Chapter 207: Magic Coin
Inside the Tower of the Fiendish Night.
The same cold, bloodstained metal walls. The same dark, endless corridor. Seven figures pressed flat against the wall, moving with silent precision—members of the 【Magic Coin】 Guild, led by Charlotte.
They were following the route outlined in Stuffed Bun’s video, meticulously. Charlotte clutched the map he’d paid fifteen gold coins for, a hand-drawn, abstract sketch that looked more like child’s scribbles than a dungeon blueprint. His expression was grim.
“Is that kid ripping me off? This is what I pay fifteen gold for?”
【Magic Coin】 had established its Magic Office in Northwind Keep—no pretentious airs of a traditional spellcaster. Instead, they embraced the practical side of magic, taking on every kind of job imaginable. From casting Converse with the Dead to track down killers across continents, to eliminating dangerous monsters terrorizing villages, to casting festive firework spells at weddings or using Divination Spells to help elderly neighbors find their lost cats. They’d become wildly successful—earning more than they’d ever dreamed.
And their Guild Leader, Charlotte, had already earned the infamous nickname “Yuan Daitou”—the ultimate gullible fool. He didn’t even know it yet.
Rumors spread that he’d once bought magic scrolls at triple market price, casually handing over stacks of gold. That same generosity made suppliers across the realm raise their prices whenever the Guild came calling.
And Stuffed Bun? He’d happily joined the feast. For just fifteen gold, he’d sold Charlotte a beautifully handcrafted, deluxe version of his map—only it took him five minutes to draw. Then he’d dashed off to pay off his debts, whistling a happy tune.
Deputy Leader “Mingyue” studied the abstract map, pausing thoughtfully. “This should be it. The Forum said this is the Hall of Death. Once an intruder is detected, it triggers the release of Dragonized Monsters. Many have failed here.”
Charlotte scowled. “This dungeon’s difficulty is insane. Piles of Dragonized Monsters, mage bosses with levels that make no sense. This isn’t a test for internal players—it’s a massacre. Let’s just aim for the rewards. A few deaths won’t matter.”
From the shadows, “Flying Witch” poked her head out, grinning confidently.
“Guild Leader, trust in the power of unity! We’ll defeat the Evil Mage!”
...
Charlotte didn’t feel reassured. If anything, his unease deepened.
Flying Witch was legendary—not for skill, but for sheer, unbelievable luck.
This dungeon’s difficulty was off the charts, and she was the only one in the party who’d reached level four. How had she gotten there?
During the Tiriel Battle, she’d triggered a Wild Magic Surge—spontaneously summoning three Fireball Spells that vaporized an entire army of over a hundred soldiers in an instant. That single moment earned her the title “Lucky Warrior,” and she was never the same after.
Then, in the Frost Giant campaign, she triggered another Wild Magic Surge—this time unleashing a Chain Lightning spell that reduced five Frost Giants to blackened charcoal. The XP she gained from that single blast was enough to push her from level four straight to level six.
Her record was unmatched.
So why was Charlotte so nervous?
Because Wild Wizards were nothing but gamblers.
Most effects from a Wild Magic Surge were catastrophic—often resulting in full party wipes. The most viral video on the Forum? “Wild Wizard Charisma Moments”—where a single wizard, upon triggering the surge, accidentally cast a Fireball under his own feet, turning a guaranteed boss fight into a chaotic, near-fatal disaster. His teammates’ screams were legendary.
As the saying went: Mages starve three generations. Wild Mages destroy a lifetime.
Charlotte had never wanted to bring her. But she begged—again and again. And with the team short on frontline firepower, he’d relented, grudgingly.
After a long silence, he placed a hand on her shoulder, voice low and serious.
“Stay calm. Don’t do anything reckless.”
“Yes, Guild Leader.”
Flying Witch nodded obediently.
Mingyue murmured, “Guild Leader, I’ve activated 【Owl’s Wisdom】. I can sense the faintest movements. We need to move faster—those monsters are closing in.”
Charlotte snapped his fingers.
“Don’t waste time here. Let’s go invisible. Fengling?”
The female player known as Fengling pulled out a vial of pre-prepared Invisibility Elixir—crafted by her own hand. She was the Guild’s expert in magical alchemy, the unsung goddess of their logistical backbone.
“Awooo—”
With a thunderous groan, the iron cage at the end of the corridor began to open.
From the darkness beyond, a horde of terrifying, dragon-transformed monsters surged forward—feral, monstrous, and ravenous.
Wolfmen, centaurs, goblins, lizardfolk, even humans twisted into abominations—jumbled together in a grotesque, writhing mass. Their eyes, clouded and bloodshot, burned with madness. Their bodies were covered in sparse, jagged scales. Thick, foul-smelling slime oozed from their pores. The air itself trembled with the scent of blood.
As incomplete Dragonblood creatures, their senses were unnaturally sharp.
They inhaled the air, and with a sudden, guttural snarl—they detected the mages.
They charged.
“Damn it—they’ve found us!”
“We’ve got no choice—we go now!”
Charlotte gritted his teeth, raising his staff. A blazing beam of light erupted from its tip.
【Aganassa Flame Blast】
A searing, wave-like firestorm surged forward, consuming the path ahead. The Dragonized monsters screamed as flames devoured them—burning, shrieking, collapsing. As White Dragon-blooded beings, they had little resistance to fire.
Fengyun and the others unleashed their spells in rapid succession—flashes of light, bursts of energy, torrents of magic.
Scorching Beams. Disease Rays. Dragon Breath. Fiery Spell Spheres. Mafu Armor Classid Arrows—every spell fired in a dazzling, chaotic storm.
Misty Step blurred their forms. Grease Spells slicked the ground, slowing the charge.
Mages were still dominant in combat.
But the monsters… there were too many.
Even as the first wave burned or slipped and fell, the second and third surged over their fallen comrades—clawing, trampling, relentless—like an endless tide.
“Guild Leader—we’re not holding! There are too many!”
Fengyun swung her staff, cracking the skull of a Dragonized Fangwolf, then shouted toward Charlotte.
Charlotte frowned.
They hadn’t even gotten a single item. They’d paid for gear, maps, potions—nothing returned. Was this really the end? A complete failure?
“Guild Leader, let me handle it!”
A deep, powerful voice cut through the chaos.
Flying Witch stepped forward—suddenly transformed.
For a moment, she looked like the savior of the entire Guild.
Before her, magic crackled and surged—wild, chaotic, untamed. Even the monsters hesitated, trembling in fear.
But in truth? She had no idea what spell she’d cast.
She didn’t know what would come next.
She was just… rolling the dice.
(End of Chapter)
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