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Bloodborne 107 Communion
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Bloodborne 107 Communion

The first thing Surgit did was head towards the messengers' shop and bought Gascoigne's set of armor using his core. It wasn't a knight's armor but against firearms and beast claws, metallic armor would only get a person killed. He needed a garb that would allow for more speed and offer him more storage pockets in order to store more vials and other items.

Gascoigne's garb also offered better poison resistance, something he needed during the fight against the blood starved beast. Having more bullets and more blood vials would always give a hunter an advantage against his foes. Surgit didn't bother upgrading his power though. He just bought some more blood vials to be used in the future from the fountain shop. He had about ten in his belt.

If he acted more carefully, he wouldn't need to use all of them during his fights. He browsed the shop more and found out that more weapons were available for him to purchase, provided he had the blood echoes required for them.

He didn't want to focus more on weapons at that moment. He was pretty satisfied with his saw cleaver and didn't bother searching for more. The only thing he managed to confirm was that more badges meant more weapons available to him on the shop. It looked like the messenger in the fountain recognized those badges and offered him more weapons and items to choose from.

He went back inside the workshop, he would've wanted to improve his weapon more but he needed more blood stone shards. In fact, he needed twin blood stone shards and he didn't even know where he could manage to find some.

He sat down on a sofa and tried to recall the events that happened earlier. He was transported to a new place with more dangerous enemies, far more dangerous than the ones he had faced before. The garb he had just purchased allowed him swift movement and more storage, but it wouldn't give him more speed.

In fact, speed and agility were not part of the unique characteristics he could upgrade to become faster. He could increase his skill and it will allow him to perform quicker steps and will give him faster reflexes.

But he wanted to be faster. He wanted to anticipate more of those attacks that could instantly kill you. He remembered how the first kidnapper just vanished from sight. He knew that they jumped and landed behind him. But even his own enhanced reflexes and vision didn't allow him to see the speed at which they moved.

He dreaded facing two or three of those at a time. They were dangerous and deadly. He found himself thinking about how much he enjoyed winning. He loved seeing his enemy's blood rushing out of its body. He enjoyed avoiding a deadly strike then dealing a far deadlier one. That game was dangerous, but winning it was thrilling and he craved more dangers and more victories.

He regretted not having a senior though, someone to give him more information about the places he visited, about the history of the hunters and the healing church. After all, he became part of a special faction within the city of Yharnam.


Hunters were one of the oldest factions to exist and their history was closely linked to the one of the healing church. But Gehrman wasn't very talkative and the only hunters he managed to meet were Francis who appeared to know more than him about the city but chose to conceal most his knowledge; and Alfred who was as clueless as him when it came to matters of the healing church and the hunters.

"Knowledge is power!" He said, imitating one of his old teachers back in the days when he thought he would have a brilliant future. Gehrman had spoken about someplace where hunters could partake in communion however.

Surgit suspected the old senile man of drowning in old glories. But if what he said was true, he may yet find other hunters who could provide him with snippets of information.

He was presented with three choices, each one presented different possibilities. Now that he was back at the dream, he could easily go back to Oedon Chapel and access the tower. He will have to fight the kidnapper once he reaches the base of the tower however.

And if he reaches the base and manages to kill that kidnapper, wouldn't there be others waiting for him at another corner? No he needed to get stronger in order to make short work of any who could get in his way.

He could also go back to the place he was transported to by the kidnapper and explore it further. He might at least find some more information about the purpose of his kidnapping. No other beast had decided to spare his life before.

His third choice however, included going back to Old Yharnam, grabbing the ritual blood he had found in the big cathedral, then perform the ritual at the sacrificial altar in the dream. He had heard about the tombs of the Gods. And he wanted to explore them even further.

At first, it seemed to him that reaching Byrgenwerth was to be his priority and main focus. Even though it remained his ultimate goal, he doubted in his ability to reach the forbidden woods and be able to best the beasts that lurk in there.

He knew himself to be an impatient person. Once he put a goal in his mind, nothing could sway him away from it: not even time. He would want to reach his goal and reach it immediately. And so was the case with his search for Yharnam before.

And what did he find when he finally reached the city of miracles? Beasts and blood and fear welcomed him with open arms. He was healed from his deadly disease indeed but at what price? Following a rumor and some notes he had found carved in the ground could ultimately lead him to something far stronger that he could have ever imagined.

Furthermore he didn't trust Francis. For some reason that man had never inspired trust and his words about Paleblood being the tool to leave the city had some truth in it. But Surgit suspected that there was more to the matter than the old man cared to admit.

His only way to find more information about Paleblood and to get stronger, thought Surgit, was to go into the labyrinth where the tombs of the old Gods lay. Once there, he will find some clue related to the origins of the healing church and what Paleblood really meant.

He left the old cabin that served as a workshop for hunters. Gehrman had disappeared from sight again and Surgit didn't even bother looking for him this time. He knew he had to go to Old Yharnam and then break the seal towards the Pthumerian labyrinth.

That new place could be the source of new information, perhaps even more strength. He was ready to face the dangers in there. Gehrman's words came back rushing to him: "if the beasts loom large, and threaten to break your spirits, seek the holy chalice; as every hunter before you has. A holy chalice will reveal the tomb of the gods…where hunters partake in communion."

Chapter end

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<<Prev
Next>>
Catalogue
211 Keeper Of The Old Lords
210 Beware The Frailty Of Men
209 Guardians
208 Sage
207 Blood And Fire
206 Haunting Memories
205 Karla's Revelation
204 Francis's Resolution
203 Sinister Blood Moon
202 Divided Once More...
201 Tinker Bell... Tinker Bell...
200 Yahar'gul, The Hidden Village 2
199 A Hunter Must Hun
198 Partnership
197 Flying Rocks and Poison
196 Yahar'gul, The Hidden Village
195 Haunting Lullaby
194 The Gift Of The Godhead Cometh!
193 Nightmare Frontier
192 Bless Us With Blood!
191 Did He Say Friends?
190 Eye Seeker
189 Sinister Encounters
188 Vileblood V.S Executioners
187 Executioners
186 Lecture Hall
185 The Gift Of the Godhead
184 Blood Moon
183 Arcane Danger
Chapter 182
Chapter 181
Chapter 180
179 Crown of Illusions
178 Paleblood
177 Surrogate
176 Metamorphosis
175 Shadows of Yharnam
174 Resolve
173 How Different Are Hunters From the Monsters They Kill?
172 Suspicious Beggar
171 What are the Gods?
170 Through Her Eyes
169 Encounter
168 Cause And Effec
167 Execution
166 Catch Me If You Can
165 A man's word is his bond
164 What happened in Cainhurs
163 Reaching The Fishing Village
162 Blood Crazed Fiends
161 Lowly beings
160 Negotiation
159 Addled with Blood
158 Join The League
157 Guinea pig
156 Step Lightly
155 Bucket Head
154 Executioners
153 Yharnam's schemes run too deep
152 Flora
151 Old Hunter Henryk
150 Chapel Dweller
149 The price of knowledge
148 Gargoyle
147 Beware the crazy hunter
146 Blood Pellets
Chapter 145
144 Dumb Jack
143 Subconscious
142 Darling
141 Lonely
140 Hunter's Mark
139 Darkness
138 Inside the castle
137 Deep Sea
136 Lady Maria
135 Out of Body experience
134 Forsaken Castle Cainhurs
133 Hypogean Gaol
132 Hunter
131 Fear the Old Blood
130 Fight fire with fire
129 Vicar Amelia
128 Running out of time
127 Fishing hamle
126 Abandoned Old Workshop
125 Mindblown
124 Runes
123 Worst Worst Wors
122 Watchdog of the Old Lords
121 Life is unfair
120 Annihilation
119 Summoning a friend
118 Approaching doom
117 A never ending nightmare
116 Strange treasure
115 A Distant Call From The Queen
114 Undead Gian
113 Pthumeru Chalice Dungeon
112 Tales of old hunters
111 The real meaning of Fear
110 Terror in the dark
109 The Chikage's power
108 Hunting in the dark
107 Communion
106 Blood echoes
105 Visceral attack
104 A memory he couldn't recall
103 Beas
102 Descend Oedon Chapel
101 The Holy Blades
100 Ascend to Oedon Chapel
99 No home to return to
98 Yaharg'hul, the terrifying village
97 Bad teamwork
96 Church doctors in action
95 What happened to Karla
94 Looking for Karla- Part 2
93 Looking for Karla - Part 1
92 Observe, learn, adjust and overcome
91 The hunters' dream
90 Beckoning a hunter
89 What doesn't kill you
88 The Blood Starved Beas
87 Exciting figh
86 Beast Blood Pellets
85 Insightful conversation
84 A new voice in the dream
83 In need of rest and silence
82 Insigh
81 Sitting atop a pile of corpses
80 Lamenting the dead
79 Karma strikes back
78 Finally out of reach
77 Bar fight !!
76 When nothing goes right… turn left!
75 It's raining bullets!
74 Do not disturb the woman while she rests
73 The valley hamlet, home to beasts and abominations
72 A mysterious hos
71 The new Francis
70 Trapped between two deadly beasts – Part 2
69 Trapped between two deadly beasts - Part 1
68 Hunters not wanted here
67 On the verge of insanity
66 The thing that snarls in the dark tunnel
65 Enigmatic gibberish...
64 Hard truth
63 An odd encounter
62 A giant above the Great Bridge
61 Separated
60 Oedon Chapel Dweller
59 The katana called Chikage
58 The horrors of the upper cathedral ward
57 Beasts all over the shop...
56 Take 36. Ready, Set, Action!!
55 Gearing up for the big figh
54 The echoing will of the dying ones
53 The need to get stronger
52 Gruesome death…again
51 Father Gascoigne – Round two
50 Fireball!
49 Father Gascoigne
48 Totally worth it!
47 Healing blood VS Crazing blood
46 A complicated turn of events
45 The little voices in his head
44 Small victories
43 What real horror sounds like
42 Addicted to blood
41 Eileen the crow
40 A new encounter behind a secret door
39 A peaceful walk… interrupted!
38 The dormant monster in the inside…
37 Luck eventually runs out…
36 Never let your guard down
35 The unsettling feeling of being watched
34 Dark streets lead to dangerous beasts
33 Traversing dark alleys
32 The power of blood
Chapter 31
Chapter 30
Chapter 29
Chapter 28
Chapter 27
Chapter 26
Chapter 25
Chapter 24
Chapter 23
Chapter 22
Chapter 21
Chapter 20
Chapter 19
Chapter 18
Chapter 17
Chapter 16
Chapter 15
Chapter 14
Chapter 13
Chapter 12
Chapter 11
Chapter 10
Chapter 9
Chapter 8
Chapter 7
Chapter 6
Chapter 5
Chapter 4
Chapter 3
Chapter 2
1 The city of legends and blood
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