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Dragonborn Saga 15 The Team
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Dragonborn Saga 15 The Team

The road to Morthal was a pain, We had to travel with only a little rest, yet too many annoying encounters happened.

First we met wolves, unfriendly as usual.

Then we actually bumped into some wild undead, I got to use my Hammer to its full might. It also means that some ancient nordic tomb were unearthed somehow, or un-nirn-ed if we take the world's name into consideration.

This was my first time fighting undead and it was rather, how do I say it? It was strange.

I fought with a spriggan before so I am no stranger to fighting monsters that used to be fantasy to me, and also I can summon some undead but that's was really interesting to see how wild undead behave.

The weapon they use are ancient. Its metal is rusty and its wood is rotten and green.

Undead must be burned after defeat so the don't spread some weird unknown disease.

Jon Battle-Born never knew I was a mage up until we set off. I kinda don't go around saying I can do magic so I don't get cold treatment from Nords.

After a week of traveling north-west, we reached a mountain range. There were many caves here but unless you want to travel in the wild plains of Whiterun to get to Dragon Bridge, you just have to get to Morthal through the mountains.

Cold Rock Pass is a cave off-road that is as its name so cold but it is considered a road for some traders. I haven't seen it as an official road in game but this was really a smart detour and also a beautiful sight to see.

But what met us in the pass was a troll. This was my first time seeing a living one.

The whole damn protection squad got ready to fight the moment the troll was spotted.

It looked like an evil grey gorilla with long claws, evil head and three eyes, I offered cover by fire magic at this point.

Trolls have a terrifying regeneration ability that could only be nulled by fire.

I spammed Fire Bolts at the damn thing and I kinda pulled its aggro, Wulfur shield took a hit from the troll and he was sent flying.

Seriously that was terrible, to send someone like Wulfur flying can only be done by someone as powerful as Hilda.

It got pinned down by spears and I roasted it with fire, The smell was terrible and I got injured few times. Things went like this until the fire and the spears made the troll too tired to fight and it died with an unsightly appearance. It wasn't an easy fight but no one on our side died.

After the fight was over, we started taking care of the wounded. There were 20 men in the team and they were fairly strong, they could have won with some casualties but Fire Magic ended the party early.

The healing was done by me and those who could use Restoration Magic. Everytime magic be useful and there are Nords around I always tease them and boast how almighty Magic is.

Some get provoked and some argue but trouble-making is fun that way.


The caravan kept going into the pass for six hours. After we got out from it, we officially were in Hjaalmarch Hold.

From here we took the off-road way and arrived to Morthal after a day.

No one really travel to such town. Morthal is damp and full of marshes so travellers hate it for a reason, I wanted to stay in the town of Morthal to check out some game related stuff but the caravan leader told us that Morthal Jarl has a bad reputation with Witchcraft.

I was offended and wanted to argue but he said that this woman creeps him out unlike mages like me.

I wanted to retort but I had no energy to, I am a mage who could conjure undead and Morthal's Jarl 'Idgrod Ravencrone' was actually a good and wise woman with a mystic talent in magic that could make her see some events in the future in her dreams, her children have inherited talents like hers.

She was creepy and all. Actually all the town of Morthal is creepy if you look at it from a far.

It was completely different from the game, it had the woodmill, the lake and all these features but it had more taller houses and they were rather darker due to the atmosphere around the city itself which was dark and cloudy, the reason is actually the marsh around the town but the caravan leader wouldn't be convinced by just that.

It has been 10 days since we left Whiterun. I haven't eaten something well cooked lately and our tent has a new resident so it was a very weary journey.

Unlike the road from Riften to Whiterun which had three rest stops, the road from Whiterun to Solitude had two rest stops one of them the travellers would rather avoid. One can imagine that this journey was too much on the nerves and I couldn't study one single word.

As we were finally moving on road, the caravan hasted to the west and we crossed Hjaal River, half a day later we crossed the first branch of Karth River and went straight to the second.

Karth River starts from The Reach Hold west of Skyrim and from the higher lands in Hjaalmarch hold, passing beside Hjaal River and they both meet in the marches which is connected to the sea.

To pass Karth River you need to cross Dragon Bridge, Dragon Bridge is a very ancient looking bridge that connects Haafingar Hold to the rest of Skyrim. Haafingar Hold was the lands of the High King and the hold where the Capital City of Skyrim, Solitude is located.

Dragon Bridge was entirely made of stone and has a carved dragon skull on top of it, one could tell it was a part of ancient history.

[A/N: I really didn't find much in the wiki and I was a bit busy so if I said something wrong point it please.]

Passing the bridge we arrived at a village called after the bridge, right after it.

Dragon Bridge village was on a rocky river side, yet it has developed nicely due to its particular location on the only land road in Skyrim that leads to Solitude City.

Dragon Bridge had a mill that transports wood to the hold and a very big inn that can be mistaken for a wooden castle the Four Shields inn.

The plan was to stay at this inn and head to Solitude the next day to reach it in three days, that concluded this journey as a sixteen days journey.

After arrangements, everyone was ready to sleep at any bed even if it is in Oblivion itself, I was no exception to that.

Let's just not think about how to get back. thinking about such a journey really gives me headache, I have to find a way to travel better than this.

Maybe if I was under the protection of the 'Steed Stone' one of the 13 Standing Stones, I would have a better time traveling in the future.

The 'Standing Stones' is something that the annoying Author forgot to mention. But please, don't blame that guy. Currently he's at a summer resort and trying to figure out his touring schedule. How enviable!

Back to the topic, The Standing Stones are standing upright magical stones located throughout Skyrim. Legend tells of the stones granting special powers to heroes of old, giving them the ability to rewrite their fate.

Standing at approximately 3 meters in height, the ancient looking stones each display a different Tamrielic constellation carved into its body. A total of 13 stones are dotted across the land, one for each month of the year, and The Serpent, which has no month associated with it. The stones only seem to respond to certain individuals, but it is unknown what the qualifier for this is.

Under the effects of the mod 'Andromeda'. it replaced the mundane vanilla Standing Stone effects with two new abilities per stone. And upon discovering all Standing Stones, each of them also grants a unique power.

The Steed Stone had two effects, Explorer and Gallop. By 'Explorer' The Steed increases carry weight and with 'Gallop' the Steed increases movement speed and Stamina regeneration when out of combat. They are very good at lone traveling.

I was under the protection of the Shadow Stone myself. It granted me Blind power increases movement speed in combat and Hide in Shadows which works near a wall or obstacle, it causes sneaking and sneak attacks to be more effective.

Back to the traveling topic I was planning to buy a horse at some point but I am looking for a good breed. Nord horses on the other hand are hardy but slow. they can endure the cold weather of Skyrim.

While thinking about that my heavy head already sank to deep sleep.

....................

I woke up with no energy at all.

Looking at the people around me, it looked like a scene from a zombie movie. They people were still tired and our bodies were screaming for some rest.

I take my Knapsack and take out few options.

Stamina restoration potion is the best choice for this moment.

I go down to the inns hall and find my three friends setting on a table and leaving a place for me.

After I set I take out the green potion. Wulfur and Svidi saw it and held their tankards to me.

I pour some in each drink. Battle-Born looked questionably and I told him what it was. He held his tankard immediately after knowing.

Drinking potions in reality is different from the game. Potions are medicines so the must be used under strict rules.

Drinking them watered didn't affect their effects so there were advised that way.

After consuming the potion we were back on track and energy filled our bodies once more.

Other travelers considered potions to be only for emergencies so no one would use stuff as wastefully as me.

Speaking of my wealth I am actually not poor at all even though I just left the orphanage a month ago, I used to work with the thieves and I always trade stuff with travellers. Also I could gather some rare ingredients like Nirnroots and and other ones from around the Eldergleam sanctuary.

I also sold many stuff I hunted in the journey to the merchants that traveled with us.

I have a total of 24 gold, 19 silver and 37 copper Septims.

[A/N: 1G = 10S = 100C]

Carrying too many stuff made me wish for some extra dimensional storage like the ones they get in novels. There are magics that can do stuff like that but quite high leveled.

After eating and drinking we headed to the carriages and waited for the rest of the people.

The walking dead arrived and the caravan set route to Solitude.

Haafingar's roads were much better than the rest of the holds, I could read the whole story of Queen Potema of Solitude.

A powerful necromancer, she was. That all the hold of Haafingar was deserted after she turned it into a realm of undead. She was a Septim blood so she had a claim to the Imperial throne. After her son died in the fight for the throne she griefed and unleashed all the undead she had on the world.

After death she was sealed somewhere under Solitude.

Closing the book I dozed off until we set camp.

............

Three day has passed and we could see a unique looking and extraordinarily large hill, or not?

Let's just describe it as a hill rocky hill that a large river pass beneath it. It also serves as a wind breaker for the docks in the river.

Above this large rocky hill, a city was built. That was our destination, Solitude.

It had a large castle at the entrance of the city which was Castle Dour, the headquarters of the Empire in Skyrim. There was also a large windmill, large towers and a blue dome. That blue dome is of The Blue Palace, the king's residence.

The sun was going down so we had to hurry up and enter the city before dark.

Entrance to Solitude is guarded by two gates and three towers. The first of these towers, situated at the crossroads, is Sky Tower. It's mostly a lookout, although in times of war, barricades are erected across the nearby road to act as a first line of defense.

The second tower and first, smaller gate are collectively known as the Squall Gate. Here, attacking armies meet their first real resistance. Last and certainly most impressive is the Storm Gate.

While Castle Dour, found just within the city's main gate, has always been a massive walled structure.

Looking up and to the left of the main gate, one can see more rounded style of architecture that was the same as in the Castle Dour extension, as well as the windmill.

Now we pass through the gates and enter the main shopping district of Solitude.

Long road it was yet clean and has few trees left and right.

There also was many stalls still working. I thought the city was going to be quite once it gets dark yrt it was lively.

Let's just head to the inn.

It's called the 'Winking Skeever', why you ask? because the owner used to have a skeever and it used to wink.

[A/N: Skeevers are large rats, very large that if you are afraid of rats like me then all you can do is just spam Fireballs at them from afar]

That was what he said in the game. I don't think having a Skeever will qualify you to manage an inn even in Riften.

Booking two rooms and leaving our stuff at them we go down to get information.

I was looking for specific information about the tournament.

The High King's tournament is an event that happens once every year for the king's birthday. It also serves a yearly talent show for Skyrim's warriors.

The tournament two major events for two different age stages.

The Junior stage is for 20 years old and younger as long as you are suitable.

The Senior stage is for 21 years old and older as long as you are suitable.

No one really uses magic even though it's allowed but the people don't like it so it's mainly battle prowess.

I won a token to enter the tournament in Riften, each hold has a fixed number of holds so I was able to participate.

Each participant can have his team in the tournament. They could be chosen by the participants and the limit was five.

I was planning to go in with Wulfur but we picked Jon Battle-Born from Whiterun and our chances were better.

I wanted to have the upper limit but all the people I could find were Senior stage.

Let's hope for the best anyway.

They were five stages; duels, shooting, horsemanship , team duels and the most devastating of all, Battle Royal.

The duels were by challenging each others. One can challenge each participant or helper once. Even helpers can enter the ranks of this stage. Its time limit was the whole damn tournament.

The shooting was at the range by time and score, each participant and helper had only one chance to shoot whatever they are good at. From arrows to axes to knifes and even magic.

The horsemanship wasn't much different. except it was for many targets and you ride in a track while shooting at them or hitting them with a melee weapon.

The team duels were elimination matches.

The Battle Royal was on the last day as and it was a last man standing match free for all.

There was an Arena in main yard of Castle Dour.

First day was the speech day.

The king and the jarls along with the other emissaries will gather that day to congratulate the king, and challenge each others along with the other famous warriors.

The second day is the day of duels that all the senior and junior teams would gather and issue challenges to each others. The duels can keep going the for the whole tournament but must be issued beforehand and you can't challenge the same person twice, which means after you challenge him, he can challenge you.

The shooting matches will be held from the third to the fifth day.

The horsemanship from the sixth to the eighth day.

Both have three days and it would be determined by the score of the highest team member.

The team duels are the main event of the whole tournament. it starts at the ninth day and ends at the twelfth. 32 teams eliminate each other and rise for the champion title.

In Skyrim there were know second or third place nonsense. We Nords win the whole damn thing or go back to where we came from.

The champions would receive Skyforge Swords for the participant and his helpers. These were one of the few ways to get your hands on a Skyforge steel. If I get one then I'll turn the whole damn Skyrim upside down for the best Soul Gem and ask Nurina to enchant it.

After the Team Duels, the thirteenth day is a break and rest for the fourteenth day. The Battle Royal.

The Legendary Last Man Standing Free For All Battle Royal. No alliances allowed. Just some good old pure Nordic mayhem.

I read a brief note about this before but that big announcement on the wall of the inn made my blood boil.

Many teams were with us in the inn, some teams were with their sponsors. we all looked at that announcement notice and some people read it for those who can't.

These events were for both Juniors' Stage and Seniors' stage.

I gave everyone their mission.

Wulfur, Battle-Born and I will focus on training for now.

Svidi and Battle-Born will register in the College of Bards and will focus on our propaganda.

The best place to neuter a bard is in the stage of fights so Svidi will sing for us as a cheerleader. A beautiful girl with long black hair and lean figure will give us popularity.

Battle-Born will go with a sword and dagger as his Duelist style was. Wulfur is my shield bearer but I used to call him 'tank', and I will go on with a hammer.

Finally the team must have a name. My naming scene is terrible and everyone knew that, actually I haven't given my hammer a name for that very reason.

After planning it all in ten minutes, we to make a team name. I conjured all my past life knowledge to get a good one.

After two hours of cursing and mocking each other we came to a decision.

Our team's name will be....

[A/N: I spent 3 hours thinking about a name and never got one, I know how terrible my naming sense is and I always rely on name generators but you guys deserve better. you guys help me with the name or it will be a disaster next chapter if I picked it up myself.]

[A/N: Also find a name for the damn hammer.]

Chapter end

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Catalogue
C101 – 7000!
C716– Oghma
C715– The World Knows
C714– The Caenlorn Beasts
C713– Going All Out
C712– Bloodskal
C711– The Nightmarshall
C710– Singing or Fighting?
C709– Strategy
C708– Night Attack
C707– Grand Thane
C706– Jon's Suggestion
C705– Negotiations
C704– Truce
C703– The Truth is…
C702– Season Unending
C701– To the Summit
C700– Nocturnal's Key
C699– Nightingales
C698– The Greedy Man
C697– The Skaal Siblings
C696– Eldritch Tidings
C695– Revelation
C694– A Journey Ends
C693– Clockwork Rises
C692– Clockwork Fate
C691– Clockwork Tools
C690– Clockwork Throne
Chapter 689
C688– Clockwork Depths
C687– Clockwork Pickles
C686– Clockwork Legends
C685– Clockwork Battle Arena
C684– Clockwork Heart
C683– Clockwork Stars
C682– Clockwork Apostles
C681– Clockwork Trap
Chapter 680
C679– Clockwork Scheme
C678– Clockwork Dream
C677– Clockwork Welcome
Chapter 676
Chapter 675
C674– The Frozen Path
Chapter 673
Chapter 672
Chapter 671
Chapter 670
Chapter 669
Chapter 668
Chapter 667
Chapter 666
Chapter 665
Chapter 664
Chapter 663
Chapter 662
Chapter 661
Chapter 660
Chapter 659
Chapter 658
Chapter 657
Chapter 656
Chapter 655
Chapter 654
Chapter 653
Chapter 652
Chapter 651
Chapter 650
Chapter 649
Chapter 648
Chapter 647
Chapter 646
Chapter 645
Chapter 644
Chapter 643
Chapter 642
Chapter 641
Chapter 640
Chapter 639
Chapter 638
Chapter 637
Chapter 636
Chapter 635
Chapter 634
Chapter 633
Chapter 632
Chapter 631
Chapter 630
Chapter 629
Chapter 628
Chapter 627
Chapter 626
Chapter 625
Chapter 624
Chapter 623
Chapter 622
Chapter 621
Chapter 620
Chapter 619
Chapter 618
Chapter 617
Chapter 616
Chapter 615
Chapter 614
Chapter 613
Chapter 612
Chapter 611
Chapter 610
Chapter 609
Chapter 608
Chapter 607
Chapter 606
Chapter 605
Chapter 604
Chapter 603
Chapter 602
Chapter 601
Chapter 600
Chapter 599
Chapter 598
Chapter 597
Chapter 596
Chapter 595
Chapter 594
Chapter 593
Chapter 592
Chapter 591
Chapter 590
Chapter 589
Chapter 588
Chapter 587
Chapter 586
Chapter 585
Chapter 584
Chapter 583
Chapter 582
Chapter 581
Chapter 580
Chapter 579
Chapter 578
Chapter 577
Chapter 576
Chapter 575
Chapter 574
Chapter 573
Chapter 572
Chapter 571
Chapter 570
Chapter 569
Chapter 568
Chapter 567
Chapter 566
Chapter 565
Chapter 564
Chapter 563
Chapter 562
Chapter 561
Chapter 560
Chapter 559
Chapter 558
Chapter 557
Chapter 556
Chapter 555
Chapter 554
Chapter 553
Chapter 552
551 Septimus the Fool
550 A Lifetime Ago
549 The Eye of Magnus
548 House Dare Rises
547 Dance like Fire
546 You are not my Enemy
545 The Dragon and the Tower
544 Battle for Winterhold 3 : Victorious
543 Battle for Winterhold 2 : Wulfur Strikes Back
542 Battle For Winterhold 1 : The True Enemy
541 Enemies from all Corners
540 The Eye
539 Sincerely
538 Good Jull, Crazy Jull
537 High Profile Pain in the Ass
536 High Hrothgar
535 A NEW HAND TOUC... *mute*
534 Attack on Thalmor
533 Side Questing
532 Many Ideas of the Dov
531 Nahagliiv
530 The Real Army of Jon Dare
529 The Princess and the Lawyer
528 Thank you and Fuck off
527 Spy? Not Spy?
526 I am too Sober for this Shi
525 Dinner, Bath or maybe… Me?
524 What We Have in Store
523 Her Son
522 Chaos 3 : Into the Abyss
521 Chaos 2 : The Adventures of Bitch & Dumbass
520 Chaos 1 : Blank Space
519 Lord, Land & Family
518 Explaining the Politics
517 The Man, the Myth, the Fucking Legend
516 Identity Incognita
515 Dragon Rising 7
514 Dragon Rising 6
513 Dragon Rising 5
512 Dragon Rising 4
511 Dragon Rising 3
510 Dragon Rising 2
509 Dragon Rising 1
508 Bleak Fall Barrow
507 Rescuing Helgen
506 Unbound 2
505 Unbound 1
504 Tropic Thunder 2
503 Tropic Thunder 1
502 Meanwhile Back Home 2
501 Meanwhile Back Home 1
500 The Battle of Death March 16, 17, 18, 19, 2end0
499 The Battle of Death March 12, 13, 14, 15
498 The Battle of Death March 10, 11
497 The Battle of Death March 7, 8, 9
496 The Battle of Death March 5, 6
495 The Battle of Death March 3, 4
494 The Battle of Death March 1, 2
493 Powering the Blade
492 Myr
491 The Ansei Wards 3, 4, 5
490 The Ansei Wards 2 : The Return of the Huntress
489 The Ansei Wards 1
488 Legends 4
487 Legends 3 : Towards Fate
486 Legends 2 : Finding Laaneth
485 Legends 1 : Odd Fate
484 Beth's Prophecy
483 Jon Dare Going Wild... er
482 Results and Power up
481 The Elephant in the Room
Chapter 480
479 The Heis
478 A Task from Boethiah
477 General Cassia
476 Breaking the Siege
475 Before The Storm
474 The Visions
473 Jon and Kareem
472 The Siege of Stros M'kai 5, 6 : By the Powers I Was Granted
471 The Siege of Stros M'kai 3, 4 : Senseless Battle
470 The Siege of Stros M'kai 2 : Beginning of the Mayhem
469 The Siege of Stros M'kai 1
468 The Truth Behind Everything
467 Little Boethiah
466 Stros M'kai
465 Xikil's Airlines
464 A Night in a Tree
463 Investigation
462 Jon vs an Ancestor
461 Martial Exchange
460 The Crazy Green Lady Bitch
459 The Enraged Woman
458 Towards The Last Labour
457 Be Careful What You Wish For
456 Lus
455 Troll Head
454 Chasing the Curse
453 Dealing with Sheogorath
452 The Cursed Disease
451 Trouble in Elsweyr
450 Desert Wind
449 It Is Time to Let Go
448 Abyss 6
447 Abyss 4, 5
446 Abyss 3
445 Abyss 2
444 Abyss 1
443 Shadow's Secrets
Chapter 442
Chapter 441
Chapter 440
Chapter 439
Chapter 438
Chapter 437
436 The Grand Champion
435 Jon vs Darius 2
434 Jon vs Darius 1
433 Conclusion and Planning
432 The Arena 5, 6 : Spamming Master-ranked Spells
431 The Arena 4 : Undercurrents
430 The Arena 3
429 The Arena 1, 2
428 Making a Scene
427 Cyrodiil
426 Long Live the Queen - A Coin for your Trouble
Chapter 425
Chapter 424
Chapter 423
Chapter 422
Chapter 421
Chapter 420
Chapter 419
Chapter 418
Chapter 417
Chapter 416
Chapter 415
Chapter 414
Chapter 413
Chapter 412
Chapter 411
Chapter 410
Chapter 409
408 The Fifth Labour 3, 4 : The Khajiiti Job
407 The Fifth Labour 1, 2 : Morag Tong
406 Gecko, Polyjuice
405 Sinnerman
404 Goodbye
403 Love Till Sunse
402 Vows Under the Twiligh
401 The Wedding
400 Political Drama 5 : The Last Ac
399 Political Drama 3 4 : The Sassy Jon
398 Political Drama 2 : A Million Gold Septims
397 Political Drama 1 : Judgemen
396 Aftermath
395 Battle End 2 : Blade of Mercy
394 Battle End 1 : Blade of Slaughter
393 Demigod
392 Above Mundus
391 The Battle of Winterhold 8 and 9
390 The Battle of Winterhold 7 : Aetherial Tribulation
389 The Battle of Winterhold 6 : Reinfrocements
388 The Battle of Winterhold 5 : Hour of the Wall Fall
387 The Battle of Winterhold 4 : Hour of the Deaf
386 The Battle of Winterhold 3 : A Dreadful Star
385 The Battle of Winterhold 2 : The Queen of Winterhold
384 The Battle of Winterhold 1 : Cooking Madness
383 Preparations
382 Fuck Off
381 Skyrim's Most Wanted
380 Hiring a Mercenary
Chapter 379
378 A Happy Ending
377 Pride
376 Jon vs. Daedric Titan
375 The Battle of the Hollow City
374 The Castle of the Dead
373 The Black Forge
372 Kyne's Tears
371 Sir Cadwell
370 The Elder of Coldharbour
369 Saving Xikil
368 Escaping Castle Volkihar
367 Blood Attack
366 Think He'll Hold a Grudge?
365 The Unfortunate Dremora
364 Preparation for Battle
363 Beauty and the Beas
362 A List of Demands
361 The Fourth Labour
360 Information Gathering
359 Among the Vampires
358 Clash of the Titans
357 Evil to Evil
356 Chaos 4 : Blood Eagle
355 Chaos 3 : Jon's Wrath
354 Chaos 2
353 Chaos 1
352 No One Escapes Cidhna Mine
351 Blood Party
350 The Party Starts
349 A Cat's Tail of Trouble
348 Developmen
347 100 Kills
346 Unusal Friendship
345 A Deal with the Devil
344 Aftermath
343 The Four Disasters of the Battle of Kolskeggr Bridge
342 See No Evil, Speak No Evil, Hear No Evil
341 Hedge Magic
340 Unexpected Help
339 Unwanted Visitor
338 Good New, Bad News
337 Escape
336 Azura
335 Break
334 Gains
333 Anxiety
332 Trapped
331 Confusion
330 Crisis
329 Supernova
328 Under Siege
327 Alaric
326 The Labour
325 Have Begun
324 The Assembly 6, 7
323 The Assembly 5
322 The Assembly 4
321 The Assembly 3
320 The Assembly 2
319 The Assembly 1
318 A Night at the Sea
317 Jade Skin
316 Loose Ends
315 Thor and Idun
314 Delivering
313 The Spokesman
312 El Diablo 12 : How Tastes Your Meat?
311 El Diablo 11 : Escaping New Sheoth
310 El Diablo 10 : Tasks and Rewards
309 El Diablo 9 : Completely Insane!
308 El Diablo 8 : Jon vs. The Mad God
307 El Diablo 7 : New Sheoth
306 El Diablo 6
305 El Diablo 5 : The Road of Madness
304 El Diable 4 : The Graveyard
303 El Diablo 3 : Welcome to the Isles
302 El Diablo 2 : Isha
301 El Diablo 1 : The Missing Groom
300 Pieces of the Pas
299 Wulfur's Invitation
298 New Anuic Energy Source
297 Silus Vesuius
296 Armor for the Huntress
295 The Offical Third
294 New Technology
293 Black Book : Untold Legends
292 Mad Ideas
291 The Companions in Neo Saarthal
290 The Dilemma of Akara and Ysolda
289 Schemes in Dark Place
288 Torygg's Council 2
287 Torygg's Council 1
286 An Interesting Visitor
285 Redheads
284 She Likes It Rough +18
283 Cold War
282 Shadow Agents
281 Solving Problems
280 Hunting the Huntress
279 Bubble Bu
278 Ysolda's Tough Lesson
277 Star-Sung
276 Back to Whiterun
275 Froki, Kyne's Sacred Trial, Lukthur
274 From Summerse
273 Unlocking Stuff
272 The Skeleton Key
271 Catatoskr 8
270 Catatoskr 7 : The Heis
269 Catatoskr 6 : The Saintess
268 Catatoskr 5 : A Grelod Breakou
267 Catatoskr 4 : The Crimes of the Red Ca
266 Catatoksr 3 : The Thieves Guild
265 Catatoskr 2 : The Ragged Flagon
264 Catatoskr 1 : Homecoming
263 Gleam
262 Kill the Witches
261 Greed
260 The Ritual of Healing
259 A New Healing Magic
258 I Don't Mind A Bit Tickling
257 My name is Jon Dare and this is my Class
256 Politics, Peace, Friendship
255 Rise in the East 5 : Voice Masters
254 Rise in the East 4 : The Dark Matter
253 Rise in the East 3 : Attack!
252 Rise in the East 2 : The Shadow Realm
251 Rise in the East 1
250 Private/Business Affairs
249 A New Flee
248 The Little Spy Girl
247 Back Home: Thief of the Star
246 Krilon
245 Bloodskal 3 : Zahkriisos
244 Bloodskal 2 : Blade and Aura
243 Bloodskal 1 : Raven Rock Mine
242 Kagrumez Ruins
241 Fahlbtharz Ruins
240 A Bit of Peace
239 Death-Brand 2 Alina Moonblade vs Haknir Deathbrand
238 Death-Brand 1 The Trove
237 White Ridge: The Story of Servos
236 White Ridge Spiders
235 New Progress
234 Night Talk
233 The Wereca
232 Full Moons Nigh
231 Rewards of Kolbjorn Barrow
230 The Tale of Ahzidal
229 Ahzidal's Artifacts
228 The Pilgrimage End : Acquiring the Blessings
227 The Pilgrimage 5 : Dual Cultivation +18
226 The Pilgrimage 4 : Opportunity
225 The Pilgrimage 3 : The Rituals of Earth and Beasts
224 The Pilgrimage 2 : Bjorna and the Swimmer
223 The Pilgrimage 1 Bitch Better Have My Shawarma
222 A New Possibility
221 To The Skaal Village
220 Breakthrough
219 Taking Fort Frostmoth
218 The First Phase
217 Put A Fork In It 2 : Found Ou
216 Put A Fork In It 1 : Drunk
215 A Fork For Your Thoughts
214 Wulfur Loves Forks
213 Into Raven Rock
212 Manners Maketh Man
211 Lovers' Trip
210 To A New Adventure
209 Against The Thalmor 4 : Horror of the Skull
208 Against The Thalmor 3
207 Against The Thalmor 2
206 Against The Thalmor 1
205 The Haven Cube Unlocked
204 The Glorious Threesome +18
203 Mask of the Fire Keeper
202 Recruiting A Master Alchemis
201 Overwhelming With Science
200 Shadow Magic
199 Nefertiti's Magic
198 The Fall of Vittoria Vici +18... maybe +21
197 The Demands 2
196 The Demands 1
195 Vittoria Vici
194 Visitors
193 Beyond Good and Bad.
192 House Dare Assemble!
191 The Return
190 Into Quagmire End : The Temple of Vaermina
189 Into Quagmire 6 : A Dame To Kill For
188 Into Quagmire 5 : What Jon May Actually Fear!
187 Into Quagmire 4 : Nefertiti's Human Form and Lord Commander Jull
186 Into Quagmire 3 : HOOMAN!
185 Into Quagmire 2 : A Drunk Realm of Oblivion
184 Into Quagmire 1 : Wait... What?!
183 Nightcaller Temple
182 The Disappearance
181 Stirring The Muddy Waters
180 The Snake's Den
179 The Magicka Reactor!
178 Back To Winterhold
177 The Deadliest Hopscotch Game EVER! 3
176 The Deadliest Hopscotch Game EVER! 2
175 The Deadliest Hopscotch Game EVER! 1
174 Gaining Enlightenmen
173 A Brief Res
172 Jon vs The Kardashians! cuz why not?
171 A Small Challenge Gone Big!
170 A Small Challenge 2
169 A Small Challenge 1
168 Welcome to Morrowind!
167 The Fate of Heroes 2
166 The Fate of Heroes 1
165 Nurina's Trauma
164 Repairing the White Phial... and some other crazy shit!
163 Developmen
162 The Power Couple End of the Volume
161 Troubled Times 8 : Skydiving Was a Bad Idea!
160 Troubled Times 7 : Up We Go!
159 Troubled Times 6 : The Battle of Kynesgrove
158 Troubled Times 5 : The Grove of Kyne!
157 Troubled Times 4 : I'll Huff, And I'll Puff
156 Troubled Times 3 : Necromantic Skirmish
155 Troubled Times 2 : Before The Storm
154 Troubled Times 1 : The Mad Mammoths
153 Mystery
152 Unease
151 Revelation
150 It Has Been a Year!
149 Cats?
148 With You Tonigh
147 The Dragon
146 Crouching Cat, Hidden Viper...
145 Shadow
144 What Went Down?
143 Time Up!
142 The Red Eyes Of The Viper
141 Sigurd Moonblade
140 Before The Challenge
C139 – ♪Lady♪
138 Senior? Who is Senior?
137 Coming of Age 8 : End of The Battle
136 Coming Of Age 7 : Roaring Flames
135 Coming of Age 6
134 Coming Of Age 5
133 Coming of Age 4 : #Squad_Goals
132 Coming of Age 3 : The One Whose Surname Is Dare
131 Coming of Age 2 :
130 Coming of Age 1 : The Race
129 Firemane 8 : Homecoming
128 Firemane 7 : The Fantastic Jonhild
127 Firemane 6 : Jullanar The Brave
126 Firemane 5 : Time To Dot The i s And Cross The t s
125 Firemane 4 : Little Bastard, Old Bastard
124 Firemane 3
123 Firemane 2 : Grandpa Tormund
122 Firemane 1
121 We Are Home, Jonhild!
120 Hilda vs Nurina
119 The "Guilty Crown"
118 Carrot and Cabbage
117 Jon vs Alina: The Was Close
116 Jon vs Alina: 60 Seconds
115 Jon vs Alina: This Is Jon Dare!
114 Jon and Alina! Hilda and Nurina!
113 Jon and Hilda
112 Alina and Hilda
111 The Firemanes Are Here!
110 The Dare Dragon Group
109 Winterhold After the Battle!
Chapter 108
107 Ride of The Valkyries 2
106 Ride of The Valkyries 1
105 Over The Sea! Above The Clouds!
104 Before The Storm
103 A Jull In Distress! A Town In Need!
102 Paarthurnax!
101 7000!
100 The Stalker of Ivarstead! CASE CLOSED!
99 Nefertiti's Transformation!
98 Ill Met By Moonlight 4
97 Ill Met By Moonlight 3
96 Ill Met By Moonlight 2
95 Ill Met By Moonlight 1
94 The Battle of Cracked Tusk Keep 2
93 The Battle of Cracked Tusk Keep 1
92 Werewolves 2
91 Werewolves 1
90 Hunting The Hunter
89 Falkreath
88 4 Months Later!
87 Troublemaking
86 The Challenge
85 The Pi
84 She is my Aunt!
83 Ship Shopping
82 Windhelm
81 Dungeoneering
80 The White Phail
79 A Call For Help
78 Alina's Scheme
77 Mount Anthor
76 Red Hair, Red Eyes
75 Thalmor
74 Hitting The Road
73 The Opening Day
72 Nefertiti
71 Hooman!
70 A Question, A Reques
69 The Augur of Dunlain
68 One Month of Developmen
67 Thane of Winterhold
66 Seven of Us, Thirty of Them, Almost a Fair Fight!
65 Dungeon Delving
64 Hob's Fall Cave
63 Clash of Auras
62 The Alexandria
61 Pirates!
60 Power Up!
59 Catatoskr
58 The Creation Club
57 Hilda's Journal Mother's Faith
56 Hilda's Journal The Great War
55 Mad Jull VS Mad Jon
54 Confronting The Jarl
53 Business Partners
52 Winterhold Dilemma
51 Whistling Mine
50 Let's Visit Winterhold
49 Rank Up Exam
48 VOKARAAS!
47 Lost Magic
46 Welcome to the College
45 Nurina's Demand
44 To The College
43 Jullanar
42 Onto The Icicle
41 Prison Break
40 Meet Your Crazy Uncle
39 Battle Royale
38 Spies!
37 Like The Life of a Secret Agen
36 Making Preparations
35 Finals: Part 2
34 Finals: Part 1
33 Divine Elegance
32 Semi-Finals Part 2
31 Semi-Finals Part 1
30 Quarter Finals
29 The Round of 16 Part 2: What's The Plan?
28 The Round of 16 Part 1: Jon is Angry
27 The Round of 32 is a Good Distraction
26 Murderer
25 An Ambush
24 Skyfire Pet Shop
23 Jon Dare vs Argir Swift-Hil
22 Day 5: Let The Match Begin
21 The Ugly Truth?
20 Day 4: "Then Kill"
19 The Crazy Poe
18 MADNESS
17 A Good Bath, A Good Figh
16 Day 1: Start of the Tournamen
15 The Team
14 Tourism in Whiterun
13 Hitting The Road
12 I Can Make My Own System
11 'One School' Theory
10 Wasn't This Just a Mod?
9 Two Mothers
8 Jon Dare
7 Learning Magic
6 The REASON?
5 Why is it Leaking?
4 A Warrioress, A Knight and A Thief
3 The Infinite Loading Screen
C29 – The Round Of 16 Part 2: What's The Plan?
2 LINKU STARTU!
C28 – The Round Of 16 Part 1: Jon Is Angry
1 The Most Immersive VR
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