https://novelcool.info/chapter/Chapter-47-Settlement-and-New-Event-Raiders/12849906/
Chapter 48: Elite Level, Cursed Fiend
Chapter 48: Elite Level, Cursed Fiend
The next morning, Qin Muye had a rare good sleep, considering it a celebration of not having to push himself to the limit for the next week.
Afterward, he recruited all 900 magic fiends from the 9 magic fiend factories.
He planned to have Mo Xue increase the number of Bloodthirsty Fiends to 1000. This was feasible, as after the last battle, he only needed to add about 400 more.
As for the rest, he intended to have Yeyu train 100 more Cursed Fiends. These were elite units born from the combination of a Death Curse Priest and a Death Curse, just like the Bloodthirsty Fiends, they were exclusive units.
Unit Name: Cursed Fiend
Unit Level: 2nd Tier
Health: 30/30
Mana: 100/100
Attack: 15
Defense: 15
Skills:
Lucky Garden: +1 Luck
Magic Constitution: +5 Attack, +5 Defense
Magic Wisdom: +100 Mana
Elemental Shield: Can consume mana to form an elemental shield, 1 point of mana cancels out 1 point of damage
Magic Protection: Reduces damage taken by 5%
Blood Burn: +1 Attack for each point of health lost
Grim Aura: All enemies within 10 meters lose 1 attack and 1 defense per minute, stacking up to 3 layers
Loyal Taming: Morale never drops
Venomous Curse: Attacks cause splash damage and inflict a curse, reducing the enemy's attack and defense by 2 points and causing 1 point of curse damage per second for 5 seconds, stacking up to 10 layers
Corpse of Death: Upon death, causes a Death Curse explosion within 100 meters, reducing the enemy's attack and defense by 10 points, and dealing 100 points of death damage within 50 meters
Spells:
2nd Tier Nature Magic: Luck Spell
The Cursed Fiends, advanced from Magic Fiends, may have lower attack and defense, but the key lies in their skills. These Cursed Fiends, like Yeyu, are mage units with 20 points less health and 2 points less attack and defense compared to the original Magic Fiends.
However, their skill effects are aimed at reducing the enemy's capabilities. The original magic spheres now have a splash effect, turning single-target attacks into area-of-effect attacks. The reduction in attack and defense is the true strength.
Moreover, these effects can stack, quickly reducing the enemy's attack and defense.
Of course, when the 1st Tier Bloodthirsty Fiends were advanced to 2nd Tier through the Magic Fiend factory, their skills were also updated, leading to a qualitative change in combat effectiveness.
For example, Magic Constitution now increases attack and defense by 10 points, while Magic Wisdom remains at 50 points. The other skills, such as Elemental Shield and Magic Protection, remain unchanged, but Blood Frenzy and Magic Warrior have been updated.
Blood Frenzy: Activates to reduce 2 points of health per minute, increasing attack by 2 points
Magic Warrior: +10 Attack, +10 Defense, +100 Health
This makes the Bloodthirsty Warriors even more ferocious. As a warrior unit, combined with the Magic Warrior skill, they now have 150 health points.
Furthermore, as 2nd Tier elite units with enhanced skills, their attack and defense are both 30 points, making them top-tier.
This is why they were able to fend off the 7th wave of monster attacks. However, compared to the Corpse Knights, there is still a gap, so he still needs to work hard.
In addition, the lucky spells for all the spirits had been researched and completed. Each spirit now had it, including the Demon Blood and Evil Tongue. Qin Muye had hoped to benefit from the mid-level academic research for free, but unfortunately, he was informed that this magic could not be obtained, which left him somewhat disappointed.
He speculated that this might be because the lucky magic activates the garden fairy bloodline within the spirits, which is derived from the Lucky Garden skill, and that is why he could not obtain it.
However, it didn't matter much since he now had the spirits handle all matters involving luck.
What was a bit awkward was that the lucky spell was a single-target spell and not a strategic spell that could be directly cast on his own troops.
Actually, this was fine too, as the spirits' magic points were otherwise unused and could now be reserved for his own use.
After completing the research on the spirit magic Lucky, Qin Muye naturally started a new round of research. He chose the spirit spirit·vitality, which would increase the spirits' movement speed by 1. This required 10,000 gold coins and 48 hours of research time.
After handling these matters, Qin Muye naturally immersed himself in the library.
Upgrading? That wasn't important. He could plan for it later after he advanced the 2nd Tier Magic Spirits further, especially since there was no place to upgrade right now.
He would need to wait for Demon Blood and Evil Tongue to finish upgrading the 2nd Tier elite spirits before raiding. Moreover, he still had to upgrade various basic and resource buildings, so there was a significant resource gap to fill.
In terms of resources, Qin Muye definitely couldn't help. He couldn't go to the resource buildings to work or go out to raid alone through the bidirectional teleportation gate. If he did, he would end up like the War God of Earthwork Fort.
He now had a large amount of magical knowledge to supplement and various spells to learn. These were the keys to his rise, not going out to fight and kill. He could leave such tasks to Demon Blood and Evil Tongue.
"I need an assistant. Tsk, I should find time to train one."
"If Demon Blood and the others have surplus points, I should exchange for a scholar's class change voucher to train a magical assistant."
"Sigh, in the end, it still comes down to the lack of champion-level spirits. If I had ten more heroes, I wouldn't have to worry about the entire territory at all."
Qin Muye flipped through the books, and the thought of managing the territory made his head ache.
He could study, but he didn't want to waste time on it. With the spirits' existence, he didn't have to worry about loyalty issues and didn't have to fear being sidelined by his subordinates. Therefore, his orders could be smoothly implemented.
So, he only needed to focus on researching magic. He could then strengthen the territory through magic, and a stronger territory would, in turn, strengthen him, forming a virtuous cycle.
However, the cycle was currently imbalanced due to the large number of Magic Spirits in the territory. The problem was still food, but this time, going out to raid and making some risk-free profits should help.
However, he definitely couldn't leave on the first day. He would need at least three days, as he had to train 1000 Bloodthirsty Spirits and 100 Cursed Spirits, which would take time.
After that, Demon Blood and Evil Tongue would need at least six days to return, though they might come back earlier. After all, Qin Muye had no idea what the outside world was like and could only rely on Demon Blood and Evil Tongue.
In this regard, Demon Blood and Evil Tongue were much more experienced than Qin Muye.
(End of Chapter)
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