Chapter 134: This is Not a Free-for-All!
Chapter 134: This is Not a Free-for-All!
Next, Rain began to visualize the 'Scorching Touch' spell pattern as described.
In simple terms, spell patterns are combinations of Will Runes, much like how English letters 'a, b, c, d' form a specific word like 'abandon'.
Will Runes, however, are three-dimensional spatial structures, not as simple as English letters.
But the concept is similar.
On the other hand, there are twenty-four Will Runes, not too different from the twenty-six letters in the English alphabet.
This is why one must learn Meditation Techniques before studying Arcane spells.
Closing his eyes, Rain focused his senses and gradually became aware of various mysterious energy particles in the surrounding space.
It seemed that with the enhancement of his Mental Energy, or perhaps due to his previous experience, Rain was much quicker in sensing and guiding the fiery and bright Fire Magic particles.
However, visualizing the complete 'Scorching Touch' spell pattern was not an easy task.
After several failed attempts, Rain finally succeeded! A faint red glow appeared in front of his palm, barely noticeable unless one looked closely.
Unfortunately, this effect lasted only for a few seconds, and the red glow disappeared without a trace.
But Rain was not discouraged; instead, he felt delighted.
In truth, he had already succeeded, and 'Scorching Touch' was not just a touch-based spell; it was also a guiding spell.
Once a disruption occurred during the guiding process, the spell would be terminated or interrupted.
System Prompt:
[You have studied Scorching Touch and gained related insights!]
[You have learned a new skill - Scorching Touch]
[Your skill Scorching Touch has improved, +1 experience point]
At the same time, a new icon appeared on the Arcane Apprentice (Extraordinary) panel below, which originally only had the Basic Meditation Technique icon.
The icon's border flickered slightly, and the pattern on the icon showed a spread-out palm with a flickering flame in front of it.
Rain focused his attention on the new icon and noticed a line of small text below it.
Scorching Touch Lv. 1 (1/100)
Scorching Touch Lv. 1 Effect: Consumes a certain amount of Mental Energy to guide surrounding Fire Magic particles using a specific spell pattern, causing high-temperature damage within a certain range in front of the host's palm.
(Note: The casting time is 3 seconds, proportional to the duration and the host's Mental Energy. The closer the contact, the greater the power. Current effective killing distance: 0-0.5 meters.)
Hmm! Success!
Rain's face lit up with joy.
He immediately began testing its power.
Rain first held his right palm about 30 centimeters above a wooden table and cast Scorching Touch. Soon, he noticed a faint reddish glow coming from his palm.
A wave of heat emanated from his palm.
After two or three seconds, Rain observed that the original wood-colored tabletop seemed to show signs of slight charring.
This amazed him, and he exclaimed, "This power is impressive!"
Then, Rain lowered his palm to 10 centimeters above the table.
As the distance between his palm and the tabletop decreased by 20 centimeters, the charring process accelerated.
At this point, a faint black handprint almost appeared on the wooden table.
Rain thought for a moment and then pressed his right palm directly onto the table.
Instantly, the charred area spread rapidly from Rain's palm, forming a large black circle the size of a basin bottom.
A pungent smell of burnt wood wafted from the table.
Rain quickly lifted his right palm from the table, interrupting the newly learned spell, Scorching Touch.
Looking at the circular charred pattern on the table, Rain was both surprised and delighted.
"Impressive! The temperature must have reached 500 to 600 degrees! The wood surface has carbonized."
"Unfortunately, there's no accurate method to measure the temperature, so we can only estimate for now."
"It's still far from what the book described in terms of its application in forging."
"After all, the melting point of bronze is around a thousand degrees, and for iron, it's approximately fifteen hundred degrees."
Rain pondered for a moment and muttered to himself, "The mastery of Scorching Touch has put me in high spirits. I'll give it a few more tries."
Instantly, the walls and chair backs in the room were marked with circular charred imprints! Despite his excitement, Rain couldn't hide his enthusiasm.
However, he also felt a slight discomfort in his brain, a kind of mental fatigue.
Rain understood that this was probably due to excessive Mental Energy consumption.
Therefore, Rain quickly stopped and took a short break.
"Knock, knock, knock!"
"Rain, are you in?" It was his mother, Emma's voice.
"Yes!"
Emma opened the door, and after seeing Rain, she looked around with a puzzled expression. She narrowed her nostrils slightly and asked suspiciously, "Rain, are you roasting something?"
"Why does it smell burnt downstairs?"
"Huh?"
At this moment, Rain realized that he had been so focused on experimenting with the effects of the spell 'Scorching Touch' that he hadn't noticed the faint smell of burning wood filling his room.
"No! I might have accidentally lit the wood with a candle," Rain quickly denied.
Mother Emma mumbled a few words, intending to say something more. She had just opened the door and saw the circular scorch marks still smoking on the wall.
Could a candle burn such a large area? Was he trying to fool a child?
But when Emma thought of her son Rain's formidable presence when fighting enemies, she held back her words, swallowing them before they left her throat.
"Let the child have some secrets now that he's grown up!" Emma thought to herself.
"Alright then! Remember to keep the room well-ventilated," Mother Emma said as she closed the door again.
"Yes, Mother!" Rain replied, slightly embarrassed, as he rubbed his head.
Although Mother Emma had witnessed his strength, Rain still didn't want his family to know about his practice of wizardry.
After all, the path of a knight, an extraordinary vocation, was highly regarded by ordinary people.
But wizards were a different story. With their mysterious spells, many evil and frightening wizardly images portrayed in the minstrels' songs, made them a source of fear for the common folk.
So, Rain felt it was best to maintain the image of a knight, a towering figure, in front of his family.
Thinking about the knight profession, Rain's thoughts turned to the most loyal companion of knights and warriors—weapons!
Rain placed the greatsword wrapped in leather on the table, unrolled the leather, and held up the 'Radiant Greatsword', examining it carefully.
Although the infusion of star iron had increased the sword's hardness several times, the enemies he faced were growing stronger day by day. As a result, the sword's blade now bore numerous tiny notches.
The blade needed a good sharpening.
Rain took a small sharpening stone, added a few drops of oil, and began to hone the blade meticulously.
After sharpening, he laid the sword flat and examined it from various angles, ensuring the curve of the blade and the notches were mostly insignificant. Then, Rain rewrapped the 'Radiant Greatsword' in leather and set it aside.
He then turned to the first page of the panel system—the attribute page—and studied it carefully.
Name: Rain Carlan
Profession: Arcane Apprentice (Extraordinary) lv4 (124/1000) / Knight (Extraordinary) lv3 (84/500) / Blacksmith lv3 (0/500) / Trainer lv3 (1/500)
Constitution: 18
Strength: 15
Agility: 15
Mental Energy: 16
Remaining Attribute Points: 3
Remaining Skill Points: 4
Looking at the numbers 3 and 4 at the bottom, a smile crept onto Rain's face.
It wasn't easy to be a 'big spender' for once!
Soon, Rain began contemplating how to allocate his attribute points.
First, if he allocated points to strength, it would directly increase his combat power. After all, his extraordinary ability 'Giant Strength Level 2' and his core skill 'Power Surge' both enhanced his base strength.
Allocating points to constitution could extend the duration of his power bursts, improve resistance to various abnormal conditions, and more, making it an equally significant choice.
Agility, too, was essential.
However, Rain currently had no abilities or skills that specifically boosted agility. If he were to allocate points to it, he could decide later based on the situation.
As for mental energy, it wouldn't provide Rain with an immediate boost in strength in the short term.
If it wasn't urgent, Rain could gradually increase it through the practice of basic meditation techniques.
After some deliberation, Rain still couldn't decide, so he chose to hold off on allocating attribute points for now.
After all, saving them for recovery during battles could be akin to a divine miracle!
Next, Rain turned his attention to skill points.
Regarding skill points, the allocation options were either the Knight (Extraordinary) panel or the Arcane Apprentice (Extraordinary) panel.
Let's start with the Arcane Apprentice (Extraordinary) panel, which had only two skills.
First, if he allocated points to basic meditation, the benefit would be an accelerated increase in mental energy.
Allocating points to 'Scorching Touch' would bring even more advantages. Besides enhancing the spell's damage, it could be used in blacksmithing, thereby raising his blacksmithing profession level.
The extent of the increase, whether it would allow him to smelt bronze or even iron ingots at lv2 or lv3, was unclear at this point.
However, as an entry-level contact spell, it could only harm enemies within a limited range, which was a significant drawback.
To be honest, the attack range of Scorching Touch might be narrower than that of a two-handed greatsword!
This was where Rain hesitated.
If it were a spell like Fireball, a powerful long-range attack spell, he would have no hesitation in activating continuous skill point allocation mode!
"Bang bang bang!"
Fireball machine gun!
Just thinking about it made Rain excited!
He couldn't help but fantasize about the chaos he could unleash.
(End of Chapter)
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