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A Rattling Monster [Completed] (Editing in Progress) Chapter 20: Memories from the past
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A Rattling Monster [Completed] (Editing in Progress) Chapter 20: Memories from the past

To escape from the trap that they have planned, I need to break one of the security checks. For that, I have multiple choices but the most possible is either incapacitate the guard or remove them. The first solution could be done if I could poison them but the problem is, their food and water are watched during the entire day and even all the night. It is not like the butcher that is sleeping during the night.

Talking about the butcher he really has a poor life. My action has mysteriously turned him into the public enemy. All the terrible things I have done are put on his back. The birds and the orphanage are now a mass murder committed by a demonic follower. The butcher, that many thought respectable, was, in fact, a madman. He first tried his poison on the bird and after seeing the effect, decided to destroy the orphanage. Seeing fear and worries spreading across the city, he decided to sell an infected meat to bring even more chaos. I heard that he was quickly executed in the morning and that now the population is safe. But, while the commoners are in the dark, I still see a lot of guards and priests.

That means it is a ploy to make the population calm while maintaining their focus only on me. I didn't expect the mayor to be that ruthless and quick. I need to be really careful about that man. I heard that the mages and the alchemists, to prevent any problems, has brought the cure of the butcher's poison. While it was unexpected, I was at first confused. Did they really manage to create a cure that quickly? But apparently, the local merchant and nobles had attended a reunion in the City Hall where they had seen inside a bottle the venom. And the effect of the cure was enough to make all threat disappear. That is another thing that I have to watch out. But while they have cured my poison, it was a much weaker one that the one I have now.

The efficiently of the powers inside Ronta is very scary. I thought that they will be powerless but I have to readjust my plan. The one good thing is, inside the sewers, I can safely listen to the conversation and hear the latest news. They have no way to prevent me from knowing everything that they made public. But, for the things kept in the dark, I can only think about it and prepare myself according to my estimates. That means that the security around every exit of Ronta will be greatly improved. I need to make either a general panic to allow my escape in the confusion or to create an incident so big, so huge, that the guards will be mobilized and I can break through with a potential fight. Currently, if my [Create Poison lvl 8] touches a guard, he is dead.

Now, what target can I choose? The castle? I need to reach the mayor to be effective and since he doesn't seem like a complete moron he won't move without a solid protection. The Church? Those damn priest should be able to cure my poison quickly enough. For the Mage Tower, it is the same, those alchemists seem really brilliants, concocting a cure that quickly. Maybe it was fake but they still managed to identify everything that I have done. It leaves the Guild of the adventurer. But the number of people walking in and out is really important. And their skills are unknown maybe they could feel my presence thanks to spirits or the thieves and rangers will spot me. But if I managed to create chaos inside their building, they will all flee quicker than a rat leaves a sinking boat.

So I need to hit them hard. Let's first wait the night and reach a good observation point nearby. I need to poison an important person, not necessarily the Guild Master since he should be the strongest being inside. But at least one of the intendant or the receptionist. The face that every adventurer sees each day, the person they laugh, cry or quarrel with. Now I just need to wait.

For two days, I noticed a pattern. Right before midnight, a young man enters the building and a dwarf goes to the local restaurant and then return to the Guild. Weird, I thought that all dwarves have big beards, so why he doesn't have one. Maybe we were wrong on Earth, dwarves don't always protect their beard like it is their ancestor. Then at midday, it is the turn of the young man to leave the Guild, he then eats at a nearby pub and goes to an inn, visibly drunk. That means there are at least 2 people relaying themselves to assure the service inside the Guild. And the young man each night brings a bottle with him, a bottle that he bought at something called the "Shield and Sword". I need to know if he buys the same thing each time or if he likes to change his drink.

He buys only a drink named "Green Coast Wine". I would have called it vodka if it was on Earth because it has a very high alcohol content. Or the Green Coast people are used to that type of drinks. But since he buys the same thing each night, I can target him. Right after his death, the adventurers will be panicked and try to leave the city. The Guild is the closest of the North Gate so I should leave by the South Gate. I can't underestimate the reaction of the mayor. My only problem is the fact that "Shield and Sword' never close. My mission will be hard, but who will notice a small little rat.

Those building made of woods are all the same. With each level, I am quicker to dig a hole. It looks like I am in the reserve. Now I need to search for my drink. I spend a lot of time before finally finding 8 bottles of it. Since I don't know which one will be bought, I poison every one of them. I then slightly destroy a part of the papers where the name was written, on every bottle. That way, when the young man will leave this building, I will know if he took one of my bottles. That will allow me to flee from the scene of my future crime.

Right when I finally regain my hiding, I see the ignorant man leaving and, in his hand, his future death. My time has come to leave Ronta for good.

(Well at least he couldn't have known that it was poisoned. Not like the other human that brought blue meat. There is an orphanage wiped out, a flock of birds falling from the skies and their best idea was to buy a blue meat. Anyway, I wonder if he survives. I mean he is working in the Guild of the adventurers, the chances of surviving with all the local potions and priest are quite high.)

Humming, Martin was reaching his post when he heard behind him the sight of Audrea. He could already hear nagging about the bottle in his hand.

"What Audrea? Do you want to taste that Green Coast Wine again? I remember the face that you made back then."

"Oh shut up Martin, you are lucky that father didn't fire you for being drunk."

The female dwarf was clearly upset about that memory. It is true that a dwarf is highly resistant toward alcohol but that wine is the product of a demon. She passed out by just drinking half the bottle.

"And I am not drunk, I would need to drink the entire bottle for that. I just take a small sip once in a while, to make stay awake. It is hard to patiently wait for something to happen, especially near dawn."

"So you're gonna already drink it? Right now?"

"Why not?"

And right after saying this, Martin began to open the bottle and drank one-third of its content. But, just after the third sip, he spat everything in the face of Audrea. Who screamed.

"By Makan, did you really need to do that? I have to wash myself now. Martin? Hey, Martin?"

He couldn't answer her questions, because the poison already silenced him. He was shaking and trying to save Audread by warning her. But he could only see her staying near him while the poison was infiltrating the pores of the dwarf. In the last try before dying, he shouted one more time before drowning in his blood. That shout, even if it was a weak one, managed to reach Lansco. Fearing the worst, the Guild Master could only see Martin bleeding a black blood and the scared face of his daughter that was shaking uncontrollably.

Without waiting for another second, he quickly grabbed her and rush toward the home of the Archbishop Mathews. At his arrival, the guards that were trying to block him were blown away and he violently destroyed the door. Mathews was, of course, awake because of all the noise the dwarf had created. But only after seeing Audrea in his arm and her pale face void of life did he realized what happened. Even if she was dead, he tried all the major prayers, all the blessing that he knew. He even begged the Goddess herself to save the daughter of the Guild Master. But the only thing that he could hear as an answer was the crying father next to the body.

"I'm so sorry Irissa, I'm so sorry. I shouldn't have let them escaped. I should have fought with you Irissa. You were so proud of our daughter. You said that one of us need to stay alive. It should have been you. You should have resigned of the Iron Beards after her birth. It shouldn't have been me. I'm so sorry. I'm so sorry. You trusted me. And I failed you. I'm sorry."

Chapter end

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Catalogue
Chapter 158: The End
Chapter 157: The End?
Chapter 156: GROAR Part 2
Chapter 155: GROOOAR
Chapter 154: Slugs Against Squids
Chapter 153: Another Portal?
Chapter 152: An Offer that cannot be Refused
Chapter 151: Zero's Knowledge
Chapter 150: Finding a Spaceship?
Chapter 149: Talking with a God
Chapter 148: Dragon Heart
Chapter 147: Missing one Ingredient
Chapter 146: A Very Small Universe
Chapter 145: Following the Trace of a God
Chapter 144: Sleek Fried Chicken
Chapter 143: ???????? ?? ????
Chapter 142: True Power of [Death Ray]
Chapter 141: The Hero Trapped
Chapter 140: A Hero Trapped?
Chapter 139: An Assassin in the Room?
Chapter 138: Failure and Provocation
Chapter 137: A Totally Normal Throne?
Chapter 136: Sneak Attack?
Chapter 135: The Last Council
Chapter 134: Hidden in a Corner
Chapter 133: Audience with the King of the Mountain
Chapter 132: The Heart of the Mountain
Chapter 131: Problems in the Other Side?
Chapter 130: Second Wall
Chapter 129: The First Wave
Chapter 128: The First Line of Defence
Chapter 127: A Talking Blue Ball
Chapter 126: First Step of Cooperation
Chapter 125: The Charisma of a Ghost?
Chapter 124: The Story of my Life
Chapter 123: Commandant Bori
Chapter 122: Finding the Dwarves
Chapter 121: Reports from the Outside
Chapter 120: The Truth about Atria
Chapter 119: The Last Alliance
Chapter 118: A Terrible Defeat
Chapter 117: Consequences of Past Rivalries
Chapter 116: [Purple Moon]
Chapter 115: Comet? Purple Sun?
Chapter 114: RUN AWAY!
Chapter 113: Farewell, Lucia
Chapter 112: A Peculiar Convoy
Chapter 111: The Expected True Threat
Chapter 110: Audience with the Goddess
Chapter 109: An Audience with the King?
Chapter 108: Noise in the Night
Chapter 107: Anock?
Chapter 106: The New Number One
Chapter 105: Stronger than a God
Chapter 104: The Flying Ratman
Chapter 103: Fourth Evolution
Chapter 102: The End of the Outlaws
Chapter 101: The End of the Slums?
Chapter 100: A Lack of Victims
Chapter 99: The Messenger
Chapter 98: Minor Resistance
Chapter 97: The First Gate
Chapter 96: Robbed?
Chapter 95: Just a Simple Bottle of Wine
Chapter 94: Beginning of the Great War
Chapter 93: Last Stop at Fairy Town
Chapter 92: A New Chosen
Chapter 91: Four Undead Left
Chapter 90: [Veil of Darkness]
Chapter 89: Daryl MaimedTwoHands
Chapter 88: The Prophet of Krieg
Chapter 87: A Strange Battlefield
Chapter 86: Blood Rite and Blood Monster
Chapter 85: A Truce in Sight?
Chapter 84: Forgot Something?
Chapter 83: What is my race?
Chapter 82: Mana Problems
Chapter 81: Assault in the Desert
Chapter 80: A Burning Desert?
Chapter 79: The Next Level
Chapter 78: Blood Flooding the Streets
Chapter 77: Problem from Another World
Chapter 76: The Strange Mansion
Chapter 75: The power of Nightfall
Chapter 74: The guards arrive
Chapter 73: The Not So Brave Shadow
Chapter 72: Battle inside the Houses
Chapter 71: God of Holidays
Chapter 70: No Survivors
Chapter 69: Shadow of Death
Chapter 68: A New Hunt
Chapter 67: Arming the Undead
Chapter 66: Captives?
Chapter 65: The Apprentice Robber
Chapter 64: Lucia
Chapter 63: Night Attack
Chapter 62: The World of Astria
Chapter 61: Green Claw and Iron Beard
Chapter 60: The Northern Wall
Chapter 59: Planning the Escape
Chapter 58: An Iron Beard
Chapter 57: The New Strategy
Chapter 56: Skeletons don't talk
Chapter 55: Trial of the Undead
Chapter 54: Perseverance is Key
Chapter 53: The Counter-Attack
Chapter 52: The First Attack of the Ratmen
Chapter 51: Back to my Empire E
Chapter 50: The Hidden Threat
Chapter 49: Brave Sleek Run Away
Chapter 48: Where is the sand? Where is the desert?
Chapter 47: Sand and Bones
Chapter 46: Hunters in the desert
Chapter 45: Action and Reaction
Chapter 44: A New Ritual
Chapter 43: A Change of Heart
Chapter 42: Suliman ibn Affân III
Chapter 41: Another Training in an Oasis
Chapter 40: The Protectors of the Forest
Chapter 39: The Curse
Chapter 38: One Planet, Four Gods
Chapter 37: The Final Action of the Agorians
Chapter 36: The One Followed by a God
Chapter 35: [Nightfall]
Chapter 34: Planned growth
Chapter 33: Harem?
Chapter 32: The Prince's Hand
Chapter 31: Work for Something!
Chapter 30: Work for Free?
Chapter 29: Merciful god, ungrateful believers
Chapter 28: I don't like sand
Chapter 27: Second Prince of the Sand Empire
Chapter 26: Shadows of the Past
Chapter 25: Purification
Chapter 24: Daryl Maimedhand
Chapter 23: The hunters in the forest
Chapter 22: Who is ???
Chapter 21: What is my name?
Chapter 20: Memories from the past
Chapter 19: Fearing the future
Chapter 18: The History of the Portal War
Chapter 17: The ratmen are alive
Chapter 16: The day of Aria
Chapter 15: Final preparations
Chapter 14: The plague bearer, the venomous one
Chapter 13: The underworld threat
Chapter 12: Second Evolution
Chapter 11: Booby trap
Chapter 10: First blood, part 2
Chapter 9: A new goal
Chapter 8: Prey or Predator?
Chapter 7: The Phantom menace
Chapter 6: Big rat? Small rat?
Chapter 5: First Blood
Chapter 4: Freedom
Chapter 3: Adventurers
Chapter 2: Where is my compensation?
Chapter 1: Of gods and men
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