original world. Whenever an intelligent species was forced to the brink, all sorts of miracle inventions would start appearing as war was forever the foremost reason for innovation. Miracle inventions were capable of astonishing feats no conventional military of the time could accomplish.

Of course, if it weren't for the fact that the Auland Empire was already at the top in the field in metallurgy and metalworking, then they wouldn't have been able to actualize all this even if they wanted. Fine then, the most critical part was that they were sufficiently rich. War would always be a contest between two factions' overall power levels. Since Auland was really, really, rich, they could afford to invest so many resources in war.

In order to disguise the regular, weak wooden portions at the top half of their ships and to make better camouflage for night attacks, Auland painted their battleships a pitch black. Later in the future, this black battlefleet that always brought an end to their enemies would be known as the "Fleet of Death."

Without a doubt, this would become one of Auland's aces. No matter how dangerous the war became or how many Auland warriors died in Kagersi's waters to become food for the Sea Tribe, Auland continued to spend resources on constantly improving these battleships to be used in actual combat.

"These modified battleships need to obtain miraculous results on their very first surprise appearance… Otherwise, how can it be called an ace if it can't enter battle at a critical moment and play the most important role in securing our strategic objective?"

As an emperor, Darsos was quite competent in the area of viciousness. All the sacrifices he had to make elsewhere had paid off. This ace he had been hiding for so long achieved astonishing results.

When the pitch-black fleet appeared in the dark hours before dawn, not a single Sea Tribe member was able to stop them. These gigantic ships were surprisingly dexterous at maneuvering despite their size. Any time they ran aground on coral, buildings, or other obstacles, the fact that they would fly up into midair for a short period of time seemed inconceivable.

Every area of water that these heavy battleships passed over was flattened of all coral, other obstacles, or even any large Sea Tribe members or beasts. Those gigantic, solid metal bodies were capable of smashing everything in their path.

When the Sea Tribe sounded the alarm and entered the battlefield, they found that they were helpless against such battleships.

Swim over and sink the ships by drilling a hole in the hull? The armor consisted of an alloy between magical metal and a thick layer of iron, which would be more than sufficient to defend against even cannon fire. Although a Sea Giant managed to pierce the outer layer of armor using an anchor, the anchor actually got stuck into the inner layer and the Sea Giant was dragged to its death.

Send up huge waves to capsize the ships? These ships were far too steady and were capable of flying up to dodge the waves. No ordinary water mage found it possible to capsize these giant metallic hulks. Only a forbidden spell would be able to accomplish such a feat.

Use cannons to attack the weak wooden areas on the upper halves of the ships? The Sea Tribe didn't possess any cannons. Meanwhile, the Sea Tribe mages lost in battle due to the fact that Auland fielded three times the number of mages by stuffing the ships full of them.

Auland's advantages due to their outstanding metallurgy and metalsmithing skill were quite obvious. Their patented alloy armor, along with explosive metal alloys and other such technologies, provided the best examples. Their alloy armor on the ships was the product of top-quality Auland metalsmithing. Forget about the Sea Tribe's metal weapons and bare hands—even ordinary magic spells at five circle and below would be unable to damage this alloy armor.

The two sides had completely different attitudes regarding this war, so naturally the result would be influenced by their attitudes.

But the sad part was that even though humans obtained the advantage of surprise and timing and pressed onward rather successfully, they still weren't able to obtain much of an advantage after half an hour of fighting. Even though they were making progress, they didn't obtain the prize they wanted the most: killing off large numbers of the Sea Tribe.

This type of special aquatic battlefield made it impossible for the humans to simply reclaim Kagersi and live there again. In that case, killing off the enemy's numbers became the number one overall objective. But the result was quite disappointing. The Sea Tribe's deaths were quite low, and few high-level Sea Tribe members perished.

The reason? It could be repeated an endless number of times but would always be the same: terrain advantage.

That's right, the Sea Tribe couldn't deal with the heavy battleships. But it was the same in return, as the heavy battleships were unable to deal with the Sea Tribe!

All the Sea Tribe members had to do was dive into the deep water and escape. What could these heavy battleships that could only remain on the water's surface do to them? These heavy hunks of metal were quite slow.

Use cannons to fire into the deep sea? Even the stupidest of commanders wouldn't choose such an action.

Magic attacks? Mages' mana was a precious resource to begin with. Wouldn't the sea water block off most of their attacks?

Shoot gigantic harpoons using huge repeating crossbows? This was actually an effective type of attack, but Sea Tribe members were intelligent and wouldn't simply stand there gawking while humans shot at them. As long as the Sea Tribe kept their distance, this type of attack would be similarly useless.

Send humans underwater to attack the Sea Tribe? A wonderful idea… for the Sea Tribe! This type of absolutely idiotic idea could be considered treachery if anyone dared to mention it. It would be no different from sending free meals to the Sea Tribe as that was what the Sea Tribe would want the most—to have the humans go underwater to them!

Darsos was secretly feeling anxious inside as he stood on the Auland fleet's flagship, the "Shark." He had previously extrapolated many possible combat situations. Yet the Sea Tribe's losses were still fewer than he had anticipated. It seemed that it would be impossible to achieve the primary overall objective of killing as many Sea Tribe as possible. In that case, even if Auland conquered the docks district, the Sea Tribe was certain to counterattack with incredible force.

Also, these modified battleships weren't undefeatable. As time passed, the Sea Tribe would be certain to discover their weaknesses.

Meanwhile, on the floating airships in the sky, Reyne and the others were also watching the current battle in astonishment.

Perhaps her continuous victories had made her overconfident. Reyne had been looking down upon the people of Auland that had lost to Roland so many times. But today, after seeing this sudden pitch-black fleet's arrival, only now did she truly understand the meaning of the term mega empire.

East Mist was currently constructing aquatic ships as well. Just from technology alone, East Mist was even superior to Auland. But there wasn't a single respectable shipbuilding factory in the entirety of East Mist. Not only that, East Mist's metallurgy and metalsmithing was behind the times. Otherwise, I wouldn't have been forced to use undead magic to construct my second aerial battleship, the Mizar.

Any large ship's required resources and funding would be astronomical. Nor would the maintenance and repair fees after one large ship's construction be cheap. The Borealis was the only exception as it was a living ship—Envy was capable of devouring in order to recover his injuries. That was the only reason why the Borealis hadn't bankrupted East Mist. As for the other large aerial battleships, I didn't even consider having East Mist build them and tossed the duty directly over to the Xiluo Empire.

For a technology to go from blueprint to actual product would require countless processes, materials, artisanry, human resources, and so on. Only since I obtained an almost complete ship, experienced engineers, designers, materials—fine, basically an entire production chain from Auland—I was able to completely utilize this top-level technology. This was also the reason why, even now, East Mist was the only country in the world which possessed a form of fully matured floating airship technology.

Even if East Mist sold part of its technology, it would require many years before other countries would be capable of utilizing floating airships in combat. Reyne had always treated this as her ace and was even secretly rather proud about it.

"If our two countries went to war…"

As the leader of a country, making such an assumption would never be unnecessary. After all, there would only be benefits with diplomatic relationships between countries and no absolute friends. It would be quite common in either world that yesterday's ally would become today's mortal enemy.

For some reason, Reyne recalled my answer from when she had asked me why it was that I still planned to improve our country's industries when many citizens were having difficulty making ends meet.

"It's not that I'm a combat maniac. I'm actually preparing for the inevitable future. War is impossible to avoid. What? You're saying that we don't need fully developed industries to win our wars, that the Borealis alone will be sufficient?

"You're looking down too much on the mega empires. Perhaps not a single one of their ships can match our Borealis, but they can build ten ships for every one of ours. They can afford to take some losses as they can just build more. Same for their warriors, they can just recruit more if some warriors die. But for us? Our foundational strength is just so little, so without industrial strength to back us up, we lack fresh blood. Without complete industries to back us up, it'll be impossible for us to deal with long-term battles.

"The current East Mist is resting on a volcano. Although things may seem wonderful, we're actually being baked in the heat without realizing it. Mega empires can afford to lose countless numbers of battles. But a single misstep on our side will send all of us down into an inescapable abyss. I don't want to risk my country on a gamble."

It was only now, when faced with the true reality, that Reyne finally understood Roland's seemingly deep words about the difference between East Mist and the mega empires of Eich. Now, she understood that there was no comparing them at all.

"And Auland is only one of the smaller mega empires among mega empires…"

Reyne was no idiot. Once she noticed the difference, she adjusted her way of thinking. Only then did she discover my true intentions for the Northlands.

"The Mist Alliance?"

That's right, just East Mist would have never been sufficient. But with Sleuweir and the combined power of the Mist Alliance's seven Northlands countries, I had always been working to homogenize their economies, politics, and businesses.

"Brother Roland probably doesn't only want this much. What else does he intend? If it's the Mist Alliance, the Kasomi Dukedom that's San Antonio's subordinate country is too much of an annoying obstacle. But to get rid of this obstacle and make San Antonio retreat from the Northlands will require other mega empires' support…"

"No wonder Brother Roland not only invited all the major countries to our military parade but even gave them discounts to buy our technology. Oh, not only that, he even personally picked the envoys to each major country and personally read every invitation letter despite how lazy he normally is."

"Even though the issues regarding the Northlands' dwarves and elves were quite difficult to deal with, he voluntarily dealt with them. Not only that, when dealing with other Northlands countries, he actually brought up the hugely unpopular plan to cancel all tariffs on other Northlands countries and allow freedom of movement between the their citizens and kept insisting on this despite his lack of support. Also, he always writes letters to Sister Glina so that our two countries will have identical political proclamations. Although this issue isn't so important, it's evidence that our two countries are supposed to be allies in everything. There's also that matter… just how many things has he been doing in secret!?"

I never hid my actions about the Mist Alliance from my allies. But only now was Reyne beginning to understand my overall strategic objective by putting together the individual pieces. She was currently becoming a more mature leader in her own right.

She correctly understood my intentions for East Mist along with East Mist's current position and tactical worth in the world. This allowed her to realize what it was that she should do.

"Originally, I had intended to watch the battle for as long as possible and only jump in to assist after Auland and the Sea Tribe brought serious injuries to each other. It isn't much if it's an individual doing this, but it would be far too unworthy of a country's leader. Right now, what we need is to directly show the world our power and obtain as much support from others as we can. Auland should owe us so we may receive more future benefits from them in return. Since the battle is currently at a stalemate, this is the perfect time for us to show up and break it."

There would obviously be a great difference in helping out when Auland was seriously injured versus helping when Auland was locked in a stalemate. Nobody would be fond of or support someone who sat on the fence until the last minute. Since Reyne came to this decision, she didn't hesitate a moment longer.

"Aurora Knights, Silver Cross squadron, move out! Borealis, toss down our new weapons!"

Chapter end

Report
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Catalogue
Chapter 841
Chapter 840
Chapter 839
Chapter 838
Chapter 837
Chapter 836
Chapter 835
Chapter 834
Chapter 833
Chapter 832
Chapter 831
Chapter 830
Chapter 829
Chapter 828
Chapter 827
Chapter 826
Chapter 825
Chapter 824
Chapter 823
Chapter 822
Chapter 821
Chapter 820
Chapter 819
Chapter 818
Chapter 817
Chapter 816
Chapter 815
Chapter 814
Chapter 813
Chapter 812
Chapter 811
Chapter 810
Chapter 809
Chapter 808
Chapter 807
Chapter 806
Chapter 805
Chapter 804
Chapter 803
Chapter 802
801 Decision
800 Isolated Island
799 My Affairs
798 Reinforcements
797 Truth
796 After the Battle
795 Final Battle Part 20
794 Final Battle Part 19
793 Final Battle Part 18
792 Final Battle Part 17
791 Final Battle Part 16
790 Final Battle Part 15
789 Final Battle Part 14
788 Final Battle Part 13
787 Final Battle Part 12
786 Final Battle Part 11
785 Final Battle Part 10
784 Final Battle Part 9
783 Final Battle Part 8
782 Final Battle Part 7
781 Final Battle Part 6
780 Final Battle Part 5
779 Final Battle Part 4
778 Final Battle Part 3
777 Final Battle Part 2
776 Final Battle Part 1
775 Determination
774 Differences
773 Prelude to the Final Battle
772 Alliance Battlefront and Resupplying
771 Alliance Battlefron
770 Information and Home
769 Flower Garden
768 Unexpected
767 Free Time
766 Two Battlefronts
765 Change
764 Assassination
763 Crouching in Wai
762 Unexpected Surprise
761 Evil Gues
760 New Enemy
759 Third Party
758 Protection
757 Victory
756 Sarcasm
755 Silent Ambush
754 Competing
753 Public Enemy #1
752 Main Character
751 Secret Undercurrents
750 Your Majesty
749 Banque
748 Hell's Awakening
747 Return of the Death God
746 Turning Poin
745 Participation
744 Bitter Defea
743 Unexpected Passion
742 Determination
741 Brothers
740 Visitor
739 Weakness
738 Failed Tes
737 Mutual Goal
736 Challenge
735 Afu the Faker
734 Journey
733 Tacit Agreemen
732 Alliance Destined to be Broken
731 Windstorm
730 Breakthrough Step
729 Treasure Hunting
728 Shock wave
727 Complete Soul
726 Seven Sins of Creation Sword
725 Solo Traveler
724 Unsalvageable
723 Framed
722 Source of Chaos
721 Truth
720 Truthful Dream
719 Getting Closer to the Truth
718 Meeting Gif
717 Truth and Rumors
716 Coincidental Meeting
715 San Antonio
714 Ogres
713 Choice
712 Karwenz's Goal
711 Sword and Personality
710 Subtle Developmen
709 Sister-in-law
708 Divine Punishmen
707 Information
706 Chaos Girls
705 Casually Digging a Pitfall
704 Theocracy
703 Finally Remembering the Main Storyline
702 Revival
701 The Broken Potions of Calamity
700 Calamity Sword
699 Breakthrough
698 Bad Luck Combination
697 Old Friend
696 Pleasant Surprise
695 Goods News and Bad News
694 Secret Infighting
693 Progress
692 Ice and Snow
691 Soul Books
690 Harloys' Secre
689 Elemental Hunting
688 Revenge
687 Mortal Enemy of Yongye
686 Revenge
Chapter 685
684 Sly Fox of Sharal
683 High pressure
682 Volcano
681 Awkward Situation
Chapter 680
Chapter 679
678 New Shawen
677 The Newest Elemental Plane
676 Change
675 Spy
674 Progress
673 Shadowy Alliance
672 Miracle
Chapter 671
670 Old Residence and Temptation
669 Thorny
668 Not a Threa
667 Shadow
Chapter 666
Chapter 665
664 Northern Divine Battlefront Alliance
663 Adopted Daughter
662 Misunderstanding
Chapter 661
Chapter 660
659 Return
Chapter 658
657 Noisy Journey
656 Wildfire
655 The Most Dangerous Descen
654 Iron Triangle
653 Blueprin
652 Trouble
Chapter 651
650 Another Battlefield
Chapter 649
648 Goal
647 Great Escape
646 Final Trap
645 Brink of Despair
644 Battle of Ice and Snow
643 Beginning the Rescue
Chapter 642
Chapter 641
640 Forbidden Spell
Chapter 639
638 Intervention
Chapter 637
636 Civilization's Evolution
635 First Wave
634 Dusk's Arrival
633 Concubine and Rumors
632 Miracle Airship Squadron
631 Truthful Lie
630 Chaotic Revival
Chapter 629
628 Awkward Reinforcements
627 Proper Status
Chapter 626
Chapter 625
Chapter 624
623 Ironic Fate
622 Responsibility
621 Riddle and Emergency Repor
620 Fate and Elves
Chapter 619
618 Status
Chapter 617
Chapter 616
615 Bloody Ritual
614 New Targe
613 Victory Without Glory
612 Battle Without Honor
611 Schemers
Chapter 610
609 Unexpected
608 Decision
607 Too Calculating
606 Recovery
605 Reunion
Chapter 604
603 Warrior's Honor
Chapter 602
Chapter 601
600 Death
599 Coincidence
598 Mystery
597 Trap
Chapter 596
Chapter 595
Chapter 594
593 Ashen Furnace
592 Unexpected Harves
591 Seal
590 Counterattack
589 Being Hunted
588 Unreliable Reinforcements
587 Unexpected
586 Hunter
585 Tieflings
584 A Little Presen
583 Chaos Abyss Survival Plan
582 The Opportunity to Improve in Power Level
582 The Opportunity to Improve in Power Level
581 Triangular
581 Triangular
580 Snake God's Invitation
580 Snake God's Invitation
579 Stare of the Hell God
579 Stare of the Hell God
578 Cursed Magic Sword
578 Cursed Magic Sword
577 Evil Gods and Devils
577 Evil Gods and Devils
576 Lucky Hunters
576 Lucky Hunters
575 The Devils' Actions
575 The Devils' Actions
574 Teasing the Ca
574 Teasing the Ca
573 The Bloodspear Tribe Leader's Frustrations
573 The Bloodspear Tribe Leader's Frustrations
572 Heading Ou
572 Heading Ou
571 New Goal
571 New Goal
570 Accidental Meeting
570 Accidental Meeting
569 Spreading Law
569 Spreading Law
568 Chaotic
568 Chaotic
567 Vicious Dragon
567 Vicious Dragon
566 Balls on Top
566 Balls on Top
565 Light of Salvation
565 Light of Salvation
564 The Second Companion to Join Roland
564 The Second Companion to Join Roland
563 Well-known Terrible Reputation
563 Well-known Terrible Reputation
562 How the Chaos Abyss Conducts Business
562 How the Chaos Abyss Conducts Business
561 Deal
561 Deal
560 Onibaba Marke
560 Onibaba Marke
559 Progress
559 Progress
558 Magic Swords
558 Magic Swords
557 Unfortunate Black Dragon
557 Unfortunate Black Dragon
556 Depressing Start to the Journey
556 Depressing Start to the Journey
555 Sword Training
555 Sword Training
554 Companions
554 Companions
553 Revived
553 Revived
552 Reinforcements
552 Reinforcements
551 Scheme
551 Scheme
550 Shooting One's Own Foo
550 Shooting One's Own Foo
549 Reunion
549 Reunion
548 Inheritance
548 Inheritance
547 Myth Rank
547 Myth Rank
546 Queen Knigh
546 Queen Knigh
545 Digging a Pitfall
545 Digging a Pitfall
544 Divine Self-destruction
544 Divine Self-destruction
543 The Threat of the Scattered Undead
543 The Threat of the Scattered Undead
542 Traitor
542 Traitor
541 Sly Harloys
541 Sly Harloys
540 Ongoing Shuraba
540 Ongoing Shuraba
539 Turning Poin
539 Turning Poin
538 Burning Legion
538 Burning Legion
537 The inferno troops are back
537 The inferno troops are back
536 Dawn
536 Dawn
535 Betrayal
535 Betrayal
534 Scam
534 Scam
533 Trap
533 Trap
532 Powerful yet Weak Copy
532 Powerful yet Weak Copy
531 Unexpected Obstacle
531 Unexpected Obstacle
530 Shuraba
529 Ideal Partner
529 Ideal Partner
528 Real Intention Revealed
528 Real Intention Revealed
527 Dawn of Peace False
527 Dawn of Peace False
526 Slyness
526 Slyness
525 Two Scammers
525 Two Scammers
524 Sky Tower's Rebellion
524 Sky Tower's Rebellion
523 Conservation
523 Conservation
522 Prophecy
522 Prophecy
521 Great Snow Mountain Magical Realm
521 Great Snow Mountain Magical Realm
520 Dawn's Beginning
520 Dawn's Beginning
519 Restart of Battle
519 Restart of Battle
518 Breakthrough
518 Breakthrough
517 Key
517 Key
516 Combat results and reinforcements
516 Combat results and reinforcements
515 Tree of Holy Ligh
515 Tree of Holy Ligh
514 Chess Game and Change
513 Mage Duel
513 Mage Duel
512 Yongye City
512 Yongye City
511 Figh
511 Figh
510 Bug
510 Bug
509 Vicious Dog
509 Vicious Dog
508 Guarding
508 Guarding
507 Stare of the Hell God
507 Stare of the Hell God
506 Start of Battle and Spies
506 Start of Battle and Spies
505 Everyone's Schemes
505 Everyone's Schemes
504 Artificial Soul
504 Artificial Soul
503 Flying Skates
503 Flying Skates
502 Splitting Up
502 Splitting Up
501 Religious Reform
501 Religious Reform
500 Spreading Teachings
500 Spreading Teachings
499 Schemers
499 Schemers
498 Intersection
498 Intersection
497 The Power of Hell
497 The Power of Hell
496 Revenge in the name of justice
496 Revenge in the name of justice
495 Deserters
495 Deserters
494 Artificial Soul
494 Artificial Soul
493 Undead Army
493 Undead Army
492 Splitting Up
492 Splitting Up
491 Tracking
491 Tracking
490 Bardi and the Undead
490 Bardi and the Undead
489 Conservation
489 Conservation
488 Dragon and Hero
488 Dragon and Hero
487 Dragon Lich
487 Dragon Lich
486 Anton and the Ancient Dragon
486 Anton and the Ancient Dragon
485 Intervening
485 Intervening
484 Karo's Hope
484 Karo's Hope
483 Katerina
483 Katerina
482 Darling of the New Generation
482 Darling of the New Generation
481 Famous Detective
481 Famous Detective
480 Change
480 Change
479 New Beginning
479 New Beginning
478 Author's Thoughts
Chapter 478
477 Epilogue
477 Epilogue
476 Final Battle
476 Final Battle
475 Trus
475 Trus
474 Difficult Decision
474 Difficult Decision
473 Black and White
473 Black and White
472 Ambition of the Traitor
472 Ambition of the Traitor
471 Catfigh
471 Catfigh
470 Hostage
470 Hostage
469 Fire and Water
469 Fire and Water
468 Beast of Armageddon
468 Beast of Armageddon
467 Lover
467 Lover
466 Sudden Change in the Situation
466 Sudden Change in the Situation
Chapter 465.1
465 Hidden Aces
465 Hidden Aces
464 Borealis Transformer
464 Borealis Transformer
463 Mountain Inferno
463 Mountain Inferno
462 God Equipment Combo
462 God Equipment Combo
461 Holy Light of Salvation
461 Holy Light of Salvation
460 Brothers
460 Brothers
459 Discussion
459 Discussion
458 Hell Dragons
458 Hell Dragons
457 Chess Match
457 Chess Match
456 Wrath
456 Wrath
455 Ace
455 Ace
454 Three Layers
454 Three Layers
453 Four Elemental Towers
453 Four Elemental Towers
452 Choice
452 Choice
451 Truth of the River Styx
451 Truth of the River Styx
450 By the River Styx
450 By the River Styx
449 Contract with the Powerful
449 Contract with the Powerful
448 Hell Faction
448 Hell Faction
447 The Past and the Presen
447 The Past and the Presen
446 Infallible
446 Infallible
445 Inevitable Confrontation
445 Inevitable Confrontation
444 Hell Devils
444 Hell Devils
443 Ambushers
443 Ambushers
442 Duelists
442 Duelists
441 Truth
441 Truth
440 Sibling Rivalry
440 Sibling Rivalry
439 Goddesses of Order and Chaos
439 Goddesses of Order and Chaos
438 Starting Poin
438 Starting Poin
437 Grand Scheme
437 Grand Scheme
436 Coconspirators
436 Coconspirators
435 Fool
435 Fool
434 Demons and Devils
434 Demons and Devils
433 Summoning
433 Summoning
432 Butterfly Effec
432 Butterfly Effec
431 Waves
431 Waves
430 Thus Fell the Holy Ligh
430 Thus Fell the Holy Ligh
429 Battle Between Angels and Mortals
429 Battle Between Angels and Mortals
428 Holy Light and a Choice
428 Holy Light and a Choice
427 Two Battlefronts
427 Two Battlefronts
426 Commencing the Scheme
426 Commencing the Scheme
425 List of Threats
425 List of Threats
424 Fairies
424 Fairies
423 The True Nature of Ice
423 The True Nature of Ice
422 International Negotiations
422 International Negotiations
421 Falling Water
421 Falling Water
420 Ice Hallucination
420 Ice Hallucination
419 Return
419 Return
418 Oath
418 Oath
417 Schemer
417 Schemer
416 Reaching the Peak
416 Reaching the Peak
415 Chaotic Situation
415 Chaotic Situation
414 Scammer
414 Scammer
413 Giants and Dragons
413 Giants and Dragons
412 Profitable Job
412 Profitable Job
411 Secret Information from the Pas
411 Secret Information from the Pas
410 The Unknown Past History of Dragon City
410 The Unknown Past History of Dragon City
409 Everyone Has Their Own Schemes
409 Everyone Has Their Own Schemes
408 Dragon City
408 Dragon City
407 God Equipment Se
407 God Equipment Se
406 A Gift from the Pas
406 A Gift from the Pas
405 Hectic Times
405 Hectic Times
404 Summoning
404 Summoning
403 Tiger God
402 Making Others Suffer Deeply
402 Making Others Suffer Deeply
401 Trade
400 Researcher
399 Immigration
398 Plains and the Eternal Thunder Tribe
397 Dragon World
396 Giving up on a Cure
395 Summoning
394 Northlands, Home of the Mis
393 Cultivation
392 Two Battlefronts
391 Burial
390 A New Ruler and a Coincidental Meeting
389 Southern Sec
388 Extortion
387 Total Annihilation
386 How a Video Game Boss Should Behave
385 Three Myth Ranks
Chapter 384: Magic Gunners (Part 1)
384 Magic Gunners
383 The Style is Wrong
382 Venomous Snake in the Treasure Vaul
381 Unexpected Advantage
380 Assassination Succeeded
379 Unexpected
378 Reinforcements
377 Evolution
376 The First of My Seven Original Sins
375 Ten Sisters
374 Time Passing By
373 The Dragons' Tacit Permission
372 New Calamity
371 Crown of Thorns
370 Elemental God Equipmen
369 The Dark Elf Sisters
368 Ordinary Mortal's World
367 Unexpected Visitor
366 Dragons and a Plo
365 Chaotic Capital
364 Random Draws
363 Swordcasters
362 Chess Match
Chapter 361: Combat Report from Afar (Part 3)
361 Combat Report from Afar Part 3
Chapter 360: Combat Report from Afar (Part 2)
360 Combat Report from Afar Part 2
Chapter 359: Combat Report from Afar (Part 1)
359 Combat Report from Afar Part 1
358 Information
357 Secret Currents
356 Scammer
355 Guardian of Eternal Nigh
354 The Powerful Sure Have Messy Lifestyles
353 Direction of Evolution
352 Two Undead Emperors
351 Interesting
350 Military Achievement Emblems
349 Fortunate Bra
348 Mars' Evolution
347 Difference
346 The Two Dragons
345 Trap
344 Clash of Ice and Snow
343 Choice
342 Meeting
341 Outsider
340 Clash
339 Taking Action
338 Good Reviews
337 Shadowy Clouds of War
Chapter 336: Undead Emperor (Part 2)
336 Undead Emperor Part 2
Chapter 335: Undead Emperor (Part 1)
335 Undead Emperor Part 1
334 Sneaking
333 The Forest's Challenge
332 Holy Points and Famous Detective Roland
331 Points Owed
330 Spy
329 The Living and the Undead
328 Goddess of Wealth
327 Seeds
326 Secret Plo
325 Great Luck Like Always
324 Return to the Forest of Dreams
323 Dawn of a New Generation
322 Cloud Tower
321 Time Bomb
320 Arena Battle
319 Ridiculously Rich
318 Returning to Life
317 Mage Towers
316 Spy
315 Leaving Without Saying Goodbye
314 Sly Old Fox
313 Truth
312 Attack on Titan Giants
311 Secret Shadows
310 Change
309 Villain
308 I Can Do Whatever I Want Because I'm Rich!
307 Goblins vs Gnomes 1
306 Revolution
305 Inheritor
304 My Relative
Chapter 303: The Ordinary Person's Generation (Part 2 of 2)
303 The Ordinary Person's Generation Part 2 of 2
Chapter 302: The Ordinary Person's Generation (Part 1 of 2)
302 The Ordinary Person's Generation Part 1 of 2
301 Unexpected
300 Iron Horses
299 Bribing
298 New Thorn Garden
297 The Great Industrial Party
296 Seekers of Truth
295 Unfamiliar Old Acquaintance
294 Missed Targe
Chapter 293: Newly-born Silver Species (Part 2 of 2)
293 Newly-born Silver Species Part 2 of 2
Chapter 292: Newly-born Silver Species (Part 1 of 2)
292 Newly-born Silver Species Part 1 of 2
291 Gradual Changes
290 Irresistible Temptation
289 Martial Arts Harem Story Protagonist Mass Production Plan
288 Working for the Interests of One's Country and a Choice
287 Justice
286 An Undead Emperor's Stubbornness
285 Shameless Bone Dragon
284 Small Determination
283 Ambush
282 Uninvited VIP Gues
Chapter 281: Forest of Dreams (Part 2 of 2)
281 Forest of Dreams Part 2 of 2
Chapter 280: Forest of Dreams (Part 1 of 2)
280 Forest of Dreams Part 1 of 2
279 Reunion Between Old Friends
278 Changes
277 Secret and a Letter
276 Clash
275 Dragon Knight Archduke
274 New Chapter
273 Resident Evil
272 Wood Spirits
271 The Turtledove Takes Over the Magpie's Nes
270 Undead Planes
269 Disguise
268 The Past and a Plan
267 Unexpected Visitor
266 Unfortunate
265 Proclamation and Master of Shooting Himself in the Foo
264 Progress
263 Dimensional Descen
262 Famous Detective Roland
261 Silver Coin Squad
260 Revival of the Mis
259 Calculations
258 Visitors from the Earth Elemental Plane
257 Plo
256 Revealed Secre
255 Behind the Scenes Considerations
254 Floats
253 Memorial Tablets
252 Holy Light?
251 Auction
Chapter 250: Military Parade (Part 2 of 2)
250 Military Parade Part 2 of 2
Chapter 249: Military Parade (Part 1 of 2)
249 Military Parade Part 1 of 2
248 Difficult Decision
247 Play
246 The Beginning of a New Era
245 New Tides
244 Saint of Holy Ligh
243 Coincidental Meeting Before the Celebration
242 Holy Bathing Basin
241 Visitor
240 Mizar
239 Whispers in the Shadows
238 New East Mis
237 Vacation
236 Going Home
235 Good Morning
234 Black Fores
233 Progress
232 Invitation
231 Day of Celebration
230 Change
229 Abundant Harves
228 Afterword
227 Decision
226 Icy Flames
225 Brink
224 Challenge
223 The Earth Elemental God's Rebellious Children
222 Ace
221 Ultimate Weapon
220 Busy People
219 Small Forbidden Spell
218 Stealing all the Headlines
217 Rumors and Gossip
216 Stories at the Library
215 Divine Miracle
214 Contract and Teaching
213 The Former Studen
212 Great Stone Sculptor
211 Choice
210 Drawing a New World
209 Chicken-Meatball Flavored
208 An Old Acquaintance and the City of Sand
207 The Deadline of Two Months
206 Divine Sin
205 God Ques
204 The Goal That Has Never Changed
203 Migration
202 Disaster Relief
201 Post-Combat Dealings
200 Felix's Hatred
199 Descendan
198 The Continuation of Sleeping Beauty
197 Mist Alliance
196 Slaying a God
195 Judgemen
194 Unwelcome Reinforcements
193 Silver Dignity
192 God's Descen
191 Frigid Winter
190 Tassel
189 Brothers and Misunderstanding
188 Descen
187 The Feast of Traitors
186 Castle Defense
185 The Earth Elemental God's Death
184 The Seal of the Four Elements
183 Princess Knigh
182 Willpower
181 The People of the Mis
180 Cooperative Battle
179 Chaotic Situation
178 Royal Protection
177 Crazed Stones
176 New Era
175 Start of Battle
174 Queen Glina
173 The Weight of a Sword
172 Reinforcements
171 New Mission
170 The Elf Outcas
169 Pride
168 The Cambions
167 History
166 No One is Immortal
165 Feast of the Traitors
164 The Puppet King
163 The Old Soldier
162 Death Egg
161 Natural Undead
160 War of Betrayal
159 The Great Snow Mountain
158 All Parties
157 Plundering the Foundation
156 Fortification
155 A War Without Mercy
154 The Elves
153 A Third Party
152 Notebook
151 Entering the City
150 Secre
149 Reunion
148 Hunting and Being Hunted
147 Overture
146 War Breaks Ou
145 Torch Festival
144 Chaotic Situation
143 Short Letter
142 Ominous Clouds and Changes
141 Greenhouse
140 The Lies of the Demoness
139 Hidden Currents
138 Zombies VS Plants
137 Sharal Autonomous Region
136 Return and Reunion
135 Sword Seals and Army Divisions
134 Revolution
133 Distance and Expectations
132 A New Era
131 Ghost Festival
130 The Sinless City
129 Returning Home
128 The Northern Lands
127 Legend-rank Ques
126 Changes
125 Voyage and Confession
124 Envy
123 Competition
122 Old Friend
121 Decisive Battle 2
120 Decisive Battle 1
119 Unexpected Rewards
118 Two Liars
117 Dragon Hunting
116 Judgement and Assassin
115 Ice Secret Sword
114 Erebella
113 Desperate Situation
112 City of Rain
111 The Arrival of the Storm
110 Dragon Slayer and True Love
109 Borealis
108 The Secret of the Lich
107 SemiGod Equipment and Gamble
106 Aerial Battle
105 Sword Sain
104 The Frigid Nightmare
103 The Miraculous Alchemis
102 King of Gentlemen
101 Tribute
100 Rising Tide
99 The Unexpected Attacker
98 Trade
97 Aurora Knights
96 Sneaking In
95 Losing Control
94 Congratulatory Gift and Mockery
93 The Fleet and Presents
92 Sword of Order
91 The Successor
90 The Celestial Tower
89 Arbitration and Justice
88 The Rules of God and Laws of Human
87 Sacred Sword and Demon Sword
86 An Old Friend
85 The Selection for a Guardian Knigh
84 The Wolf King and the Crows
83 Double Swords
82 The Revival of the Mis
81 The Princess and Old Friends
80 Auland Empire
79 The Flower of Law
78 The Treader
77 Ice
76 The Knight Princess
75 The Surface
74 Absolute Gentlemen Alliance
73 Misunderstanding
72 As a Knight, One Must Solo a Giant Dragon
71 The Journey and the Sacred Sword
70 The
69 The Return
68 The Arbiter
67 Myth
66 Marquess
65 Sinners Will Be Judged Eventually
64 Ascending to Godhood
63 Adam
62 Demon Slaying
61 The Infallible Diffindor
60 Charge With Me
59 Demon Coun
58 Greed
57 A Condition
56 Capture
55 Elf
54 The Lucky Horseshoes and Soul Imprin
53 The Chieftain of Centaurs
52 Tragedy
51 Edward's Bel
50 The Marauder
49 Transform and Roll Ou
48 The Circles of Nobles Sure is Messy
47 Messing With The Situation
46 Greed
45 Legend
44 Before The Storm
43 Butterfly
42 The Truth of History
41 Fracture
40 Bai
39 The Marke
38 The Elves and the City of Platinum
37 Xiluo and the Four Heavenly Kings
36 Crossing Sword
35 Scattering Seeds
34 Judgemen
33 Truth and the Half-Demon
32 Lisa
31 Little Phoenix
30 The Entrusted
29 Waiting
28 Step-By-Step Guide Teaching You How to Make Fake Goods
27 The Fragile Balance
26 The Pitiful Holy Knights
25 Judgement R
24 The Power of Law
23 Bloodshed and Forbidden Spells
22 Baiting
21 The Unassailable Man
20 The Unassailable Man
19 Change
18 The Little Red Dragon
17 Truth and Reunion
16 Scheme
15 A Game With the Intruders
14 Dragon-slaying Blade
13 Council Meeting
12 4 Halls 1 Cour
11 Finally, The Main Storyline is Being Recalled
10 The Whisper Of The Demons
9 The Demon King
8 The Undead Playground
7 Strolling With My Dog
6 Work
5 Chief Justice G
4 The Indefatigable One
3 Gachapon
2 The Evil Lich System
1 I Really Am a Good Person
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