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Bloodborne 104 A memory he couldn't recall
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Bloodborne 104 A memory he couldn't recall

Surgit opened his eyes and found himself lying on the cold floor. He stood up, trying to remember what had happened to him earlier. He remembered seeing that odd hybrid of a man and remembered his head being smashed to the ground. The beast was too fast and he was dead before he could even realize it.

The thought of having to go back through all those catwalks and jumping down in the darkness filled him with sorrow. To make matters worse, he had lost his torch somewhere and relying on his eyes in the darkness of the tower could prove very difficult to deal with. He looked around him and realized that something had changed inside of Oedon chapel.

The incense pots have disappeared and even the odd chapel dweller was nowhere to be found. It took him sometime to realize that he wasn't in the chapel anymore. The bars surrounding him made him realize that he was in a different place altogether.

It appeared that he was dragged to this place by that beast that smashed his head to the ground. His belongings hadn't been confiscated though. He still had his weapon and his blood vials. He injected himself with a blood vial to gain his strength back. He must have lost his consciousness for a long time.

He looked up and discovered that the cage in which he was held was at least twelve feet high. The bars looked weak and prone to breaking. High up above, he could see faint light emanating from what appeared to be a skylight. Even the door barring his access looked withered.

He went for the door and inspected it. He tried the silliest thing every prisoner usually does and pushed the door. To his surprise, the door opened and gave way. He stepped outside and looked around to have a better idea of where he was. The place was strange, filled with alien artifacts he had never seen before.

Big wooden frames which appeared to be antique mirrors were covered in cloth and chained. As if the chains were used to keep the cloth in place no matter what. Other cages were aligned in the place. All of them were devoid of living souls, only corpses and skeletons. Surgit inspected some of them and to his surprise all of them were human. Their skulls had human features and their hands were too small to belong to any hybrid or werewolf.

Some skeletons however, were small. They couldn't have belonged to grown men. The only possibility that Surgit could think of, was that those tiny prisoners were children. They had strange long cages closed on their heads. No sign of bounding was to be seen on their ankles or wrists though. They were just skeletons, sitting on a chair, unbound but with a long cage around their heads. It appeared strange to Surgit to see these tiny remains. He didn't expect to see children dragged into dungeons, but then again he had sent a helpless child to her death, although unintentionally.

What surprised Surgit most wasn't the existence of corpses of children in the cages. It was mainly how it didn't affect him as he thought it would. Seeing death and blood around him for so long had made him immune to shock from this kind of scenes.


He started thinking that he had become heartless, a blood thirsty hunter who relishes killing beasts and rejuvenating at the sight of their blood. If he was presented with the opportunity to save the children, he might have done it. But looking at their skeletons didn't disgust him nor did it make him angry towards whoever had done that. He was just witnessing the product of Yharnam's decay into the city of beasts it was known for.

A voice in the distance caught his attention and brought him back from his ruminations. In fact they were voices, singing in choral some odd chant. The voices were dim and the words were hard to make sense of.

He walked out of the cage he was in. He saw in the distance to his right, some stairs leading up. On his left, among the chained mirrors, there were other stairs leading down. The voices were a curious thing, he hadn't heard as many people talking in the city, let alone chanting in unison. He wanted to know what it was all about so he took the stairs on his right and went upwards.

The stairs were circular and led to two floors above. They appeared to be annex staircases. In the first floor he'd reached, he saw a door leading towards a larger room. The chants didn't appear to come from there so he decided to go higher. As he climbed the stairs, the voices became clearer.

The words he heard were foreign to him. The chant had a grim tone to it. It gave the place, reeking of the smell of death, an even gloomier atmosphere. The stairs ended and gave way to a spacious room. It looked like a cathedral with a very, very high ceiling. From his estimation Surgit could've easily given it a height of 60 feet. Such a structure must have been built by expert stonemasons and designed by master architects.

The ground was made of metallic bars, aligned vertically and horizontally on top of each other. The little space that was left between the bars gave way for some light to be filtered and reach the lower floor. On inspecting it, Surgit saw the prison in which he was thrown. The light that allowed him to inspect the lower floor emanated from this part then.

He looked around him and saw a door further beyond from where he stood. Behind him, where the stairs ended, there was another flight of stairs leading to a higher platform on which a statue was erected. Surgit went up and looked at the big strange sculpture.

Its shape reminded him of something he had seen before. It was like an apparition in his dreams or during the period of his death and reanimation. He couldn't tell when or where he had seen something similar before. The notion escaped him. As if trying to remember someone's name; though you've heard it before, your mind seems to refuse to accept that it knows of that memory.

The statue was tall. The body had a torso and six arms, three on each part. Two arms were linked to the shoulders and the other four protruding from the back. The creature was sitting, crossing its enormous legs.

Its head was its strangest feature. It had an oblique shape and resembled a cage with hexagonal holes on it. It had a very skinny torso and its limbs were also as thin as its upper body. Its head however was gigantic, almost too heavy for the body to bear it. The statue was at least 20 feet tall and covered a third of the building's height.

The singing continued and Surgit felt the hair on his back stand as the voices increased their volume and pace. It was as if he was trapped in a bad dream, where some bad people were trying to perform some type of dark magic. Only, all of Yharnam was a strange place and felt like being in a bad dream. He was thrust in an unforgiving world where he had to kill or be killed. Good or bad became obsolete notions for him at that point. If he had to kill to ensure his own progression, he would do it without hesitation.

Chapter end

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<<Prev
Next>>
Catalogue
211 Keeper Of The Old Lords
210 Beware The Frailty Of Men
209 Guardians
208 Sage
207 Blood And Fire
206 Haunting Memories
205 Karla's Revelation
204 Francis's Resolution
203 Sinister Blood Moon
202 Divided Once More...
201 Tinker Bell... Tinker Bell...
200 Yahar'gul, The Hidden Village 2
199 A Hunter Must Hun
198 Partnership
197 Flying Rocks and Poison
196 Yahar'gul, The Hidden Village
195 Haunting Lullaby
194 The Gift Of The Godhead Cometh!
193 Nightmare Frontier
192 Bless Us With Blood!
191 Did He Say Friends?
190 Eye Seeker
189 Sinister Encounters
188 Vileblood V.S Executioners
187 Executioners
186 Lecture Hall
185 The Gift Of the Godhead
184 Blood Moon
183 Arcane Danger
Chapter 182
Chapter 181
Chapter 180
179 Crown of Illusions
178 Paleblood
177 Surrogate
176 Metamorphosis
175 Shadows of Yharnam
174 Resolve
173 How Different Are Hunters From the Monsters They Kill?
172 Suspicious Beggar
171 What are the Gods?
170 Through Her Eyes
169 Encounter
168 Cause And Effec
167 Execution
166 Catch Me If You Can
165 A man's word is his bond
164 What happened in Cainhurs
163 Reaching The Fishing Village
162 Blood Crazed Fiends
161 Lowly beings
160 Negotiation
159 Addled with Blood
158 Join The League
157 Guinea pig
156 Step Lightly
155 Bucket Head
154 Executioners
153 Yharnam's schemes run too deep
152 Flora
151 Old Hunter Henryk
150 Chapel Dweller
149 The price of knowledge
148 Gargoyle
147 Beware the crazy hunter
146 Blood Pellets
Chapter 145
144 Dumb Jack
143 Subconscious
142 Darling
141 Lonely
140 Hunter's Mark
139 Darkness
138 Inside the castle
137 Deep Sea
136 Lady Maria
135 Out of Body experience
134 Forsaken Castle Cainhurs
133 Hypogean Gaol
132 Hunter
131 Fear the Old Blood
130 Fight fire with fire
129 Vicar Amelia
128 Running out of time
127 Fishing hamle
126 Abandoned Old Workshop
125 Mindblown
124 Runes
123 Worst Worst Wors
122 Watchdog of the Old Lords
121 Life is unfair
120 Annihilation
119 Summoning a friend
118 Approaching doom
117 A never ending nightmare
116 Strange treasure
115 A Distant Call From The Queen
114 Undead Gian
113 Pthumeru Chalice Dungeon
112 Tales of old hunters
111 The real meaning of Fear
110 Terror in the dark
109 The Chikage's power
108 Hunting in the dark
107 Communion
106 Blood echoes
105 Visceral attack
104 A memory he couldn't recall
103 Beas
102 Descend Oedon Chapel
101 The Holy Blades
100 Ascend to Oedon Chapel
99 No home to return to
98 Yaharg'hul, the terrifying village
97 Bad teamwork
96 Church doctors in action
95 What happened to Karla
94 Looking for Karla- Part 2
93 Looking for Karla - Part 1
92 Observe, learn, adjust and overcome
91 The hunters' dream
90 Beckoning a hunter
89 What doesn't kill you
88 The Blood Starved Beas
87 Exciting figh
86 Beast Blood Pellets
85 Insightful conversation
84 A new voice in the dream
83 In need of rest and silence
82 Insigh
81 Sitting atop a pile of corpses
80 Lamenting the dead
79 Karma strikes back
78 Finally out of reach
77 Bar fight !!
76 When nothing goes right… turn left!
75 It's raining bullets!
74 Do not disturb the woman while she rests
73 The valley hamlet, home to beasts and abominations
72 A mysterious hos
71 The new Francis
70 Trapped between two deadly beasts – Part 2
69 Trapped between two deadly beasts - Part 1
68 Hunters not wanted here
67 On the verge of insanity
66 The thing that snarls in the dark tunnel
65 Enigmatic gibberish...
64 Hard truth
63 An odd encounter
62 A giant above the Great Bridge
61 Separated
60 Oedon Chapel Dweller
59 The katana called Chikage
58 The horrors of the upper cathedral ward
57 Beasts all over the shop...
56 Take 36. Ready, Set, Action!!
55 Gearing up for the big figh
54 The echoing will of the dying ones
53 The need to get stronger
52 Gruesome death…again
51 Father Gascoigne – Round two
50 Fireball!
49 Father Gascoigne
48 Totally worth it!
47 Healing blood VS Crazing blood
46 A complicated turn of events
45 The little voices in his head
44 Small victories
43 What real horror sounds like
42 Addicted to blood
41 Eileen the crow
40 A new encounter behind a secret door
39 A peaceful walk… interrupted!
38 The dormant monster in the inside…
37 Luck eventually runs out…
36 Never let your guard down
35 The unsettling feeling of being watched
34 Dark streets lead to dangerous beasts
33 Traversing dark alleys
32 The power of blood
Chapter 31
Chapter 30
Chapter 29
Chapter 28
Chapter 27
Chapter 26
Chapter 25
Chapter 24
Chapter 23
Chapter 22
Chapter 21
Chapter 20
Chapter 19
Chapter 18
Chapter 17
Chapter 16
Chapter 15
Chapter 14
Chapter 13
Chapter 12
Chapter 11
Chapter 10
Chapter 9
Chapter 8
Chapter 7
Chapter 6
Chapter 5
Chapter 4
Chapter 3
Chapter 2
1 The city of legends and blood
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